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DMPROMOY22

114 cards · Promos & others · English text is an unofficial translation. Tap a card name for the official card page.

CardCiv.CostPowerType / RaceNo.
Eido = Meido / "Do You Want to See the Abyss?"Eido = Meido / "Do You Want to See the Abyss?"■ Put the top 2 cards of your deck into your graveyard.Darkness712000CreatureAbyss RoyaleP1/Y22 R
Zack Cannon PichiZack Cannon Pichi■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ When this creature enters the battle zone, choose one of your opponent's elements with cost 3 or less and destroy it.Fire31000CreatureArmored Fire BirdP2/Y22 U
Gu:MuyukibaGu:Muyukiba■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack. ■ When this creature blocks, destroy this creature after that attack. ■ When this creature is destroyed, Abyss Mekraid 5. (Abyss Mekraid 5: Look at the top 3 cards of your deck. You may use 1 Abyss with cost 5 or less from among them without paying its cost. Put the rest on the bottom of your deck in any order.)Darkness35000CreatureNoir AbyssP3/Y22 U
Magic Acogi Semipro / ♪ Quiet, Anyway Brain Cicada MinminMagic Acogi Semipro / ♪ Quiet, Anyway Brain Cicada Minmin■ Draw 3 cards. Then put 2 cards from your hand on top of your deck in any order.Water65000CreatureMagic Cyber CommandP4/Y22 U
Kohaku, Cheer SunlightKohaku, Cheer Sunlight■ Double Breaker (This creature breaks 2 shields.) ■ Whenever this creature attacks, you may put another of your Giants into your mana zone. If you do, Giant Mekraid 8. (Giant Mekraid 8: Look at the top 3 cards of your deck. You may use 1 Giant with cost 8 or less from among them without paying its cost. Put the rest on the bottom of your deck in any order.)Nature46000CreatureGiant Snow FaerieP5/Y22 U
Faerie Re:LifeFaerie Re:Life■ G-Strike (When this spell is put into your hand from your shield zone, you may show it to your opponent and choose 1 of their creatures. That creature can't attack this turn.) ■ Put the top card of your deck into your mana zone.Nature2SpellP6/Y22 C
The Verde, Rainbow SonicThe Verde, Rainbow Sonic■ You may summon this creature from your mana zone. ■ Mach Fighter (This creature can attack tapped or untapped creatures on the turn it enters the battle zone.) ■ While in the battle zone or your graveyard, this creature has all civilizations.Nature44000CreatureSonic Command/InvaderP7/Y22 -
Protect Heaven! Galaxy MAXProtect Heaven! Galaxy MAX■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Choose 1 of the following. If you have at least 1 Light creature and at least 1 Water creature, you may choose both. - Turn 1 card from your hand face up and make it a shield. - Choose 1 of your opponent's creatures and return it to its owner's hand.Light/Water4SpellTeam GingaP8/Y22 R
Testa Rossa, Survival StarTesta Rossa, Survival Star■ While battling, this creature gets +2000 power. ■ During your opponent's turn, whenever an opponent's creature would enter the battle zone by a means other than summoning, your opponent puts that creature into their graveyard instead.Fire22000CreatureOutrageP9/Y22 C
Icing Faerie / Giant ImpactIcing Faerie / Giant Impact■ Reveal the top 3 cards of your deck. Add all Giants and Snow Faeries among them to your hand and put the rest on the bottom of your deck in any order.Nature29000CreatureGiant Snow FaerieP10/Y22 R
Evil New Year ~ENTER THE DRAGON~Evil New Year ~ENTER THE DRAGON~■ When this Field enters the battle zone, open 1 of your unopened Duel Masters packs and you may summon 1 Dragon creature from it without paying its cost. Add the rest to your collection.5Dragonic FieldDMPROMOY22 1/1/2024
Eido = Meido / "Do You Want to See the Abyss?"Eido = Meido / "Do You Want to See the Abyss?"■ Put the top 2 cards of your deck into your graveyard.Darkness712000CreatureAbyss RoyaleP11/Y22 R
Belle = GelelleBelle = Gelelle■ Abyss Rush: You may summon this creature from your graveyard. If you do, this creature can attack players this turn and is put at the bottom of your deck at the end of the turn. ■ When this creature enters the battle zone, put the top 2 cards of your deck into your graveyard.Darkness21000CreatureAbyss RoyaleP12/Y22 C
Earth Dragon God's Magic EncampmentEarth Dragon God's Magic Encampment■ G-Strike (When this spell is put into your hand from your shield zone, you may show it to your opponent and choose 1 of their creatures. That creature can't attack this turn.) ■ Look at the top 3 cards of your deck. Put 1 of them into your hand or your mana zone, and put the rest on the bottom of your deck in any order.Water/Nature2SpellP13/Y22 U
