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188 cards
Eri Kisaki
B05001
Partner · Blue · C LP 1
[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game. [Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.
Eri Kisaki
B05001P
Partner · Blue · CP LP 1
[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game. [Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.
Genta Kojima
B05002
Partner · Blue · C LP 1
[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game. [Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.
Genta Kojima
B05002P
Partner · Blue · CP LP 1
[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game. [Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.
Mitsuhiko Tsuburaya
B05003
Partner · Blue · C LP 1
[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game. [Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.
Mitsuhiko Tsuburaya
B05003P
Partner · Blue · CP LP 1
[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game. [Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.
Ayumi Yoshida
B05004
Partner · Blue · C LP 1
[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game. [Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.
Ayumi Yoshida
B05004P
Partner · Blue · CP LP 1
[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game. [Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.
Conan Edogawa & Shinichi Kudo
B05005
Character · Blue · MR Cost 9 · AP 8000 · LP 2 Detective,Mori Detective Agency,Detective Boys,High School Student
[Partner: Blue][Once per Turn] When you use a Blue card through a Next Hint, choose up to 1 Character with AP8000 or less and return it to the bottom of deck. [Declare][Once per Turn] Choose up to 1 Character on the opposing Scene, and give it "If this Character can guard, it must guard." until the end of turn. This ability can also be declared in the Partner Area.
Conan Edogawa & Shinichi Kudo
B05005P
Character · Blue · MRP Cost 9 · AP 8000 · LP 2 Detective,Mori Detective Agency,Detective Boys,High School Student
[Partner: Blue][Once per Turn] When you use a Blue card through a Next Hint, choose up to 1 Character with AP8000 or less and return it to the bottom of deck. [Declare][Once per Turn] Choose up to 1 Character on the opposing Scene, and give it "If this Character can guard, it must guard." until the end of turn. This ability can also be declared in the Partner Area.
Conan Edogawa & Shinichi Kudo
B05005P2
Character · Blue · MRCP Cost 9 · AP 8000 · LP 2 Detective,Mori Detective Agency,Detective Boys,High School Student
[Partner: Blue][Once per Turn] When you use a Blue card through a Next Hint, choose up to 1 Character with AP8000 or less and return it to the bottom of deck. [Declare][Once per Turn] Choose up to 1 Character on the opposing Scene, and give it "If this Character can guard, it must guard." until the end of turn. This ability can also be declared in the Partner Area.
Kogoro Mori
B05006
Character · Blue · SR Cost 8 · AP 8000 · LP 0 Detective,Mori Detective Agency
[Partner: Blue][Declare][Once per Turn] If this Character is in Active state, until the end of turn, this Character gains Rush (Can take action the turn it is played). If this Character is in Sleep state or Stun state, choose up to 1 Character with AP8000 or less and remove it, and draw 1 card. This ability can be declared if you have a Character named "Eri Kisaki" or another Character with the "Mori Detective Agency" trait on your Scene.
Kogoro Mori
B05006P
Character · Blue · SRP Cost 8 · AP 8000 · LP 0 Detective,Mori Detective Agency
[Partner: Blue][Declare][Once per Turn] If this Character is in Active state, until the end of turn, this Character gains Rush (Can take action the turn it is played). If this Character is in Sleep state or Stun state, choose up to 1 Character with AP8000 or less and remove it, and draw 1 card. This ability can be declared if you have a Character named "Eri Kisaki" or another Character with the "Mori Detective Agency" trait on your Scene.
Kogoro Mori
B05006P2
Character · Blue · SRCP Cost 8 · AP 8000 · LP 0 Detective,Mori Detective Agency
[Partner: Blue][Declare][Once per Turn] If this Character is in Active state, until the end of turn, this Character gains Rush (Can take action the turn it is played). If this Character is in Sleep state or Stun state, choose up to 1 Character with AP8000 or less and remove it, and draw 1 card. This ability can be declared if you have a Character named "Eri Kisaki" or another Character with the "Mori Detective Agency" trait on your Scene.
Eri Kisaki
B05007
Character · Blue · R Cost 7 · AP 5000 · LP 1 Lawyer
[When Played] You may sleep this Character. If you do, choose up to 1 level 6 or lower Character named "Shinichi Kudo" or level 6 or lower Character with the "Mori Detective Agency" trait from your hand and play it, then draw 1 card. [Bond: Kogoro Mori][Declare][Once per Turn] Remove 1 card from hand: During this turn, when a Character with the "Mori Detective Agency" trait on your Scene takes action, the opponent can't use <Cut In> until the action ends.
Eri Kisaki
B05007P
Character · Blue · RP Cost 7 · AP 5000 · LP 1 Lawyer
[When Played] You may sleep this Character. If you do, choose up to 1 level 6 or lower Character named "Shinichi Kudo" or level 6 or lower Character with the "Mori Detective Agency" trait from your hand and play it, then draw 1 card. [Bond: Kogoro Mori][Declare][Once per Turn] Remove 1 card from hand: During this turn, when a Character with the "Mori Detective Agency" trait on your Scene takes action, the opponent can't use <Cut In> until the action ends.
