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DMPROMOY24
127 cards · Promos & others · English text is an unofficial translation. Tap a card name for the official card page.
| Card | Civ. | Cost | Power | Type / Race | No. | |
|---|---|---|---|---|---|---|
| Great = Jashin Emperor, Abyssal Soul■ G-NEO Evolution: You may put on 1 Water, Darkness, or Fire creature. (If there is a card underneath, treat this as a NEO Evolution creature. When it leaves, all cards underneath leave instead.) ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ When this creature enters the battle zone, choose 1 of the following. - Draw 2 cards. - This creature breaks 1 shield. | Water/Darkness/Fire | 4 | 5000 | G-NEO CreatureAbyss Royale | P1/Y24 R | |
| Chair = Eiss■ When this creature enters the battle zone, put the top 2 cards of your deck into your graveyard. ■ Super Soul X (If this is under a creature, that creature also gets the following ability.) Slayer (When this creature battles, destroy the opponent's creature after the battle.) | Darkness | 2 | 1000 | CreatureAbyss Royale/Fusioner | P2/Y24 C | |
| Coroc = Geisen, Gag■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, you may return 1 Darkness card from your graveyard to your hand. Also, if this creature was put into the battle zone from your graveyard this turn, choose 1 of your opponent's creatures and destroy it. | Darkness | 6 | 6000 | CreatureAbyss Royale | P3/Y24 R | |
| The Newborn■ G-Strike (When you put this card from your shield zone into your hand, you may show it and choose 1 of your opponent's creatures. It can't attack this turn.) ■ Put up to 2 creatures from your graveyard into the battle zone so that their total cost is 6 or less. | Darkness | 5 | Spell | P4/Y24 U | ||
| Ragirup = Ragiburn■ G-NEO Evolution: You may put on 1 Water, Darkness, or Fire creature. (If there is a card underneath, treat this as a NEO Evolution creature. When it leaves, all cards underneath leave instead.) ■ Slayer (Whenever this creature battles, destroy the opposing creature after the battle.) ■ Double Breaker (This creature breaks 2 shields.) | Darkness | 4 | 6000 | G-NEO CreatureAbyss Royale | P5/Y24 R | |
| Abyss Climax■ Put 1 Abyss creature with cost 8 or less from your graveyard into the battle zone. Then you may choose 1 of your opponent's creatures. Those 2 creatures battle. | Darkness/Fire | 6 | Spell | P6/Y24 R | ||
| Redzone, Roaring Invasion■ Evolution: Put on one of your Fire creatures. ■ Invasion: Fire Command (Whenever one of your Fire Commands attacks, you may put this creature from your hand on top of it.) ■ Triple Breaker ■ When this creature enters the battle zone, destroy all of your opponent's creatures with the greatest power. | Fire | 6 | 12000 | Evolution CreatureSonic Command/Invader | P7/Y24 LEG | |
| 5000VT, Flying V■ This creature's summoning cost is reduced by 1 for each creature. However, the cost can't be reduced to 0 or less. ■ Just Diver ■ Triple Breaker ■ When this creature enters the battle zone, return all of your opponent's creatures that have power 5000 or less to their owner's hand. During your opponent's next turn, your opponent can't put creatures with power 5000 or less into the battle zone. | Water | 8 | 12000 | CreatureMagic Outrage MAX | P8/Y24 VIC | |
| Perfect Coldflame■ If you have 2 or more spells in your graveyard, give this spell in your shield zone "Shield Trigger." ■ Choose 2 times from the following. (You may choose the same one.) - Choose 1 of your opponent's creatures. Until the start of your next turn, that creature can't attack or block. - Discard 1 card from your hand and draw 2 cards. - Put 1 element with cost 2 or less from your hand into the battle zone. | Water/Fire | 3 | Spell | P9/Y24 VR | ||
| Lupia and Ga:Nateha■ At the end of your turn, put 1 of your shields into your graveyard. Then draw a card. | Darkness | 2 | 2000 | CreatureArmored Fire Bird/Noir Abyss | P10/Y24 U | |
| 5000VT, Flying V■ This creature's summoning cost is reduced by 1 for each creature. However, the cost can't be reduced to 0 or less. ■ Just Diver ■ Triple Breaker ■ When this creature enters the battle zone, return all of your opponent's creatures that have power 5000 or less to their owner's hand. During your opponent's next turn, your opponent can't put creatures with power 5000 or less into the battle zone. | Water | 8 | 12000 | CreatureMagic Outrage MAX | P11/Y24 VIC | |
| Perfect Coldflame■ If you have 2 or more spells in your graveyard, this spell in your shield zone gets "Shield Trigger." ■ Choose two of the following. (You may choose the same one twice.) > Choose one of your opponent's creatures. Until the start of your next turn, that creature can't attack or block. > Discard a card from your hand and draw 2 cards. > Put an element with cost 2 or less from your hand into the battle zone. | Water/Fire | 3 | Spell | P12/Y24 VR | ||
| Lupia and Ga:Nateha■ At the end of your turn, put 1 of your shields into your graveyard. Then draw a card. | Darkness | 2 | 2000 | CreatureArmored Fire Bird/Noir Abyss | P13/Y24 U | |
| Niyare Get, Zero Trick■ G-Zero: If you have a colorless creature, you may cast this spell without paying its cost. ■ Reveal the top 3 cards of your deck. Add all colorless cards among them to your hand and put the rest on the bottom of your deck in any order. | Water | 4 | Spell | P14/Y24 C | ||
| Venerack-F5■ During your opponent's turn, when your opponent's creature enters the battle zone without tapping cards in your opponent's mana zone, you may turn it into a shield. ■ During your opponent's turn, when this creature leaves the battle zone, choose 1 of your opponent's creatures and tap it. That creature doesn't untap at the start of your opponent's next turn. | Light | 2 | 2000 | CreatureMecha Del Dinero | P15/Y24 U | |
| ♪ Why are you leaving, where are you going now■ Choose a player. That player shuffles their graveyard and puts it on the bottom of their deck. ■ Draw 2 cards. | Water | 3 | SpellMagic Song | P16/Y24 C | ||
| Humpty Lupia■ {GS} G-Strike (When you put this card into your hand from your shield zone, you may turn it face up and choose 1 of your opponent's creatures. That creature can't attack this turn.) ■ When this creature enters the battle zone, look at your opponent's hand, choose 1 card, and have them discard it. Then choose 1 of your opponent's creatures with the same cost as the discarded card and destroy it. | Light/Darkness/Fire | 3 | 3500 | CreatureArmored Fire Bird | P17/Y24 R | |
