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CT-P02 — Booster 02 - Contact between West and East

Unofficial fan site, not affiliated with Takara Tomy. Card images and the Detective Conan Card Game belong to their respective owners. English text is an unofficial fan translation.

149 cards

Conan Edogawa (B02001)

Conan Edogawa

B02001

Partner · Blue · C
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Conan Edogawa (B02001P)

Conan Edogawa

B02001P

Partner · Blue · CP
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Conan Edogawa (B02002)

Conan Edogawa

B02002

Character · Blue · SR
Cost 7 · AP 5000 · LP 2
Detective,Mori Detective Agency,Detective Boys

[When Played] If there is a Level 7 or higher Character with a color other than Blue on your Scene, this Character gains {Rush} until the end of this Turn.

[Once per Turn] When this Character performs an Action, for every Character with a color other than Blue on your Scene, this Character gains AP+1000 until the end of this Turn.

Shinichi Kudo (B02003)

Shinichi Kudo

B02003

Character · Blue · SR
Cost 8 · AP 7000 · LP 2
Detective,High School Student

[Partner: Blue][When Played] Select up to 1 Level 7 or lower Character and return it to the bottom of the deck.

[Declare][Once per Turn] Select up to 1 Character named "Ran Mori" and give it LP+1 until the end of this Turn.

Shinichi Kudo (B02003P)

Shinichi Kudo

B02003P

Character · Blue · SRP
Cost 8 · AP 7000 · LP 2
Detective,High School Student

[Partner: Blue][When Played] Select up to 1 Level 7 or lower Character and return it to the bottom of the deck.

[Declare][Once per Turn] Select up to 1 Character named "Ran Mori" and give it LP+1 until the end of this Turn.

Ran Mori (B02004)

Ran Mori

B02004

Character · Blue · R
Cost 6 · AP 6000 · LP 0
High School Student,Mori Detective Agency,Karateka

[Bond: Shinichi Kudo][Once per Turn] When this Character deduces or performs an Action, select up to 1 Level 5 or lower Character named "Eri Kisaki" or 1 Level 5 or lower Character with the "Mori Detective Agency” trait and play it.

[During Opponent's Turn][When Removed From Scene] Select up to 1 card named "Shinichi Kudo" in your Remove Area and add it to your hand.

Ran Mori (B02004P)

Ran Mori

B02004P

Character · Blue · RP
Cost 6 · AP 6000 · LP 0
High School Student,Mori Detective Agency,Karateka

[Bond: Shinichi Kudo][Once per Turn] When this Character deduces or performs an Action, select up to 1 Level 5 or lower Character named "Eri Kisaki" or 1 Level 5 or lower Character with the "Mori Detective Agency” trait and play it.

[During Opponent's Turn][When Removed From Scene] Select up to 1 card named "Shinichi Kudo" in your Remove Area and add it to your hand.

Yoko Okino (B02005)

Yoko Okino

B02005

Character · Blue · R
Cost 5 · AP 4000 · LP 1
Idol

[Declare][Once per Turn] Select up to 1 card named "Kogoro Mori" on your Scene and until the end of this Turn, give it AP+2000 and {Rush}.

Yoko Okino (B02005P)

Yoko Okino

B02005P

Character · Blue · RP
Cost 5 · AP 4000 · LP 1
Idol

[Declare][Once per Turn] Select up to 1 card named "Kogoro Mori" on your Scene and until the end of this Turn, give it AP+2000 and {Rush}.

Kamen Yaiba (B02006)

Kamen Yaiba

B02006

Character · Blue · R
Cost 5 · AP 5000 · LP 0
Hero

Kamen Yaiba (B02006P)

Kamen Yaiba

B02006P

Character · Blue · RP
Cost 5 · AP 5000 · LP 0
Hero

Conan Edogawa (B02007)

Conan Edogawa

B02007

Character · Blue · C
Cost 3 · AP 2000 · LP 1
Detective,Mori Detective Agency,Detective Boys

Hiroshi Agasa (B02008)

Hiroshi Agasa

B02008

Character · Blue · C
Cost 5 · AP 5000 · LP 1
Inventor

[Once per Turn] When a Character with the "Detective Boys" trait is played onto your Scene, select up to 1 Character and give it AP-1000 until the end of this Turn.

Sumiko Kobayashi (B02009)

Sumiko Kobayashi

B02009

Character · Blue · C
Cost 4 · AP 4000 · LP 1
Teacher

[When Played] Select up to 1 Character with the "Detective Boys" trait and give it AP+1000 until the end of this Turn.

Ai Haibara (B02010)

Ai Haibara

B02010

Character · Blue · C
Cost 6 · AP 5000 · LP 1
Detective Boys,Scientist

[Declare][Once per Turn] Select up to 1 Character with a color other than Blue and give it AP+2000 until the end of this Turn.