Ai Haibara
B05008
Character · Blue · R Cost 6 · AP 5000 · LP 1 Detective Boys,Scientist
[Bond: Conan Edogawa] This Character can't be chosen by your opponent's abilities or effects. [Resolution Phase][Declare][Once per Turn] Choose up to 1 other Character with the "Detective Boys" trait and give it {Rush}[Character] until the end of turn.
Ai Haibara
B05008P
Character · Blue · RP Cost 6 · AP 5000 · LP 1 Detective Boys,Scientist
[Bond: Conan Edogawa] This Character can't be chosen by your opponent's abilities or effects. [Resolution Phase][Declare][Once per Turn] Choose up to 1 other Character with the "Detective Boys" trait and give it {Rush}[Character] until the end of turn.
Ran Mori
B05009
Character · Blue · R Cost 5 · AP 5000 · LP 0 High School Student,Mori Detective Agency,Karateka
[When Played] If this Character was played by your Character's ability, this Character gains {Rush} until the end of turn. [Bond: Shinichi Kudo][Once per Turn] When a Character on the opposing Scene is removed by a contact with this Character, draw 1 card.
Ran Mori
B05009P
Character · Blue · RP Cost 5 · AP 5000 · LP 0 High School Student,Mori Detective Agency,Karateka
[When Played] If this Character was played by your Character's ability, this Character gains {Rush} until the end of turn. [Bond: Shinichi Kudo][Once per Turn] When a Character on the opposing Scene is removed by a contact with this Character, draw 1 card.
Conan Edogawa
B05010
Character · Blue · C Cost 2 · AP 1000 · LP 1 Detective,Mori Detective Agency,Detective Boys
Ruri Ujo
B05011
Character · Blue · C Cost 3 · AP 2000 · LP 1 Actress
[Once per Turn] When a card named "Kogoro Mori" on your Scene deduces, draw 1 card.
Ryohei Onda
B05012
Character · Blue · C Cost 3 · AP 3000 · LP 0 University Student
{Mislead 1}
This Character on your Scene is also treated as being named "Kogoro Mori", and gains the "Detective" trait.
Ai Haibara
B05013
Character · Blue · C Cost 5 · AP 5000 · LP 1 Detective Boys,Scientist
[When Played] Choose up to 2 of your face up Evidence and turn them face down.
Shinichi Kudo
B05014
Character · Blue · C Cost 7 · AP 5000 · LP 1 Detective,High School Student
{Rush} At the end of your turn, if this Character is in Sleep State on your Scene, return this Character to your hand, and choose up to 1 level 3 or lower card named "Conan Edogawa" in your Remove Area and play it.
Genji Kojima
B05015
Character · Blue · C Cost 6 · AP 6000 · LP 0 Sake Dealer
When your opponent uses Mislead, this Character gains AP+3000 until the end of turn.
Genta Kojima
B05016
Character · Blue · C Cost 6 · AP 5000 · LP 1 Detective Boys
[When Played] Look at 3 cards from the top of your deck. Among those, select up to 1 character with "Detective Boys" trait and add it to your hand. Place the rest in your Remove Area.
Genta Kojima
B05016P
Character · Blue · CP Cost 6 · AP 5000 · LP 1 Detective Boys
[When Played] Look at 3 cards from the top of your deck. Among those, select up to 1 character with "Detective Boys" trait and add it to your hand. Place the rest in your Remove Area.
Asami Tsuburaya
B05017
Character · Blue · C Cost 6 · AP 5000 · LP 1
[When Played] Reveal a card from the top of your deck until you reveal a Blue event, then add that to your hand. Return the other revealed cards to the bottom of your deck, and shuffle your deck.
Mitsuhiko Tsuburaya
B05018
Character · Blue · C Cost 2 · AP 1000 · LP 1 Detective Boys
[Declare] Move to Remove Area: Choose up to 1 Character named "Ai Haibara" and give it AP+2000 until the end of this turn.
Mitsuhiko Tsuburaya
B05018P
Character · Blue · CP Cost 2 · AP 1000 · LP 1 Detective Boys
[Declare] Move to Remove Area: Choose up to 1 Character named "Ai Haibara" and give it AP+2000 until the end of this turn.
Kazushi Nakamichi
B05019
Character · Blue · C Cost 4 · AP 4000 · LP 1 Police,Chiba Prefectural Police
When a card named "Kogoro Mori" deduces, you may remove this Character. If you do, choose up to 1 Character with LP0 and give it LP+1 until the end of turn.
Ayumi Yoshida
B05020
Character · Blue · C Cost 3 · AP 2000 · LP 1 Detective Boys
[During Your Opponent's Turn][When Removed From Scene] Look at the top card of your deck. Choose up to 1 card named "Conan Edogawa", "Ai Haibara", "Genta Kojima", or "Mitsuhiko Tsuburaya" from among them to add to your hand, then return the rest to the deck bottom in any order.