| Bond of Revolution■ Revolution 0 Trigger: When a creature attacks you, if you have no shields, you may turn this creature face up from your hand. If you do, turn the top card of your deck face up. If it's a non-evolution Light or Fire creature, put it into the battle zone and put this creature on top of it. ■ NEO Evolution: You may put on 1 Light or Fire creature. ■ Blocker ■ Double Breaker ■ Whenever this creature attacks, you may choose 1 card in the battle zone that isn't a creature and destroy it. | Light/Fire | 7 | 8000 | NEO CreatureMega Command Dragon/Angel Command Dragon/Humanoid/Revolutionary Army | P18/Y24 SR | |
| Anno Akira■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Speed Attacker ■ Double Breaker ■ When this creature enters the battle zone, draw 2 cards. ■ Whenever this creature attacks, you may cast 1 spell with cost 6 or less from your hand or graveyard without paying its cost. After you cast it, put it on the bottom of your deck instead of into your graveyard. | Light/Water/Fire | 6 | 7000 | CreatureKing Command Dragon | P19/Y24 R | |
| Svernir, Supreme Wicked Steed■ {GS} G-Strike (When you add this card from your shield zone to your hand, turn it face up and you may choose one of your opponent's creatures. That creature can't attack this turn.) ■ When this creature enters the battle zone, you may put a NEO creature or evolution creature with cost 5 or less that can evolve from this creature from your graveyard on top of this creature. | Darkness | 4 | 4000 | CreatureAbyss Royale | P20/Y24 R | |
| Doran Gorghini Jr.■ G-NEO Evolution: You may put this on one light, water, or nature creature. (If there are cards underneath, treat this as a NEO evolution creature, and when it leaves, all cards underneath leave instead.) ■ Blocker ■ Double Breaker ■ At the end of each turn, untap all your evolution creatures. ■ When an opponent's creature enters the battle zone other than by summoning, put it on the bottom of its owner's deck. | Light | 5 | 6500 | G-NEO CreatureMecha Del Dinero/Supercar Dragon | P21/Y24 R | |
| Izumi Spiralhiker■ Just Diver (When this creature enters the battle zone, until the start of your next turn, it can't be chosen by your opponent and can't be attacked.) ■ Super Soul X (If this is under a creature, that creature also gets the following ability.) When this creature attacks, choose one of your opponent's creatures. Until the start of your next turn, that creature can't attack or block. | Water | 2 | 2000 | CreatureMagic Merfolk/Fusioner | P22/Y24 U | |
| Alife = Valentif■ NEO Evolution: You may put this on one water, darkness, or fire creature. (If there are cards underneath, treat this as a NEO evolution creature.) ■ When this creature enters the battle zone, choose one of your opponent's creatures. This turn, that creature gets -3000 power. (A creature with 0 power or less is destroyed.) | Darkness | 3 | 4000 | NEO CreatureAbyss Royale | P23/Y24 C | |
| Bell Hell De Skull, Reaper of Demon's Birth■ Shield Trigger (When you add this card from your shield zone to your hand, you may immediately execute it without paying its cost.) ■ When this creature enters the battle zone, choose any number of your opponent's Elements so that their total cost is 6 or less. Put all of them into their owners' mana zones or destroy them. | Darkness/Fire/Nature | 6 | 5000 | CreatureDemon Command/Beast Folk | P24/Y24 U | |
| Raija, Aqua Ninja■ When this creature enters the battle zone, return 1 of your creatures to your hand. | Water | 1 | 2000 | CreatureLiquid People Flash | P25/Y24 U | |
| Spirit Reincarnation■ Shield Trigger (When you put this card into your hand from your shield zone, you may use it immediately without paying its cost.) ■ Destroy 1 of your creatures. Then put cards from the top of your deck into your mana zone equal to the number of civilizations that creature had. | Nature | 2 | Spell | P26/Y24 C | ||
| Pappi Rappy■ When this creature enters the battle zone, look at your deck. You may turn 1 Phoenix creature from it face up. Then shuffle your deck and put that card on top of it. | Fire | 2 | 1000 | CreatureFire Bird | P27/Y24 C | |
| Rikabu, the Tuner / ♪ Speed of Sound, During a Performance, Tuning■ This turn, give 1 of your creatures "Speed Attacker," and untap that creature at the end of its first attack. | Fire | 4 | 4000 | CreatureMagic Machine Eater | P28/Y24 R | |
| Squartet, Demon's Birth Sound Statue■ G-Strike (When you put this card from your shield zone into your hand, you may show it and choose 1 of your opponent's creatures. It can't attack this turn.) ■ G-NEO Evolution: You may put this creature on top of 1 of your Darkness, Fire, or Nature creatures. (If there is a card underneath, treat this as a NEO evolution creature. When it would leave the battle zone, all the cards underneath leave instead.) ■ When your opponent's creature enters the battle zone in any way other than summoning, destroy that creature. | Fire | 2 | 2000 | G-NEO CreatureGargoyle | P29/Y24 R | |
| Jumbo Rapadise■ Shield Trigger (When you put this card into your hand from your shield zone, you may immediately use it without paying its cost.) ■ Turn the top 4 cards of your deck face up. Add all creatures with power 12000 or more from among them to your hand. Put the rest on the bottom of your deck in any order. | Nature | 2 | Spell | P30/Y24 U | ||
| Train = Draiger■ You may summon this creature from your graveyard. ■ NEO Evolution: You may put this on one water, darkness, or fire creature. (If there are cards underneath, treat this as a NEO evolution creature.) ■ Super Soul Raid (When this creature enters the battle zone, turn the top 3 cards of your deck face up. You may put one card among them that can be an evolution source for this creature under this creature. Put the rest on the bottom of your deck in any order.) ■ Double Breaker (This creature breaks 2 shields.) | Darkness | 5 | 6000 | NEO CreatureAbyss Royale | P31/Y24 U | |
| Deddam, Disaster■ When this creature enters the battle zone, look at the top 3 cards of your deck. Put 1 of them into your hand, 1 into your mana zone, and the remaining 1 into your graveyard. | Water/Darkness/Nature | 3 | 3000 | CreatureTrinity Command/Invader | P32/Y24 R | |