Keshikas = Kas, Abyssal StationaryKeshikas = Kas, Abyssal Stationary■ Abyss Rush: You may summon this creature from your graveyard. If you do, this turn this creature can attack players, and at the end of the turn it is put on the bottom of your deck. ■ When this creature enters the battle zone, choose one of the following. ▶ Your opponent shuffles their graveyard and puts it on the bottom of their deck. ▶ Put the top 2 cards of your deck into your graveyard.Darkness33000CreatureAbyss Kas/CorocoroyalP14/Y22 -
Gaiash Kaiser, the MeteorGaiash Kaiser, the Meteor■ At the end of your opponent's turn, if your opponent put a creature into the battle zone or cast a spell that turn without tapping any cards in their mana zone, and you don't have a Gaiash Kaiser, the Meteor in the battle zone, you may summon this creature without paying its cost. ■ Double Breaker ■ When this creature enters the battle zone, draw 2 cards. ■ The summoning cost of your creatures with cost 10 or more is reduced by 4. However, it can't be reduced below 0. ■ Your opponent's creatures can't attack you the turn they enter the battle zone.Water/Nature68000CreatureBlue Command Dragon/Green Command Dragon/HunterP15/Y22 SR
Viola's ShadowViola's Shadow■ Shield Trigger (When this Tamaseed is put into your hand from your shield zone, you may use it right away for no cost.) ■ Shinkarize: You may put an evolution creature on this Tamaseed as if this Tamaseed were a creature. ■ When this Tamaseed enters the battle zone, destroy 1 of your opponent's creatures. Then you may put 1 creature with cost lower than the destroyed creature from your graveyard into the battle zone.Darkness7TamaseedKing Command Dragon/Unknown/RexstarsP16/Y22 R
Dragon Pulse Technique, Water Spirit StrategyDragon Pulse Technique, Water Spirit Strategy■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Choose 1 of the following. - Choose 1 of your opponent's cards in the battle zone. Your opponent puts it on the bottom of their deck. - Draw 3 cards.Water8SpellP17/Y22 U
Himecut, Song Dance Music Love / ♪ Frog's Child, where can we meet? I want to say I love youHimecut, Song Dance Music Love / ♪ Frog's Child, where can we meet? I want to say I love you■ Choose up to 2 of your opponent's elements and return them to their owner's hand.Water22000CreatureMagic MermaidP18/Y22 R
Aururi-T8Aururi-T8■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Double Breaker (This creature breaks 2 shields.) ■ True Escape (When this creature would leave the battle zone, you may put 2 of your shields into your hand instead. However, you can't use their "Shield Trigger.") ■ If you have no shields, this creature doesn't leave the battle zone.Light56000CreatureMecha Del DineroP19/Y22 R
Bolshack Koya DragonBolshack Koya Dragon■ {STP} S-Trigger Plus (When you put this creature into your hand from your shield zone, you may summon it right away without paying its cost. If it's your opponent's turn and 2 or more of your shields were broken that turn, this creature gains the {x+} ability.) ■ {x+} When this creature enters the battle zone, destroy all of your opponent's creatures with power 3000 or less. ■ Speed Attacker (This creature isn't affected by summoning sickness.)Fire44000CreatureArmored DragonP20/Y22 U
Parputt ScarabParputt Scarab■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.)Nature35000CreatureGiant InsectP21/Y22 C
Sadrain = Train / "Abyssal", Jashin SpellSadrain = Train / "Abyssal", Jashin Spell■ Put the top card of your deck into your graveyard, then return 1 Abyss from your graveyard to your hand.Darkness56000CreatureAbyss RoyaleP22/Y22 C
Earth Dragon God's Magic EncampmentEarth Dragon God's Magic Encampment■ G-Strike (When this spell is put into your hand from your shield zone, you may show it to your opponent and choose 1 of their creatures. That creature can't attack this turn.) ■ Look at the top 3 cards of your deck. Put 1 of them into your hand or your mana zone, and put the rest on the bottom of your deck in any order.Water/Nature2SpellP23/Y22 U
Rekuta AiniRekuta Aini■ G-Zero: If you have a Dragon, you may summon this creature without paying its cost.Fire21000CreatureFire BirdP24/Y22 C
Deathmatch BeetleDeathmatch Beetle■ Guardman (You may tap this creature to change the target of an opponent's creature's attack from another of your creatures to this creature.) ■ This creature can't attack. ■ During your opponent's turn, when an opponent's creature enters the battle zone without paying its cost, you may have this creature and that creature battle.Nature213000CreatureGiant InsectP25/Y22 R
Paua, Shell BeastPaua, Shell Beast■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ When this creature enters the battle zone, or when this creature is discarded from your hand by an opponent's spell effect or creature ability, you may draw 4 cards.Water75000CreatureMutopiaP26/Y22 -