Ayumi Yoshida
B05020P
Character · Blue · CP Cost 3 · AP 2000 · LP 1 Detective Boys
[During Your Opponent's Turn][When Removed From Scene] Look at the top card of your deck. Choose up to 1 card named "Conan Edogawa", "Ai Haibara", "Genta Kojima", or "Mitsuhiko Tsuburaya" from among them to add to your hand, then return the rest to the deck bottom in any order.
Tatsuo Mori
B05021
Character · Blue · C Cost 5 · AP 6000 · LP 0
[During Your Opponent's Turn][When Removed From Scene] Reveal a card from the top of your deck until you reveal card named "Kogoro Mori", then add that to your hand. Return the other revealed cards to the bottom of your deck, and shuffle your deck.
"I'm with you!!"
B05022
Event · Blue · C Cost 4
Choose any number of Characters on the opposing Scene; their original AP becomes 0 until the end of turn.
"I'm Kogoro Mori, a detective"
B05023
Event · Blue · C Cost 5
Choose 1 from the following. If there is a card named "Kogoro Mori" on your Scene, choose both instead (in order). - Choose up to 1 Character with the "Mori Detective Agency" trait and give it {Rush} until the end of turn. - Choose up to 1 Character and sleep it. Draw 1 card.
"I'm Kogoro Mori, a detective"
B05023P
Event · Blue · CP Cost 5
Choose 1 from the following. If there is a card named "Kogoro Mori" on your Scene, choose both instead (in order). - Choose up to 1 Character with the "Mori Detective Agency" trait and give it {Rush} until the end of turn. - Choose up to 1 Character and sleep it. Draw 1 card.
Lawyer Kisaki's SOS
B05024
Case · Blue · C Case Level 7 / 6
When this Case enters its Resolution Phase, remove 1 card from your hand. [Resolution Phase][Declare][Once per Turn] Turn 3 face down Evidence face up: Choose up to 1 Level 5 or higher card named "Kogoro Mori" on your Scene and give it {Rush}[Character] and {Bullet} until the end of turn.
Lawyer Kisaki's SOS
B05024P
Case · Blue · CP Case Level 7 / 6
When this Case enters its Resolution Phase, remove 1 card from your hand. [Resolution Phase][Declare][Once per Turn] Turn 3 face down Evidence face up: Choose up to 1 Level 5 or higher card named "Kogoro Mori" on your Scene and give it {Rush}[Character] and {Bullet} until the end of turn.
Momiji Ooka
B05025
Partner · Green · C LP 1
[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game. [Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.
Momiji Ooka
B05025P
Partner · Green · CP LP 1
[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game. [Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.
Fumimaro Ayanokoji
B05026
Partner · Green · C LP 1
[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game. [Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.
Fumimaro Ayanokoji
B05026P
Partner · Green · CP LP 1
[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game. [Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.
Heiji Hattori & Kazuha Toyama
B05027
Character · Green · MR Cost 9 · AP 8000 · LP 2 Detective,High School Student
[Partner: Green][Declare][Once per Turn] Choose up to 1 Level 8 or lower Green Character, and either make it active, or give it Rush (Can take an action the turn it is played) until the end of turn. [Once per Turn] When a Character named "Heiji Hattori" or "Kazuha Toyama" is played to your Scene, choose up to 1 Character and sleep it. This ability can also be activated in the Partner Area.
Heiji Hattori & Kazuha Toyama
B05027P
Character · Green · MRP Cost 9 · AP 8000 · LP 2 Detective,High School Student
[Partner: Green][Declare][Once per Turn] Choose up to 1 Level 8 or lower Green Character, and either make it active, or give it Rush (Can take an action the turn it is played) until the end of turn. [Once per Turn] When a Character named "Heiji Hattori" or "Kazuha Toyama" is played to your Scene, choose up to 1 Character and sleep it. This ability can also be activated in the Partner Area.
Heizo Hattori
B05028
Character · Green · SR Cost 8 · AP 7000 · LP 2 Police,Osaka Prefectural Police
[Partner: Green][Declare][Once per Turn] You may remove a card set face down to a character in Your Scene or Opponent's Scene. If you do so, choose up to one character with 8000 AP or less and remove it. [Declare][Sleep]: Choose up to 1 character with "Police" trait in Your Scene and 1 character in Opponent's Scene, and set 1 card from the owner's deck face-down from the top to the chosen character.
Heizo Hattori
B05028P
Character · Green · SRP Cost 8 · AP 7000 · LP 2 Police,Osaka Prefectural Police
[Partner: Green][Declare][Once per Turn] You may remove a card set face down to a character in Your Scene or Opponent's Scene. If you do so, choose up to one character with 8000 AP or less and remove it. [Declare][Sleep]: Choose up to 1 character with "Police" trait in Your Scene and 1 character in Opponent's Scene, and set 1 card from the owner's deck face-down from the top to the chosen character.
