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Cards › Earlier sets › DMPROMOY17

DMPROMOY17

126 cards · Promos & others · English text is an unofficial translation. Tap a card name for the official card page.

CardCiv.CostPowerType / RaceNo.
Johnny and Joragon ~J's Will~Johnny and Joragon ~J's Will~■ Speed Attacker (This creature doesn't have summoning sickness.) ■ Triple Breaker (This creature breaks 3 shields.) ■ When this creature enters the battle zone, choose 1 of your creatures. This turn, before each of that creature's breaks, destroy 1 of your opponent's creatures.Zero1012000CreatureJokersP1/Y17 -
Hazard Ohkabuto / Kabuto's Roaring SealHazard Ohkabuto / Kabuto's Roaring Seal■ This turn, all your creatures get +12000 power and "Triple Breaker".Nature914000CreatureGransectP2/Y17 SR
Mixel, Strange Stone / Jamming ChaffMixel, Strange Stone / Jamming Chaff■ Until the start of your next turn, your opponent can't cast spells. Draw a card.Light22000CreatureMetallicaP3/Y17 R
KinchoraKinchora■ Super Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost. If you have no shields at that time, this spell gains the xB ability.) ■ When this creature enters the battle zone, you may choose 1 of your creatures and 1 of your opponent's creatures. Those 2 creatures battle. ■ When this creature enters the battle zone, until the start of your next turn, all your Jokers get +10000 power during battle.Fire74000CreatureJokersP4/Y17 R
Grigyan, DarmaGrigyan, Darma■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack. ■ When this creature enters the battle zone, you may put the top 3 cards of your deck into your graveyard.Darkness32000CreatureMafi Gang/Magic ToolP5/Y17 C
Dancing FeverDancing Fever■ Look at the top 6 cards of your deck. Put up to 3 of them into your mana zone tapped, then put the rest on the bottom of your deck in any order.Nature6SpellP6/Y17 R
Illusion, Iron Fist Stance / Teckenia SparkIllusion, Iron Fist Stance / Teckenia Spark■ Choose up to 2 of your opponent's creatures and tap them. At the start of your opponent's next turn, they don't untap.Light77000CreatureMetallicaP7/Y17 U
Dark LifeDark Life■ When you put this card into your mana zone, put it in tapped. ■ Look at the top 2 cards of your deck. Put one of them into your mana zone and the other into your graveyard.Darkness/Nature2SpellP8/Y17 -
DG ~Time of Judgment~DG ~Time of Judgment~■ This creature can't attack. ■ All your other creatures with "DG" in their name get +5000 power. ■ When a card would be put from any deck into the mana zone or battle zone, its owner puts that card on the bottom of their own deck instead.Zero22000CreatureMetallicaP9/Y17 SR
Triple Mouth, Decaying SavageTriple Mouth, Decaying Savage■ When you put this card into your mana zone, put it in tapped. ■ When this creature enters the battle zone, put the top card of your deck into your mana zone. Then choose a card at random from your opponent's hand without looking and have him discard it.Darkness/Nature52000CreatureGhost/Beast FolkP10/Y17 C
Foot BossFoot Boss■ J.O.E. 2 (You may summon this creature with its cost reduced by 2. If you do, put it on the bottom of your deck at the end of the turn. When you put it on the bottom, draw a card.) ■ Speed Attacker (This creature doesn't have summoning sickness.) ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, destroy all creatures that have "Blocker".Fire911000CreatureJokersP11/Y17 -
Bikkura BoxBikkura Box■ When this creature enters the battle zone, turn the top card of your deck face up. If it's a Jokers creature with cost 6 or less, put it into the battle zone. Otherwise, put it into your hand.Zero54000CreatureJokersP12/Y17 -
Na Hanaki RiNa Hanaki Ri■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) ■ Triple Breaker (This creature breaks 3 shields.) ■ Whenever this creature attacks, after that attack, put this creature into your mana zone.Nature612000CreatureGransectP13/Y17 -
Hyperspatial Faerie HoleHyperspatial Faerie Hole■ Put the top card of your deck into your mana zone. Choose one of the following. ▼ Choose any number of Psychic Creatures from your hyperspatial zone with total cost 5 or less and put them into the battle zone. ▼ Put 1 nature Psychic Creature with cost 7 or less from your hyperspatial zone into the battle zone. ■ (At the start of the game, Psychic Creatures aren't included in your deck but are placed in your hyperspatial zone, and if they go to any zone other than the battle zone, they return there.)Nature5SpellP14/Y17 C