Nearpin MosquitoNearpin Mosquito■ {STP} S-Trigger Plus (When you put this creature into your hand from your shield zone, you may summon it right away without paying its cost. If it's your opponent's turn and 2 or more of your shields were broken that turn, this creature gains the {x+} ability.) ■ {x+} When this creature enters the battle zone, choose up to 3 of your opponent's creatures. This turn, those creatures can't attack you. ■ When this creature enters the battle zone, you may return 1 card from your mana zone to your hand. ■ This creature can't attack your opponent.Nature36000CreatureGiant InsectP27/Y22 R
Annie LupiaAnnie Lupia■ Each turn, the first time one of your Dragons attacks, untap that Dragon. ■ If you have a Dragon, this creature gets +3000 power. ■ Sibyl Count 3: If you have a total of 3 or more Fire creatures or Fire Tamaseeds, all of your other creatures get "Speed Attacker." (A creature with "Speed Attacker" isn't affected by summoning sickness.)Fire22000CreatureFire BirdP28/Y22 R
Fork = FockFork = Fock■ When this creature enters the battle zone, you may put the top 3 cards of your deck into your graveyard. If you do, you may return an Abyss from your graveyard to your hand.Darkness34000CreatureAbyss RoyaleP29/Y22 U
Cyber BrainCyber Brain■ Shield Trigger (When this spell is put into your hand from the shield zone, you may cast it immediately without paying its cost.) ■ Draw up to 3 cards.Water4SpellP30/Y22 U
Gagaga Gaial BrandGagaga Gaial Brand■ You may summon this creature with its cost reduced by 3, and reduced by 3 more if you summoned another of your fire creatures this turn. If you do, this creature attacks this turn if able, and after that attack, destroy this creature. ■ Star Evolution: Put on 1 of your Rexstars or fire creatures. (When this creature leaves the battle zone, the top card leaves instead.) ■ Double Breaker ■ When this card leaves the battle zone, untap all your creatures and give them "Speed Attacker" this turn.Fire89000Star Evolution CreatureBeat Jockey/Red Command Dragon/RexstarsP31/Y22 KGM
Kiyuri's ASMRadioKiyuri's ASMRadio■ Look at the top 5 cards of your deck. Put up to 2 creatures with cost 3 or less from among them into the battle zone. Put the rest on the bottom of your deck in any order.Nature4SpellP32/Y22 VR
Bolshack Glory LupiaBolshack Glory Lupia■ When this creature enters the battle zone, put the top card of your deck into your mana zone tapped. If it's a Dragon, put 1 more card from the top of your deck into your mana zone tapped.Fire/Nature34000CreatureFire Bird/Armored DragonP33/Y22 C
Do:NorateppuDo:Norateppu■ Slayer (Whenever this creature battles, destroy the opponent's creature after the battle.) ■ Once each turn, you may reduce the cost of using your Abyss by 1. However, the cost can't be reduced below 0.Darkness21000CreatureNoir AbyssP34/Y22 C
Black Shadow, Darkfang NinjaBlack Shadow, Darkfang Ninja■ Ninja Strike 4 (When an opponent's creature attacks or blocks, if you have 4 or more cards in your mana zone and haven't used a "Ninja Strike" ability during that attack, you may summon this Shinobi without paying its cost. At the end of that turn, put this Shinobi on the bottom of your deck.) ■ When this creature enters the battle zone, your opponent chooses 1 card from their hand and discards it.Darkness31000CreatureGhost/ShinobiP35/Y22 R
Zuttomo MomentZuttomo Moment■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Draw a card. Return all of your opponent's creatures that have a cost equal to or less than the number of cards in your hand to their owners' hands.Water6SpellP36/Y22 R
Jasmine's RuneJasmine's Rune■ Shinkalize: You may put an evolution creature on top of this Tamaseed as if it were a creature. ■ When this Tamaseed enters the battle zone, put the top card of your deck into your mana zone tapped.Nature2TamaseedSnow Faerie/RexstarsP37/Y22 C
Belladonna, Demon FaerieBelladonna, Demon Faerie■ When this creature enters the battle zone, you may destroy this creature. If you do, choose one of the following. > Choose a card in your opponent's hand without looking and have them discard it. > Put the top card of your deck into your mana zone.Darkness/Nature22000CreatureSnow Faerie/Funky NightmareP38/Y22 U
Gu:LunagusiGu:Lunagusi■ When this creature enters the battle zone, or at the start of your turn, if you have 4 or fewer cards in your graveyard, you may put cards from the top of your deck into your graveyard until you have 5. ■ During your turn, the first time a card leaves your graveyard, draw a card.Darkness33000CreatureNoir AbyssP39/Y22 R
