Cards › Earlier sets › DMPROMOY15
DMPROMOY15
93 cards · Promos & others · English text is an unofficial translation. Tap a card name for the official card page.
| Card | Civ. | Cost | Power | Type / Race | No. | |
|---|---|---|---|---|---|---|
| Bosskatsu, Let's Go 2!■ When you put this card into your mana zone, tap it. ■ Revolution Change - Fire or nature Dragon (Whenever 1 of your fire or nature Dragons attacks, you may swap that creature with this creature in your hand.) ■ Double Breaker (This creature breaks 2 shields.) | Fire/Nature | 6 | 6000 | CreatureMega Command Dragon | P1/Y15 - | |
| Hamukatsuman, Let's Go 1!■ When you put this card into your mana zone, tap it. ■ Speed Attacker (This creature doesn't have summoning sickness.) | Fire/Nature | 4 | 4000 | CreatureMega Dragon/Revolutionary Army/Hamukatsu Corps | P2/Y15 - | |
| Hero Mystery, Burning Galaxy■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.) ■ Choose 1 of your opponent's cards in the battle zone with cost 5 or less and put it into its owner's graveyard. ■ Mana Arms 7: If you have 7 or more fire cards in your mana zone, choose 1 of your opponent's cards in the battle zone with cost 12 or less and put it into its owner's graveyard. | Fire | 5 | Spell | P3/Y15 - | ||
| Briking, Deluxe■ When you put this card into your mana zone, tap it. ■ Revolution Change - Fire or nature Dragon (Whenever 1 of your fire or nature Dragons attacks, you may swap that creature with this creature in your hand.) ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, destroy 1 of your opponent's creatures with cost 6 or less. | Fire/Nature | 7 | 9000 | CreatureMega Command Dragon/Revolutionary Army/Hamukatsu Corps | P4/Y15 - | |
| Ragnarok, the Clock■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, skip the rest of the turn. (The next player's turn starts immediately.) | Water | 3 | 3000 | CreatureOutrage MAX | P5/Y15 R | |
| Diehard Ryusei of Invincibility■ Double Breaker ■ Whenever one of your Dragons attacks, choose one of your opponent's shields and put it into its owner's graveyard. ■ When you would lose the game or when your opponent would win, instead destroy this creature. ■ When this creature is destroyed, you don't lose the game and your opponent can't win the game this turn. | Fire | 8 | 8000 | CreatureRed Command Dragon/Hunter | P6/Y15 SR | |
| Dondon Vacuuming Now■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.) ■ Look at the top 5 cards of your deck. Show 1 of them to your opponent and put it into your hand, then put the rest on the bottom of your deck in any order. If the card you showed is a fire or nature card, you may choose 1 creature and return it to its owner's hand. | Water | 4 | Spell | P7/Y15 R | ||
| Jenny, the Dismantling Puppet■ When this creature enters the battle zone, you may destroy this creature. If you do, choose a card in your opponent's hand without looking and have them discard it. | Darkness | 2 | 1000 | CreatureDeath Puppet | P8/Y15 U | |
| Diehard Ryusei of Invincibility■ Double Breaker ■ Whenever one of your Dragons attacks, choose one of your opponent's shields and put it into its owner's graveyard. ■ When you would lose the game or when your opponent would win, instead destroy this creature. ■ When this creature is destroyed, you don't lose the game and your opponent can't win the game this turn. | Fire | 8 | 8000 | CreatureRed Command Dragon/Hunter | P9/Y15 SR | |
| Dondon Vacuuming Now■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.) ■ Look at the top 5 cards of your deck. Show 1 of them to your opponent and put it into your hand, then put the rest on the bottom of your deck in any order. If the card you showed is a fire or nature card, you may choose 1 creature and return it to its owner's hand. | Water | 4 | Spell | P10/Y15 R | ||
| Forbidden New Year■ At the start of the game, you may give your opponent 6 unopened Duel Masters packs. If you do, put this creature into the battle zone. ■ T-Breaker | Fire | 9 | 201711 | Creature | DMPROMOY15 1/1/2017 | |