Mixel, Strange Stone / Jamming ChaffMixel, Strange Stone / Jamming Chaff■ Until the start of your next turn, your opponent can't cast spells. Draw a card.Light22000CreatureMetallicaP15/Y17 R
Deadzone, S-Rank ZombieDeadzone, S-Rank Zombie■ Evolution: Put on 1 of your darkness creatures. ■ S-Rank Invasion [Zombie]: Darkness Command (Whenever 1 of your darkness Commands attacks, you may put this creature from your hand or graveyard on top of it.) ■ Triple Breaker ■ When this creature enters the battle zone, choose 1 of your opponent's creatures. That creature gets -9000 power this turn.Darkness612000Evolution CreatureSonic Command/S-Rank InvaderP16/Y17 SR
Ragnarok, the ClockRagnarok, the Clock■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, skip the rest of the turn. (The next player's turn starts immediately.)Water33000CreatureOutrage MAXP17/Y17 R
Memento Guardian Shrine, Prison Court of DMemento Guardian Shrine, Prison Court of D■ Shield Trigger (When you put this D2 Field into your hand from your shield zone, you may deploy it right away for no cost.) ■ Each of your creatures gains "Blocker." (A creature with "Blocker" may tap to change the target of an opponent's creature's attack to itself.) (When another D2 Field enters the battle zone, put this D2 Field into your graveyard.) ■ D-Switch: When either player draws their first card in their own turn, you may flip this D2 Field upside down once per game. If you do, tap all your opponent's creatures.Light4D2 FieldP18/Y17 U
Deadzone, S-Rank ZombieDeadzone, S-Rank Zombie■ Evolution: Put on 1 of your darkness creatures. ■ S-Rank Invasion [Zombie]: Darkness Command (Whenever 1 of your darkness Commands attacks, you may put this creature from your hand or graveyard on top of it.) ■ Triple Breaker ■ When this creature enters the battle zone, choose 1 of your opponent's creatures. That creature gets -9000 power this turn.Darkness612000Evolution CreatureSonic Command/S-Rank InvaderP19/Y17 SR
Ragnarok, the ClockRagnarok, the Clock■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) ■ When this creature enters the battle zone, skip the rest of the turn. (The next player's turn starts immediately.)Water33000CreatureOutrage MAXP20/Y17 R
Memento Guardian Shrine, Prison Court of DMemento Guardian Shrine, Prison Court of D■ Shield Trigger (When this D2 Field is put into your hand from your shield zone, you may deploy it for no cost.) ■ Give all your creatures "Blocker". (You may tap a creature with "Blocker" to change the target of an opponent's creature's attack to that creature.) ■ (When another D2 Field enters the battle zone, put this D2 Field into your graveyard.) ■ D Switch: When either player draws their first card during their own turn, you may flip this D2 Field upside down once per game. If you do, your opp... [text truncated]Light44000D2 FieldP21/Y17 U
卍 De Rupansa 卍 / Pantera卍 De Rupansa 卍 / Pantera■ Put the top 2 cards of your deck into your graveyard.Darkness88000CreatureMafi Gang/DolsuzakuP22/Y17 SR
DiceclopsDiceclops■ J.O.E. 2 (You may summon this creature for 2 less. If you do, put it on the bottom of your deck at the end of this turn. When you put it there, draw a card.) ■ When this creature enters the battle zone, your opponent puts all of their creatures with cost greater than the number of cards in their mana zone on the bottom of their owners' decks in any order.Fire42000CreatureJokersP23/Y17 R
Donpatchi OjisanDonpatchi Ojisan■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, discard a card from your hand.Fire48000CreatureJokersP24/Y17 U
Franz the 1st, the Ice FangFranz the 1st, the Ice Fang■ You may reduce the cost of casting your spells by 1. However, the cost can't be reduced below 0.Water31000CreatureCyber Lord/KnightP25/Y17 C
Codename Dread BloodCodename Dread Blood■ Double Breaker (This creature breaks 2 shields.) ■ At the start of your turn, if this creature is in your graveyard, you may destroy 2 of your creatures. If you do, put this creature from your graveyard into the battle zone.Darkness74000CreatureDragon Zombie/UnknownP26/Y17 -