Brain SlashBrain Slash■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Choose 1 of the following. If you have Water and Darkness among your creatures or Tamaseeds, you may choose both instead. - Draw 3 cards, then discard 1. - Put 1 creature with cost 8 or less from your graveyard into the battle zone.Water/Darkness6SpellP40/Y22 R
Maizen = Mainzen, Abyssal CombiMaizen = Mainzen, Abyssal Combi■ Abyss Rush: You may summon this creature from your graveyard. If you do, this creature can attack players this turn, and it is put on the bottom of your deck at the end of the turn. ■ At the end of your turn, you may put the top card of your deck into your graveyard.Darkness22000CreatureAbyss Sisters/CorocoroyalP41/Y22 -
Girls JourneyGirls Journey■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Draw 3 cards.Light/Water/Nature5SpellP42/Y22 -
Duffley GiantDuffley Giant■ {STP} S-Trigger Plus (When you put this creature into your hand from your shield zone, you may summon it right away without paying its cost. If it's your opponent's turn and 2 or more of your shields were broken that turn, this creature gains the {x+} ability.) ■ {x+} When this creature enters the battle zone, shuffle your deck and turn the top card face up. If it's a creature, you may put it into the battle zone. If it's a spell, you may cast it without paying its cost. ■ Blocker ■ When this creature enters the battle zone, draw 3 cards, then put 2 cards from your hand on top of your deck in any order.Water45000CreatureGiantP43/Y22 R
Tong = Kong / "Shall I let you take over the world?"Tong = Kong / "Shall I let you take over the world?"■ Choose 1 of your opponent's creatures with cost 4 or less and destroy it.Darkness57000CreatureAbyss RoyaleP44/Y22 R
Chaturanga, Geima Earth ChariotChaturanga, Geima Earth Chariot■ Revolution Change: Magic with cost 5 or more (When one of your Magic creatures with cost 5 or more attacks, you may swap this creature from your hand with that creature.) ■ Double Breaker (This creature breaks 2 shields.) ■ This creature can't be attacked or blocked.Water/Fire79000CreatureMagic Dragon/Game CommandP45/Y22 U
Flying Work! Denebia and DoppelFlying Work! Denebia and Doppel■ Ultra Saver: Mecha or Armored (When one of your Mecha or Armored creatures would leave the battle zone, you may destroy this creature instead.)Light21000CreatureMecha Del Stella/Armored WyvernP46/Y22 C
Headspin GiantHeadspin Giant■ Shield Trigger (When this creature is put into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ When this creature enters the battle zone, do the following twice. > Choose one of your creatures and one of your opponent's creatures. Those 2 creatures battle.Nature84000CreatureGiantP47/Y22 U
Benzo, the Hidden Fury / Outburst of the Planetary DragonBenzo, the Hidden Fury / Outburst of the Planetary Dragon■ Shield Trigger ■ Until the start of your next turn, all shield cards you add to your hand get "Shield Trigger." ■ If it's your turn, put the creature side into the battle zone.Darkness42000CreaturePandora BoxP48/Y22 R
Grand Guignol, Dark AdvisorGrand Guignol, Dark Advisor■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ Mugen Climb 2 (You may tap 2 of your creatures, pay [wd02], and summon this creature from your hand or graveyard.) ■ When this creature enters the battle zone, choose 1 of the following. - Choose 1 other creature and return it to its owner's hand. - Put the top 2 cards of your deck into your graveyard, and you may return either 1 of them to your hand.Water/Darkness84000CreatureDemon Command/Team ZeroP49/Y22 -
Paisen ChurisPaisen Churis■ When this creature enters the battle zone, reveal the top 3 cards of your deck. Add up to 2 Beat Jockeys among them to your hand and put the rest into your graveyard.Fire31000CreatureBeat JockeyP50/Y22 C
Jet Reming, Dragon Armored / Lorentz TyphoonJet Reming, Dragon Armored / Lorentz Typhoon■ Draw 2 cards, then discard 1 card from your hand.Fire32000CreatureDragon Guild/Beat JockeyP51/Y22 U
Cannonball, Ifrit Frit / ♪ Summer Grass, By Ifrit, Trace of DreamCannonball, Ifrit Frit / ♪ Summer Grass, By Ifrit, Trace of Dream■ Shield Trigger ■ Choose 1 of your opponent's creatures with power 12000 or less and destroy it.Fire33000CreatureMagic OutrageP52/Y22 R
Broom = ProofBroom = Proof■ When this creature enters the battle zone, put the top card of your deck into your graveyard. ■ During your opponent's turn, when an opponent's creature enters the battle zone by any means other than summoning, destroy that creature.Darkness23000CreatureAbyss RoyaleP53/Y22 R
Ragirup = the = DirtyRagirup = the = Dirty■ Revolution Change: Abyss (When your Abyss attacks, you may swap that creature with this creature in your hand.) ■ Double Breaker (This creature breaks 2 shields.)Darkness/Nature56000CreatureAbyss RoyaleP54/Y22 -