| Jenny, the Dismantling Puppet■ When this creature enters the battle zone, you may destroy this creature. If you do, choose a card in your opponent's hand without looking and have them discard it. | Darkness | 2 | 1000 | CreatureDeath Puppet | P11/Y15 U | |
| Mecha Genji, Explosive Dragon DX■ When you put this card into your mana zone, tap it. ■ Revolution Change: Fire or nature Dragon (Whenever 1 of your fire or nature Dragons attacks, you may swap that creature with this creature in your hand.) ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, destroy up to 2 of your opponent's creatures that have "Blocker". | Fire/Nature | 7 | 6000 | CreatureMega Command Dragon/Revolutionary Army/Hamukatsu Corps | P12/Y15 - | |
| Belfare, Melody of Starlight■ When you put this card into your mana zone, tap it. ■ Revolution Change: Light or water Dragon (Whenever 1 of your light or water Dragons attacks, you may swap that creature with this creature in your hand.) ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, draw 2 cards. | Light/Water | 7 | 7500 | CreatureAngel Command Dragon/Revolutionary Army/Doremi Band | P13/Y15 - | |
| D2V Vendetta■ When you put this card into your mana zone, tap it. ■ Double Breaker (This creature breaks 2 shields.) ■ Each turn, the first time this creature attacks, if you have a D2 Field in the battle zone, untap this creature after the attack. | Darkness/Fire | 6 | 6000 | CreatureSonic Command/Master Initials | P14/Y15 - | |
| Leviya Turn, Guardian Flame Dragon■ When you put this card into your mana zone, tap it. ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone or is destroyed, you may put 1 creature with cost 3 or less from your mana zone into the battle zone. | Fire/Nature | 6 | 7000 | CreatureRed Command Dragon/Snow Faerie | P15/Y15 - | |
| Faerie Life■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Put the top card of your deck into your mana zone. | Nature | 2 | Spell | P16/Y15 C | ||
| Aqua Super Emeral■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ When this creature enters the battle zone, you may put 1 card from your hand face down into your shield zone as a new shield. If you do, choose 1 of your shields and put it into your hand. However, you can't use its "Shield Trigger". | Water | 3 | 2000 | CreatureLiquid People | P17/Y15 U | |
| Lion King's Emblem■ When you put this card into your mana zone, put it there tapped. ■ Revolution 0 Trigger: Whenever a creature attacks you, if you have no shields, you may cast this spell for no cost. ■ Turn the top card of your deck face up. If it's a non-evolution Light or Nature creature, put it into the battle zone. Until the start of your next turn, that creature gets "Blocker." At the start of your next turn, put that creature into your mana zone. ■ After you cast this spell, shuffle it into your deck instead of putting it into your graveyard. | Light/Nature | 6 | Spell | P18/Y15 R | ||
| Hamukatsuman Buster, No.1 Wind■ When you put this card into your mana zone, put it there tapped. ■ Speed Attacker (This creature isn't affected by summoning sickness.) | Fire/Nature | 2 | 2000 | CreatureRevolutionary Army/Hamukatsu Corps | P19/Y15 C | |
| Crimson Zenzenmai■ When you put this card into your mana zone, tap it. ■ Revolution Change: Fire or nature creature (Whenever 1 of your fire or nature creatures attacks, you may swap that creature with this creature in your hand.) | Fire/Nature | 3 | 5000 | CreatureMega Dragon/Revolutionary Army/Hamukatsu Corps | P20/Y15 - | |
| Super Infernal Gate Smash■ When you put this card into your mana zone, tap it. ■ Destroy 1 of your opponent's creatures. | Darkness/Fire | 4 | Spell | P21/Y15 R | ||
| Ragmatox, Poisonous Kind■ When this creature enters the battle zone, choose 1 of your creatures and put it into your mana zone. Then your opponent chooses 1 of their creatures and puts it into their mana zone. | Nature | 5 | 5000 | CreatureJurassic Command Dragon | P22/Y15 U | |