Logic SparkLogic Spark■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.) ■ Look at your deck. You may choose 1 spell from it, show it to your opponent, and put it into your hand. Then shuffle your deck.Light3SpellP27/Y17 U
Fabula Snail / Gorchop TrapFabula Snail / Gorchop Trap■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.) ■ Put all of your opponent's creatures with power 4000 or less into their owners' mana zones.Nature33000CreatureGransectP28/Y17 R
Fabula Snail / Gorchop TrapFabula Snail / Gorchop Trap■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Put all your opponent's creatures with power 4000 or less into their owner's mana zone.Nature33000CreatureGransectP29/Y17 R
Gogo BrandGogo Brand■ Speed Attacker (This creature doesn't have summoning sickness.) ■ G.G.G.: If you have 1 or fewer cards in your hand, this creature gets +3000 power and "Double Breaker". (A creature with "Double Breaker" breaks 2 shields.)Fire49000CreatureBeat JockeyP30/Y17 -
Great SonicGreat Sonic■ G-G-G: If you have 1 or fewer cards in your hand, this creature gains "Speed Attacker." (A creature with "Speed Attacker" isn't affected by summoning sickness.) ■ At the end of your turn, if this creature is untapped, return it to your hand.Fire11000CreatureBeat JockeyP31/Y17 R
Crossfire, MillionaireCrossfire, Millionaire■ G-Zero: If you have 6 or more creatures in your graveyard and you don't have your Crossfire, Millionaire in the battle zone, you may summon this creature for no cost. ■ Speed Attacker ■ Power Attacker +1000000 ■ Double BreakerFire77000CreatureOutrageP32/Y17 SR
Wa Tanpopo TankWa Tanpopo Tank■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) ■ When this creature would be destroyed, put it into your mana zone instead of your graveyard.Nature32000CreatureGransectP33/Y17 U
Gigant, Roaring CarGigant, Roaring Car■ Power Attacker +2000 (While attacking, this creature gets +2000 power.) ■ Double Breaker ■ G.G.G.: This creature can't attack unless you have 1 or fewer cards in your hand.Fire2CreatureBeat JockeyP34/Y17 U
Gunba Great / Gagun Gun GagunGunba Great / Gagun Gun Gagun■ Put a Jokers card from your graveyard into your mana zone.Zero63000CreatureJokersP35/Y17 -
Duglass, DarmaDuglass, Darma■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ Blocker (You may tap this creature to change the attack target of an opponent's creature to this creature.) ■ Whenever this creature attacks, destroy this creature after the attack.Darkness22000CreatureMafi Gang/Magic ToolP36/Y17 C
Hakushon MaskHakushon Mask■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ When this creature enters the battle zone, your opponent chooses one of their creatures in the battle zone with the lowest power and destroys it.Zero53000CreatureJokersP37/Y17 -
Heaven's ForceHeaven's Force■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Put any number of non-evolution creatures from your hand into the battle zone so that their total cost is 4 or less.Light2SpellP38/Y17 U
Onikamas, Strange FlowOnikamas, Strange Flow■ When your opponent chooses a creature, this creature can't be chosen. (However, it may still be attacked or blocked.) ■ During your opponent's turn, whenever an opponent's creature enters the battle zone by any means other than summoning, you may return that creature to its owner's hand.Water22000CreatureMutopiaP39/Y17 U
ShoezukyunShoezukyun■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) ■ J Change 4 (Whenever this creature attacks, you may swap this creature with a Jokers with cost 4 or less in your mana zone.)Nature32000CreatureJokersP40/Y17 U
Wa Tanpopo TankWa Tanpopo Tank■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) ■ When this creature would be destroyed, put it into your mana zone instead of your graveyard.Nature32000CreatureGransectP41/Y17 U
Shiny, Dragon Armored / Edge SparkShiny, Dragon Armored / Edge Spark■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Choose one of your opponent's creatures and tap it. That creature doesn't untap at the start of your opponent's next turn.Light55000CreatureDragon Guild/MetallicaP42/Y17 R
Oraora JokersOraora Jokers■ Put the top card of your deck into your mana zone. If it's a Joker, draw a card.Nature3SpellJokersP43/Y17 U