Gagaga Gaial BrandGagaga Gaial Brand■ You may summon this creature with its cost reduced by 3, and reduced by 3 more if you summoned another of your fire creatures this turn. If you do, this creature attacks this turn if able, and after that attack, destroy this creature. ■ Star Evolution: Put on 1 of your Rexstars or fire creatures. (When this creature leaves the battle zone, the top card leaves instead.) ■ Double Breaker ■ When this card leaves the battle zone, untap all your creatures and give them "Speed Attacker" this turn.Fire89000Star Evolution CreatureBeat Jockey/Red Command Dragon/RexstarsP55/Y22 KGM
Kiyuri's ASMRadioKiyuri's ASMRadio■ Look at the top 5 cards of your deck. Put up to 2 creatures with cost 3 or less from among them into the battle zone. Put the rest on the bottom of your deck in any order.Nature4SpellP56/Y22 VR
Bolshack Glory LupiaBolshack Glory Lupia■ When this creature enters the battle zone, put the top card of your deck into your mana zone tapped. If it's a Dragon, put 1 more card from the top of your deck into your mana zone tapped.Fire/Nature34000CreatureFire Bird/Armored DragonP57/Y22 C
Warner Giant / Longrun HitWarner Giant / Longrun Hit■ Put the top card of your deck into your mana zone.Nature814000CreatureGiantP58/Y22 C
Jisan = Jisanji, Abyssal LegendJisan = Jisanji, Abyssal Legend■ Abyss Rush: You may summon this creature from your graveyard. If you do, this creature can attack players this turn, and it is put on the bottom of your deck at the end of the turn. ■ Triple Breaker (This creature breaks 3 shields.) ■ Whenever this creature attacks, put the top 13 cards of your deck into your graveyard.Darkness613000CreatureDangerous Abyss/CorocoroyalP59/Y22 -
Abyss Invasion, Secret AbyssAbyss Invasion, Secret Abyss■ Attack Chance R: Abyss (Whenever one of your Abysses attacks, you may cast this spell from your hand or graveyard without paying its cost. If you do, after you cast it, put it on the bottom of your deck instead of into your graveyard.) ■ Choose 1 of your opponent's creatures. It gets -3000 power this turn. (A creature with power 0 or less is destroyed.)Darkness3SpellAbyss RoyaleP60/Y22 C
Dogiragon Buster, Blue LeaderDogiragon Buster, Blue Leader■ Revolution Change: Fire or nature Dragon with cost 5 or more ■ Give all your multicolored creatures "Speed Attacker". ■ Triple Breaker ■ Final Revolution: When this creature enters the battle zone by "Revolution Change", if you haven't used another "Final Revolution" this turn, choose any number of non-evolution multicolored creatures with total cost 6 or less from your mana zone or hand and put them into the battle zone.Fire/Nature813000CreatureMega Command Dragon/Revolutionary Army/Hamukatsu CorpsP61/Y22 LEG
Abyssbell = Jashin EmperorAbyssbell = Jashin Emperor■ Blocker ■ Double Breaker ■ Abyss creatures in your graveyard have "Abyss Rush." (You may summon a creature with "Abyss Rush" from your graveyard. If you do, this turn that creature can attack players, and it is put on the bottom of your deck at the end of the turn.) ■ When this creature would leave the battle zone, you may discard 2 cards from your hand instead. ■ Reduce the summoning cost of creatures in your graveyard by 2. However, the cost can't be reduced below 0.Darkness47000CreatureAbyss RoyaleP62/Y22 OR
Akaphecy, Magic Armored HeavenAkaphecy, Magic Armored Heaven■ Revolution Change: Armored with cost 3 or more or Magic with cost 3 or more (When one of your Armored creatures with cost 3 or more or Magic creatures with cost 3 or more attacks, you may swap this creature from your hand with that creature.) ■ Double Breaker ■ When this creature enters the battle zone by "Revolution Change," choose one of your opponent's creatures with power 3000 or less and destroy it. ■ At the end of your creature's attack, you may draw a card.Fire46000CreatureMagic Armored CeresP63/Y22 R
O:Bekarinu / Little JabO:Bekarinu / Little Jab■ Put an Abyss from your graveyard into your mana zone tapped.Nature814000CreatureVeil AbyssP64/Y22 R
Assistest IncoppiAssistest Incoppi■ When this creature enters the battle zone, if you have another Armored creature, draw a card. ■ The cost of using your Armored cards is reduced by 1. However, the cost can't go below 0. ■ Ultra Saver: Armored (When one of your Armored creatures would leave the battle zone, you may destroy this creature instead.)Light32000CreatureArmored Fire BirdP65/Y22 U