| Bolbalzak Ex■ When you put this card into your mana zone, put it in tapped. ■ Speed Attacker ■ Double Breaker ■ When this creature enters the battle zone, untap all cards in your mana zone. | Fire/Nature | 7 | 6000 | CreatureArmored Dragon/Earth Dragon/Hunter | P23/Y15 SR | |
| Mega Rampage Dragon■ When you put this card into your mana zone, tap it. ■ Speed Attacker (This creature doesn't have summoning sickness.) ■ Triple Breaker (This creature breaks 3 shields.) | Fire/Nature | 8 | 13000 | CreatureMega Command Dragon/Revolutionary Army | P24/Y15 - | |
| General Briking, Super Deluxe■ When you put this card into your mana zone, put it in tapped. ■ Revolution Change: fire or nature Dragon (Whenever one of your fire or nature Dragons attacks, you may swap that creature with this creature from your hand.) ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, look at the top 4 cards of your deck. You may show a multicolored creature from among them to your opponent and put it into your hand. Put the rest on the bottom of your deck in any order. | Fire/Nature | 6 | 6000 | CreatureMega Command Dragon/Revolutionary Army/Hamukatsu Corps | P25/Y15 R | |
| Faerie Life■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Put the top card of your deck into your mana zone. | Nature | 2 | Spell | P26/Y15 C | ||
| Vines, D2V■ When you put this card into your mana zone, tap it. ■ Double Breaker ■ Whenever this creature attacks, destroy one of your opponent's creatures. Then, if you have a D2 Field in the battle zone, destroy 1 more of your opponent's creatures. | Darkness/Fire | 7 | 9000 | CreatureSonic Command/Master Initials | P27/Y15 SR | |
| Hamukatsuman Buster, No.1 Wind■ When you put this card into your mana zone, put it there tapped. ■ Speed Attacker (This creature isn't affected by summoning sickness.) | Fire/Nature | 2 | 2000 | CreatureRevolutionary Army/Hamukatsu Corps | P28/Y15 C | |
| Damama, Moja■ When you put this card into your mana zone, put it there tapped. ■ When this creature enters the battle zone, choose 1 of your opponent's creatures and tap it. Then you may put a card from your hand into your mana zone. | Light/Nature | 2 | 1000 | CreatureRevolutionary Army/Damama Corps | P29/Y15 C | |
| Doremi Redo, Time 1■ When you put this card into your mana zone, put it there tapped. ■ Whenever this creature enters or leaves the battle zone, choose 1 of your opponent's creatures and tap it. | Light/Water | 2 | 500 | CreatureRevolutionary Army/Doremi Band | P30/Y15 C | |
| Heaven's Gate■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Put up to 2 non-evolution light creatures with "Blocker" from your hand into the battle zone. | Light | 6 | Spell | P31/Y15 R | ||
| Dragon Emperor's Emblem■ When you put this card into your mana zone, put it there tapped. ■ Revolution 0 Trigger: Whenever a creature attacks you, if you have no shields, you may cast this spell for no cost. ■ Turn the top 2 cards of your deck face up. Destroy 1 of your opponent's creatures with less power than 1 Fire creature among them, and put 1 Nature creature among them into your mana zone. ■ After you cast this spell, shuffle it into your deck instead of putting it into your graveyard. | Fire/Nature | 5 | Spell | P32/Y15 R | ||
| Evolution Burst - Into the Wild■ Choose one of the following. → Put the top 3 cards of your deck into your mana zone. → Choose 1 of your opponent's non-evolution creatures in the battle zone and put it into its owner's mana zone. ■ Burst Double (If you have an evolution creature in the battle zone, you may choose both effects.) | Nature | 6 | Spell | P33/Y15 R | ||
| Haridelberg, Hell of D■ Whenever 1 of your creatures is destroyed, choose 1 of your opponent's creatures. That creature gets -4000 power this turn. (A creature with power 0 or less is destroyed.) ■ (When another D2 Field enters the battle zone, put this D2 Field into your graveyard.) ■ D Switch: At the end of your turn, you may flip this D2 Field upside down once per game. If you do, you may return all of your creatures that were destroyed this turn from your graveyard to the battle zone. | Darkness | 5 | D2 Field | P34/Y15 R | ||