Ai Haibara (B02011)

Ai Haibara

B02011

Character · Blue · C
Cost 2 · AP 1000 · LP 1
Detective Boys,Scientist

Ai Haibara (B02011P)

Ai Haibara

B02011P

Character · Blue · CP
Cost 2 · AP 1000 · LP 1
Detective Boys,Scientist

Kogoro Mori (B02012)

Kogoro Mori

B02012

Character · Blue · C
Cost 7 · AP 6000 · LP 0
Detective,Mori Detective Agency

[During Your Turn] Level 5 or lower Blue Characters on your Scene gain AP+1000.

[Once per Turn] When a Character named "Eri Kisaki" or with the "Mori Detective Agency"trait on your Scene performs an Action, draw 1 card.

Turbo Engine Skateboard (B02013)

Turbo Engine Skateboard

B02013

Event · Blue · C
Cost 4
Gadget

Set this Event to a Level 7 or lower Blue Character on your Scene.

The Character that this Event is set to gets {Rush}.

Turbo Engine Skateboard (B02013P)

Turbo Engine Skateboard

B02013P

Event · Blue · CP
Cost 4
Gadget

Set this Event to a Level 7 or lower Blue Character on your Scene.

The Character that this Event is set to gets {Rush}.

The Detective Boys' Big Role (B02014)

The Detective Boys' Big Role

B02014

Event · Blue · C
Cost 4

Select any number of Level 5 or lower Characters with the "Detective Boys" trait on your Scene and give them {Rush}[Case] and "When this Character performs an Action, draw 1 card." until the end of this Turn.

Pale Blue Memories (B02015)

Pale Blue Memories

B02015

Case · Blue · C
Case Level 7 / 6

Pale Blue Memories (B02015P)

Pale Blue Memories

B02015P

Case · Blue · CP
Case Level 7 / 6

Heiji Hattori (B02016)

Heiji Hattori

B02016

Partner · Green · C
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Heiji Hattori (B02016P)

Heiji Hattori

B02016P

Partner · Green · CP
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Heiji Hattori (B02016Sec1)

Heiji Hattori

B02016Sec1

Partner · Green · SEC
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Heiji Hattori (B02016Sec2)

Heiji Hattori

B02016Sec2

Partner · Green · SEC
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Muga Iori (B02017)

Muga Iori

B02017

Partner · Green · C
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Muga Iori (B02017P)

Muga Iori

B02017P

Partner · Green · CP
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Heiji Hattori (B02018)

Heiji Hattori

B02018

Character · Green · SR
Cost 8 · AP 8000 · LP 1
Detective,High School Student

[During Your Turn][Twice per Turn] When a card is set to this Character, choose to either make this Character become active, or have it gain {Rush} until the end of this Turn.

[Declare][Once per Turn] Remove 3 cards from deck top: Set the top card of your deck to this Character face-down.

Heiji Hattori (B02018P)

Heiji Hattori

B02018P

Character · Green · SRP
Cost 8 · AP 8000 · LP 1
Detective,High School Student

[During Your Turn][Twice per Turn] When a card is set to this Character, choose to either make this Character become active, or have it gain {Rush} until the end of this Turn.

[Declare][Once per Turn] Remove 3 cards from deck top: Set the top card of your deck to this Character face-down.

Muga Iori (B02019)

Muga Iori

B02019

Character · Green · SR
Cost 7 · AP 6000 · LP 1
Butler

[When Played] Look at the top 5 cards of your deck. Select up to 1 Green Event from among them to reveal and add to hand, then shuffle the remaining cards and return them to the bottom of the deck.

When your Turn ends, select up to 1 Character that has a card set to it and make it active.

Muga Iori (B02019P)

Muga Iori

B02019P

Character · Green · SRP
Cost 7 · AP 6000 · LP 1
Butler

[When Played] Look at the top 5 cards of your deck. Select up to 1 Green Event from among them to reveal and add to hand, then shuffle the remaining cards and return them to the bottom of the deck.

When your Turn ends, select up to 1 Character that has a card set to it and make it active.

Momiji Ooka (B02020)

Momiji Ooka

B02020

Character · Green · SR
Cost 6 · AP 5000 · LP 1
High School Student

[During Your Turn][Once per Turn] When a card that is set to a Character on the opposing Scene leaves the Scene, select up to 1 Character on your Scene and set the top card of your deck to it face-down. Draw 1 card.

[When Played] Select up to 1 Character on the opposing Scene and set the top card of the opponent's deck to it face-down.

Momiji Ooka (B02020P)

Momiji Ooka

B02020P

Character · Green · SRP
Cost 6 · AP 5000 · LP 1
High School Student

[During Your Turn][Once per Turn] When a card that is set to a Character on the opposing Scene leaves the Scene, select up to 1 Character on your Scene and set the top card of your deck to it face-down. Draw 1 card.

[When Played] Select up to 1 Character on the opposing Scene and set the top card of the opponent's deck to it face-down.