Assistance! Mogiringo and KankuroAssistance! Mogiringo and Kankuro■ When you summon this creature, you may return one of your creatures to your hand. If you do, this creature's summoning cost is reduced by 2. ■ Blocker (Whenever an opponent's creature attacks, you may tap this creature to change the target of that attack to this creature.) ■ Power Blocker +6000 (While blocking, this creature gets +6000 power.)Water54000CreatureGiant Snow Faerie/Magic MerfolkP66/Y22 U
Tankrio-L8Tankrio-L8■ When you summon a Mecha creature, you may reduce its cost by 2. If you do, destroy this creature. However, that Mecha's cost can't go below 0.Darkness21000CreatureMecha Del DineroP67/Y22 C
The Heat, Absolute SpeedThe Heat, Absolute Speed■ Speed Attacker (This creature isn't affected by summoning sickness.) ■ When this creature enters the battle zone, put the top 3 cards of your deck into your graveyard. Then you may return a creature from your graveyard to your hand.Darkness/Fire44000CreatureSonic CommandP68/Y22 U
Smapon's MemorySmapon's Memory■ Shield Trigger (When this Tamaseed is put into your hand from your shield zone, you may use it immediately without paying its cost.) ■ Shinkarize: You may put an evolution creature on top of this Tamaseed as if this Tamaseed were a creature. ■ When this Tamaseed enters the battle zone, tap all of your opponent's creatures.Light6TamaseedJokers/RexstarsP69/Y22 -
Rich Four JuneRich Four June■ Put the top card of your deck into your mana zone. Then if you have 5 or fewer cards in your mana zone, draw a card.Nature3SpellP70/Y22 C
Kanashimi of Satan and AngelKanashimi of Satan and Angel■ Choose a card in your opponent's hand without looking and have them discard it. Add one of your shields to your hand. However, you can't use its "Shield Trigger."Darkness2SpellMoonlight KingdomP71/Y22 C
Bankisy's Magic BoardBankisy's Magic Board■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Shuffle your deck and turn the top card face up. If that card isn't a creature, add it to your hand. If it's a creature, put it into the battle zone and give it "Speed Attacker." At the start of your opponent's next turn, return that creature to your hand. (A creature with "Speed Attacker" isn't affected by summoning sickness.)Water/Fire5SpellMagic SongP72/Y22 R
COMPLEX VORTEXCOMPLEX VORTEX■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it immediately without paying its cost.) ■ Choose 1 of your opponent's untapped creatures and destroy it. You may destroy 1 of your creatures. If you do, add this spell to your hand after casting it instead of putting it into your graveyard.Darkness4SpellP73/Y22 -
Scrapper Spiral SparkScrapper Spiral Spark■ Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Your opponent chooses 1 of their creatures with the lowest power and destroys it. Your opponent chooses 1 of their creatures with the highest power and returns it to their hand. Tap all your opponent's creatures.Light/Water/Fire7SpellP74/Y22 R
Taburasa Chantaram, Temple of DTaburasa Chantaram, Temple of D■ Once each turn, when you put a card into your mana zone, you may turn it face down. (A face-down card in the mana zone is treated as a colorless card with a mana number of 1. Its owner may look at it at any time.) (When another D2 Field enters the battle zone, destroy this D2 Field.) ■ D Switch: When one of your Zenith creatures enters the battle zone, you may flip this D2 Field upside down once per game. If you do, untap all face-down cards in your mana zone.Zero2D2 FieldZenithP75/Y22 U
Earth Dragon God's Magic EncampmentEarth Dragon God's Magic Encampment■ G-Strike (When you add this spell from your shield zone to your hand, turn it face up and you may choose 1 of your opponent's creatures. That creature can't attack this turn.) ■ Look at the top 3 cards of your deck. Add 1 of them to your hand or put it into your mana zone, and put the rest at the bottom of your deck in any order.Water/Nature2SpellP76/Y22 U
Kooni DojiKooni Doji■ When this creature enters the battle zone, you may destroy this creature. If you do, choose 1 of the following. - Choose 1 card from your opponent's hand without looking and have them discard it. - Choose 1 of your opponent's creatures with power 2000 or less and destroy it.Darkness/Fire22000CreatureDemonio/Onifuda KingdomP77/Y22 U
Kizuna ChargerKizuna Charger■ G-Strike (When you add this spell from your shield zone to your hand, turn it face up and you may choose 1 of your opponent's creatures. That creature can't attack this turn.) ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) ■ When you summon a Partner, you may tap this card in your mana zone as if it had all civilizations.Zero3SpellP78/Y22 U
Rikabu, the Tuner / ♪ Speed of Sound, During a Performance, TuningRikabu, the Tuner / ♪ Speed of Sound, During a Performance, Tuning■ This turn, one of your creatures gets "Speed Attacker." Untap that creature at the end of its first attack this turn.Fire44000CreatureMagic Machine EaterP79/Y22 R