| Dokindamoon, Forbidden Moon■ Invasion ZERO: At the end of your opponent's turn, if your opponent put a creature into the battle zone without paying its cost that turn, you may put this D2 Field from your hand into the battle zone. ■ When this D2 Field enters the battle zone, put the top 2 cards of your deck into your graveyard. ■ (When another D2 Field enters the battle zone, put this D2 Field into your graveyard.) ■ D Switch: At the start of your turn, you may flip this D2 Field upside down once per game. If you do, put 1 Sonic Command from your graveyard into the battle zone. | Darkness | 6 | D2 Field | P35/Y15 - | ||
| Deadly Highway, ZERO Rampage■ Invasion ZERO: At the end of your opponent's turn, if your opponent put a creature into the battle zone without paying its cost that turn, you may put this D2 Field from your hand into the battle zone. ■ (When another D2 Field enters the battle zone, put this D2 Field into your graveyard.) ■ D Switch: At the start of your turn, you may flip this D2 Field upside down once per game. If you do, destroy 1 of your opponent's tapped creatures. | Darkness | 4 | D2 Field | P36/Y15 U | ||
| Shinkai Dobel■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then that opponent's creature battles this creature.) ■ This creature can't attack. ■ You may reduce the summoning cost of your creatures that have "Command" in their race by 1. However, the cost can't be reduced below 1. | Water | 3 | 3000 | CreatureBlue Monster | P37/Y15 U | |
| Chief De Baula, Machine King of Mystic Light■ Blocker ■ This creature can't attack players. ■ When you put this creature into the battle zone, you may return 1 spell from your graveyard to your hand. | Light | 4 | 4000 | CreatureGreat Mechaoh/Knight | P38/Y15 R | |
| Valgazark, Peerless Dragon Machine■ When you put this card into your mana zone, tap it. ■ Double Breaker ■ Whenever this creature attacks, you may discard 1 Dragon from your hand. If you do, this creature gets "Triple Breaker" this turn, and you may put the top 2 cards of your deck into your mana zone. | Fire/Nature | 6 | 6000 | Creature | P39/Y15 - | |
| Dolgeza, Strong Striker■ When you put this card into your mana zone, tap it. ■ Sympathy: Earth Eater and Giant (The cost you pay to summon this creature is reduced by 1 for each of your Earth Eaters or Giants in the battle zone. However, the cost can't be reduced below 2.) ■ When you put this creature into the battle zone, you may draw a card for each of your Earth Eaters in the battle zone. Then you may draw a card for each of your Giants in the battle zone. ■ Double Breaker | Water/Nature | 8 | 9000 | CreatureEarth Eater/Giant | P40/Y15 SR | |
| Codeking Wilhelm■ When you put this card into your mana zone, put it in tapped. ■ When you put this creature into the battle zone, destroy one of your opponent's creatures. Then choose a card in your opponent's mana zone and put it into its owner's graveyard. ■ Whenever any of your opponent's cards is put into the graveyard from anywhere, you may put the top card of your deck into your mana zone. ■ Triple Breaker | Darkness/Fire/Nature | 9 | 12000 | CreatureKing Command Dragon/Unknown | P41/Y15 SR | |
| Crystal Memory■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Look at your deck. Choose a card from it and put it into your hand. Then shuffle your deck. | Water | 4 | Spell | P42/Y15 R | ||
| Honenbe, Skeletal Guardian■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack. ■ When this creature enters the battle zone, you may put the top 3 cards of your deck into your graveyard. If you do, return a creature from your graveyard to your hand. | Darkness | 4 | 3000 | CreatureGuardian | P43/Y15 U | |