| Bolshack Dragon / Duelist Charger■ Turn the top 3 cards of your deck face up. Put all cards with "Bolshack" in their name from among them into your hand, and put the rest on the bottom of your deck in any order. ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) | Fire | 6 | 6000+ | CreatureArmored Dragon | P33/Y24 R | |
| Dogiragon, Royal Revolution■ Blocker ■ Speed Attacker ■ When this creature enters the battle zone, put the top 2 cards of your deck into your mana zone. Then return a creature from your mana zone to your hand. ■ Revolution 2: If you have 2 or fewer shields, this creature in your shield zone gains "Shield Trigger." ■ Revolution 0: If you have no shields, this creature gets +10000 power while battling, and whenever it wins a battle, untap it. | Light/Fire/Nature | 5 | 5000+ | CreatureMega Command Dragon/Revolutionary Army | P34/Y24 SR | |
| Abyssal Counterattack■ Reversal Strike [dd03]: When a creature attacks you, if you haven't used "Reversal Strike" during that attack, you may cast this spell from your hand without paying its cost. If you do, pay [dd03] at the start of your next turn. If you can't, you lose the game. ■ Choose 1 of your opponent's creatures. That creature gets -∞ power this turn. (A creature with power 0 or less is destroyed.) | Darkness | 4 | Spell | P35/Y24 VR | ||
| Galek, Shadow of Reversal■ Shield Trigger ■ When this creature enters the battle zone, choose 3 times from the following. (You may choose the same one.) - Choose 1 of your opponent's creatures. That creature gets -3000 power this turn. (A creature with power 0 or less is destroyed.) - Put the top 3 cards of your deck into your graveyard. - Put 1 creature with cost 3 or less from your graveyard into the battle zone. | Darkness | 10 | 5000 | CreatureGhost | P36/Y24 R | |
| Eaudemary, Elemental Faerie■ Double Breaker ■ When this creature enters the battle zone or attacks, look at the top 2 cards of your deck. Turn 1 of them into a shield and add the other to your hand. ■ Give all Snow Faerie cards in your shield zone "Shield Trigger." ■ True Escape (When this creature would leave, you may instead add 2 of your shields to your hand. You can't use those shields' "Shield Trigger.") | Light | 5 | 6000 | CreatureSnow Faerie/Angel Command | P37/Y24 R | |
| Onikamas, Strange Flow■ This creature can't be chosen by your opponent. (However, this creature may still be attacked or blocked.) ■ During your opponent's turn, when an opponent's creature enters the battle zone by a method other than summoning, you may return that creature to its owner's hand. | Water | 2 | 2000 | CreatureMutopia | P38/Y24 U | |
| Baron Gouyama-Fiveeight■ G-Strike (When you put this card from your shield zone into your hand, you may show it and choose 1 of your opponent's creatures. It can't attack this turn.) ■ Your opponent's Elements can only be put into the battle zone from your opponent's hand. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) If this creature contains 3 or more cards, this creature gets +6000 power and "Powered Breaker." (A creature with "Powered Breaker" breaks 1 additional shield for every 6000 of its power.) | Nature | 2 | 3000+ | CreatureWild Veggies/Techno Samurai/Fusioner | P39/Y24 R | |
| Teles = Thelesa■ NEO Evolution: You may put this on one water, darkness, or fire creature. ■ Double Breaker ■ Meteorburn: When this creature attacks, you may put a card under this creature into your graveyard. If you do, your opponent discards all cards in their hand. ■ When this creature is destroyed, if your opponent has no cards in their hand, you may put this creature from your graveyard into the battle zone. | Darkness | 6 | 7000 | NEO CreatureAbyss Royale | P40/Y24 R | |
| Vritgard = Rigvenarok■ Shield Trigger (When this card is added from your shield zone to your hand, you may cast it immediately for no cost.) ■ Discard a card from your hand. Then choose 1 of the following. ▶ Draw 2 cards. ▶ Choose 1 of your opponent's creatures with power 9000 or less and destroy it. | Fire | 2 | Spell | P41/Y24 C | ||
| Squall = Shacol■ G-Strike (When you put this card from your shield zone into your hand, you may show it and choose 1 of your opponent's creatures. It can't attack this turn.) ■ Blocker (You may tap this creature to change the target of an opponent creature's attack to this creature.) ■ Super Soul X (If this is under a creature, give that creature the following ability too.) At the end of your turn, if this creature contains 3 or more cards, you may draw 2 cards. | Water | 2 | 3000 | CreatureAzure Abyss/Fusioner | P42/Y24 U | |
| Goldham Sax■ NEO Evolution: You may put this on one light, water, or nature creature. (If there are cards underneath, treat this as a NEO evolution creature.) ■ Super Soul Raid (When this creature enters the battle zone, turn the top 3 cards of your deck face up. You may put one card among them that can be an evolution source for this creature under this creature. Put the rest on the bottom of your deck in any order.) ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, tap all your opponent's creatures. At the start of your opponent's next turn, they don't untap. | Light | 6 | 8500 | NEO CreatureGiant Dreammate | P43/Y24 U | |
| Judgewith Justice■ Draw a card. After you cast this spell from your hand, put it face up on top of 1 of your shields instead of into your graveyard. (That stack of shields counts as 1.) ■ If this card is face up in your shield zone, you ignore effects that prevent you from casting Judgment Emblems. | Light | 2 | SpellCrest of Judgment | P44/Y24 R | ||
| Rehou Guard Dekacchi / "Lord Raging Dragon is Coming Outcchi!"■ Look at the top 4 cards of your deck. You may reveal 1 Dragon card or Fire Bird card from among them and add it to your hand. Put the rest on the top or bottom of your deck in any order. | Fire | 3 | 4000 | CreatureArmored Fire Bird | P45/Y24 U | |
| AND Spark■ Shield Trigger (When you put this card into your hand from your shield zone, you may use it immediately without paying its cost.) ■ If you have 2 or fewer shields, tap all your opponent's creatures. Turn the top card of your deck into a shield. | Light | 6 | Spell | P46/Y24 U | ||
| The Night, Roaring Blood Oni■ If no card has left your shield zone this turn, this creature can't attack. | Darkness | 2 | 4000 | CreatureSonic Command/Vampire | P47/Y24 U | |
