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DMPROMOY21
99 cards · Promos & others · English text is an unofficial translation. Tap a card name for the official card page.
| Card | Civ. | Cost | Power | Type / Race | No. | |
|---|---|---|---|---|---|---|
| Johnny-MAX■ S-MAX Evolution: When you would lose the game, destroy this creature or discard 1 "Johnny-MAX" from your hand instead. (This creature doesn't need an evolution source. If you have 2 or more S-MAX Evolution creatures, keep 1 of them and return all the rest to your hand.) ■ Double Breaker (This creature breaks 2 shields.) | Light | 5 | 9000 | S-MAX Evolution CreatureJokers/Rexstars | P1/Y21 - | |
| Bainaradoor's Memory■ Shield Trigger (When this Tamaseed is put into your hand from your shield zone, you may use it right away for no cost.) ■ Shinkarize: You may put an evolution creature on this Tamaseed as if this Tamaseed were a creature. ■ When this Tamaseed enters the battle zone, choose 1 of your opponent's creatures and put it into its owner's mana zone. | Nature | 5 | TamaseedJokers/Rexstars | P3/Y21 R | ||
| Bainaradoor's Memory■ Shield Trigger (When this Tamaseed is put into your hand from your shield zone, you may use it right away for no cost.) ■ Shinkarize: You may put an evolution creature on this Tamaseed as if this Tamaseed were a creature. ■ When this Tamaseed enters the battle zone, choose 1 of your opponent's creatures and put it into its owner's mana zone. | Nature | 5 | TamaseedJokers/Rexstars | P4/Y21 R | ||
| Stri's Thunder Oni Scroll■ Shinkarize: You may put an evolution creature on this Tamaseed as if this Tamaseed were a creature. ■ When this Tamaseed enters the battle zone, put a card from your hand on the bottom of your deck, then draw a card. | Fire | 1 | TamaseedDemonio/Oni Rexstars | P6/Y21 C | ||
| Spiral Vision■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it right away for no cost.) ■ Choose up to 2 of your opponent's creatures and return them to their owner's hand. If you have a Tamaseed, draw a card. | Water | 6 | Spell | P7/Y21 U | ||
| Nia, Intruding Shadow■ Slayer (Whenever this creature battles, destroy the other creature after the battle.) ■ When this creature would be destroyed, you may instead destroy 1 other creature or Tamaseed of yours. | Darkness | 3 | 2000 | CreatureGhost | P8/Y21 U | |
| Romanes's Wizard Oni Seal■ Shield Trigger (When this Tamaseed is put into your hand from your shield zone, you may use it right away for no cost.) ■ Shinkarize: You may put an evolution creature on this Tamaseed as if this Tamaseed were a creature. ■ When this Tamaseed enters the battle zone, choose one of the following. > Destroy 1 of your opponent's creatures with cost 5 or less. > Destroy 1 of your opponent's multicolored cards. | Fire | 4 | TamaseedDemonio/Oni Rexstars | P9/Y21 R | ||
| Momoking-MAX■ S-MAX Evolution: When you would lose the game, destroy this creature or discard a Momoking-MAX from your hand instead. (This creature doesn't need a card to evolve from. If you have 2 or more S-MAX evolution creatures, leave one of them and return all the others to your hand.) ■ Double Breaker (This creature breaks 2 shields.) ■ Whenever this creature attacks, draw a card. Then you may put a Tamaseed with cost 6 or less from your hand into the battle zone. | Light | 6 | 9000 | S-MAX Evolution CreatureJokers/Hero Dragon/Rexstars | P10/Y21 KGM | |
| Khanen's Memory■ Shinkarize: You may put an evolution creature on top of this Tamaseed as if this Tamaseed were a creature. ■ When this Tamaseed enters the battle zone, reveal the top 3 cards of your deck. Put 1 evolution creature and 1 Tamaseed from among them into your hand. Put the rest on the bottom of your deck in any order. | Light | 3 | TamaseedJokers/Rexstars | P11/Y21 C | ||
| Jashin, Abyssal Ruler■ At the start of your turn, you may put the top card of your deck into your graveyard. Then you may put a creature with cost 3 or less from your graveyard into the battle zone. ■ If you don't have a total of 4 or more darkness creatures and darkness Tamaseeds, this Tamaseed in the battle zone isn't treated as a creature. ■ Double Breaker (This creature breaks 2 shields.) | Darkness | 4 | 9000 | Tamaseed / CreatureAbyss Royale/ACE | P12/Y21 SR | |
| Tsukai, Moon Magic■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ When this creature enters the battle zone, put 1 of your shields into your graveyard. ■ Punishment Moon: When a card leaves your shield zone, your opponent chooses 1 of their own creatures and destroys it. | Light/Darkness | 4 | 5500 | CreatureDevil Mask/Moonlight Kingdom | P13/Y21 U | |