Ragnarok, the ClockRagnarok, the Clock■ {STP} S-Trigger Plus (When you put this creature into your hand from your shield zone, you may summon it right away without paying its cost. If it's your opponent's turn and 2 or more of your shields were broken that turn, this creature gains the {x+} ability.) ■ {x+} When this creature enters the battle zone, this turn your opponent can't attack with creatures. ■ When this creature enters the battle zone, you may draw 2 cards. If you do, discard a card from your hand.Water33000CreatureMagic Outrage MAXP81/Y22 R
Doorknocker = Nordocker / "...Do you want to open it?"Doorknocker = Nordocker / "...Do you want to open it?"■ Choose one of your opponent's creatures. This turn, that creature gets -4000 power.Darkness74000CreatureAbyss RoyaleP82/Y22 R
Abyssbell = Death = RoadAbyssbell = Death = Road■ Revolution Change: Abyss with cost 5 or more ■ Each of your Abysses gets "Mach Fighter." ■ Double Breaker ■ At the end of your turn, you may put 1 Abyss creature with cost 6 or less from your graveyard or mana zone into the battle zone. ■ Each turn, the first time an opponent's creature attacks, it must attack this creature if able.Darkness/Nature711000CreatureAbyss RoyaleP83/Y22 OR
Abyssbell = Death = RoadAbyssbell = Death = Road■ Revolution Change: Abyss with cost 5 or more ■ Each of your Abysses gets "Mach Fighter." ■ Double Breaker ■ At the end of your turn, you may put 1 Abyss creature with cost 6 or less from your graveyard or mana zone into the battle zone. ■ Each turn, the first time an opponent's creature attacks, it must attack this creature if able.Darkness/Nature711000CreatureAbyss RoyaleP84/Y22 OR
Abyssbell = Death = RoadAbyssbell = Death = Road■ Revolution Change: Abyss with cost 5 or more ■ Each of your Abysses gets "Mach Fighter." ■ Double Breaker ■ At the end of your turn, you may put 1 Abyss creature with cost 6 or less from your graveyard or mana zone into the battle zone. ■ Each turn, the first time an opponent's creature attacks, it must attack this creature if able.Darkness/Nature711000CreatureAbyss RoyaleP85/Y22 OR
Shangri-La CrystalShangri-La Crystal■ {GS} G-Strike (When this spell is added from your shield zone to your hand, you may show it to your opponent and choose one of their creatures. That creature can't attack this turn.) ■ Put the top card of your deck into your mana zone face down and tapped. (A face-down card in the mana zone is treated as a colorless card with a mana number of 1. Its owner may look at it at any time.) ■ Crystal Armament 2: If you have 2 or more face-down cards in your mana zone, put the top card of your deck into your mana zone face down.Zero3SpellP86/Y22 U
Shangri-La CrystalShangri-La Crystal■ {GS} G-Strike (When this spell is added from your shield zone to your hand, you may show it to your opponent and choose one of their creatures. That creature can't attack this turn.) ■ Put the top card of your deck into your mana zone face down and tapped. (A face-down card in the mana zone is treated as a colorless card with a mana number of 1. Its owner may look at it at any time.) ■ Crystal Armament 2: If you have 2 or more face-down cards in your mana zone, put the top card of your deck into your mana zone face down.Zero3SpellP87/Y22 U
Faerie LifeFaerie Life■ Shield Trigger ■ Put the top card of your deck into your mana zone.Nature2SpellGodP1/Y22 C
Faerie LifeFaerie Life■ Shield Trigger ■ Put the top card of your deck into your mana zone.Nature2SpellGodP2/Y22 C
Faerie LifeFaerie Life■ Shield Trigger ■ Put the top card of your deck into your mana zone.Nature2SpellGodP3/Y22 C
Faerie LifeFaerie Life■ Shield Trigger ■ Put the top card of your deck into your mana zone.Nature2SpellGodP4/Y22 C
Faerie LifeFaerie Life■ Shield Trigger ■ Put the top card of your deck into your mana zone.Nature2SpellGodP5/Y22 C
Faerie LifeFaerie Life■ Shield Trigger ■ Put the top card of your deck into your mana zone.Nature2SpellGodP6/Y22 C
Faerie LifeFaerie Life■ Shield Trigger ■ Put the top card of your deck into your mana zone.Nature2SpellGodP7/Y22 C
Faerie LifeFaerie Life■ Shield Trigger ■ Put the top card of your deck into your mana zone.Nature2SpellGodP8/Y22 C
The Clock, Clock of the EndThe Clock, Clock of the End■ Shield Trigger ■ When this creature enters the battle zone, skip the rest of the turn.Water33000CreatureOutrage MAXGodP9/Y22 R
The Clock, Clock of the EndThe Clock, Clock of the End■ Shield Trigger ■ When this creature enters the battle zone, skip the rest of the turn.Water33000CreatureOutrage MAXGodP10/Y22 R