Ghiramessiah CaliburGhiramessiah Calibur■ Blocker ■ Double Breaker ■ Whenever this creature attacks, turn the top card of your deck face up and put it on top of 1 of your shields. (That stack of shields counts as 1.) ■ At the end of your turn, you may turn 1 face-up card in your shield zone face down. If you do, untap this creature.Light77500CreatureMaster Dragon/MetallicaP44/Y17 SR
Devil HandDevil Hand■ Shield Trigger (When this spell is added from your shield zone to your hand, you may cast it for no cost immediately.) ■ Destroy 1 of your opponent's creatures. You may put the top 3 cards of your deck into your graveyard.Darkness7SpellP45/Y17 R
Spiner, Shock DoctorSpiner, Shock Doctor■ Super Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost. If you have no shields at that time, this creature gains xB abilities.) ■ When this creature enters the battle zone, do the following 3 times. ▶ Choose 1 of your opponent's creatures. That creature gets -3000 power this turn. (A creature with 0 power or less is destroyed.) ■ xB: When this creature enters the battle zone, put any number of creatures with cost 4 or less from your graveyard into the battle zone.Darkness92000CreatureMafi GangP46/Y17 R
S.Q.QX / Five Start UpS.Q.QX / Five Start Up■ Look at the top 5 cards of your deck. You may choose 1 nature creature with cost 5 or less from among them, show it to your opponent, and put it into your hand. Put the rest on the bottom of your deck in any order.Nature32000CreatureGransectP47/Y17 SR
Jack, Bei BJack, Bei B■ When you put this card into the battle zone, put it in tapped. ■ Double Breaker ■ This creature doesn't untap at the start of your turn. ■ Whenever you draw a card, you may tap 3 cards in your mana zone. If you do, untap this creature. ■ You may tap your creatures in the battle zone as if they were in your mana zone.Nature16000CreatureMilk Boy/InitialsP48/Y17 VR
OtentosanOtentosan■ J-Change 6 (Whenever this creature attacks, you may swap this creature with 1 Jokers creature with cost 6 or less from your mana zone.) ■ When this creature enters the battle zone, you may choose 1 of your opponent's creatures. The chosen creature and this creature battle.Nature55000CreatureJokersP49/Y17 R
Bonsoir, Dragon Elemental AdmiralBonsoir, Dragon Elemental Admiral■ Blocker ■ When this creature would be discarded from your hand by your opponent's spell effect or creature ability, you may put it into the battle zone instead of your graveyard. ■ When this creature enters the battle zone, reveal the top 3 cards of your deck. Put all creatures with "Blocker" among them into your hand, then put the rest on the bottom of your deck in any order.Light75000CreatureAngel Command DragonP50/Y17 -
Filler Robo ConcurionFiller Robo Concurion■ When this creature enters the battle zone, you may choose any number of cards from your opponent's graveyard and return them to the bottom of their owner's deck in any order.Water21000CreatureGreat MechaohP51/Y17 C
Necrodragon DevolutionNecrodragon Devolution■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, your opponent chooses 1 of their creatures and destroys it, then you destroy 1 of your creatures. Your opponent chooses 1 card from their hand and discards it, then you discard 1 card from your hand.Darkness66000CreatureDragon Zombie/HunterP52/Y17 -
Girial, Funeral Demon / Castoff DeadGirial, Funeral Demon / Castoff Dead■ Each player chooses 1 of their creatures and destroys it.Darkness54000CreatureDemon CommandP53/Y17 R
Iron ManhattanIron Manhattan■ J-O-E 2 (You may summon this creature for 2 less. If you do, put it on the bottom of your deck at the end of this turn. When you do, draw a card.) ■ Speed Attacker ■ Double Breaker ■ When this creature enters the battle zone, choose 2 of your opponent's shields. This creature breaks all of your opponent's other shields. Then you may discard 1 card from your hand. If you do, next turn, your opponent can't put 2 or more creatures into the battle zone.Fire98000CreatureJokersP54/Y17 SR
Girial, Funeral Demon / Castoff DeadGirial, Funeral Demon / Castoff Dead■ Each player chooses 1 of their creatures and destroys it.Darkness54000CreatureDemon CommandP55/Y17 R