Momiji Ooka
B05029
Character · Green · R Cost 7 · AP 5000 · LP 1 High School Student
[Declare][Sleep]: Choose up to one character in Your Scene and set one card in Your Deck face down from the top. [Partner: Green][Declare][Once per Turn]: You may remove a total of two cards set face down to a character in Your Scene or Opponent's Scene. (You and your opponent may remove one card each.) If you do so, choose up to one character of level 7 or lower and remove it.
Momiji Ooka
B05029P
Character · Green · RP Cost 7 · AP 5000 · LP 1 High School Student
[Declare][Sleep]: Choose up to one character in Your Scene and set one card in Your Deck face down from the top. [Partner: Green][Declare][Once per Turn]: You may remove a total of two cards set face down to a character in Your Scene or Opponent's Scene. (You and your opponent may remove one card each.) If you do so, choose up to one character of level 7 or lower and remove it.
Ginshiro Toyama
B05030
Character · Green · R Cost 6 · AP 5000 · LP 1 Police,Osaka Prefectural Police
{Rush}[Character] [During Your Turn] For each card set to this character, this character gets AP+1000. [When Played] Set 1 card from your deck face down from the top to this character.
Muga Iori
B05031
Character · Green · C Cost 5 · AP 5000 · LP 1 Butler
[When Played] Select up to 1 character in Opponent's Scene, and set 1 card in Opponent's Deck face down from the top. [Declare][Sleep][Place in Remove Area]: Select up to one level 6 or lower character named "Momiji Ooka" from your hand or choose up to one level 6 or lower card named "Momiji Ooka" in your Remove Area and put it into play.
Muga Iori
B05031P
Character · Green · CP Cost 5 · AP 5000 · LP 1 Butler
[When Played] Select up to 1 character in Opponent's Scene, and set 1 card in Opponent's Deck face down from the top. [Declare][Sleep][Place in Remove Area]: Select up to one level 6 or lower character named "Momiji Ooka" from your hand or choose up to one level 6 or lower card named "Momiji Ooka" in your Remove Area and put it into play.
Goro Otaki
B05032
Character · Green · C Cost 4 · AP 4000 · LP 1 Police,Osaka Prefectural Police
[When Removed From Scene] If a character is Removed by Contact, select up to one Sleep character and Stun it. (If a stunned character is activated, it will be put to sleep instead.)
Detective Kusugawa
B05033
Character · Green · C Cost 4 · AP 4000 · LP 1 Detective
A character with the "Detective" trait on Your Scene can declare the [Declare] ability by removing this character from the scene instead of paying the cost (including [Sleep]).
Teruaki Kunisue
B05034
Character · Green · C Cost 4 · AP 3000 · LP 1 University Student
[Once per Turn][When Removed From Scene] Select up to one Green Event in Your Scene's Scene area and add it to your hand.
Kazuha Toyama
B05035
Character · Green · C Cost 5 · AP 5000 · LP 0 High School Student
[When Played] Reveal a card in your deck from the top. If the revealed card is named "Heiji Hattori" or "Kazuha Toyama", you may add it to your hand. If the revealed card is not added to your hand, set it to this character face down.
Heiji Hattori
B05036
Character · Green · C Cost 2 · AP 1000 · LP 1 Detective,High School Student
Hikaru Hibara
B05037
Character · Green · C Cost 2 · AP 1000 · LP 1 Maid
[Declare][Sleep] Remove one card from the top in the FILE area: Draw 2 cards.
Demon Dog
B05038
Character · Green · C Cost 4 · AP 4000 · LP 0 Dog
[During Opponent's Turn] AP+2000
Matsuda Samonji
B05039
Character · Green · C Cost 4 · AP 3000 · LP 1 Detective
When this character guesses, choose up to 2 level 5 characters and 1 level 7 character and get AP+1000 until end of turn.
Robert Taylor
B05040
Character · Green · C Cost 3 · AP 3000 · LP 1 Camera Man
"Don't leave my side..."
B05041
Event · Green · C Cost 8
Set this event to a Green character in Your Scene. The character with this event set can not be Removed, Slept, or Stunned by your Opponent's abilities or effects.
"Don't leave my side..."
B05041P
Event · Green · CP Cost 8
Set this event to a Green character in Your Scene. The character with this event set can not be Removed, Slept, or Stunned by your Opponent's abilities or effects.
Lovely Spot
B05042
Event · Green · C Cost 6
Reveal cards in your deck one by one from the top until an event is revealed, and add them to your hand. Move the remaining revealed cards to the bottom of your deck and shuffle your deck. Use up to one event from your hand that is level 6 or lower and is not a Green card named "Lovely Spot".
Kaito Kuroba
B05043
Partner · White · C LP 1
[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game. [Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.
Kaito Kuroba
B05043P
Partner · White · CP LP 1
[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game. [Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.
Aoko Nakamori
B05044
Partner · White · C LP 1
[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game. [Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.
Aoko Nakamori
B05044P
Partner · White · CP LP 1
[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game. [Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.