The Clock, Clock of the EndThe Clock, Clock of the End■ Shield Trigger ■ When this creature enters the battle zone, skip the rest of the turn.Water33000CreatureOutrage MAXGodP11/Y22 R
The Clock, Clock of the EndThe Clock, Clock of the End■ Shield Trigger ■ When this creature enters the battle zone, skip the rest of the turn.Water33000CreatureOutrage MAXGodP12/Y22 R
The Clock, Clock of the EndThe Clock, Clock of the End■ Shield Trigger ■ When this creature enters the battle zone, skip the rest of the turn.Water33000CreatureOutrage MAXGodP13/Y22 R
The Clock, Clock of the EndThe Clock, Clock of the End■ Shield Trigger ■ When this creature enters the battle zone, skip the rest of the turn.Water33000CreatureOutrage MAXGodP14/Y22 R
The Clock, Clock of the EndThe Clock, Clock of the End■ Shield Trigger ■ When this creature enters the battle zone, skip the rest of the turn.Water33000CreatureOutrage MAXGodP15/Y22 R
The Clock, Clock of the EndThe Clock, Clock of the End■ Shield Trigger ■ When this creature enters the battle zone, skip the rest of the turn.Water33000CreatureOutrage MAXGodP16/Y22 R
Jashin Emperor of the Wicked SoulJashin Emperor of the Wicked Soul■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ During your turn, this creature doesn't leave the battle zone except by being destroyed. ■ Hyper-ize: Tap 1 of your other creatures. (During your main step, you may unleash Hyper Mode. Hyper Mode lasts until the start of your next turn.) ■ Double Breaker (This creature breaks 2 shields.) ■ Whenever this creature attacks, choose 1 of your opponent's untapped creatures and destroy it.Darkness44000CreatureAbyss Royale/Chokakaju1/11 R
Shelf = GarcelfShelf = Garcelf■ If you have 5 or more cards in your graveyard, you may summon this creature by paying [dd02]. ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, choose 1 of your opponent's elements and destroy it.Darkness86000CreatureAbyss Royale2/11 R
Comic = CorockComic = Corock■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it immediately without paying its cost.) ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ This creature can't attack.Darkness11000CreatureAbyss Royale3/11 C
Arch = GarchyArch = Garchy■ Shield Trigger (When you put this creature into your hand from your shield zone, you may summon it immediately for no cost.) ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ When this creature becomes tapped, choose 1 of your opponent's creatures. That creature gets -4000 power this turn. (A creature with 0 or less power is destroyed.)Darkness51000CreatureAbyss Royale4/11 U
Halito = HaihoHalito = Haiho■ At the end of this creature's attack, put this creature on the bottom of your deck.Darkness12000CreatureAbyss Royale5/11 C
Do:NorateppuDo:Norateppu■ Slayer (Whenever this creature battles, destroy the opponent's creature after the battle.) ■ Once each turn, you may reduce the cost of using your Abyss by 1. However, the cost can't be reduced below 0.Darkness21000CreatureNoir Abyss6/11 C
Sickle = SickSickle = Sick■ Slayer (Whenever this creature battles, destroy the opposing creature after the battle.) ■ When this creature becomes tapped, you may put the top 3 cards of your deck into your graveyard.Darkness21000CreatureAbyss Royale7/11 C
Hamma = DhammaHamma = Dhamma■ Shield Trigger (When this creature is put into your hand from the shield zone, you may summon it immediately without paying its cost.) ■ When this creature enters the battle zone, you may put the top 3 cards of your deck into your graveyard. Then choose 1 of your opponent's creatures with cost less than the number of cards in your graveyard and destroy it.Darkness42000CreatureAbyss Royale8/11 U
The ShowtimeThe Showtime■ Shield Trigger (When you put this spell into your hand from your shield zone, you may cast it right away without paying its cost.) ■ Choose 1 of your opponent's elements with cost 4 or less and put it on the bottom of its owner's deck.Darkness3SpellInvitation to the Abyss9/11 U
Sugochi = Totorot, Soul AbyssSugochi = Totorot, Soul Abyss■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Hyperize: Tap 1 of your other creatures. (You can unleash Hyper Mode during your main step. Hyper Mode lasts until the start of your next turn.) ■ Double Breaker (This creature breaks 2 shields.) ■ During your opponent's turn, when this creature is destroyed, put it from your graveyard into the battle zone tapped.Darkness21000CreatureAbyss Royale/Chokakaju10/11 U
Karikki = RikkiKarikki = Rikki■ When this creature enters the battle zone, put the top 3 cards of your deck into your graveyard. ■ When this creature becomes tapped, you may return a creature from your graveyard to your hand.Darkness33000CreatureAbyss Royale11/11 U