| Codeking Wilhelm■ When you put this card into your mana zone, put it in tapped. ■ When you put this creature into the battle zone, destroy one of your opponent's creatures. Then choose a card in your opponent's mana zone and put it into its owner's graveyard. ■ Whenever any of your opponent's cards is put into the graveyard from anywhere, you may put the top card of your deck into your mana zone. ■ Triple Breaker | Darkness/Fire/Nature | 9 | 12000 | CreatureKing Command Dragon/Unknown | P44/Y15 SR | |
| Crystal Memory■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Look at your deck. Choose a card from it and put it into your hand. Then shuffle your deck. | Water | 4 | Spell | P45/Y15 R | ||
| Honenbe, Skeletal Guardian■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack. ■ When this creature enters the battle zone, you may put the top 3 cards of your deck into your graveyard. If you do, return a creature from your graveyard to your hand. | Darkness | 4 | 3000 | CreatureGuardian | P46/Y15 U | |
| Barlowe, Devil Priest■ When this creature enters the battle zone, you may summon one evolution creature with "Ballom" in its name from your graveyard without paying its cost. | Darkness | 9 | 5000 | CreatureDemon Command | P47/Y15 - | |
| DNA Spark■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately for no cost.) ■ Tap all your opponent's creatures. If you have 2 or fewer shields, you may put the top card of your deck into your shield zone face down as a new shield. | Light | 6 | Spell | P48/Y15 R | ||
| Grandpa, (Tentatively Named) the Brave■ Denjara Switch: When a creature attacks you, you may stand up, say "Denjara Switch, ON!", and while holding your belly button, put this card on top of your head and spin around once on the spot. If you do, stop the attack, this creature breaks 1 of your opponent's shields, and then this creature is destroyed. | Fire | 5 | 4000 | CreatureHumanoid Evil | P49/Y15 - | |
| Bosskatsu Buster, No.2 Man■ When you put this card into your mana zone, tap it. ■ Speed Attacker (This creature doesn't have summoning sickness.) ■ When this creature enters the battle zone, destroy one of your opponent's creatures with power 2000 or less. | Fire/Nature | 5 | 5000 | CreatureMega Dragon/Revolutionary Army/Hamukatsu Corps | P50/Y15 - | |
| Ryusei Kaiser, the Eternal■ Double Breaker ■ Give all your creatures "Speed Attacker". ■ Your opponent's creatures enter the battle zone tapped. ■ When this creature would be discarded from your hand by your opponent's spell effect or creature ability, you may put it into your battle zone instead of your graveyard. | Fire | 8 | 8000 | CreatureRed Command Dragon/Hunter | P51/Y15 SR | |
| The Zet, Lightning Sonic■ Speed Attacker (This creature isn't affected by summoning sickness.) ■ Double Breaker (This creature breaks 2 shields.) ■ At the end of your turn, if this creature attacked this turn, destroy it. | Fire | 4 | 7000 | CreatureSonic Command/Invader | P52/Y15 - | |
| Scramble Change■ This turn, you may reduce the cost of the next Fire Dragon you summon by up to 5. The cost can't be reduced below 0. When that creature enters the battle zone, it gets "Speed Attacker." (A creature with "Speed Attacker" isn't affected by summoning sickness.) | Fire | 3 | Spell | P53/Y15 R | ||
| Valkyrie Dogiragon■ When this creature enters the battle zone, you may choose 1 of your opponent's creatures. That creature and this creature battle. | Fire | 5 | 4000 | CreatureMega Command Dragon | P54/Y15 C | |
| Reload Charger■ When you put this card into your mana zone, put it in tapped. ■ You may discard a card from your hand. If you do, draw a card. ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) | Darkness/Fire | 3 | Spell | P55/Y15 U | ||
| Katsuemon Buster, Blade 3■ When you put this card into your mana zone, tap it. ■ Revolution Change: Fire or nature creature (Whenever 1 of your fire or nature creatures attacks, you may swap that creature with this creature in your hand.) ■ When this creature enters the battle zone, give "Speed Attacker" to 1 of your creatures this turn. (A creature with "Speed Attacker" doesn't have summoning sickness.) | Fire/Nature | 5 | 4000 | CreatureMega Dragon/Revolutionary Army/Hamukatsu Corps | P56/Y15 - | |