Soshi Okita (B02021)

Soshi Okita

B02021

Character · Green · R
Cost 6 · AP 6000 · LP 0
High School Student

[Declare][Once per Turn] Select up to 5 Characters on the opposing Scene and give them AP-1000 until the end of this Turn.

Takeshi Onimaru (B02022)

Takeshi Onimaru

B02022

Character · Green · R
Cost 7 · AP 6000 · LP 0
High School Student

{Rush}[Character]

[Once per Turn] When a Character on the opposing Scene performs an Action, it must target this Character if able to.

Takeshi Onimaru (B02022P)

Takeshi Onimaru

B02022P

Character · Green · RP
Cost 7 · AP 6000 · LP 0
High School Student

{Rush}[Character]

[Once per Turn] When a Character on the opposing Scene performs an Action, it must target this Character if able to.

Kazuha Toyama (B02023)

Kazuha Toyama

B02023

Character · Green · R
Cost 6 · AP 5000 · LP 1
High School Student

[When Played] Select up to 1 Character on your Scene and set the top card of your deck to it facedown.

[Declare][Once per Turn] Remove 1 face-down card that is set to a Character on the Scene: Select up to 1 Character and put it to Sleep.

Heiji Hattori (B02024)

Heiji Hattori

B02024

Character · Green · C
Cost 3 · AP 2000 · LP 1
Detective,High School Student

Heiji Hattori (B02024P)

Heiji Hattori

B02024P

Character · Green · CP
Cost 3 · AP 2000 · LP 1
Detective,High School Student

Kazuha Toyama (B02025)

Kazuha Toyama

B02025

Character · Green · C
Cost 4 · AP 3000 · LP 1
High School Student

[During Opponent's Turn][When Removed From Scene] Select up to 1 Green card with [Cut In] in your Remove Area and add it to your hand.

Kazuha Toyama (B02025P)

Kazuha Toyama

B02025P

Character · Green · CP
Cost 4 · AP 3000 · LP 1
High School Student

[During Opponent's Turn][When Removed From Scene] Select up to 1 Green card with [Cut In] in your Remove Area and add it to your hand.

Fumimaro Ayanokoji (B02026)

Fumimaro Ayanokoji

B02026

Character · Green · C
Cost 5 · AP 5000 · LP 1
Police,Kyoto Prefectural Police

[Once per Turn] When a Character on your Scene performs an action, draw 1 card.

Muga Iori (B02027)

Muga Iori

B02027

Character · Green · C
Cost 2 · AP 1000 · LP 1
Butler

Momiji Ooka (B02028)

Momiji Ooka

B02028

Character · Green · C
Cost 3 · AP 2000 · LP 1
High School Student

Soshi Okita (B02029)

Soshi Okita

B02029

Character · Green · C
Cost 4 · AP 5000 · LP 0
High School Student

Soshi Okita (B02029P)

Soshi Okita

B02029P

Character · Green · CP
Cost 4 · AP 5000 · LP 0
High School Student

Heizo Hattori (B02030)

Heizo Hattori

B02030

Character · Green · C
Cost 6 · AP 6000 · LP 1
Police,Osaka Prefectural Police

When your opponent uses a [Cut In], you may remove 2 cards that are set to Characters on your Scene. If you do, negate the effects of that [Cut In].

[Declare][Once per Turn] Select up to 1 Character on your Scene and set the top card of your deck to it face-down.

Heiji's Bike (B02031)

Heiji's Bike

B02031

Event · Green · C
Cost 6
Gadget

Set this Event to a Green Character with the "Detective" trait on your Scene.

The Character that this Event is set to gets {Rush}[Character] and "This Character can take action on Characters in Active Mode on the opposing Scene."

Heiji's Bike (B02031P)

Heiji's Bike

B02031P

Event · Green · CP
Cost 6
Gadget

Set this Event to a Green Character with the "Detective" trait on your Scene.

The Character that this Event is set to gets {Rush}[Character] and "This Character can take action on Characters in Active Mode on the opposing Scene."

"Stand up, Sakata!!" (B02032)

"Stand up, Sakata!!"

B02032

Event · Green · C
Cost 5

This Event can be used if your Case is in Resolution Phase and there is a card named "Heiji Hattori" on your Scene.

Sleep all Characters on the opposing Scene.

"Put everything on the line" (B02033)

"Put everything on the line"

B02033

Event · Green · C
Cost 5

You may remove 2 cards that are set to Characters on your Scene. If you do, select up to 1 Character and remove it.