| Cash = Carash, Abyssal Terror■ When this creature enters the battle zone, you may put 1 of your cards from your mana zone or battle zone into your graveyard. If you do, draw 2 cards. | Darkness | 5 | 5000 | CreatureAbyss Police/Corocoroyal | P14/Y21 - | |
| Redgirazone, Roaring Revolution■ Revolution Change: Water, fire or nature Command (When 1 of your water, fire or nature Commands attacks, you may swap it with this creature in your hand.) ■ Double Breaker ■ All your Commands have "Speed Attacker" and "Mach Fighter," and can't be blocked. ■ Final Revolution: When this creature enters the battle zone by "Revolution Change," if you haven't used another "Final Revolution" this turn, untap all your other creatures. | Water/Fire/Nature | 7 | 11000 | CreatureSonic Command Dragon/Revolutionary Army | P15/Y21 SR | |
| Hyakume-4, Spirit Treasure■ Shield Trigger ■ Blocker ■ This creature can't attack players. ■ Whenever this creature enters the battle zone or is chosen by your opponent, put the top card of your deck into your mana zone. Then choose 1 card at random from your opponent's hand and have them discard it. ■ Sacrifice 4 (When you summon a Dispector, you may reduce its cost by 4. If you do, destroy this creature. That Dispector's cost can't become less than 0.) | Light/Darkness/Nature | 6 | 4000 | CreaturePandora Box/Arc Seraphim/Distas | P16/Y21 R | |
| Pali Night's Memory■ Shinkarize: You may put an evolution creature on this Tamaseed as if this Tamaseed were a creature. ■ When this Tamaseed enters the battle zone, choose a player. That player shuffles their graveyard and puts it on the bottom of their deck. ■ Evolution Power: When this Tamaseed evolves, put the top 2 cards of your deck into your mana zone tapped. Then return a card from your mana zone to your hand. | Nature | 3 | TamaseedJokers/Rexstars | P17/Y21 U | ||
| Ukonmaru and Sakonmaru, Demonimate■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Whenever this creature attacks or blocks, if you have no Tamaseeds, destroy this creature at the end of that attack. ■ Your Demonio creatures cost 1 less to summon. However, their cost can't be reduced below 0. | Darkness | 3 | 4000 | CreatureDemonio/Oni Rexstars | P18/Y21 C | |
| Starman's Stone■ Shinkarize: You may put an evolution creature on this Tamaseed as if this Tamaseed were a creature. ■ When this Tamaseed enters the battle zone, look at your deck and you may put 1 Light or Water evolution creature with cost equal to or less than the number of your Tamaseeds from it into the battle zone. If you do, shuffle your deck. ■ Whenever your evolution creature attacks, draw a card and you may add the top card of your deck to your shields. This ability can be used only once each turn. | Light/Water | 5 | TamaseedStarnoid/Rexstars | P19/Y21 R | ||
| Manhattan's Memory■ Shinkarize: You may put an evolution creature on this Tamaseed as if this Tamaseed were a creature. ■ When this Tamaseed enters the battle zone, choose 1 of your creatures and 1 of your opponent's creatures. Each player puts all of their remaining creatures into their mana zone. ■ During your opponent's turn, when your opponent would put a creature into the battle zone, if 2 or more of your opponent's other creatures entered the battle zone that turn, your opponent puts that creature into their mana zone instead. | Nature | 6 | TamaseedJokers/Rexstars | P20/Y21 R | ||
| Dokeidaimos (Grave Star)■ If you have a Tamaseed and this creature is in your shield zone, this creature gains "Shield Trigger." ■ Star Evolution: Put on 1 Rexstar or Darkness creature. (When this creature leaves, the top card leaves instead.) ■ Slayer (Whenever this creature battles, destroy the other creature after the battle.) ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, choose 1 of your opponent's creatures. This turn, that creature gets -4000 power. (A creature with 0 power or less is destroyed.) | Darkness | 4 | 7000 | Star Evolution CreatureMafi Gang/Ghost/Rexstars | P21/Y21 U | |
| Aroma's Vision■ Shinkarize: You may put an evolution creature on top of this Tamaseed as if this Tamaseed were a creature. ■ Shinka Power: When this Tamaseed evolves, this turn, that evolved creature can't be blocked. | Water | 1 | TamaseedCyber Virus/Rexstars | P22/Y21 C | ||
| Inabasukuna■ Whenever one of your evolution creatures attacks, you may choose one of your opponent's creatures. Those 2 creatures battle. | Fire | 2 | 1000 | CreatureEve Unit/Demonio/Oni Rexstars | P23/Y21 C | |