Kaitou Kid & Kaito Kuroba
B05045
Character · White · MR Cost 9 · AP 8000 · LP 2 Phantom Thief,High School Student,Magician
[Partner: White][Declare][Once per Turn] Remove 5 cards from top of deck: Choose up to 1 Character with AP8000 or less and return it to the bottom of deck. [Declare][Once per Turn] Add 1 card from the top of your File Area to your hand, then place 1 card from your hand face-up to the bottom of your File Area. This ability can also be activated in the Partner Area.
Kaitou Kid & Kaito Kuroba
B05045P
Character · White · MRP Cost 9 · AP 8000 · LP 2 Phantom Thief,High School Student,Magician
[Partner: White][Declare][Once per Turn] Remove 5 cards from top of deck: Choose up to 1 Character with AP8000 or less and return it to the bottom of deck. [Declare][Once per Turn] Add 1 card from the top of your File Area to your hand, then place 1 card from your hand face-up to the bottom of your File Area. This ability can also be activated in the Partner Area.
Sonoko Suzuki
B05046
Character · White · SR Cost 8 · AP 7000 · LP 1 High School Student,Suzuki Group
At the end of your turn, if you have 4 or fewer cards in your hand, draw a card. [When Played] Choose up to 1 character of level 7 or lower and remove it. [Declare] Remove 1 character with the trait "Suzuki Group" from your hand: Choose up to 1 character and put it to sleep.
Sonoko Suzuki
B05046P
Character · White · SRP Cost 8 · AP 7000 · LP 1 High School Student,Suzuki Group
At the end of your turn, if you have 4 or fewer cards in your hand, draw a card. [When Played] Choose up to 1 character of level 7 or lower and remove it. [Declare] Remove 1 character with the trait "Suzuki Group" from your hand: Choose up to 1 character and put it to sleep.
Sonoko Suzuki
B05046P2
Character · White · SRP Cost 8 · AP 7000 · LP 1 High School Student,Suzuki Group
At the end of your turn, if you have 4 or fewer cards in your hand, draw a card. [When Played] Choose up to 1 character of level 7 or lower and remove it. [Declare] Remove 1 character with the trait "Suzuki Group" from your hand: Choose up to 1 character and put it to sleep.
Kaitou Kid
B05047
Character · White · R Cost 7 · AP 6000 · LP 1 Phantom Thief
[When Played][When Disguised] Look at the top two cards in your deck and move them to the top or bottom of your deck in any order. (You can move one card to the top and one to the bottom)
Kaito Kuroba
B05048
Character · White · R Cost 7 · AP 6000 · LP 1 High School Student,Magician
[Bond: Aoko Nakamori] Cards named "Aoko Nakamori" on Your Scene can not be selected by Opponent's Scene ability or effect. [Once per Turn] When this character acts, choose up to one White character of level 5 or lower in your Remove Area to appear.
Aoko Nakamori
B05049
Character · White · R Cost 6 · AP 5000 · LP 1 High School Student
[Declare][Once per Turn][Reveal a card named "Kaito Kid" from your hand and place it the top of the deck]: Choose up to one character named "Kaito Kuroba" and give it {Rush} until end of turn.
Aoko Nakamori
B05049P
Character · White · RP Cost 6 · AP 5000 · LP 1 High School Student
[Declare][Once per Turn][Reveal a card named "Kaito Kid" from your hand and place it the top of the deck]: Choose up to one character named "Kaito Kuroba" and give it {Rush} until end of turn.
Shukuzen Ogami
B05050
Character · White · C Cost 3 · AP 3000 · LP 1 Detective
When you add a card in your FILE area to your hand, you may choose up to one character with the "Detective" trait in your REMOVE area and add it to your hand. If you add the card to your hand, remove this character. (If you added the card to your hand with the next clue, use the card and then resolve the effect.)
Makoto Kyogoku
B05051
Character · White · C Cost 8 · AP 8000 · LP 0 High School Student,Karateka
{Rush}[Character] This character cannot perform actions specifying incidents. [Once per Turn][Bond: Sonoko Suzuki] At the end of your turn, draw a card.
Yusaku Kudo
B05052
Character · White · C Cost 6 · AP 3000 · LP 2 Novelist
[Bond: Yukiko Kudo][During Your Turn] AP+3000, {Rush}. [Bond: Shinichi Kudo][Declare][Once per Turn] Remove a card in your hand or remove a card set to a character in Your Scene: Choose up to one character of Level 3 or lower in Your Scene's removal area and put it into play.
Yukiko Kudo
B05053
Character · White · C Cost 2 · AP 1000 · LP 1 Actress
Ayako Suzuki
B05054
Character · White · C Cost 2 · AP 1000 · LP 1 Graduate University Student,Suzuki Group
Shiro Suzuki
B05055
Character · White · C Cost 6 · AP 4000 · LP 1 Suzuki Group
[Declare][Sleep]: Bring up to 1 character of level 5 or lower with the trait "Suzuki Group" from your hand.
Jirokichi Suzuki
B05056
Character · White · C Cost 7 · AP 5000 · LP 1 Suzuki Group
[During Opponent's Turn][When Removed From Scene]: Draw a card. [Declare][Sleep]: Bring up to 1 character with level 6 or lower and "Suzuki Group" trait from your hand into play.