The Naniwa Serial Murder Case (B02034)

The Naniwa Serial Murder Case

B02034

Case · Green · C
Case Level 7 / 6

The Naniwa Serial Murder Case (B02034P)

The Naniwa Serial Murder Case

B02034P

Case · Green · CP
Case Level 7 / 6

Kaitou Kid (B02035)

Kaitou Kid

B02035

Partner · White · C
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Kaitou Kid (B02035P)

Kaitou Kid

B02035P

Partner · White · CP
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Kaitou Kid (B02035Sec1)

Kaitou Kid

B02035Sec1

Partner · White · SEC
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Kaitou Kid (B02035Sec2)

Kaitou Kid

B02035Sec2

Partner · White · SEC
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Toichi Kuroba (B02036)

Toichi Kuroba

B02036

Partner · White · C
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Toichi Kuroba (B02036P)

Toichi Kuroba

B02036P

Partner · White · CP
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Yusaku Kudo (B02037)

Yusaku Kudo

B02037

Partner · White · C
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Yusaku Kudo (B02037P)

Yusaku Kudo

B02037P

Partner · White · CP
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Kaitou Kid (B02038)

Kaitou Kid

B02038

Character · White · SR
Cost 7 · AP 6000 · LP 1
Phantom Thief

[When Disguised] Draw 1 card. During this Contact, this Character gains AP+1000.

[When Played] Select up to 1 Level 4 or lower White Character in your Remove Area and play it in Sleep Mode.

Kaitou Kid (B02038P)

Kaitou Kid

B02038P

Character · White · SRP
Cost 7 · AP 6000 · LP 1
Phantom Thief

[When Disguised] Draw 1 card. During this Contact, this Character gains AP+1000.

[When Played] Select up to 1 Level 4 or lower White Character in your Remove Area and play it in Sleep Mode.

Yusaku Kudo (B02039)

Yusaku Kudo

B02039

Character · White · SR
Cost 8 · AP 8000 · LP 2
Novelist

[Bond: Toichi Kuroba][Declare][Once per Turn][Sleep]: Select 1 card that is set to a Character and have the owner of that card obtain it as an Evidence face up. If so, select up to 1 Character and remove it.

[Partner: White][When Played] Draw 2 cards and remove 2 cards from hand.

Toichi Kuroba (B02040)

Toichi Kuroba

B02040

Character · White · SR
Cost 8 · AP 7000 · LP 2
Magician

[Partner: White][When Played] Select up to 1 Level 7 or lower Character and remove it.

[Declare][Once per Turn] Select up to 1 other White Character on your Scene; set the top card of your deck to it face down and give it AP+2000 until the end of turn.

Toichi Kuroba (B02040P)

Toichi Kuroba

B02040P

Character · White · SRP
Cost 8 · AP 7000 · LP 2
Magician

[Partner: White][When Played] Select up to 1 Level 7 or lower Character and remove it.

[Declare][Once per Turn] Select up to 1 other White Character on your Scene; set the top card of your deck to it face down and give it AP+2000 until the end of turn.

Kaitou Kid (B02041)

Kaitou Kid

B02041

Character · White · R
Cost 6 · AP 5000 · LP 1
Phantom Thief

[Partner: White][When Played][When Disguised] Select up to 1 Character and sleep it.

Kaitou Kid (B02041P)

Kaitou Kid

B02041P

Character · White · RP
Cost 6 · AP 5000 · LP 1
Phantom Thief

[Partner: White][When Played][When Disguised] Select up to 1 Character and sleep it.

Makoto Kyogoku (B02042)

Makoto Kyogoku

B02042

Character · White · R
Cost 3 · AP 2000 · LP 1
High School Student,Karateka

Makoto Kyogoku (B02042P)

Makoto Kyogoku

B02042P

Character · White · RP
Cost 3 · AP 2000 · LP 1
High School Student,Karateka

Kaitou Kid (B02043)

Kaitou Kid

B02043

Character · White · C
Cost 5 · AP 6000 · LP 0
Phantom Thief

Kaitou Kid (B02044)

Kaitou Kid

B02044

Character · White · C
Cost 4 · AP 3000 · LP 1
Phantom Thief

[When Played][When Disguised] Look at the top 2 cards of your deck. Reveal up to 1 Character with [Disguise] from among them and add it to your hand, then move the rest to the bottom of your deck in any order.

Kaitou Kid (B02044P)

Kaitou Kid

B02044P

Character · White · CP
Cost 4 · AP 3000 · LP 1
Phantom Thief

[When Played][When Disguised] Look at the top 2 cards of your deck. Reveal up to 1 Character with [Disguise] from among them and add it to your hand, then move the rest to the bottom of your deck in any order.

Kaitou Kid (B02045)

Kaitou Kid

B02045

Character · White · C
Cost 4 · AP 4000 · LP 0
Phantom Thief

[When Disguised] Choose up to 1 Character and reduce their AP by 2000 until the end of the turn.

Toichi Kuroba (B02046)

Toichi Kuroba

B02046

Character · White · C
Cost 5 · AP 5000 · LP 1
Magician

[When Played] Choose up to 1 White Character on your Scene, set the top card of your deck face-down, and gain +1000 AP until the end of your turn.