| Furai Ben-Keithousand■ NEO Evolution: You may put this on one light, fire, or nature creature. (If there are cards underneath, treat this as a NEO evolution creature.) ■ When this creature enters the battle zone, look at the top 3 cards of your deck. Turn one of them into a shield, and put one each into your mana zone and under this creature. | Light/Fire/Nature | 3 | 3000 | NEO CreatureDreammate/Techno Samurai | P48/Y24 R | |
| Rudolph Unbelievable■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. (If there is a card underneath, treat this as a NEO evolution creature.) ■ Blocker ■ When your opponent's creature enters the battle zone, it can't attack that turn. ■ When your opponent chooses this creature, choose 1 of your opponent's creatures. This turn, that creature gets -3000 power. | Light/Water/Darkness | 3 | 4500 | NEO CreatureAngel Command/Demon Command/Steam Knight | P49/Y24 R | |
| Red End, Roaring Heresy■ {GS} G-Strike (When you put this card into your hand from your shield zone, you may turn it face up and choose 1 of your opponent's creatures. That creature can't attack this turn.) ■ D-D-D [ff03] (When 1 of your creatures attacks, you may use this card from your hand by paying [ff03].) ■ NEO Evolution: You may put on 1 Darkness, Fire, or Nature creature. (If there is a card underneath, treat this as a NEO Evolution creature.) | Fire | 4 | 5000 | NEO CreatureSonic Command | P50/Y24 - | |
| Totorot = Charlotte■ G-NEO Evolution: You may put this on one water, darkness, or fire creature. (If there are cards underneath, treat this as a NEO evolution creature, and when it leaves, all cards underneath leave instead.) ■ Double Breaker ■ When this creature enters the battle zone, choose one of your opponent's creatures with less power than this creature and destroy it. ■ Your opponent's creatures with less power than this creature enter the battle zone tapped. | Darkness | 5 | 7000 | G-NEO CreatureAbyss Royale | P51/Y24 R | |
| Hayabusamaru, Lightfang Ninja■ Ninja Strike 4 (Whenever an opponent's creature attacks or blocks, if you have 4 or more cards in your mana zone and haven't used "Ninja Strike" during that attack, you may summon this Shinobi without paying its cost. At the end of the turn, put this Shinobi on the bottom of your deck.) ■ When this creature enters the battle zone, until the start of your next turn, give "Blocker" to one of your creatures. (You may tap a creature with "Blocker" to change the target of an opponent's creature's attack to that creature.) | Light | 3 | 3000 | CreatureGuardian/Shinobi | P52/Y24 C | |
| Princess Party ~Bond of Shiraha~■ Shield Trigger ■ When this creature enters the battle zone, choose up to 3 of your opponent's creatures. Your opponent turns one of them into a shield, puts one into the mana zone, and returns one to its owner's hand. | Light/Water/Nature | 5 | 5000 | CreatureSnow Faerie/Dreammate/Splash Queen | P53/Y24 VR | |
| 【Immediate】Wow...my opponent's attack stopped too much..? 【Click】■ Shield Trigger (When you put this card into your hand from your shield zone, you may use it immediately without paying its cost.) ■ Until the start of your next turn, your opponent's creatures with cost 5 or less can't attack or block. ■ When this spell is put into your graveyard from anywhere, you may shuffle your graveyard and put it on the bottom of your deck. | Water | 7 | SpellTeam Wave | P54/Y24 U | ||
| Garyou Tensei-G01 and T02■ If you have no Elements, you may pay [lfn03] and summon this creature from your mana zone. ■ NEO Evolution: You may put this on one light, fire, or nature creature. ■ Super Soul Raid (When this creature enters the battle zone, turn the top 3 cards of your deck face up. You may put one card among them that can be an evolution source for this creature under this creature. Put the rest on the bottom of your deck in any order.) | Light/Fire/Nature | 4 | 5500 | NEO CreatureArmored Dragon/Earth Dragon/Techno Samurai | P55/Y24 U | |
| Deathliger, Lion of Chaos / Chaos Charger■ Look at the top 4 cards of your deck. Reveal up to 2 Demon Command cards from among them and add them to your hand. Put the rest on the bottom of your deck in any order. ■ Charger (After you cast this spell, put it into your mana zone instead of your graveyard.) | Darkness | 7 | 9000 | CreatureDemon Command | P56/Y24 U | |
| World Flash■ Shield Trigger ■ Yobinion (You may reveal cards from the top of your deck until a creature with cost less than this spell appears. Put that creature into the battle zone. Shuffle the rest and put them on the bottom of your deck.) ■ Untap all of your creatures. Until the start of your next turn, all of your creatures get "Blocker." | Light | 6 | Spell | P57/Y24 R | ||
| Dragon's Sign■ Shield Trigger ■ Put 1 non-evolution Light Dragon creature with cost 7 or less from your hand into the battle zone. Until the start of your next turn, give that creature "Blocker." | Light | 5 | Spell | P58/Y24 R | ||
| Dangerous = Brupp■ D-D-D [dd06] (When 1 of your creatures attacks, you may use this card from your hand by paying [dd06].) ■ NEO Evolution: You may put on 1 Water, Darkness, or Fire creature. (If there is a card underneath, treat this as a NEO Evolution creature.) ■ Triple Breaker (This creature breaks 3 shields.) | Darkness | 8 | 12000 | NEO CreatureAbyss Royale | P59/Y24 R | |
| Mumu Teiozaka■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, your opponent chooses 5 cards in their hand and discards them. ■ Whenever this creature attacks, choose 1 of your opponent's creatures. This turn, that creature gets -infinity power. (A creature with 0 or less power is destroyed.) | Water/Darkness | 8 | 8888 | Creature∞ Dragon | DMPROMOY24 P60/Y24 | |
| Ja Red, Lightning Sonic■ Speed Attacker ■ Slayer (Whenever this creature battles, destroy the opponent's creature after the battle.) ■ Whenever this creature attacks, untap 4 cards in your mana zone. | Darkness/Fire/Nature | 4 | 4000 | CreatureSonic Command/Invader | P61/Y24 R | |
| I Am Matthias■ D-D-D [ww02] (When 1 of your creatures attacks, you may use this card from your hand by paying [ww02].) ■ G-NEO Evolution: You may put on 1 Light, Water, or Darkness creature. (If there is a card underneath, treat this as a NEO Evolution creature. When it leaves, all cards underneath leave instead.) ■ When this creature enters the battle zone or untaps, you may choose 1 of your opponent's creatures and return it to its owner's hand. | Water | 4 | 4000 | G-NEO CreatureGrand Devil/Steam Knight | P62/Y24 R | |
