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24 cards
Sherry
D07001
Partner · Black · D LP 1
[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game. [Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.
Sherry
D07002
Character · Black · D Cost 2 · AP 1000 · LP 1 Black Organization
Sherry
D07003
Character · Black · D Cost 2 · AP 1000 · LP 1 Black Organization
Gin
D07004
Character · Black · D Cost 8 · AP 7000 · LP 2 Black Organization
[Partner: Black][When Played] You may remove 1 card from your hand. If you do, choose up to 1 Character with 8000 or less AP and remove it.
Gin
D07005
Character · Black · D Cost 8 · AP 7000 · LP 2 Black Organization
[Partner: Black][When Played] You may remove 1 card from your hand. If you do, choose up to 1 Character with 8000 or less AP and remove it.
Bourbon
D07006
Character · Black · D Cost 7 · AP 6000 · LP 1 Black Organization
[Partner: Black] {Haste}
Bourbon
D07007
Character · Black · D Cost 7 · AP 6000 · LP 1 Black Organization
[Partner: Black] {Haste}
Vermouth
D07008
Character · Black · D Cost 6 · AP 5000 · LP 1 Black Organization
[Declare][Sleep] Move this to the bottom of the deck: Play 1 Level 5 or lower Character from your hand, and give it {Rush} until the end of turn.
Vermouth
D07009
Character · Black · D Cost 6 · AP 5000 · LP 1 Black Organization
[Declare][Sleep] Move this to the bottom of the deck: Play 1 Level 5 or lower Character from your hand, and give it {Rush} until the end of turn.
Rum
D07010
Character · Black · D Cost 6 · AP 6000 · LP 1 Black Organization
[During Your Turn] All other Black Characters on your Scene gain AP+1000.
Rum
D07011
Character · Black · D Cost 6 · AP 6000 · LP 1 Black Organization
[During Your Turn] All other Black Characters on your Scene gain AP+1000.
Vodka
D07012
Character · Black · D Cost 5 · AP 5000 · LP 0 Black Organization
[Partner: Black] {Rush}
Vodka
D07013
Character · Black · D Cost 5 · AP 5000 · LP 0 Black Organization
[Partner: Black] {Rush}
Rye
D07014
Character · Black · D Cost 5 · AP 5000 · LP 1 Black Organization
[During Opponent's Turn][When Removed from Scene] You may choose 1 Level 4 or lower Character on your opponent's Scene and remove it. If you do, your opponent draws a Card.
Rye
D07015
Character · Black · D Cost 5 · AP 5000 · LP 1 Black Organization
[During Opponent's Turn][When Removed from Scene] You may choose 1 Level 4 or lower Character on your opponent's Scene and remove it. If you do, your opponent draws a Card.
Kir
D07016
Character · Black · D Cost 3 · AP 2000 · LP 1 Black Organization
{Mislead 1}
Kir
D07017
Character · Black · D Cost 3 · AP 2000 · LP 1 Black Organization
{Mislead 1}
Gin
D07018
Character · Black · D Cost 4 · AP 4000 · LP 1 Black Organization
[During Your Turn] When this Character makes contact with a Level 6 or lower Character, remove that Character.
Sherry
D07019
Character · Black · D Cost 4 · AP 4000 · LP 1 Black Organization
Look at 4 cards from the top of your deck. Among those, select up to 1 Black card and add it to your hand, move the remaining to the bottom of the deck. If you added a card to your hand, remove 1 card from your hand.
Chianti
D07020
Character · Black · D Cost 2 · AP 1000 · LP 1 Black Organization
Korn
D07021
Character · Black · D Cost 3 · AP 2000 · LP 1 Black Organization
"A traitor can't get rid of his scent..."
D07022
Event · Black · D Cost 5
[Partner: Black] Choose up to 1 Character with AP8000 or less and remove it.
The Shadow of Renya Karasuma
D07023
Event · Black · D Cost 1
Look at the top 3 cards of your deck. Among those cards, reveal up to 1 Black Character, add it to your hand, and put the rest to the bottom of the deck in any order. Play up to 1 Black Character from your hand with its Level equal to or lower than the number of cards in your FILE area.
Codename Sherry
D07024
Case · Black · D Case Level 7 / 6
Change your Black partner's Case Solving ability to the following abilities: [Resolution Phase][Evidence Destruction][Sleep] Remove evidence equal to the Case Level: Your opponent loses the game.