Faerie MiracleFaerie Miracle■ Put the top card of your deck into your mana zone. If you have all civilizations in your mana zone, put 1 more card from the top of your deck into your mana zone.Nature3SpellP56/Y17 C
Meccha! Denjarous G3 / Kesshing ZeroMeccha! Denjarous G3 / Kesshing Zero■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.) ■ You may say, "I'll get rid of anyone I don't like." If you do, ignore all of your opponent's creatures' abilities this turn.Zero1021300CreatureJokersP57/Y17 -
Senno, BrainwashSenno, Brainwash■ During your opponent's turn, your opponent can't put creatures into the battle zone by any method other than summoning.Zero34000CreatureJokersP58/Y17 R
Bolmeteus Sapphire DragonBolmeteus Sapphire Dragon■ Speed Attacker ■ Power Attacker +3000 ■ Triple Breaker ■ Whenever this creature breaks a shield, your opponent puts that shield into their graveyard instead of adding it to their hand.Fire1011000CreatureArmored DragonP59/Y17 VR
Bolmeteus Sapphire DragonBolmeteus Sapphire Dragon■ Speed Attacker ■ Power Attacker +3000 ■ Triple Breaker ■ Whenever this creature breaks a shield, your opponent puts that shield into their graveyard instead of adding it to their hand.Fire1011000CreatureArmored DragonP60/Y17 VR
Bolmeteus Sapphire DragonBolmeteus Sapphire Dragon■ Speed Attacker ■ Power Attacker +3000 ■ Triple Breaker ■ Whenever this creature breaks a shield, your opponent puts that shield into their graveyard instead of adding it to their hand.Fire1011000CreatureArmored DragonP61/Y17 VR
Bolmeteus Sapphire DragonBolmeteus Sapphire Dragon■ Speed Attacker ■ Power Attacker +3000 ■ Triple Breaker ■ Whenever this creature breaks a shield, your opponent puts that shield into their graveyard instead of adding it to their hand.Fire1011000CreatureArmored DragonP62/Y17 VR
Bolmeteus Sapphire DragonBolmeteus Sapphire Dragon■ Speed Attacker ■ Power Attacker +3000 ■ Triple Breaker ■ Whenever this creature breaks a shield, your opponent puts that shield into their graveyard instead of adding it to their hand.Fire1011000CreatureArmored DragonP63/Y17 VR
Dorago the Great, Dragon WorldDorago the Great, Dragon World■ When this creature enters the battle zone, you may choose 1 of your creatures and 1 of your opponent's creatures. Those 2 creatures battle. ■ Triple Breaker (This creature breaks 3 shields.) ■ When a creature that isn't a Dragon would enter the battle zone, put it into its owner's graveyard instead.Fire1013000CreatureRed Command DragonP64/Y17 -
Entertainer of Stealing and LyingEntertainer of Stealing and Lying■ When you put this card into your mana zone, tap it. ■ If you have another creature in the battle zone, this creature can't be attacked. ■ When your opponent puts a creature into the battle zone without paying its cost, destroy that creature.Darkness/Fire44000CreatureHumanoid/Dark LordP65/Y17 -
Cyber TuneCyber Tune■ Shield Trigger (When this spell is put into your hand from the shield zone, you may cast it immediately without paying its cost.) ■ Draw 3 cards. Then discard 2 cards from your hand.Water3SpellP66/Y17 C
Dorago the Great, Dragon WorldDorago the Great, Dragon World■ When this creature enters the battle zone, you may choose 1 of your creatures and 1 of your opponent's creatures. Those 2 creatures battle. ■ Triple Breaker (This creature breaks 3 shields.) ■ When a creature that isn't a Dragon would enter the battle zone, put it into its owner's graveyard instead.Fire1013000CreatureRed Command DragonP67/Y17 -
Entertainer of Stealing and LyingEntertainer of Stealing and Lying■ When you put this card into your mana zone, tap it. ■ If you have another creature in the battle zone, this creature can't be attacked. ■ When your opponent puts a creature into the battle zone without paying its cost, destroy that creature.Darkness/Fire44000CreatureHumanoid/Dark LordP68/Y17 -
Cyber TuneCyber Tune■ Shield Trigger (When this spell is put into your hand from the shield zone, you may cast it immediately without paying its cost.) ■ Draw 3 cards. Then discard 2 cards from your hand.Water3SpellP69/Y17 C