| Starman's Stone■ Shinkarize: You may put an evolution creature on this Tamaseed as if this Tamaseed were a creature. ■ When this Tamaseed enters the battle zone, look at your deck and you may put 1 Light or Water evolution creature with cost equal to or less than the number of your Tamaseeds from it into the battle zone. If you do, shuffle your deck. ■ Whenever your evolution creature attacks, draw a card and you may add the top card of your deck to your shields. This ability can be used only once each turn. | Light/Water | 5 | TamaseedStarnoid/Rexstars | P24/Y21 R | ||
| Lionel's Jewel■ Shinkalize: You may put an evolution creature on top of this Tamaseed as if it were a creature. ■ When this Tamaseed enters the battle zone, if your opponent has more cards in their hand than you, draw a card. If your opponent has more cards in their mana zone than you, put the top card of your deck into your mana zone tapped. If your opponent has more shields than you, turn the top card of your deck into a shield. | Light | 2 | TamaseedAngel Command/Rexstars | P25/Y21 R | ||
| Scrapper Spiral Spark■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Your opponent chooses 1 of their creatures with the lowest power and destroys it. Your opponent chooses 1 of their creatures with the highest power and returns it to their hand. Tap all your opponent's creatures. | Light/Water/Fire | 7 | Spell | P26/Y21 R | ||
| Joker's Memory■ Shinkalize: You may put an Evolution creature on this Tamaseed as if it were a creature. ■ When this Tamaseed enters the battle zone, each player chooses up to 1 each of their creatures and Tamaseeds, and adds the rest to their deck and shuffles it. Then each player turns the top card of their deck into a shield for each card they added to their deck this way. | Light | 8 | TamaseedJokers/Rexstars | P27/Y21 R | ||
| Dead Damned, Triple S-Rank Disaster■ Evolution: Put on 1 of your water, darkness, or nature creatures. ■ SSS-Rank Invasion [Disaster]: Water, darkness, or nature Command (When 1 of your water, darkness, or nature Commands attacks, you may put this card from the battle zone, your hand, graveyard, or mana zone on it.) ■ Double Breaker ■ When you put this creature on top of another creature, choose 1 of your opponent's creatures and put it into its owner's graveyard or mana zone, or return it to its owner's hand. | Water/Darkness/Nature | 8 | 11000 | Evolution CreatureTrinity Command/S-Rank Invader | P28/Y21 - | |
| Dondon Volcanic Now■ Shield Trigger (When this spell is added from your shield zone to your hand, you may cast it immediately without paying its cost.) ■ Look at the top 3 cards of your deck. Put 1 of them into your mana zone, 1 into your hand, and the remaining 1 into your graveyard. Then destroy 1 of your opponent's creatures with cost equal to or less than the card put into the graveyard this way. | Water/Fire/Nature | 5 | Spell | P29/Y21 R | ||
| Faerie Re:Life■ G-Strike (When this spell is put into your hand from your shield zone, you may show it to your opponent and choose 1 of their creatures. That creature can't attack this turn.) ■ Put the top card of your deck into your mana zone. | Nature | 2 | Spell | P30/Y21 C | ||
| Hyakki no Jaoumon■ Oni End: When a creature attacks, if a player has no shields and you have at least 1 Darkness card and at least 1 Fire card in your mana zone, you may cast this spell from your hand without paying its cost. ■ Put the top 4 cards of your deck into your graveyard. Choose a Darkness or Fire non-evolution creature with cost 6 or less among the cards put into the graveyard this way and put it into the battle zone. Then you may choose 1 of your opponent's creatures. Those 2 creatures battle. | Darkness/Fire | 6 | SpellOnifuda Kingdom | P31/Y21 R | ||
| The Triple Three■ Choose one of the following. > Choose up to 3 of your opponent's creatures and tap them. > Draw 3 cards. > This turn, reduce the cost of the next creature you summon by up to 3. However, the cost can't be reduced below 0. This turn, that creature gets "Speed Attacker." (A creature with "Speed Attacker" isn't affected by summoning sickness.) | Light/Water/Fire | 3 | Spell | P32/Y21 R | ||
| Table = Zazam■ Abyss Rush: You may summon this creature from your graveyard. If you do, this creature can attack players this turn and is put at the bottom of your deck at the end of the turn. ■ When you summon this creature, you may discard a card from your hand. If you do, this creature's summoning cost is reduced by 3. ■ Double Breaker (This creature breaks 2 shields.) | Darkness | 6 | 6000 | CreatureAbyss Royale | P33/Y21 - | |