| Ja Turbo 3, Lightning Sonic■ D-D-D [ff01] (When one of your creatures attacks, you may pay [ff01] and use this card from your hand.) ■ NEO Evolution: You may put this on 1 darkness, fire, or nature creature. (If a card is under this, treat it as a NEO evolution creature.) ■ When this creature enters the battle zone by evolving or becomes an evolution source, you may choose 1 of your opponent's creatures that has "Blocker" and destroy it. | Fire | 3 | 3000 | NEO CreatureSonic Command/Invader | P63/Y24 U | |
| VivaKl'a Tune■ D-D-D [ll04] (When 1 of your creatures attacks, you may use this card from your hand by paying [ll04].) ■ NEO Evolution: You may put on 1 Light, Water, or Nature creature. (If there is a card underneath, treat this as a NEO Evolution creature.) ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone by evolving, or when it becomes an evolution source, this creature wins all battles until the start of your next turn. | Light | 6 | 9000 | NEO CreatureMagic Command Dragon | P64/Y24 U | |
| Headless = Trace■ G-Strike (When this card is added from your shield zone to your hand, you may turn it face up and choose 1 of your opponent's creatures. That creature can't attack this turn.) ■ Null Breaker (This creature breaks 0 shields.) | Darkness | 1 | 2000 | CreatureAbyss Royale | P65/Y24 C | |
| Essence Elf■ Your spells cost 1 less to cast. However, their cost can't go below 0. | Nature | 2 | 1000 | CreatureTreefolk | P66/Y24 C | |
| Bolshack Taiga Lupia■ Shield Trigger ■ When this creature enters the battle zone, choose one of the following. ▶ Destroy all of your opponent's creatures with power 3000 or less. ▶ Choose 1 of your opponent's creatures and put it into its owner's mana zone. | Fire/Nature | 7 | 4000 | CreatureArmored Dragon/Fire Bird | P67/Y24 R | |
| Wakumuterasu, Blue Wolf of Abundance / Original Life■ Put the top card of your deck into your mana zone. | Water | 4 | 4000 | CreatureKnight/Samurai/Origin | P68/Y24 C | |
| Codename Dasunizeth / Leader Crystal Charger■ Turn the top card of your deck face up. If it has Oracle, Unknown, or Zenith in its race, add it to your hand. ■ Crystal Charger (After you cast this spell, put it face down into your mana zone instead of your graveyard.) | Darkness/Fire | 9 | 4000 | CreatureUnknown Ceres | P69/Y24 R | |
| Unlimited Avaraldo■ NEO Evolution: You may put this creature on top of 1 of your Light, Water, or Darkness creatures. ■ When this creature enters the battle zone, you may draw 3 cards. If you do, discard 2 cards from your hand and turn the top card of your deck into a shield. | Light/Water/Darkness | 3 | 3000 | NEO CreatureArc Seraphim/Steam Knight | P70/Y24 R | |
| Lost Re:Soul■ G-Strike (When this spell is put into your hand from your shield zone, you may show it to your opponent and choose 1 of their creatures. That creature can't attack this turn.) ■ Your opponent discards their hand. | Darkness | 7 | Spell | DMPROMOY24 P71/Y24 | ||
| Legend of Hope and Victory■ Draw 2 cards. Then you may put a creature with "Bolmeteus White Dragon" in its name from your hand into the battle zone. | Water/Fire | 5 | Spell | DMPROMOY24 P75/Y24 | ||
| Rod Zosia Fifth, Concatenated Summit■ If you have a total of 5 or more Light or Fire cards in your mana zone, this creature's summoning cost is reduced by 3. ■ EX Life ■ Speed Attacker ■ Double Breaker ■ When this creature enters the battle zone, choose 1 of your opponent's creatures with less power than this creature and destroy it. During your opponent's next turn, your opponent can put only 1 creature into the battle zone. | Light/Fire | 7 | 11000 | CreatureDispector/Angel Command Dragon/Sonic Command | P76/Y24 SR | |
| Fumishuna, Sword Reaper / "This path ahead is one of carnage."■ Shield Trigger ■ Choose 2 times from the following. (You may choose the same one.) - Draw a card. - Choose 1 of your opponent's creatures and return it to its owner's hand. | Water | 4 | 4000 | CreatureDemon Command | P77/Y24 VR | |
| Warner Giant / Longrun Hit■ Put the top card of your deck into your mana zone. | Nature | 8 | 14000 | CreatureGiant | P78/Y24 C | |
| Rod Zosia Fifth, Concatenated Summit■ If you have a total of 5 or more Light or Fire cards in your mana zone, this creature's summoning cost is reduced by 3. ■ EX Life ■ Speed Attacker ■ Double Breaker ■ When this creature enters the battle zone, choose 1 of your opponent's creatures with less power than this creature and destroy it. During your opponent's next turn, your opponent can put only 1 creature into the battle zone. | Light/Fire | 7 | 11000 | CreatureDispector/Angel Command Dragon/Sonic Command | P79/Y24 SR | |
| Fumishuna, Sword Reaper / "This path ahead is one of carnage."■ Shield Trigger ■ Choose 2 times from the following. (You may choose the same one.) - Draw a card. - Choose 1 of your opponent's creatures and return it to its owner's hand. | Darkness | 4 | 4000 | CreatureDemon Command | P80/Y24 VR | |
| Warner Giant / Longrun Hit■ Put the top card of your deck into your mana zone. | Nature | 8 | 14000 | CreatureGiant | P81/Y24 C | |
| Scrub Faerie■ {GS} G-Strike ■ Just Diver ■ When an opponent's creature enters the battle zone, if it has cost greater than the number of cards in your opponent's mana zone, you may return it to its owner's hand. | Water | 2 | 1000 | CreatureGiant Snow Faerie | P82/Y24 U | |
| Faerie Re:Life■ G-Strike (When this card is put into your hand from your shield zone, turn it face up and you may choose 1 of your opponent's creatures. That creature can't attack this turn.) ■ Put the top card of your deck into your mana zone. | Nature | 2 | Spell | P83/Y24 C | ||
| Perfect Coldflame■ If you have 2 or more spells in your graveyard, this spell in your shield zone gets "Shield Trigger." ■ Choose two of the following. (You may choose the same one twice.) > Choose one of your opponent's creatures. Until the start of your next turn, that creature can't attack or block. > Discard a card from your hand and draw 2 cards. > Put an element with cost 2 or less from your hand into the battle zone. | Water/Fire | 3 | Spell | P84/Y24 VR | ||
| Bolshack Sun Lupia■ {GS} G-Strike (When you put this card into your hand from your shield zone, you may turn it face up and choose 1 of your opponent's creatures. That creature can't attack this turn.) ■ Once each turn, you may reduce the summoning cost of 1 of your creatures with "Bolshack" in its name by 3. However, its cost can't go below 1. | Fire | 3 | 4000 | CreatureFire Bird/Armored Dragon | P85/Y24 R | |