Tomoko Suzuki
B05057
Character · White · C Cost 4 · AP 3000 · LP 1 Suzuki Group
[When Played] Look at the top two cards of your deck. Reveal up to one of them with the trait "Suzuki Group" and add it to your hand, then move the rest to the bottom of your deck in any order you wish.
Yuzo Tomizawa
B05058
Character · White · C Cost 5 · AP 5000 · LP 1 Painter
This character has the "Suzuki Group" trait when it is on the Scene. [During Your Scene's Scene][When Removed From Scene] Choose up to one character with the "Suzuki Group" trait in Your Scene's Scene area and put it into your hand.
Saguru Hakuba
B05059
Character · White · C Cost 8 · AP 7000 · LP 2 Detective,High School Student
[During Opponent's Turn][Once per Turn] When this character in Sleep or a Sleeping character with "Detective" trait in Your Scene is Removed, draw a card. [Declare][Once per Turn][Sleep a character with "Detective" trait other than this character]: Choose up to one character with 8000 AP or less and remove it.
Saguru Hakuba
B05059P
Character · White · CP Cost 8 · AP 7000 · LP 2 Detective,High School Student
[During Opponent's Turn][Once per Turn] When this character in Sleep or a Sleeping character with "Detective" trait in Your Scene is Removed, draw a card. [Declare][Once per Turn][Sleep a character with "Detective" trait other than this character]: Choose up to one character with 8000 AP or less and remove it.
Phantom Lady
B05060
Character · White · C Cost 4 · AP 3000 · LP 1 Phantom Thief
[When Played] Look at the top two cards of your deck. Reveal up to one of them to be a Character with the "Phantom Thief" trait or "Magician" trait and add it to your hand, then move the rest to the bottom of your deck in any order you wish.
Finality
B05061
Event · White · C Cost 6
[Partner: White] You may remove 7 cards from the top of your deck. If you do so, choose up to one character in Opponent's Scene and move it to the bottom of your deck.
Finality
B05061P
Event · White · CP Cost 6
[Partner: White] You may remove 7 cards from the top of your deck. If you do so, choose up to one character in Opponent's Scene and move it to the bottom of your deck.
The Suzuki Family and Makoto Kyogoku
B05062
Event · White · C Cost 7
Choose one of the following to do. If there are a total of 4 or more characters with named "Makoto Kyogoku" or with "Suzuki Group" trait in your Remove Area, do all three instead. (Do them in order from the top) - Draw two cards and remove one card from your hand. - Choose up to 1 character of level 7 or lower named "Makoto Kyogoku" or level 7 or lower Character with "Suzuki Group" trait in your Remove Area and put it into play. - Select up to one character of level 7 or lower and put it to sleep.
Sonoko's Abnormal Summer Stories
B05063
Case · White · C Case Level 7 / 6
When this Case enters Resolution Phase, remove a card from your hand. [Resolution Phase][Declare][Once per Turn][Turn 3 pieces of face-down evidence face-up]: Choose up to 1 character of level 8 or lower named "Makoto Kyogoku" from your hand and put it into play. Until the end of the turn, give that character the ability "At the end of the turn, move this character from the scene to your hand.". You can declare this ability if you have 3 or more characters with the trait "Suzuki Group" on your scene..
Sonoko's Abnormal Summer Stories
B05063P
Case · White · CP Case Level 7 / 6
When this Case enters Resolution Phase, remove a card from your hand. [Resolution Phase][Declare][Once per Turn][Turn 3 pieces of face-down evidence face-up]: Choose up to 1 character of level 8 or lower named "Makoto Kyogoku" from your hand and put it into play. Until the end of the turn, give that character the ability "At the end of the turn, move this character from the scene to your hand.". You can declare this ability if you have 3 or more characters with the trait "Suzuki Group" on your scene..
James Black
B05064
Partner · Red · C LP 1
[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game. [Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.
James Black
B05064P
Partner · Red · CP LP 1
[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game. [Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.
Akemi Miyano
B05065
Partner · Red · C LP 1
[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game. [Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.
Akemi Miyano
B05065P
Partner · Red · CP LP 1
[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game. [Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.
Shuichi Akai & Subaru Okiya
B05066
Character · Red · MR Cost 9 · AP 8000 · LP 2 FBI,Akai Family,Graduate University Student
[Partner: Red][During Your Turn][Once per Turn] When a Character on the opposing Scene is removed, choose up to 1 Level 8 or lower Character and remove it. [Declare][Once per Turn] Choose up to 1 Character on the opposing Scene and give it Level -1 until the end of turn. This ability can also be activated in the Partner Area.
Shuichi Akai & Subaru Okiya
B05066P
Character · Red · MRP Cost 9 · AP 8000 · LP 2 FBI,Akai Family,Graduate University Student
[Partner: Red][During Your Turn][Once per Turn] When a Character on the opposing Scene is removed, choose up to 1 Level 8 or lower Character and remove it. [Declare][Once per Turn] Choose up to 1 Character on the opposing Scene and give it Level -1 until the end of turn. This ability can also be activated in the Partner Area.