| MAX the Johnny■ S-MAX Evolution: When you would lose the game, instead destroy this creature or discard 1 "MAX the Johnny" from your hand. (This creature doesn't need an evolution source. If you have 2 or more S-MAX evolution creatures, keep 1 of them and return the rest to your hand.) ■ Power Breaker ■ This creature gets +2000 power for each of your other Jokers or Rexstars. ■ Before each of this creature's breaks, add the top card of your deck to your shields. ■ At the end of this creature's attack, if you have 10 or more shields, you win the game. | Light | 6 | 10000 | S-MAX Evolution CreatureJokers/Rexstars | P34/Y21 KGM | |
| Win Kirifuda and Jashin■ Put the top 3 cards of your deck into your graveyard. You may choose any card among them and say, "I like this card!" If you do, add that card to your hand. If you don't, return this spell to your hand instead of putting it into your graveyard after casting it. | Darkness | 4 | Spell | P36/Y21 - | ||
| Kodamanma, All-Devouring Doll■ When this creature enters the battle zone, return 1 of your shields to your hand. You can't use that shield's "Shield Trigger." | Darkness | 2 | 2000 | CreatureDeath Puppet | P37/Y21 C | |
| Faerie Song■ Put the top 2 cards of your deck into your mana zone tapped. | Nature | 4 | Spell | P38/Y21 C | ||
| Balga Do Raiba, Matchless Dragon Phantom■ Speed Attacker ■ Mach Fighter ■ Triple Breaker ■ Whenever this creature attacks, you may turn the top card of your deck face up. If it's a Dragon, put it into the battle zone. If it isn't a Dragon, put it into your mana zone. | Fire/Nature | 10 | 14000 | CreatureArmored Dragon/Earth Dragon/Hunter | P39/Y21 - | |
| Cup = Gallup■ Abyss Rush: You may summon this creature from your graveyard. If you do, this creature can attack players this turn and is put at the bottom of your deck at the end of the turn. ■ Double Breaker (This creature breaks 2 shields.) ■ Civil Count 3: Whenever this creature attacks, if you have a total of 3 or more darkness creatures and darkness Tamaseeds, destroy one of your opponent's creatures. | Darkness | 5 | 7000 | CreatureAbyss Royale | P40/Y21 SR | |
| Boost Driver, Collision Type Acceleration 3-Speed■ Each turn, the first time a creature of yours enters the battle zone, you may draw a card. ■ Each turn, the first time another Tamaseed of yours enters the battle zone, you may draw a card. | Nature | 3 | Tamaseed | P41/Y21 R | ||
| Chandelier = Velia■ Abyss Rush: You may summon this creature from your graveyard. If you do, this turn this creature can attack players, and it is put on the bottom of your deck at the end of the turn. ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters or leaves the battle zone, choose 1 of your opponent's creatures. It gets -4000 power this turn. | Darkness | 5 | 6000 | CreatureAbyss Royale | P42/Y21 R | |
| Eindecker, Vanguard■ If you have 3 or more cards in your mana zone, you may pay [ff01] to summon this creature. If you do, destroy this creature at the end of this turn, then draw a card. | Fire | 3 | 4000 | CreatureDragonoid | P43/Y21 C | |
| Trois Sign■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it right away without paying its cost.) ■ Sybil Count 2: If you have a total of 2 or more Light creatures or Light Tamaseeds, draw a card. ■ Put 1 creature with cost 3 or less or 1 Tamaseed with cost 3 or less from your hand into the battle zone. | Light | 3 | Spell | P44/Y21 C | ||
| IZaq, Multiple Touch Tanzaku■ Shield Trigger (When you put this Tamaseed into your hand from your shield zone, you may use it right away without paying its cost.) ■ When this Tamaseed enters the battle zone, or each turn the first time you use a spell or another Tamaseed, choose 1 of your opponent's creatures. Until the start of your next turn, that creature can't attack or block. | Water | 4 | Tamaseed | P45/Y21 U | ||
| Sanvuakka, Earth Attack■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ Guardman (You may tap this creature to change the target of an opponent's creature's attack from another of your creatures to this creature.) ■ When this creature enters the battle zone, you may tap it. Your opponent's creatures must attack this creature if they attack and are able to. | Nature | 8 | 5000 | CreatureGaia Command | P46/Y21 R | |