Toichi Kuroba (B02046P)

Toichi Kuroba

B02046P

Character · White · CP
Cost 5 · AP 5000 · LP 1
Magician

[When Played] Choose up to 1 White Character on your Scene, set the top card of your deck face-down, and gain +1000 AP until the end of your turn.

Yukiko Kudo (B02047)

Yukiko Kudo

B02047

Character · White · C
Cost 6 · AP 6000 · LP 1
Actress

[When Disguised] If you replace a Character with LP 2 or more, this Character can not be removed during this Contact.

Sonoko Suzuki (B02048)

Sonoko Suzuki

B02048

Character · White · C
Cost 2 · AP 1000 · LP 1
High School Student,Suzuki Group

Sonoko Suzuki (B02048P)

Sonoko Suzuki

B02048P

Character · White · CP
Cost 2 · AP 1000 · LP 1
High School Student,Suzuki Group

Aoko Nakamori (B02049)

Aoko Nakamori

B02049

Character · White · C
Cost 4 · AP 4000 · LP 1
High School Student

[Once per Turn] When a Character with the trait "Phantom Thief" on your Scene performs an Action, that Character gains +1000 AP until the end of this Turn.

Ginzo Nakamori (B02050)

Ginzo Nakamori

B02050

Character · White · C
Cost 6 · AP 6000 · LP 0
Police,Metropolitan Police Department

[When Played] Reveal cards one by one from the top of your deck until you find a card with [Disguise], then add it to your hand. Move the remaining revealed cards to the bottom of your deck and shuffle your deck.

Red Herring (B02051)

Red Herring

B02051

Event · White · C
Cost 6

You may put a Character on your Scene to Sleep. If you do, select up to 1 Level 7 or lower Character and remove it.

Card Gun (B02052)

Card Gun

B02052

Event · White · C
Cost 5
Gadget

Set this event to 1 of your Characters with the trait "Phantom Thief" on your Scene.
A Character with this event set has the effect "At the end of your turn, you may remove the top 3 cards of your deck. If you do, choose up to 1 Character and stun them."

[During Opponent's Turn][Once per Turn] When this event set to a Character is placed in the Remove Area, you may set it to 1 of your Characters with the trait "Phantom Thief" on the Scene instead.

Card Gun (B02052P)

Card Gun

B02052P

Event · White · CP
Cost 5
Gadget

Set this event to 1 of your Characters with the trait "Phantom Thief" on your Scene.
A Character with this event set has the effect "At the end of your turn, you may remove the top 3 cards of your deck. If you do, choose up to 1 Character and stun them."

[During Opponent's Turn][Once per Turn] When this event set to a Character is placed in the Remove Area, you may set it to 1 of your Characters with the trait "Phantom Thief" on the Scene instead.

"Ka-, Kaitou Kid!!!" (B02053)

"Ka-, Kaitou Kid!!!"

B02053

Event · White · C
Cost 7

Choose up to 1 Level 7 or lower White Character with the trait "Phantom Thief" from your Remove Area and bring it into play.

Kaitou Kid vs. the Strongest Vault (B02054)

Kaitou Kid vs. the Strongest Vault

B02054

Case · White · C
Case Level 7 / 6

Kaitou Kid vs. the Strongest Vault (B02054P)

Kaitou Kid vs. the Strongest Vault

B02054P

Case · White · CP
Case Level 7 / 6

Subaru Okiya (B02055)

Subaru Okiya

B02055

Partner · Red · C
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Subaru Okiya (B02055P)

Subaru Okiya

B02055P

Partner · Red · CP
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Shukichi Haneda (B02056)

Shukichi Haneda

B02056

Partner · Red · C
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Shukichi Haneda (B02056P)

Shukichi Haneda

B02056P

Partner · Red · CP
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Subaru Okiya (B02057)

Subaru Okiya

B02057

Character · Red · SR
Cost 8 · AP 7000 · LP 2
Graduate University Student

[Partner: Red] At the end of your turn, if this Character is in Sleep or Stunned state, choose up to 1 Character with AP 8000 or less and remove it.

[Declare][Once per Turn][Sleep]: Choose up to 1 Red Character with Level 7 or below on your Scene and give it {Bullet} or {Rush}[Case] until the end of the turn.

Subaru Okiya (B02057P)

Subaru Okiya

B02057P

Character · Red · SRP
Cost 8 · AP 7000 · LP 2
Graduate University Student

[Partner: Red] At the end of your turn, if this Character is in Sleep or Stunned state, choose up to 1 Character with AP 8000 or less and remove it.

[Declare][Once per Turn][Sleep]: Choose up to 1 Red Character with Level 7 or below on your Scene and give it {Bullet} or {Rush}[Case] until the end of the turn.

Shuichi Akai (B02058)

Shuichi Akai

B02058

Character · Red · R
Cost 6 · AP 5000 · LP 1
Akai Family

[When Played] If your opponent has more cards in their hand than you do, they remove 1 card from their hand.