| Spiral Gate■ Shield Trigger (When you add this spell from your shield zone to your hand, you may cast it immediately without paying its cost.) ■ Choose a creature and return it to its owner's hand. | Water | 2 | Spell | P57/Y15 C | ||
| Hamukatsuman Ace, Brave 1■ When you put this card into the mana zone, put it in tapped. ■ Revolution Change: fire or nature creature (When one of your fire or nature creatures attacks, you may swap it with this creature in your hand.) ■ When this creature enters the battle zone, look at the top 5 cards of your deck. You may choose a multicolored creature from among them, show it to your opponent, and put it on top of your deck. Put the rest on the bottom of your deck in any order. | Fire/Nature | 5 | 4000 | CreatureMega Dragon/Revolutionary Army/Hamukatsu Corps | P58/Y15 R | |
| Zombeaver, Zombie■ Evolution - Put on one of your darkness creatures. ■ Invasion - Darkness creature with cost 3 or more (Whenever one of your darkness creatures with cost 3 or more attacks, you may put this creature from your hand on top of it.) ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, you may put the top 5 cards of your deck into your graveyard. | Darkness | 5 | 6000 | Evolution CreatureDemon Command/Invader | P59/Y15 U | |
| Formation in the Springs■ Shield Trigger ■ If you have a Water or Nature creature in the battle zone, put 1 creature with cost 5 or less from your graveyard into the battle zone. If you don't, put 1 creature with cost 3 or less from your graveyard into the battle zone. | Light | 4 | Spell | P60/Y15 C | ||
| Seb Koakuman■ When you put this creature into the battle zone, you may reveal the top 3 cards of your deck. Put all light cards and darkness cards among them into your hand and put the rest into your graveyard. | Water | 4 | 2000 | CreatureCyber Lord/Alien | P61/Y15 C | |
| Domitius, Fifth Dragon of the Evil Emperor Kind■ Triple Breaker (This creature breaks 3 shields.) ■ When you put this creature into the battle zone, look at the top 5 cards of your deck. You may choose 1 each of a light creature, a water creature, a darkness creature, a fire creature, and a nature creature with cost 7 or less from among them and put them into the battle zone. Then put the rest on the bottom of your deck in any order. | Nature | 9 | 12000 | CreatureJurassic Command Dragon | P62/Y15 SR | |
| Team Doremi's Light Spirit Go!■ When you put this card into the mana zone, put it in tapped. ■ Shield Trigger (When this spell is added from your shield zone to your hand, you may cast it immediately for no cost.) ■ Choose one of the following. ▼ Tap all of your opponent's creatures. ▼ Draw a card. Then you may cast a light or water spell with cost 5 or less from your hand for no cost. | Light/Water | 6 | Spell | P63/Y15 R | ||
| Team Hamukatsu's Explosion Go!■ When you put this card into your mana zone, tap it. ■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.) ■ Choose one of the following. ▼ Destroy all of your opponent's creatures with power 3000 or less. ▼ Choose 1 card in the battle zone and put it into its owner's mana zone. | Fire/Nature | 6 | Spell | P64/Y15 R | ||
| Scale of Bravery and Love■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.) ■ Choose one of the following. ▼ Discard a card from your hand, then draw 2 cards. ▼ Destroy 1 of your opponent's creatures with power 2000 or less. | Fire | 2 | Spell | P65/Y15 U | ||
| Shin Gaiginga■ Revolution Change: Fire Dragon (Whenever 1 of your fire Dragons attacks, you may swap that creature with this creature in your hand.) ■ Double Breaker ■ This creature gets +4000 power during battle. ■ When your opponent chooses this creature, take an extra turn after this one. | Fire | 7 | 9000 | CreatureGaial Command Dragon/Hamukatsu Corps | P66/Y15 - | |