| Nyahan, Sidan's Strategist■ {GS} G-Strike (When you put this card into your hand from your shield zone, you may turn it face up and choose 1 of your opponent's creatures. That creature can't attack this turn.) ■ When this creature enters the battle zone, you may put 1 card from your hand face down into your mana zone. ■ When this creature leaves the battle zone, you may return 1 card with Oracle, Unknown, or Zenith in its race from your mana zone to your hand. | C | 2 | 2222 | CreatureOracle Ceres | P86/Y24 U | |
| Anno Syura■ Blocker ■ Triple Breaker ■ When this creature enters the battle zone, until the start of your next turn, your opponent can't summon creatures with cost 4 or less. | Light | 8 | 13000 | CreatureKing Command Dragon | P87/Y24 R | |
| Abyssbell = Jashin Emperor, Primitive Soul■ G-NEO Evolution: You may put this creature on top of 1 of your Water, Darkness, or Fire creatures. (If there is a card underneath, treat this as a NEO evolution creature. When it would leave the battle zone, all the cards underneath leave instead.) ■ Blocker ■ Double Breaker ■ When this creature enters the battle zone, draw 2 cards and discard 2 cards from your hand. Then you may put 1 Abyss creature with cost 4 or less from your graveyard into the battle zone. ■ Each turn, the first time you tap one of your evolution creatures or Abyss creatures, untap it. | Water/Darkness/Fire | 5 | 7000 | G-NEO CreatureAbyss Royale | P88/Y24 OR | |
| Abyssbell, Rising Abyss Taboo■ Slayer ■ Double Breaker ■ When this creature enters the battle zone, you may put the top 3 cards of your deck into your graveyard. If they are all Abyss cards, you may put another 3 cards from the top of your deck into your graveyard. ■ This creature attacks each turn if able. ■ Super Soul X (If this is under a creature, that creature also gains the following ability.) ■ Whenever this creature attacks, if you have 13 or more cards in your graveyard and this creature's name is "Abysslove = Jashin Emperor," send all of your opponent's elements and hand to the Abyss. | Darkness | 4 | 7000 | CreatureAbyss Royale/Fusioner | P89/Y24 R | |
| Perfect Petency■ At the end of your opponent's turn, if 3 or more creatures entered the battle zone that turn, you may cast this spell without paying its cost. ■ Choose twice from the following. (You may choose the same one twice.) ▶ Draw 2 cards and discard a card from your hand. ▶ Use 1 card with "Shield Trigger" from your graveyard without paying its cost. If you cast a spell this way, after you cast it, put it on the bottom of your deck instead of into your graveyard. ▶ Choose 1 creature and turn it into a shield. | Light/Water/Darkness | 5 | Spell | P90/Y24 SR | ||
| Bolshack Glory Lupia■ When this creature enters the battle zone, tap the top card of your deck and put it into your mana zone. If it is a Dragon card, tap another card from the top of your deck and put it into your mana zone. | Fire/Nature | 3 | 4000 | CreatureFire Bird/Armored Dragon | P91/Y24 C | |
| Q.E.Deux, Next Generation Dragon Ruler■ Shield Trigger (When you put this card into your hand from your shield zone, you may use it immediately without paying its cost.) ■ When this creature enters the battle zone, choose 1 of your opponent's elements and return it to its owner's hand. ■ When this creature enters the battle zone, put 1 Dragheart Weapon with cost 4 or less that shares a civilization with a card in your mana zone from your super dimension zone into the battle zone and equip it to this creature. | Water | 7 | 4000 | CreatureCrystal Command Dragon/Liquid People Flash/Draguner | P92/Y24 R | |
| Gorghinext, Genesis■ D-D-D [lwn04] (When one of your creatures attacks, you may pay [lwn04] and use this card from your hand.) ■ When this creature enters the battle zone by "D-D-D," shuffle your deck and turn the top card face up. You may use it for no cost. If you don't, add it to your hand or put it into your mana zone. ■ Each turn, your opponent can put only up to 2 creatures into the battle zone. ■ Escape (When this creature would be destroyed, you may add 1 of your shields to your hand instead of putting it into the graveyard. However, you can't use its "Shield Trigger.") | Light | 3 | 4000 | CreatureMecha Del Dinero/Supercar Dragon | P93/Y24 R | |
| Girls Journey■ Shield Trigger (When you put this card into your hand from your shield zone, you may use it immediately without paying its cost.) ■ Draw 3 cards. | Light/Water/Nature | 5 | Spell | P94/Y24 U | ||
| Jabibirublood, Wicked Soul Dragon■ Blocker ■ All creatures put into the battle zone from your graveyard can attack players on the turn they enter. ■ Hyper-ize: Tap 1 of your other creatures. (During your main step, you may unleash Hyper Mode. Hyper Mode lasts until the start of your next turn.) ■ Double Breaker ■ Each turn, the first time one of your Abysses attacks, put the top 2 cards of your deck into your graveyard. Then you may put 1 Abyss creature with cost 3 or less from your graveyard into the battle zone. | Darkness | 4 | 4000 | CreatureAbyss Dragon/Chokakaju | P95/Y24 SR | |
| Cycliryl, Scholarly Faerie■ Mach Fighter ■ When this creature enters the battle zone, put the top card of your deck into your mana zone tapped. ■ Once each turn, when one of your Snow Faeries attacks, you may return 1 spell with cost 4 or less from your graveyard to your hand. | Water/Nature | 3 | 3000 | CreatureGiant Snow Faerie | P96/Y24 VR | |
| Magatsukaze, Toberutsubasa■ {GS} G-Strike (When you put this card into your hand from your shield zone, you may turn it face up and choose 1 of your opponent's creatures. That creature can't attack this turn.) ■ Just Diver (When this creature enters the battle zone, until the start of your next turn, this creature can't be chosen by your opponent and can't be attacked.) ■ When your opponent looks at 1 or more cards in their deck or turns them face up, your opponent instead turns the top card of their deck face up. | Water | 2 | 2000 | CreatureAdam Unit/Demonio/Oni Rexstars | P97/Y24 U | |
| Magician Lupia■ When this creature enters the battle zone, discard 1 card from your hand and draw 1 card. If the card you discarded this way is a Fire Bird card, draw 1 more card. | Fire | 2 | 1000 | CreatureArmored Fire Bird | P98/Y24 C | |