Army, Insect RepellentArmy, Insect Repellent■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, turn the top 3 cards of your deck face up. Put all Jokers among them into your hand and put the rest on the bottom of your deck in any order. ■ When this creature would be discarded from your hand by your opponent's spell or creature ability, you may put it into the battle zone instead of your graveyard.Nature88000CreatureJokersP70/Y17 -
Okke BrothersOkke Brothers■ When this creature enters the battle zone, you may choose a creature and untap it.Zero21000CreatureJokersP71/Y17 C
ScopunpunScopunpun■ J-Change 10 (Whenever this creature attacks, you may swap this creature with 1 Joker with cost 10 or less in your mana zone.) ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, choose 1 of your opponent's creatures and put it into its owner's mana zone.Nature78000CreatureJokersP72/Y17 R
Jari, Misfortune Demon 27Jari, Misfortune Demon 27■ When this creature enters the battle zone, put the top 2 cards of your deck into your graveyard. Then return a Mafia Gang from your graveyard to your hand.Darkness31000CreatureMafi GangP73/Y17 C
Ahoya, Shell BeastAhoya, Shell Beast■ Blocker (You may tap this creature to change the attack target of an opponent's creature to this creature.) ■ This creature can't attack. ■ When this creature enters the battle zone, draw 2 cards. Then discard 2 cards from your hand.Water32000CreatureMutopiaP74/Y17 C
Rudolgo, Strange StoneRudolgo, Strange Stone■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ When this creature enters the battle zone, choose one of your opponent's creatures for each creature you have in the battle zone and tap them.Light72000CreatureMetallicaP75/Y17 -
Vam Wingdam / Sonic DanceVam Wingdam / Sonic Dance■ Choose 1 of your opponent's creatures with power 7000 or less and put it into its owner's mana zone.Nature212000CreatureGransectP76/Y17 R
Vam Wingdam / Sonic DanceVam Wingdam / Sonic Dance■ Choose 1 of your opponent's creatures with power 7000 or less and put it into its owner's mana zone.Nature212000CreatureGransectP77/Y17 R
Davidaneki, Explosive SonicDavidaneki, Explosive Sonic■ Evolution: Put on 1 of your fire creatures. ■ Invasion: Fire creature (Whenever 1 of your fire creatures attacks, you may put this creature from your hand on top of it.)Fire35000Evolution CreatureSonic Command/InvaderP78/Y17 -
Valchuris, Dragon ArmoredValchuris, Dragon Armored■ Whenever one of your creatures attacks, if this creature is in your hand, that attack is the second creature attack this turn, and you haven't put a "Valchuris, Dragon Armored" into the battle zone this turn, you may put this creature into the battle zone after that attack. ■ Speed Attacker (This creature isn't affected by summoning sickness.)Fire54000CreatureDragon Guild/Beat JockeyP79/Y17 U
Demon's LightDemon's Light■ When you put this card into your mana zone, tap it. ■ Draw 2 cards. Choose 1 of your opponent's creatures. For each card in your hand, that creature gets -1000 power this turn. (A creature with power 0 or less is destroyed.)Water/Darkness4SpellP80/Y17 U
Joragon Big OnehundredJoragon Big Onehundred■ Mach Fighter ■ Triple Breaker ■ When this creature enters the battle zone, double the power of 1 of your creatures this turn. Then you may choose 1 of your opponent's creatures. Those 2 creatures battle. If your opponent's creature loses that battle, put all of your opponent's creatures with the same cost as it on the bottom of their owners' decks.Nature1015000CreatureJokersP81/Y17 SR
Django NyanzDjango Nyanz■ NEO Evolution: You may put this on 1 of your Jokers creatures. (If there is a creature underneath, treat this as a NEO Evolution creature.) ■ J Change 8 (Whenever this creature attacks, you may swap this creature with a Jokers with cost 8 or less in your mana zone.) ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature leaves the battle zone, 1 of your creatures gets +5000 power and breaks 1 additional shield that turn.Nature66000NEO CreatureJokersP82/Y17 R
Bonto PlantboBonto Plantbo■ Put the top card of your deck into your mana zone. If it's a creature with power 12000 or more, put 1 more card from the top of your deck into your mana zone.Nature3SpellP83/Y17 C
Dupoiz, DarmaDupoiz, Darma■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, destroy 2 of your creatures. Then your opponent chooses one of their creatures and destroys it.Darkness28000CreatureMafi Gang/Magic ToolP84/Y17 R