| Nasuloscha, Date Doll■ When this creature enters the battle zone, look at your deck and put 1 card from it into your graveyard. Then shuffle your deck. | Darkness | 3 | 4000 | CreatureDeath Puppet | P47/Y21 - | |
| Dragon's Sign■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it right away for no cost.) ■ Put 1 non-evolution Light Dragon with cost 7 or less from your hand into the battle zone. Until the start of your next turn, that creature gains "Blocker." | Light | 5 | Spell | P48/Y21 R | ||
| The Tripper, Shadow Speed■ Speed Attacker (This creature isn't affected by summoning sickness.) ■ Whenever your opponent puts a card into their mana zone, they put it there tapped. | Darkness/Fire | 3 | 4000 | CreatureSonic Command/Ghost | P49/Y21 U | |
| Just In You■ Sybil Count 2: If this spell is in your shield zone and you have a total of 2 or more Darkness creatures or Darkness Tamaseeds, this spell has "Shield Trigger." ■ Put the top 4 cards of your deck into your graveyard. Then put an Abyss with cost 4 or less from your graveyard into the battle zone. | Darkness | 3 | Spell | P50/Y21 R | ||
| Jashin Emperor, Abyssal Revival■ Abyss Rush: You may summon this creature from your graveyard. If you do, this creature can attack players this turn, and it is put on the bottom of your deck at the end of the turn. ■ Double Breaker (This creature breaks 2 shields.) ■ This creature can't attack unless you have 3 or more Abysses. | Darkness | 3 | 6000 | CreatureAbyss Royale | P51/Y21 - | |
| Letter = Jengegger■ Blocker (You may tap this creature to change the target of your opponent's creature's attack to this creature.) ■ Whenever this creature attacks, destroy this creature after the attack. ■ At the end of your turn, put the top card of your deck into your graveyard. If it's an Abyss, draw a card. | Darkness | 3 | 2000 | CreatureAbyss Royale | P52/Y21 U | |
| Book = Ragirup■ Sybil Count 3: Whenever this creature attacks, if you have a total of 3 or more Darkness creatures or Darkness Tamaseeds, choose a card in your opponent's hand without looking and have them discard it. | Darkness | 2 | 1000 | CreatureAbyss Royale | P53/Y21 C | |
| Jamarillo-S8■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it right away without paying its cost.) ■ Blocker (You may tap this creature to change the target of your opponent's creature's attack to this creature.) ■ Sybil Count 3: When this creature becomes tapped, if you have a total of 3 or more Light creatures or Light Tamaseeds, make the top card of your deck a shield. | Light | 5 | 5500 | CreatureMecha Del Dinero | P54/Y21 R | |
| Astmaple-T3■ When this creature enters the battle zone, you may put 1 creature with cost 3 or less or 1 Tamaseed with cost 3 or less from your hand into the battle zone. | Light | 3 | 3000 | CreatureMecha Del Dinero | P55/Y21 U | |
| Cocco Lupia GS■ {GS} G-Strike (When this creature is put into your hand from your shield zone, show it to your opponent and you may choose one of your opponent's creatures. This turn, that creature can't attack.) ■ You may reduce the summoning cost of your Dragons by 2. However, their cost can't go below 1. | Fire | 3 | 1000 | CreatureFire Bird | P56/Y21 - | |
| Dead Damned, Triple S-Rank Disaster■ Evolution: Put on 1 of your water, darkness, or nature creatures. ■ SSS-Rank Invasion [Disaster]: Water, darkness, or nature Command (When 1 of your water, darkness, or nature Commands attacks, you may put this card from the battle zone, your hand, graveyard, or mana zone on it.) ■ Double Breaker ■ When you put this creature on top of another creature, choose 1 of your opponent's creatures and put it into its owner's graveyard or mana zone, or return it to its owner's hand. | Water/Darkness/Nature | 8 | 11000 | Evolution CreatureTrinity Command/S-Rank Invader | P57/Y21 - | |
| Dondon Volcanic Now■ Shield Trigger (When this spell is added from your shield zone to your hand, you may cast it immediately without paying its cost.) ■ Look at the top 3 cards of your deck. Put 1 of them into your mana zone, 1 into your hand, and the remaining 1 into your graveyard. Then destroy 1 of your opponent's creatures with cost equal to or less than the card put into the graveyard this way. | Water/Fire/Nature | 5 | Spell | P58/Y21 R | ||
| Faerie Re:Life■ G-Strike (When this spell is put into your hand from your shield zone, you may show it to your opponent and choose 1 of their creatures. That creature can't attack this turn.) ■ Put the top card of your deck into your mana zone. | Nature | 2 | Spell | P59/Y21 C | ||