| Timpani = Simbarry■ Blocker ■ Yobinion (When this creature enters the battle zone by being summoned, you may reveal cards from the top of your deck until a creature with cost less than this creature appears. Put that creature into the battle zone. Shuffle the rest and put them on the bottom of your deck.) ■ Each turn, when your second creature enters the battle zone, you may destroy this creature. If you do, your opponent chooses 1 of their creatures and destroys it. | Darkness | 4 | 4000 | CreatureAbyss Royale | P99/Y24 R | |
| ~Gaiacrush Crawler~■ D-D-D [lwd06] (Whenever one of your creatures attacks, you may pay [lwd06] to use this card from your hand.) ■ Blocker ■ When this creature enters the battle zone by "D-D-D," you may summon 1 creature with cost 6 or less from your hand or graveyard without paying its cost. That creature's "when this creature enters the battle zone" abilities trigger twice instead of once. ■ When your opponent casts a spell, you may draw a card. | Water | 2 | 2000 | CreatureEarth Eater/Steam Knight | P100/Y24 R | |
| Highheel = Hamill■ When this creature enters the battle zone, you may put the top 5 cards of your deck into your graveyard. ■ Super Soul X (If this is under a creature, give that creature the following ability too.) Powered Breaker ■ Each turn, the first time a card leaves your graveyard, this creature gets +3000 power this turn. Then you may draw a card. | Water/Darkness/Fire | 3 | 3000+ | CreatureAbyss Royale/Fusioner | P101/Y24 R | |
| Huckle Kirin-Twoeight■ NEO Evolution: You may put this on 1 light, fire, or nature creature. (If a card is under this, treat it as a NEO evolution creature.) ■ Mach Fighter (This creature can attack tapped or untapped creatures the turn it enters the battle zone.) ■ If this is an evolution creature, this creature gets +4000 power and gains "Powered Breaker." (A creature with "Powered Breaker" breaks 1 additional shield for every 6000 of its power.) | Nature | 4 | 5000+ | NEO CreatureDreammate/Techno Samurai | P102/Y24 C | |
| Sarvarti the Brutalblue■ Shield Trigger (When this card is added from your shield zone to your hand, you may cast it immediately for no cost.) ■ NEO Evolution: You may put this on 1 light, water, or darkness creature. (If a card is under this, treat it as a NEO evolution creature.) ■ When this creature enters the battle zone, choose 1 of your opponent's creatures for each card included in this creature and return them to their owners' hands. | Water | 5 | 4000 | NEO CreatureArc Seraphim/Steam Knight | P103/Y24 U | |
| Shtra■ When this creature enters the battle zone, each player returns 1 card from their own mana zone to their hand. | Water | 4 | 2000 | CreatureCyber Lord | P104/Y24 C | |
| Kareiko's Shadow■ Shinkalize (You may put an evolution creature on top of this Tamaseed as if it were a creature.) ■ Whenever a card would be put from either player's deck into a zone other than the hand, that player puts that card into their graveyard instead. | Darkness | 3 | TamaseedOracle/Rexstars | P105/Y24 U | ||
| Evolution Egg■ Shield Trigger (When you put this card into your hand from your shield zone, you may use it immediately without paying its cost.) ■ Look at your deck. You may choose 1 evolution creature from it, reveal it, and add it to your hand. Then shuffle your deck. | Nature | 2 | Spell | P106/Y24 U | ||
| Aquan■ When this creature enters the battle zone, you may turn the top 5 cards of your deck face up. Add all light cards and darkness cards among them to your hand and put the rest into your graveyard. | Water | 4 | 2000 | CreatureCyber Lord | P107/Y24 R | |
| Mixel, Strange Stone / Jamming Chaff■ Until the start of your next turn, your opponent can't cast spells. Draw a card. | Light | 2 | 2000 | CreatureMetallica | P108/Y24 R | |
| Del Fin's Medallion■ Shinkalize (You may put an evolution creature on this Tamaseed as if it were a creature.) ■ When this Tamaseed enters the battle zone, each player chooses 1 of their creatures and puts the rest of their creatures into their owner's mana zone. ■ Super Soul X (If this is under a creature, that creature also gains the following ability.) ■ This creature can't be blocked. ■ Once each turn, when your opponent uses a non-creature card, if this element is tapped, you may put that card into its owner's mana zone instead. | Light/Water/Nature | 6 | TamaseedApollonia Dragon/Fusioner | P109/Y24 R | ||
| Bolshack Bakuterasu, Dragon Emperor God■ Revolution Change: Multicolored creature with cost 7 or more that has "Bolshack" in its name ■ Triple Breaker ■ When this creature enters the battle zone, look at the top 4 cards of your deck and put any number of Armored cards other than "Bolshack Bakuterasu, Dragon Emperor God" from among them into the battle zone. Put the rest on the bottom of your deck in any order. ■ All of your other creatures get "Blocker" and "Speed Attacker." ■ At the end of each turn, untap all of your other creatures. | Light/Fire | 10 | 17000 | CreatureArmored Dragon | P110/Y24 OR | |
| Holy Grace, Light Armored Dragon■ Shield Trigger (When you put this card into your hand from your shield zone, you may use it immediately without paying its cost.) ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, tap all of your opponent's creatures. ■ When this creature enters the battle zone during your opponent's turn, if 2 or more of your shields haven't been broken this turn, destroy this creature. | Light | 6 | 6500 | CreatureArmored Apollonia Dragon | P111/Y24 R | |
| Shower = Agaru■ Just Diver (When this creature enters the battle zone, until the start of your next turn, it can't be chosen by your opponent or attacked.) ■ When this creature enters the battle zone, each player chooses 1 card in their hand and discards it. Then draw 2 cards. | Water/Darkness/Fire | 3 | 4000 | CreatureAbyss Royale | P112/Y24 R | |
| Jashin Emperor, End of Love Abyss■ W-Breaker (This creature breaks 2 shields.) ■ When this creature enters the battle zone, you may put 4 cards from your graveyard at the bottom of your deck in any order. If you do, put 1 creature with "Jashin" in its name from your graveyard into the battle zone. This turn, that creature can attack players, and it is put at the bottom of your deck at the end of this turn. | Water/Darkness/Fire | 8 | 8000 | CreatureAbyss Royale | DMPROMOY24 P113/Y24 | |