Mushimushinonnon / Heat enough to burn to AshMushimushinonnon / Heat enough to burn to Ash■ You may put 1 Jokers creature with cost 6 or less from your hand into the battle zone. If you do, you may choose 1 of your opponent's creatures. Those 2 creatures battle.Fire64000CreatureJokersP85/Y17 R
Big Bang FlareBig Bang Flare■ B-A-D-S 2 (You may cast this spell for 2 less. If you do, discard a card from your hand.) ■ You may put a Beat Jockey from your hand into the battle zone. If you do, choose one of your opponent's creatures. Those 2 creatures battle. At the end of that turn, destroy the Beat Jockey you put out.Fire5SpellP86/Y17 R
Shuketsuno Seisai ZettShuketsuno Seisai Zett■ Sabaki Z (When an Emblem of Judgment is put into your hand from your shield zone, you may discard that card. If you do, cast this spell without paying its cost.) ■ Turn the top 2 cards of your deck face up. Put all Dragons, Metalica, and spells among them into your hand and put the rest on the bottom of your deck in any order. ■ After you cast this spell from your hand, put it face up on top of 1 of your shields. (That shield stack counts as 1 shield.)Light4SpellCrest of Judgment ZP87/Y17 -
Dumbre, DarmaDumbre, Darma■ When this creature enters the battle zone, put a card from your shield zone into your hand. However, you can't use that card's "Shield Trigger."Darkness22000CreatureMafi Gang/Magic ToolP88/Y17 -
Joragon ReloadJoragon Reload■ Draw a card, then discard a card from your hand.Zero1SpellJokersP89/Y17 U
Jojojo JokersJojojo Jokers■ Look at the top 4 cards of your deck. You may choose a Jokers creature from them, show it to your opponent, and put it into your hand. Put the rest on the bottom of your deck in any order.Zero1SpellJokersP90/Y17 U
TsukutchoTsukutcho■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) ■ This creature can't attack players.Nature13000CreatureGransectP91/Y17 U
Faerie LifeFaerie Life■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Put the top card of your deck into your mana zone.Nature2SpellP92/Y17 C
Baredu, DaspellBaredu, Daspell■ Draw 2 cards, then discard a card from your hand.Water2SpellMagic ToolP93/Y17 C
Crysta, First SquadCrysta, First Squad■ Your Metalica cost 1 less to summon. However, their cost can't become less than 0.Light22000CreatureMetallicaP94/Y17 C
Zaessa, First SquadZaessa, First Squad■ The cost of summoning your Mutopia is reduced by 1. However, the cost can't go below 0.Water22000CreatureMutopiaP95/Y17 C
Bagin 16, First SquadBagin 16, First Squad■ The cost of summoning your Mafia Gangs is reduced by 1. However, the cost can't go below 0.Darkness22000CreatureMafi GangP96/Y17 C
ChuChuris, First SquadChuChuris, First Squad■ Your Beat Jockeys cost 1 less to summon. However, their cost can't be reduced below 0.Fire22000CreatureBeat JockeyP97/Y17 C
Lugundodo, First SquadLugundodo, First Squad■ Your Grand Sects cost 1 less to summon. However, their cost can't go below 0.Nature22000CreatureGransectP98/Y17 C
Bullet the SilverBullet the Silver■ At the end of your opponent's turn, if they summoned 3 or more creatures that turn, you may put this creature from your hand into the battle zone. ■ Double Breaker ■ When this creature enters the battle zone or attacks, reveal the top card of your deck. If it's a Jokers creature, put it into the battle zone. Otherwise, add it to your hand.Zero88000CreatureJokersP99/Y17 SR
Kondama / Soul FemidoroKondama / Soul Femidoro■ Put the top card of your deck into your mana zone. If it's a Twinpact card, put 1 more card from the top of your deck into your mana zone.Nature44000CreatureGransectP100/Y17 -
Surfing ZabunpleSurfing Zabunple■ Creatures with "Speed Attacker" enter the battle zone tapped.Zero33000CreatureJokersP101/Y17 U
Horbit / Kyoboria WallHorbit / Kyoboria Wall■ This turn, 1 of your untapped creatures gets +5000 power and breaks 1 additional shield.Nature54000CreatureGransectP102/Y17 U
TentaikansokunTentaikansokun■ When this creature enters the battle zone, look at the top 3 cards of your deck. Put 1 of them into your mana zone, 1 on the bottom of your deck, and 1 on the top of your deck.Nature43000CreatureJokersP103/Y17 U
