Cards › Earlier sets › DMPROMOY2
DMPROMOY2
26 cards · Promos & others · English text is an unofficial translation. Tap a card name for the official card page.
| Card | Civ. | Cost | Power | Type / Race | No. | |
|---|---|---|---|---|---|---|
| Schuka, Duke of Amnesia■ When this creature is put from the battle zone into your graveyard, each player puts all of their own hand into their graveyard. | Darkness | 6 | 5000 | CreatureDark Lord | DMPROMOY2 P01/Y2 | |
| Theta Toulate■ Evolution: Put on top of 1 of your Survivors. ■ Shield Trigger (When you put this creature into your hand from the shield zone, you may summon it immediately without paying its cost.) ■ While this creature is in the battle zone, all your creatures in the battle zone gain the Survivor race in addition to their other races. | Nature | 6 | 3000 | Evolution CreatureSurvivor | DMPROMOY2 P02/Y2 | |
| Cutthroat Skyterror■ Speed Attacker (This creature isn't affected by summoning sickness.) ■ This creature can't attack players. ■ At the end of your turn, if this creature is in the battle zone, return it to your hand. | Fire | 3 | 5000 | CreatureArmored Wyvern | DMPROMOY2 P03/Y2 | |
| Neon Cluster■ Instead of attacking with this creature, you may tap it and use the following t ability. ■ t Draw 2 cards. | Water | 7 | 4000 | CreatureCyber Cluster | DMPROMOY2 P04/Y2 | |
| Dava Torey, Seeker of Clouds■ During your opponent's turn, when this creature would be put from your hand into your graveyard, put it into the battle zone instead of putting it into your graveyard. | Light | 6 | 5500 | CreatureMecha Thunder | DMPROMOY2 P05/Y2 | |
| Faerie Life■ Shield Trigger (When you put this spell into your hand from the shield zone, you may cast it immediately without paying its cost.) ■ Put the top card of your deck into your mana zone. | Nature | 2 | Spell | DMPROMOY2 P06/Y2 | ||
| Wicked Soul Reincarnation■ Shield Trigger (When you put this spell into your hand from the shield zone, you may cast it immediately without paying its cost.) ■ Choose any number of your creatures in the battle zone and put them into your graveyard. Then draw 2 cards for each of those creatures. | Darkness | 3 | Spell | DMPROMOY2 P08/Y2 | ||
| Saber Fili, Holy Knight■ Instead of attacking with this creature, you may tap it to use the t ability of 1 creature in the battle zone. | Light | 5 | 4000 | CreatureRainbow Phantom | P09/Y2 - | |
| Titanium Cluster■ Blocker (When an opponent's creature attacks, you may tap this creature to stop that attack. Then that creature battles this creature.) ■ This creature can't attack. ■ This creature can't be attacked. | Water | 4 | 4000 | CreatureCyber Cluster | DMPROMOY2 P10/Y2 | |
| Aqua Fencer■ Instead of attacking with this creature, you may tap it and use the following t ability. ■ t Choose 1 card from your opponent's mana zone. Your opponent returns it to its owner's hand. | Water | 7 | 3000 | CreatureLiquid People | DMPROMOY2 P11/Y2 | |
| Valkrowzer, Ultra Rock Beast■ Evolution: Put on 1 of your Rock Beasts. ■ Water Stealth (This creature can't be blocked if your opponent has any Water cards in their mana zone.) ■ Double Breaker (When this creature attacks a shield, it breaks 2 shields.) | Fire | 6 | 9000 | Evolution CreatureRock Beast | DMPROMOY2 P12/Y2 | |
| Astronaut Skyterror■ If you have no other creatures in the battle zone, this creature gains "Power Attacker +4000" and "Double Breaker." (While attacking, that creature gets +4000 power, and when it attacks a shield, it breaks 2 shields.) | Fire | 5 | 4000+ | CreatureArmored Wyvern | DMPROMOY2 P13/Y2 | |