| Crash Head, Victorious Dragon Armored■ B.A.D. 2 (You may reduce this creature's summoning cost by 2. If you do, destroy this creature at the end of the turn.) ■ Speed Attacker ■ Double Breaker ■ When this creature is destroyed while tapped, take an extra turn after this one. ■ During battle, this creature's power is +5000. | Fire | 10 | 9000 | CreatureDragon Guild/Beat Jockey | P60/Y21 SR | |
| Deddam, Disaster■ When this creature enters the battle zone, look at the top 3 cards of your deck. Put 1 of them into your hand, 1 into your mana zone, and the remaining 1 into your graveyard. | Water/Darkness/Nature | 3 | 3000 | CreatureTrinity Command/Invader | P61/Y21 - | |
| Call for Dragons■ Put the top card of your deck into your mana zone tapped. If it's a Dragon, put 1 more card from the top of your deck into your mana zone tapped. | Nature | 3 | Spell | P62/Y21 R | ||
| Jackpot Entry, Dragon Secret Formation■ Count the Dragon creatures in your mana zone and look at that many cards from the top of your deck. You may put 1 non-evolution Dragon with cost 8 or less from among them into the battle zone. Put the rest on the bottom of your deck in any order. | Fire | 6 | Spell | P63/Y21 R | ||
| Smapon's Memory■ Shield Trigger (When this Tamaseed is put into your hand from your shield zone, you may use it immediately without paying its cost.) ■ Shinkarize: You may put an evolution creature on top of this Tamaseed as if this Tamaseed were a creature. ■ When this Tamaseed enters the battle zone, tap all of your opponent's creatures. | Light | 6 | TamaseedJokers/Rexstars | P64/Y21 - | ||
| Totenton (Princess Cub Star)■ If you have a Tamaseed and this creature is in your shield zone, this creature gains "Shield Trigger." ■ Star Evolution: Put on 1 Rexstar or Nature creature. (When this creature leaves, the top card leaves instead.) ■ Double Breaker (This creature breaks 2 shields.) ■ You may put this creature into the battle zone tapped. ■ While this creature is tapped, your opponent's creatures can't attack you. | Nature | 4 | 8000 | Star Evolution CreatureGransect/Dreammate/Rexstars | P65/Y21 U | |
| Bedow = Low■ Abyss Rush: You may summon this creature from your graveyard. If you do, this creature can attack players this turn and is put at the bottom of your deck at the end of the turn. ■ Triple Breaker (This creature breaks 3 shields.) ■ This creature can't attack creatures. | Darkness | 5 | 14000 | CreatureAbyss Royale | P66/Y21 U | |
| "Brain", Cyber Spell■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Civil Count 4: If you have a total of 4 or more water creatures and water Tamaseeds, you may cast this spell without paying its cost. ■ Draw 3 cards. If you cast this spell during your turn, you can't cast spells this turn. | Water | 5 | Spell | P67/Y21 R | ||
| Bolshack Loren Dragon■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, destroy one of your opponent's creatures or Tamaseeds with cost 6 or less. ■ Civil Count 3: When this creature enters the battle zone, if you don't have a total of 3 or more fire creatures and fire Tamaseeds, destroy this creature. | Fire | 5 | 9000 | CreatureArmored Dragon | P68/Y21 U | |
| Dish = Wish■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Whenever this creature attacks or blocks, destroy this creature after that attack. | Darkness | 2 | 5000 | CreatureAbyss Royale | P69/Y21 C | |
| Sill = Charlotte■ Abyss Rush: You may summon this creature from your graveyard. If you do, this creature can attack players this turn and is put at the bottom of your deck at the end of the turn. ■ You may include more than 4 of this card in your deck. | Darkness | 2 | 2000 | CreatureAbyss Royale | P70/Y21 C | |
| Rumbling Dragon's Gift■ When this Tamaseed enters the battle zone, choose one of your opponent's creatures and tap it. That creature doesn't untap at the start of your opponent's next turn. ■ Shield Saver (Whenever one of your shields would be broken, you may destroy this Tamaseed instead.) | Light | 2 | Tamaseed | P71/Y21 C | ||
| Life Gate, Gate of Earth■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Choose one of your opponent's creatures and put it into its owner's mana zone. Then you may put a non-evolution creature with cost less than that creature's from your mana zone into the battle zone. | Nature | 6 | Spell | P72/Y21 U | ||