[During Opponent's Turn][When Removed From Scene] Reveal cards one by one from the top of your deck until you find the card named "Subaru Okiya", then add it to your hand. Move the remaining revealed cards to the bottom of your deck and shuffle your deck.

Shuichi Akai (B02058P)

Shuichi Akai

B02058P

Character · Red · RP
Cost 6 · AP 5000 · LP 1
Akai Family

[When Played] If your opponent has more cards in their hand than you do, they remove 1 card from their hand.

[During Opponent's Turn][When Removed From Scene] Reveal cards one by one from the top of your deck until you find the card named "Subaru Okiya", then add it to your hand. Move the remaining revealed cards to the bottom of your deck and shuffle your deck.

Subaru Okiya (B02059)

Subaru Okiya

B02059

Character · Red · C
Cost 3 · AP 2000 · LP 1
Graduate University Student

Subaru Okiya (B02059P)

Subaru Okiya

B02059P

Character · Red · CP
Cost 3 · AP 2000 · LP 1
Graduate University Student

Jodie Starling (B02060)

Jodie Starling

B02060

Character · Red · C
Cost 4 · AP 4000 · LP 1
FBI

[Mislead 1]
[When Played] Choose up to 1 Character and give them -1000 AP until the end of this Turn.

Masumi Sera (B02061)

Masumi Sera

B02061

Character · Red · C
Cost 5 · AP 4000 · LP 1
Detective,High School Student,Akai Family

[When Played] You may give your opponent 1 Evidence. If you do, choose up to 1 other Red Character other than this Character and give it {Rush}[Case] until the end of the turn.

Masumi Sera (B02062)

Masumi Sera

B02062

Character · Red · C
Cost 5 · AP 5000 · LP 1
Akai Family

[During Your Turn][Once per Turn] When your opponent's Evidence is removed, draw 1 card.

Shukichi Haneda (B02063)

Shukichi Haneda

B02063

Character · Red · C
Cost 7 · AP 6000 · LP 1
Akai Family

Your opponent cannot use [Cut In].

[FILE: 8] LP+1

Shukichi Haneda (B02064)

Shukichi Haneda

B02064

Character · Red · C
Cost 2 · AP 1000 · LP 1
Shogi Player,Akai Family

Shukichi Haneda (B02064P)

Shukichi Haneda

B02064P

Character · Red · CP
Cost 2 · AP 1000 · LP 1
Shogi Player,Akai Family

Mary (B02065)

Mary

B02065

Character · Red · C
Cost 3 · AP 3000 · LP 1
Akai Family

[Resolution Phase] {Bullet}

Mary (B02066)

Mary

B02066

Character · Red · C
Cost 6 · AP 5000 · LP 1
Akai Family

[When Played] Draw 1 card and remove 1 card from your hand.

[During Opponent's Turn][When Removed From Scene] Choose up to one Level 5 or lower card named "Mary" from your Remove Area and bring it into play in a Sleep state.

Mary (B02066P)

Mary

B02066P

Character · Red · CP
Cost 6 · AP 5000 · LP 1
Akai Family

[When Played] Draw 1 card and remove 1 card from your hand.

[During Opponent's Turn][When Removed From Scene] Choose up to one Level 5 or lower card named "Mary" from your Remove Area and bring it into play in a Sleep state.

Voice-Changing Choker (B02067)

Voice-Changing Choker

B02067

Event · Red · C
Cost 4
Gadget

Set this event to one of your Red Character on the Scene.
The Character with this event set has the effect "[Once per Turn] When this Character is chosen by your Opponent's ability or effect, negate it."

Voice-Changing Choker (B02067P)

Voice-Changing Choker

B02067P

Event · Red · CP
Cost 4
Gadget

Set this event to one of your Red Character on the Scene.
The Character with this event set has the effect "[Once per Turn] When this Character is chosen by your Opponent's ability or effect, negate it."

"Go, Shuichi! Before that disease takes your life…" (B02068)

"Go, Shuichi! Before that disease takes your life…"

B02068

Event · Red · C
Cost 5

[Partner: Red] Choose any number of Red Characters on your Scene, and give them the following until the end of your turn: "When this Character performs an Action on a Case, you may remove 1 Card from your hand. If you do, this Character gains {Bullet} until the end of your turn."

The Magician of the Waves (B02069)

The Magician of the Waves

B02069

Case · Red · C
Case Level 7 / 6

The Magician of the Waves (B02069P)

The Magician of the Waves

B02069P

Case · Red · CP
Case Level 7 / 6

Rei Furuya (B02070)

Rei Furuya

B02070

Partner · Yellow · C
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Rei Furuya (B02070P)

Rei Furuya

B02070P

Partner · Yellow · CP
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Miwako Sato (B02071)

Miwako Sato

B02071

Partner · Yellow · C
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Miwako Sato (B02071P)

Miwako Sato

B02071P

Partner · Yellow · CP
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Rei Furuya (B02072)

Rei Furuya

B02072

Character · Yellow · SR
Cost 8 · AP 8000 · LP 2
Police,Public Security Bureau

[Declare][Once per Turn][Sleep] {Investigation X} X is equal to the number of characters with the "Police" trait on your scene. Select up to one Character whose Level is equal to or lower than the total Level of the cards discovered and remove it.