| Baham, Super Dragon■ Evolution - Put on 1 of your Armored Dragons. ■ Whenever this creature attacks a shield, it breaks 1 more shield for each of your Dragonoids in the battle zone. | Fire | 4 | 11000 | Evolution CreatureArmored Dragon | P14/Y2 - | |
| Terradragon Gamiratar■ When this creature enters the battle zone, your opponent may choose 1 creature from their own hand and put it into the battle zone. ■ W-Breaker (When attacking a shield, this creature breaks 2 shields.) | Nature | 4 | 6000 | CreatureEarth Dragon | DMPROMOY2 P15/Y2 | |
| Totto Pipicchi■ While this creature is in the battle zone, all Dragons in the battle zone gain "Speed Attacker." (A creature with "Speed Attacker" is not affected by summoning sickness.) | Fire | 3 | 1000 | CreatureFire Bird | DMPROMOY2 P16/Y2 | |
| Popple, Flowerpetal Dancer■ Instead of attacking with this creature, you may tap it and use the following t ability. ■ t Put the top card of your deck into your mana zone. | Nature | 4 | 2000 | CreatureSnow Faerie | DMPROMOY2 P17/Y2 | |
| Phantasmal Horror Gigazabal■ Evolution: Put on 1 of your Chimeras. ■ Light Stealth (This creature can't be blocked if your opponent has any Light cards in their mana zone.) ■ Double Breaker (When this creature attacks a shield, it breaks 2 shields.) | Darkness | 5 | 9000 | Evolution CreatureChimera | DMPROMOY2 P18/Y2 | |
| Missile Soldier Ultimo■ Turbo Rush (After another of your creatures breaks a shield, this creature gains the following ability until the end of the turn:) ■ This creature can attack untapped creatures and gains "Power Attacker +4000." | Fire | 3 | 2000+ | CreatureDragonoid | DMPROMOY2 P19/Y2 | |
| Magmadragon Melgars | Fire | 4 | 4000 | CreatureVolcano Dragon | DMPROMOY2 P20/Y2 | |
| Kyrstron, Lair Delver■ When this creature is put from the battle zone into your graveyard, you may choose 1 Dragon from your hand and put it into the battle zone. | Fire | 5 | 1000 | CreatureDragonoid | DMPROMOY2 P21/Y2 | |
| Aqua Grappler■ Whenever this creature attacks, you may draw a card for each of your other tapped creatures in the battle zone. | Water | 5 | 3000 | CreatureLiquid People | DMPROMOY2 P22/Y2 | |
| General Mantis, Great Insect■ Evolution - Put on 1 of your Giant Insects. ■ Double Breaker ■ Whenever another of your creatures in the battle zone with power 5000 or more attacks your opponent and isn't blocked, break 1 more shield. | Nature | 5 | 7000 | Evolution CreatureGiant Insect | P23/Y2 - | |
| Galberius Dragon■ W-Breaker ■ Speed Attacker ■ When this creature enters the battle zone, if there are any opponent's Nature creatures in the battle zone, put the top card of your deck into your mana zone. ■ If there are any opponent's Water creatures in the battle zone, this creature can't be blocked. ■ If there are any opponent's Darkness creatures in the battle zone, this creature gains "Slayer." ■ If there are any opponent's Light creatures in the battle zone, you may untap this creature at the end of your turn. | Fire | 6 | 7000 | CreatureArmored Dragon | DMPROMOY2 P24/Y2 | |
| Necrodragon Izorist Vhal■ While this creature is in the battle zone, it gets +2000 power for each Darkness creature in your graveyard. ■ When this creature has 6000 or more power, it gains "W-Breaker." | Darkness | 6 | 0000+ | CreatureDragon Zombie | DMPROMOY2 P25/Y2 | |
| Solid Horn■ When this creature would be put into your graveyard from the battle zone, put it into your mana zone instead. | Nature | 6 | 5000 | CreatureHorn Beast | DMPROMOY2 P26/Y2 | |
| Zombie Carnival■ Shield Trigger (When you put this spell into your hand from the shield zone, you may cast it immediately without paying its cost.) ■ Choose a race. Choose up to 3 creatures of that race from your graveyard and add them to your hand. | Darkness | 5 | Spell | DMPROMOY2 P27/Y2 |