| Uberdragon King Bolshack■ G-Zero: If you have a Dragon with "Bolshack" in its name, you may summon this creature without paying its cost. ■ Evolution: Put on 1 Fire Dragon. ■ Triple Breaker ■ Each of your creatures gets "Power Attacker +1000" for each Fire card in your graveyard. | Fire | 7 | 13000 | Evolution CreatureArmored Dragon | P73/Y21 - | |
| Cool Beauty■ M-Soul ■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ When this creature enters the battle zone, you may choose 1 evolution creature or 1 linked God and return it to its owner's hand. | Water | 5 | 2000 | CreatureSplash Queen | P74/Y21 R | |
| Secret and Splendid Kaitai■ Look at your opponent's hand. You may choose 1 card from it and turn it face up into a shield. | Light/Darkness | 3 | SpellMoonlight Kingdom | P75/Y21 C | ||
| Chitta Peloru's Crown■ During your opponent's turn, whenever your opponent's creature or Tamaseed enters the battle zone without paying its cost, you may destroy this Tamaseed. If you do, draw a card and you may put a fire creature with cost 5 or less from your hand into the battle zone. | Fire | 2 | Tamaseed | P76/Y21 R | ||
| Gaiash Kaiser, the Meteor■ At the end of your opponent's turn, if your opponent put a creature into the battle zone or cast a spell that turn without tapping any cards in their mana zone, and you don't have a Gaiash Kaiser, the Meteor in the battle zone, you may summon this creature without paying its cost. ■ Double Breaker ■ When this creature enters the battle zone, draw 2 cards. ■ The summoning cost of your creatures with cost 10 or more is reduced by 4. However, it can't be reduced below 0. ■ Your opponent's creatures can't attack you the turn they enter the battle zone. | Water/Nature | 6 | 8000 | CreatureBlue Command Dragon/Green Command Dragon/Hunter | P77/Y21 SR | |
| Viola's Shadow■ Shield Trigger (When this Tamaseed is put into your hand from your shield zone, you may use it right away for no cost.) ■ Shinkarize: You may put an evolution creature on this Tamaseed as if this Tamaseed were a creature. ■ When this Tamaseed enters the battle zone, destroy 1 of your opponent's creatures. Then you may put 1 creature with cost lower than the destroyed creature from your graveyard into the battle zone. | Darkness | 7 | TamaseedKing Command Dragon/Unknown/Rexstars | P78/Y21 R | ||
| Earth Dragon God's Magic Encampment■ G-Strike (When this spell is put into your hand from your shield zone, you may show it to your opponent and choose 1 of their creatures. That creature can't attack this turn.) ■ Look at the top 3 cards of your deck. Put 1 of them into your hand or your mana zone, and put the rest on the bottom of your deck in any order. | Water/Nature | 2 | Spell | P79/Y21 U | ||
| The Triple Three■ Choose 1 of the following. > Choose up to 3 of your opponent's creatures and tap them. > Draw 3 cards. > This turn, reduce the cost of the next creature you summon by up to 3. However, the cost can't become less than 0. When that creature enters the battle zone, it gets "Speed Attacker" this turn. (A creature with "Speed Attacker" isn't affected by summoning sickness.) | Light/Water/Fire | 3 | Spell | P80/Y21 R | ||
| 【Manifest】Want to Save Team Wave【Listen】■ Buzzrenda [cc02] (When you pay this spell's cost, you may pay [cc02] any number of additional times. Use its [OL] ability once, plus once for each additional time you paid [cc02].) ■ [OL] Put the top 2 cards of your deck into your mana zone tapped. Then return 1 card from your mana zone to your hand. | Nature | 4 | SpellTeam Wave | P81/Y21 - | ||
| Bebebebe = Bababy, Abyssal Youki■ Abyss Rush: You may summon this creature from your graveyard. If you do, this creature can attack players this turn, and it is put on the bottom of your deck at the end of the turn. ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature leaves the battle zone, you may choose 1 of your opponent's creatures. That creature gets -6000 power until the end of the turn. (A creature with power 0 or less is destroyed.) | Darkness | 6 | 6000 | CreatureAbyss Baby/Corocoroyal | P82/Y21 - | |
| Hamma = Dhamma■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ When this creature enters the battle zone, you may put the top 3 cards of your deck into your graveyard. Then destroy one of your opponent's creatures with cost less than the number of cards in your graveyard. | Darkness | 4 | 2000 | CreatureAbyss Royale | P83/Y21 - | |
| Black = Crack, Abyssal Betrayer■ Abyss Rush: You may summon this creature from your graveyard. If you do, this creature can attack players this turn, and it is put on the bottom of your deck at the end of the turn. ■ When this creature enters the battle zone, discard 1 card from your hand. ■ When this creature leaves the battle zone, draw 2 cards. | Darkness | 4 | 4000 | CreatureAbyss Channel/Corocoroyal | P84/Y21 - | |