| Lost Watergate■ Shield Trigger (When you add this card from your shield zone to your hand, you may immediately execute it without paying its cost.) ■ Look at your deck. You may turn one multicolored card from it face up. Then shuffle your deck and put that card on top of it. | Water | 1 | Spell | DMPROMOY24 P115/Y24 | ||
| Batorai Blade, Explosive Heat Sword■ Whenever a creature equipped with this attacks, you may reveal the top card of your deck. If it's a non-evolution Dragon or Humanoid, put it into the battle zone. Otherwise, put it at the bottom of your deck. ■ A creature equipped with this can't be attacked. ■ Dragheart Awakening: At the end of your turn, if a Dragon entered the battle zone that turn, you may flip this Dragheart over to its Fortress side. ■ (At the start of the game, put a Dragheart in your hyperspatial zone. If the Dragheart or the creature equipped with it leaves, return it there.) | Fire | 3 | Dragheart Weapon | DMPROMOY24 P117/Y24 | ||
| Abysslove = Jashin Emperor■ S-NEO Evolution (Graveyard): You may put this creature on top of 1 Abyss creature in the battle zone or your graveyard as it enters the battle zone. (If there is a card underneath, treat this as a NEO evolution creature.) ■ Double Breaker ■ Whenever this creature attacks, choose up to 1 of your opponent's creatures and send it to the Abyss. (Put it into its owner's Abyss zone. This movement can't be prevented.) ■ When this creature would leave the battle zone, you may instead put the top 5 cards of your deck into your graveyard. | Water/Darkness/Fire | 5 | 9000 | NEO CreatureAbyss Royale | DMPROMOY24 P118/Y24 | |
| The Triple Three■ Choose one of the following. ▶ Choose up to 3 of your opponent's creatures and tap them. ▶ Draw 3 cards. ▶ This turn, reduce the summon cost of the next creature you summon by 3. However, its cost can't be reduced below 0. When that creature enters, it gets "Speed Attacker" this turn. | Light/Water/Fire | 3 | Spell | DMPROMOY24 P121/Y24 | ||
| Mendelssohn■ Turn the top 2 cards of your deck face up. Tap all Dragon cards from among them and put them into your mana zone, and put the rest into your graveyard. | Fire/Nature | 2 | Spell | DMPROMOY24 P122/Y24 | ||
| Holy Party Night■ This turn, your Elements can't be chosen by your opponent. Present each player with 1 unopened Duel Masters pack. Starting with the turn player and in turn order, each player opens the pack they received, performs 1 card from it without paying its cost, and adds the rest to their own collection. | Water | 5 | Spell | DMPROMOY24 12/25/2025 | ||
| Abyssbell, Supreme Evil God■ D-D-D [dd03] (When 1 of your creatures attacks, you may use this card from your hand by paying [dd03].) ■ NEO Evolution: You may put on 1 Water, Darkness, or Fire creature. ■ Blocker (You may tap this creature to change the target of an opponent's creature's attack to this creature.) ■ Double Breaker (This creature breaks 2 shields.) ■ When this creature would be destroyed, you may instead shuffle 5 cards from your graveyard and put them on the bottom of your deck. | Darkness | 4 | 7000 | NEO CreatureAbyss Royale | 1/11 R | |
| Vridgard, Ultimate Serpent God■ D-D-D [dd02] (When 1 of your creatures attacks, you may use this card from your hand by paying [dd02].) ■ NEO Evolution: You may put on 1 Water, Darkness, or Fire creature. (If there is a card underneath, treat this as a NEO Evolution creature.) ■ Double Breaker (This creature breaks 2 shields.) ■ At the end of this creature's attack, if it isn't an evolution creature, destroy this creature. | Darkness | 3 | 6000 | NEO CreatureDemon Command/Abyss Royale | 2/11 R | |
| Headless = Trace■ G-Strike (When this card is added from your shield zone to your hand, you may turn it face up and choose 1 of your opponent's creatures. That creature can't attack this turn.) ■ Null Breaker (This creature breaks 0 shields.) | Darkness | 1 | 2000 | CreatureAbyss Royale | 3/11 C | |
| Re = Doru■ You may summon this creature from your graveyard. ■ Whenever this creature attacks, put the top 2 cards of your deck into your graveyard. | Darkness | 2 | 2000 | CreatureAbyss Royale | 4/11 C | |
| Bell = Gelelle■ Abyss Rush (You may summon this creature from your graveyard. If you do, this creature can attack players this turn, and it is put on the bottom of your deck at the end of this turn.) ■ When this creature enters the battle zone, put the top 2 cards of your deck into your graveyard. | Darkness | 2 | 1000 | CreatureAbyss Royale | 5/11 C | |
| Iron = Bairon■ When this creature enters the battle zone, you may discard a card from your hand. If you do, your opponent chooses one of their creatures and destroys it. | Darkness | 2 | 2000 | CreatureAbyss Royale | 6/11 C | |
| Danger Sense: Heresy, Roaring■ D-D-D [dd01] (Whenever one of your creatures attacks, you may pay [dd01] to use this card from your hand.) ■ Put the top 3 cards of your deck into your graveyard. Then you may return 1 creature from your graveyard to your hand. | Darkness | 3 | Spell | 7/11 C | ||
| Fock = Jack■ NEO Evolution: You may put this on one water, darkness, or fire creature. (If there are cards underneath, treat this as a NEO evolution creature.) ■ Power Breaker (This creature breaks 1 additional shield for each 6000 of its power.) ■ This creature gets +1000 power for each card in your graveyard. ■ When this creature attacks, you may put the top 2 cards of your deck into your graveyard. | Darkness | 2 | 1000+ | NEO CreatureAbyss Royale | 8/11 U | |
| Hamma = Dhamma■ Shield Trigger (When this card is added from your shield zone to your hand, you may cast it immediately for no cost.) ■ When this creature enters the battle zone, you may put the top 3 cards of your deck into your graveyard. Then choose 1 of your opponent's creatures with cost less than the number of cards in your graveyard and destroy it. | Darkness | 4 | 2000 | CreatureAbyss Royale | 9/11 U | |
| On The Time■ Shield Trigger (When you put this card from your shield zone into your hand, you may immediately use it without paying its cost.) ■ D-D-D [dd02] (Whenever one of your creatures attacks, you may pay [dd02] to use this card from your hand.) ■ Choose 1 of your opponent's creatures and destroy it. | Darkness | 5 | Spell | 10/11 U | ||
| Jooro = Suiro■ All of your tapped creatures get "Slayer." (Whenever a creature with "Slayer" battles, destroy the opposing creature after the battle.) ■ When 1 of your creatures is destroyed, you may draw a card. | Darkness | 3 | 2000 | CreatureAbyss Royale | 11/11 R |