Leledy Ba Gooba / Twinpact MapLeledy Ba Gooba / Twinpact Map■ Reveal the top 3 cards of your deck. Put 1 Twinpact card from among them into your hand. Put the rest on the bottom of your deck in any order.Nature79000CreatureGransectP104/Y17 -
Invasion Start!! Nyanko Army / Nyanko Cannon Fire!Invasion Start!! Nyanko Army / Nyanko Cannon Fire!■ Destroy 1 of your opponent's creatures with power 25000 or less. ■ Put this card into the battle zone.Fire1325000CreatureNyankoP105/Y17 -
Future BlueprintFuture Blueprint■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Look at the top 6 cards of your deck. You may choose a creature from among them, show it to your opponent, and put it into your hand. Then put the rest on the bottom of your deck in any order.Nature2SpellP106/Y17 U
Joragon RisingJoragon Rising■ When this creature enters the battle zone, you may draw a card. ■ This creature can attack players the turn it enters the battle zone. ■ Whenever this creature attacks, you may discard 1 Jokers creature with cost 6 or less from your hand. If you do, use 1 of its abilities that begins with "When this creature enters the battle zone".Zero65000CreatureJokers1/10 -
Ganba G / Gagan Gan GaganGanba G / Gagan Gan Gagan■ Put a Jokers card from your graveyard into your mana zone.Zero66000CreatureJokers2/10 -
Baron GelachoBaron Gelacho■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ When this creature enters the battle zone, choose a creature and tap or untap it.Zero53000CreatureJokers3/10 -
Achoo MaskAchoo Mask■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it for no cost.) ■ When this creature enters the battle zone, your opponent chooses 1 of their creatures with the lowest power and destroys it.Zero53000CreatureJokers4/10 -
Dotsuki ManjiroDotsuki Manjiro■ When this creature enters the battle zone, choose one of your opponent's tapped creatures, and your opponent puts it on the bottom of their deck.Zero42000CreatureJokers5/10 -
TutankhanenTutankhanen■ When this creature enters the battle zone, draw a card.Zero31000CreatureJokers6/10 -
The Shio RamenThe Shio Ramen■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it right away without paying its cost.)Zero43000CreatureJokers7/10 C
YattaremanYattareman■ Your Jokers cost 1 less to summon. However, their cost can't become less than 0.Zero22000CreatureJokers8/10 C
The Ra-KanThe Ra-KanZero21000CreatureJokers9/10 C
Okke BrothersOkke Brothers■ When this creature enters the battle zone, you may choose a creature and untap it.Zero21000CreatureJokers10/10 C
Ohkabuto RisingOhkabuto Rising■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) ■ Double Breaker ■ Whenever this creature wins a battle, it breaks 1 of your opponent's shields.Nature66000CreatureGransect1/10 -
Shaman BroccoliShaman Broccoli■ When this creature would be destroyed, put it into your mana zone instead of your graveyard.Nature21000CreatureWild Veggies2/10 R
Natural TrapNatural Trap■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Choose 1 of your opponent's creatures and put it into its owner's mana zone.Nature6Spell3/10 R
Wa Tanpopo TankWa Tanpopo Tank■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) ■ When this creature would be destroyed, put it into your mana zone instead of your graveyard.Nature32000CreatureGransect4/10 U
Purjion, Spirit KnightPurjion, Spirit Knight■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it for no cost.)Nature43000CreatureArc Seraphim5/10 C
Lotus Root HammerLotus Root HammerNature33000CreatureBeast Folk/Hunter6/10 C
Great Assembly! Acorn ArmyGreat Assembly! Acorn Army■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it for no cost.) ■ When this creature enters the battle zone, choose 1 creature. This turn, that creature gets +2000 power and can't attack players.Nature31000CreatureWild Veggies7/10 C
Bronze ArmorBronze Armor■ When this creature enters the battle zone, put the top card of your deck into your mana zone.Nature31000CreatureBeast Folk8/10 C
Kerasas, Start DashKerasas, Start Dash■ Each turn, you may reduce the summoning cost of the first nature creature you summon by 1. However, the cost can't be reduced to 0 or less.Nature21000CreatureOutrage9/10 C
Hearty Cap'n PolligonHearty Cap'n Polligon■ At the end of your turn, if this creature broke a shield that turn, return this creature to your hand.Nature12000CreatureSnow Faerie10/10 C