| Mendelssohn■ Turn the top 2 cards of your deck face up. Put all Dragons from among them into your mana zone tapped, then put the rest into your graveyard. | Fire/Nature | 2 | Spell | P85/Y21 - | ||
| Just In You■ Sybil Count 2: If this spell is in your shield zone and you have a total of 2 or more Darkness creatures or Darkness Tamaseeds, this spell has "Shield Trigger." ■ Put the top 4 cards of your deck into your graveyard. Then put an Abyss with cost 4 or less from your graveyard into the battle zone. | Darkness | 3 | Spell | P86/Y21 R | ||
| Gagan-Rock■ Majibomber 4 (Whenever this creature attacks, look at the top card of your deck. Then you may put 1 creature with cost 4 or less from your hand or from the top of your deck into the battle zone.) | Fire | 4 | 4000 | CreatureRock Beast/Team Bomber | P87/Y21 C | |
| Jashin, Abyssal Emperor■ Abyss Rush: You may summon this creature from your graveyard. If you do, this creature can attack players this turn, and it is put on the bottom of your deck at the end of the turn. ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Slayer (Whenever this creature battles, destroy the opposing creature after the battle.) ■ Double Breaker (This creature breaks 2 shields.) | Darkness | 5 | 7000 | CreatureAbyss Royale | 1/11 - | |
| Zabi Claw, Dark Warrior■ This creature attacks each turn if able. | Darkness | 1 | 1000 | CreatureDragonoid/Alien | 2/11 C | |
| Bloody Earring■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack. ■ Whenever this creature battles, destroy this creature after the battle. | Darkness | 2 | 4000 | CreatureBrain Jacker | 3/11 C | |
| Demon Puppet Borg■ Slayer (Whenever this creature battles, destroy the opponent's creature after the battle.) | Darkness | 2 | 1000 | CreatureDeath Puppet/Hunter/Alien | 4/11 - | |
| Horrid Worm■ Whenever this creature attacks, choose 1 card in your opponent's hand at random and discard it. | Darkness | 3 | 2000 | CreatureParasite Worm | 5/11 C | |
| Drainworm, Noble Star Insect■ When this creature enters the battle zone, choose 1 of your opponent's creatures. That creature gets -1000 power until the end of the turn. (A creature with power 0 or less is destroyed.) | Darkness | 3 | 2000 | CreatureParasite Worm/Origin | 6/11 C | |
| Western Barrel, Shadow of Turmoil■ When this creature enters the battle zone, your opponent chooses 1 card from their hand and discards it. | Darkness | 3 | 1000 | CreatureGhost | 7/11 C | |
| Train Man■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ When this creature enters the battle zone, choose 1 card from your opponent's hand without looking and have them discard it. | Darkness | 4 | 1000 | CreatureHedrian | 8/11 U | |
| Demon Hand■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Choose 1 of your opponent's creatures and destroy it. | Darkness | 6 | Spell | 9/11 R | ||
| Death Hands, Murderous Emperor■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ When this creature enters the battle zone, choose 1 of your opponent's creatures and destroy it. | Darkness | 7 | 2000 | CreatureDark Lord | 10/11 R | |
| Necrodragon Metal Zangilas■ Double Breaker (This creature breaks 2 shields.) ■ Whenever this creature attacks, you may put 1 Darkness creature with cost 3 or less from your graveyard into the battle zone. | Darkness | 6 | 6000 | CreatureDragon Zombie | 11/11 U | |
| Kirifuda, Tale of Souls■ When this creature enters the battle zone, open the DUEL MASTERS CARD CHRONICLE without looking, and you may choose either page without looking. Then choose 1 creature card printed on that page. Until this creature leaves the battle zone, this creature becomes that creature. | Light/Water/Darkness/Fire/Nature | 5 | 3920 | CreatureArmored Dragon/Outrage/Jokers | ThanxDM20yrs!!02/Y21 - | |
| Abyssbell = Jashin Emperor■ Blocker ■ Double Breaker ■ Abyss creatures in your graveyard have "Abyss Rush." (You may summon a creature with "Abyss Rush" from your graveyard. If you do, this turn that creature can attack players, and it is put on the bottom of your deck at the end of the turn.) ■ When this creature would leave the battle zone, you may discard 2 cards from your hand instead. ■ Reduce the summoning cost of creatures in your graveyard by 2. However, the cost can't be reduced below 0. | Darkness | 4 | 7000 | CreatureAbyss Royale | WinwithJashin!/Y21 OR |