| Gaial Re:■ Speed Attacker (This creature doesn't have summoning sickness.) ■ Double Breaker (This creature breaks 2 shields.) ■ The turn this creature enters the battle zone, it can attack untapped creatures. | Fire | 6 | 7000 | CreatureRed Command Dragon/Hunter/Hamukatsu Corps | P67/Y15 - | |
| Dogiragon Entry■ Return 1 of your shields to your hand. However, you can't use its "Shield Trigger". ■ You may put 1 fire Command Dragon with cost 7 or less from your hand into the battle zone. | Fire | 5 | Spell | P68/Y15 R | ||
| Missile Burst G■ Shield Trigger (When you add this spell from your shield zone to your hand, you may cast it immediately without paying its cost.) ■ Destroy one of your opponent's creatures with power 3000 or less. Gacha-Judge with your opponent. If you win, destroy one of your opponent's creatures with power 6000 or less. (Gacha-Judge: Each player reveals the top card of their deck and puts it on the bottom. If that card's cost is equal to or greater than your opponent's, you win.) | Fire | 5 | Spell | P69/Y15 U | ||
| Ultramotion Rage Crystal■ When you put this card into your mana zone, put it in tapped. ■ Shield Trigger (When you add this spell from your shield zone to your hand, you may cast it immediately without paying its cost.) ■ Choose one of the following. ▼ Draw 2 cards. ▼ Destroy one of your opponent's creatures with power 3000 or less. | Water/Fire | 4 | Spell | P70/Y15 C | ||
| Kizamu, Forbidden V■ When you put this card into your mana zone, tap it. ■ Shield Trigger ■ When this creature enters the battle zone, choose 1 of your opponent's creatures. That creature gets -2000 power this turn. (A creature with power 0 or less is destroyed.) ■ When this creature enters the battle zone, you may choose 1 of your opponent's creatures in the battle zone. This creature and the chosen creature battle. | Darkness/Fire | 7 | 3000 | CreatureSonic Command/Initials | P71/Y15 - | |
| New Generation■ Shield Trigger ■ Ask your opponent for a handshake. Each player may draw 3 cards. | Fire | 4 | Spell | P72/Y15 - | ||
| Treasure Map■ Look at the top 5 cards of your deck. You may choose 1 nature creature from among them, show it to your opponent, and put it into your hand. Then put the rest on the bottom of your deck in any order. | Nature | 1 | Spell | P73/Y15 R | ||
| All for One, Machine of D■ At the end of your turn, you may destroy 1 of your creatures. If you do, put 1 non-evolution water creature from your hand into the battle zone whose cost is up to 2 greater than that creature's. ■ (When another D2 Field enters the battle zone, put this D2 Field into your graveyard.) ■ D Switch: When your creature enters the battle zone and its ability triggers, you may flip this D2 Field upside down once per game. If you do, that ability triggers twice instead of once. | Water | 5 | D2 Field | P74/Y15 R | ||
| Dogiragon Forever■ When you put this card into your mana zone, tap it. ■ Revolution Change: Fire or nature Dragon with cost 5 or more ■ Triple Breaker ■ Extreme Final Revolution: When this creature enters the battle zone, if you haven't used another "Final Revolution" this game, you may put any number of Team Hamukatsu cards from your hand into your mana zone. This creature breaks 1 additional shield for each card put into your mana zone this way. | Fire/Nature | 8 | 13000 | CreatureMega Command Dragon/Revolutionary Army/Hamukatsu Corps | P75/Y15 - | |
| Blue Dragon Earth■ When you put this card into your mana zone, tap it. ■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.) ■ Put 1 non-evolution creature from your mana zone into the battle zone, with cost less than the number of cards in your mana zone. If it's a fire or nature creature, you may choose 1 of your opponent's creatures. Those 2 creatures battle. | Fire/Nature | 8 | Spell | P76/Y15 R | ||