Mary
B05067
Character · Red · SR Cost 8 · AP 7000 · LP 2 Akai Family
At the end of your turn, if you have 5 or less cards in your FILE area, choose up to 1 character of level 7 or lower and activate it. [Partner: Red][Declare][Once per Turn] Choose up to one character and remove it. This ability can be declared if there are 5 or less cards in your FILE area.
Mary
B05067P
Character · Red · SRP Cost 8 · AP 7000 · LP 2 Akai Family
At the end of your turn, if you have 5 or less cards in your FILE area, choose up to 1 character of level 7 or lower and activate it. [Partner: Red][Declare][Once per Turn] Choose up to one character and remove it. This ability can be declared if there are 5 or less cards in your FILE area.
Tsutomu Akai
B05068
Character · Red · R Cost 5 · AP 5000 · LP 1 Akai Family
[Partner: Red][When Played] You may remove the top three cards from your deck. If this removes a character with "Akai Family" trait this character has {Rush} until end of turn.
James Black
B05069
Character · Red · R Cost 8 · AP 8000 · LP 2 FBI
[Partner: Red][Declare][Sleep]: Choose up to one character of level 8 or lower and remove it. This ability can be declared if there are 3 or more characters with "FBI" trait characters in Your Scene.
Shuichi Akai
B05070
Character · Red · C Cost 2 · AP 1000 · LP 1 FBI,Akai Family
Andre Camel
B05071
Character · Red · C Cost 6 · AP 6000 · LP 0 FBI
This character can target Active Characters at Opponent's Scene for action.
Subaru Okiya
B05072
Character · Red · C Cost 5 · AP 5000 · LP 1 Graduate University Student
At the beginning of the Main Phase of your turn, you may remove a card from your hand. If you do so, choose up to one card named "Shuichi Akai" or "Rye" in your Remove Area and add it to your hand.
Sayo Ohashi
B05073
Character · Red · C Cost 4 · AP 4000 · LP 1 Ramen Ogura
{Mislead 1} [Declare][Once per Turn] Choose up to one Blue or Red character other than this character and +1000 AP until end of turn.
Katsumasa Ogura
B05074
Character · Red · C Cost 6 · AP 6000 · LP 0 Ramen Ogura
[Declare][Sleep]: Choose up to one character and AP +1000 until end of Turn. [Declare][Sleep][Sleep a card named "Sayo Ohashi" at the scene]: Choose up to 1 character and LP+1 until end of turn or AP+3000 until end of turn.
Chikara Katsumata
B05075
Character · Red · C Cost 5 · AP 5000 · LP 1 Shogi Player
At the beginning of the Main Phase of your turn, you may remove a card set to this character. If you do so, gain 1 proof. [Declare][Sleep]: Set one card from your deck face down from the top to this character.
Jodie Starling
B05076
Character · Red · C Cost 4 · AP 4000 · LP 1 FBI
[Resolution Phase] At the end of Opponent's Scene's turn, if there are 2 or less characters in Your Scene, Opponent removes 1 card from his hand.
Jodie Starling
B05076P
Character · Red · CP Cost 4 · AP 4000 · LP 1 FBI
[Resolution Phase] At the end of Opponent's Scene's turn, if there are 2 or less characters in Your Scene, Opponent removes 1 card from his hand.
Jodie Saintemillion
B05077
Character · Red · C Cost 5 · AP 5000 · LP 1 Teacher
[During Opponent's Scene][When Removed From Scene] Reveal the cards in your deck one by one from the top until there is a level 4 or lower card named "Jodie Starling" and put it into play. Move the remaining revealed cards to the bottom of the deck and shuffle the deck.
Masumi Sera
B05078
Character · Red · C Cost 4 · AP 4000 · LP 1 Detective,High School Student,Akai Family
[When Played] Look at the top 4 cards of your deck. Reveal up to one character of "Akai Family" or "Detective" trait from among them, add it to your hand, and move the rest to the bottom of your deck in any order you wish. If a card is added to the hand, remove one card from the hand.
Masumi Sera
B05078P
Character · Red · CP Cost 4 · AP 4000 · LP 1 Detective,High School Student,Akai Family
[When Played] Look at the top 4 cards of your deck. Reveal up to one character of "Akai Family" or "Detective" trait from among them, add it to your hand, and move the rest to the bottom of your deck in any order you wish. If a card is added to the hand, remove one card from the hand.
Masumi Sera
B05079
Character · Red · C Cost 6 · AP 6000 · LP 1 Detective,High School Student,Akai Family
{Rush}[Case] The opponent cannot activate [Spark].
Shukichi Haneda
B05080
Character · Red · C Cost 4 · AP 4000 · LP 1 Shogi Player,Akai Family
{Mislead 1} [Once per Turn] When a character in Opponent's Scene guesses, you may remove a card from your hand. If you do so, LP-1 that character until end of turn.
warning shot
B05081
Event · Red · C Cost 6
This event can be used when there are fewer characters in Your Scene than in Opponent's Scene. Select up to one character and limbo.