Rei Furuya (B02072P)

Rei Furuya

B02072P

Character · Yellow · SRP
Cost 8 · AP 8000 · LP 2
Police,Public Security Bureau

[Declare][Once per Turn][Sleep] {Investigation X} X is equal to the number of characters with the "Police" trait on your scene. Select up to one Character whose Level is equal to or lower than the total Level of the cards discovered and remove it.

Yui Uehara (B02073)

Yui Uehara

B02073

Character · Yellow · R
Cost 5 · AP 4000 · LP 1
Police,Nagano Prefectural Police

[Declare][Sleep] Move to Remove Area: Choose up to 1 Character with the "Nagano Prefectural Police" trait and give them {Haste} until the end of this Turn.

Ninzaburo Shiratori (B02074)

Ninzaburo Shiratori

B02074

Character · Yellow · R
Cost 6 · AP 5000 · LP 1
Police,Metropolitan Police Department

[When Played] If there is a Character with the "Police" trait other than this Character on your scene, this Character will have {Rush} until the end of this Turn.

Ninzaburo Shiratori (B02074P)

Ninzaburo Shiratori

B02074P

Character · Yellow · RP
Cost 6 · AP 5000 · LP 1
Police,Metropolitan Police Department

[When Played] If there is a Character with the "Police" trait other than this Character on your scene, this Character will have {Rush} until the end of this Turn.

Takaaki Morofushi (B02075)

Takaaki Morofushi

B02075

Character · Yellow · R
Cost 7 · AP 5000 · LP 2
Police,Nagano Prefectural Police

[During Opponent's Turn][When Removed From Scene] Choose up to 1 Character with the "Nagano Prefectural Police" trait that is Level 6 or lower in your Remove Area and bring it into play in a Sleep state.

Takaaki Morofushi (B02075P)

Takaaki Morofushi

B02075P

Character · Yellow · RP
Cost 7 · AP 5000 · LP 2
Police,Nagano Prefectural Police

[During Opponent's Turn][When Removed From Scene] Choose up to 1 Character with the "Nagano Prefectural Police" trait that is Level 6 or lower in your Remove Area and bring it into play in a Sleep state.

Kansuke Yamato (B02076)

Kansuke Yamato

B02076

Character · Yellow · R
Cost 6 · AP 6000 · LP 1
Police,Nagano Prefectural Police

[When Played] You may choose 1 Character with the "Nagano Prefectural Police" trait from your Remove Area and move it to the bottom of your deck. If you do, draw 1 card.

Kansuke Yamato (B02076P)

Kansuke Yamato

B02076P

Character · Yellow · RP
Cost 6 · AP 6000 · LP 1
Police,Nagano Prefectural Police

[When Played] You may choose 1 Character with the "Nagano Prefectural Police" trait from your Remove Area and move it to the bottom of your deck. If you do, draw 1 card.

Toru Amuro (B02077)

Toru Amuro

B02077

Character · Yellow · C
Cost 7 · AP 6000 · LP 1
Detective,Café Poirot

[When Played] If there is a Level 7 or higher "Detective" Character other than this Character on your Scene, choose up to 1 Level 5 or lower "Detective" Character from your Remove Area and bring it into play in Sleep state.

Toru Amuro (B02077P)

Toru Amuro

B02077P

Character · Yellow · CP
Cost 7 · AP 6000 · LP 1
Detective,Café Poirot

[When Played] If there is a Level 7 or higher "Detective" Character other than this Character on your Scene, choose up to 1 Level 5 or lower "Detective" Character from your Remove Area and bring it into play in Sleep state.

Rei Furuya (B02078)

Rei Furuya

B02078

Character · Yellow · C
Cost 3 · AP 2000 · LP 1
Police,Public Security Bureau

Rei Furuya (B02078P)

Rei Furuya

B02078P

Character · Yellow · CP
Cost 3 · AP 2000 · LP 1
Police,Public Security Bureau

Kazunobu Chiba (B02079)

Kazunobu Chiba

B02079

Character · Yellow · C
Cost 6 · AP 6000 · LP 1
Police,Metropolitan Police Department

[During Your Turn][Once per Turn] When a Character with the "Police" trait on your Scene makes Contact, draw 1 card and remove 1 card from your hand.

Naeko Miike (B02080)

Naeko Miike

B02080

Character · Yellow · C
Cost 4 · AP 4000 · LP 1
Police,Metropolitan Police Department

[During Your Turn][Once per Turn] When you use [Cut In] during Contact with a Character with the "Police" trait at the your Scene, that Character gains +1000 AP during this Contact.