| Doremi 24, Miracle 1■ When you put this card into your mana zone, tap it. ■ Revolution Change: Light or water creature (Whenever 1 of your light or water creatures attacks, you may swap that creature with this creature in your hand.) ■ When this creature enters the battle zone, you may cast 1 light or water spell with cost 3 or less from your hand without paying its cost. | Light/Water | 5 | 4000 | CreatureAngel Dragon/Revolutionary Army/Doremi Band | P77/Y15 R | |
| Dorhakaba, Final Forbidden Delta■ When you put this card into your mana zone, tap it. ■ Speed Attacker (This creature doesn't have summoning sickness.) ■ If you have a field in the battle zone, you may summon this creature from your graveyard. | Darkness/Fire | 5 | 3000 | CreatureSonic Command/Initials X | P78/Y15 U | |
| Hamukatsuman Ace, Brave 1■ When you put this card into your mana zone, tap it. ■ Revolution Change: Fire or nature creature (Whenever 1 of your fire or nature creatures attacks, you may swap that creature with this creature in your hand.) ■ When this creature enters the battle zone, look at the top 5 cards of your deck. You may choose 1 multicolored creature from among them, show it to your opponent, and put it on top of your deck. Put the rest on the bottom of your deck in any order. | Fire/Nature | 5 | 4000 | CreatureMega Dragon/Revolutionary Army/Hamukatsu Corps | P79/Y15 R | |
| Let's Go, Boss! Dogiragon■ When you put this card into your mana zone, tap it. ■ Revolution Change - Fire or nature Dragon (Whenever 1 of your fire or nature Dragons attacks, you may swap that creature with this creature in your hand.) ■ Double Breaker (This creature breaks 2 shields.) ■ This creature can't be destroyed in battle. | Fire/Nature | 7 | 11000 | CreatureMega Command Dragon/Revolutionary Army/Hamukatsu Corps | 1/13 - | |
| Taiga, Outlaw Brave Knight■ When you put this card into your mana zone, tap it. ■ Speed Attacker (This creature doesn't have summoning sickness.) | Fire/Nature | 2 | 2000 | CreatureHumanoid/Beast Folk | 2/13 - | |
| Natural Trap■ Shield Trigger. ■ Choose 1 of your opponent's creatures in the battle zone and put it into its owner's mana zone. | Nature | 6 | Spell | 3/13 R | ||
| Chikichiki JET Circuit■ Each of your creatures gains "Speed Attacker." (A creature with "Speed Attacker" isn't affected by summoning sickness.) (When another D2 Field enters the battle zone, put this D2 Field into your graveyard.) | Fire | 4 | D2 Field | 4/13 U | ||
| Katsuemon, Blade 3■ When you put this card into your mana zone, tap it. ■ Revolution Change - Fire or nature creature (Whenever 1 of your fire or nature creatures attacks, you may swap that creature with this creature in your hand.) ■ When this creature enters the battle zone, you may choose 1 of your opponent's creatures that has "Blocker" and put it into its owner's mana zone. | Fire/Nature | 3 | 5000 | CreatureMega Dragon/Revolutionary Army/Hamukatsu Corps | 5/13 U | |
| Magmadragon Melgars | Fire | 4 | 4000 | CreatureVolcano Dragon | 6/13 C | |
| Deadly Fighter Braid Claw■ This creature attacks each turn if able. | Fire | 1 | 1000 | CreatureDragonoid | 7/13 C | |
| Merikomi Fist■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.) ■ Destroy 1 of your opponent's creatures with power 4000 or less. | Fire | 4 | Spell | 8/13 C | ||
| Pentagon, Penguinkind■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) | Nature | 6 | 5000 | CreatureJurassic Command Dragon/Revolutionary Army | 9/13 C | |
| Arosauro, Twin Attack■ Double Breaker (This creature breaks 2 shields.) | Nature | 5 | 6000 | CreatureJurassic Command Dragon | 10/13 C | |
| Bronze-Arm Tribe■ When this creature enters the battle zone, put the top card of your deck face up into your mana zone. | Nature | 3 | 1000 | CreatureBeast Folk | 11/13 C | |
| Chictac Kyun, Spirit Beast | Nature | 2 | 2000 | CreatureDreammate/Arc Seraphim | 12/13 C | |
| Chakechake Trap■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Choose one of your opponent's untapped creatures and put it into its owner's mana zone. | Nature | 5 | Spell | 13/13 C |