Yumi Miyamoto (B02081)

Yumi Miyamoto

B02081

Character · Yellow · C
Cost 2 · AP 1000 · LP 1
Police,Metropolitan Police Department

Misao Yamamura (B02082)

Misao Yamamura

B02082

Character · Yellow · C
Cost 3 · AP 3000 · LP 0
Police,Gunma Prefectural Police

{Mislead 1}

"No, no more decoys…" (B02083)

"No, no more decoys…"

B02083

Event · Yellow · C
Cost 4

[Partner: Yellow] Draw one card for each stunned Character on the Opponent's Scene. If no cards are drawn, choose up to one Character and Stun them.

Amuro's Beloved Car (B02084)

Amuro's Beloved Car

B02084

Event · Yellow · C
Cost 5
Gadget

Set this event to one of your Level 6 or higher Characters on the Scene. If you set it, choose up to one Character of Level 6 or lower and remove it.
[During Opponent's Turn] When this event that was set to a Character is placed in the Remove Area, choose up to one Character with the "Police" trait that is Level 5 or lower in your Remove Area and add it to your hand.

Amuro's Beloved Car (B02084P)

Amuro's Beloved Car

B02084P

Event · Yellow · CP
Cost 5
Gadget

Set this event to one of your Level 6 or higher Characters on the Scene. If you set it, choose up to one Character of Level 6 or lower and remove it.
[During Opponent's Turn] When this event that was set to a Character is placed in the Remove Area, choose up to one Character with the "Police" trait that is Level 5 or lower in your Remove Area and add it to your hand.

The Imprisoned Officer (B02085)

The Imprisoned Officer

B02085

Case · Yellow · C
Case Level 7 / 6

The Imprisoned Officer (B02085P)

The Imprisoned Officer

B02085P

Case · Yellow · CP
Case Level 7 / 6

Vermouth (B02086)

Vermouth

B02086

Character · Black · SR
Cost 5 · AP 4000 · LP 1
Black Organization

[When Disguised] The opponent may remove 1 card from their hand. If they did not, this Character can't be removed by this Contact.

[When Played] Select up to 1 Character besides this one and give it AP+2000 and Bullet until the end of this Turn.

Vermouth (B02086P)

Vermouth

B02086P

Character · Black · SRP
Cost 5 · AP 4000 · LP 1
Black Organization

[When Disguised] The opponent may remove 1 card from their hand. If they did not, this Character can't be removed by this Contact.

[When Played] Select up to 1 Character besides this one and give it AP+2000 and Bullet until the end of this Turn.

Kir (B02087)

Kir

B02087

Character · Black · R
Cost 5 · AP 5000 · LP 1
Black Organization

When using from hand through a Next Hint, this Character ignores the color of the Case card.

[When Played] Select up to 1 card that is set to a Character on the opposing Scene and remove it. If you did, until the end of this Turn, this Character gets {Rush}[Character].

Kir (B02087P)

Kir

B02087P

Character · Black · RP
Cost 5 · AP 5000 · LP 1
Black Organization

When using from hand through a Next Hint, this Character ignores the color of the Case card.

[When Played] Select up to 1 card that is set to a Character on the opposing Scene and remove it. If you did, until the end of this Turn, this Character gets {Rush}[Character].

Culprit (B02088)

Culprit

B02088

Character · Black · C
Cost 3 · AP 0 · LP 0
Culprit

When a card named "Culprit" other than this Character appears on your scene, remove this Character.
At the end of your or your opponent's turn, remove the top Evidence card (Spark does not activate). Gain this Character as Evidence, face up.

Culprit (B02088P)

Culprit

B02088P

Character · Black · CP
Cost 3 · AP 0 · LP 0
Culprit

When a card named "Culprit" other than this Character appears on your scene, remove this Character.
At the end of your or your opponent's turn, remove the top Evidence card (Spark does not activate). Gain this Character as Evidence, face up.

The Detective Koshien (B02089)

The Detective Koshien

B02089

Case · Green,,,White · C
Case Level 7 / 6

When this Case enters Resolution Phase, your opponent draws 1 card.

The Detective Koshien (B02089P)

The Detective Koshien

B02089P

Case · Green,,,White · CP
Case Level 7 / 6

When this Case enters Resolution Phase, your opponent draws 1 card.

Great Detective of the West vs. English Teacher (B02090)

Great Detective of the West vs. English Teacher

B02090

Case · Green,,,Red · C
Case Level 7 / 6

When this Case enters Resolution Phase, your opponent draws 1 card.

Solving Mysteries at the Poirot Café (B02091)

Solving Mysteries at the Poirot Café

B02091

Case · Green,,,Yellow · C
Case Level 7 / 6

When this Case enters Resolution Phase, your opponent draws 1 card.