"FBI..."
B05082
Event · Red · C Cost 6
Look at the top five cards in your deck. Reveal up to 1 character with "FBI" among them, add it to your hand, and move the rest to the Remove Area. Put it into play up to 1 "FBI" trait character of level 6 or lower from your hand.
"FBI..."
B05082P
Event · Red · CP Cost 6
Look at the top five cards in your deck. Reveal up to 1 character with "FBI" among them, add it to your hand, and move the rest to the Remove Area. Put it into play up to 1 "FBI" trait character of level 6 or lower from your hand.
Shogi Board of the Taikoo Meijin
B05083
Case · Red · C Case Level 7 / 6
When this case is in the resolution section, I remove one card from my hand. [Resolution Phase][Declare][Once per Turn][Turn 3 pieces of face-down evidence face up]: Choose up to 1 character with "Akai Family" trait in your Remove Area and put it in your hand. This ability can be declared if there are 5 or less cards in your FILE area and there are 3 or more "Akai Family" trait characters in Your Scene.
Shogi Board of the Taikoo Meijin
B05083P
Case · Red · CP Case Level 7 / 6
When this case is in the resolution section, I remove one card from my hand. [Resolution Phase][Declare][Once per Turn][Turn 3 pieces of face-down evidence face up]: Choose up to 1 character with "Akai Family" trait in your Remove Area and put it in your hand. This ability can be declared if there are 5 or less cards in your FILE area and there are 3 or more "Akai Family" trait characters in Your Scene.
Kansuke Yamato
B05084
Partner · Yellow · C LP 1
[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game. [Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.
Kansuke Yamato
B05084P
Partner · Yellow · CP LP 1
[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game. [Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.
Kansuke Yamato
B05084Sec1
Partner · Yellow · SEC LP 1
[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game. [Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.
Kansuke Yamato
B05084Sec2
Partner · Yellow · SEC LP 1
[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game. [Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.
Takaaki Morofushi
B05085
Partner · Yellow · C LP 1
[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game. [Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.
Takaaki Morofushi
B05085P
Partner · Yellow · CP LP 1
[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game. [Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.
Takaaki Morofushi
B05085Sec1
Partner · Yellow · SEC LP 1
[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game. [Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.
Takaaki Morofushi
B05085Sec2
Partner · Yellow · SEC LP 1
[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game. [Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.
Toru Amuro & Rei Furuya
B05086
Character · Yellow · MR Cost 9 · AP 8000 · LP 2 Detective,Police,Café Poirot,Public Security Bureau
[Partner: Yellow][Once per Turn] When a Yellow Character on your Scene takes action, choose up to 1 Level 8 or lower Character and remove it. [Declare][Once per Turn] Choose up to 1 Yellow Character and give it AP+1000 until the end of turn. This ability can also be activated in the Partner Area.
Toru Amuro & Rei Furuya
B05086P
Character · Yellow · MRP Cost 9 · AP 8000 · LP 2 Detective,Police,Café Poirot
[Partner: Yellow][Once per Turn] When a Yellow Character on your Scene takes action, choose up to 1 Level 8 or lower Character and remove it. [Declare][Once per Turn] Choose up to 1 Yellow Character and give it AP+1000 until the end of turn. This ability can also be activated in the Partner Area.
Takaaki Morofushi
B05087
Character · Yellow · SR Cost 8 · AP 7000 · LP 2 Police,Nagano Prefectural Police
[Partner: Yellow][During Your Turn][Once per Turn] When a Character with the "Nagano Prefectural Police" trait in your Remove Area leaves your Remove Area, choose up to 1 Character with AP7000 or less and remove it. At the end of your turn, choose up to 1 Level 6 or lower Character with the "Nagano Prefectural Police" trait in your Remove Area and add it to hand. If a card was added and you have 6 or more cards in your hand, remove 1 card from your hand.
Takaaki Morofushi
B05087P
Character · Yellow · SRP Cost 8 · AP 7000 · LP 2 Police,Nagano Prefectural Police
[Partner: Yellow][During Your Turn][Once per Turn] When a Character with the "Nagano Prefectural Police" trait in your Remove Area leaves your Remove Area, choose up to 1 Character with AP7000 or less and remove it. At the end of your turn, choose up to 1 Level 6 or lower Character with the "Nagano Prefectural Police" trait in your Remove Area and add it to hand. If a card was added and you have 6 or more cards in your hand, remove 1 card from your hand.
Takaaki Morofushi
B05087P2
Character · Yellow · SRP Cost 8 · AP 7000 · LP 2 Police,Nagano Prefectural Police
[Partner: Yellow][During Your Turn][Once per Turn] When a Character with the "Nagano Prefectural Police" trait in your Remove Area leaves your Remove Area, choose up to 1 Character with AP7000 or less and remove it. At the end of your turn, choose up to 1 Level 6 or lower Character with the "Nagano Prefectural Police" trait in your Remove Area and add it to hand. If a card was added and you have 6 or more cards in your hand, remove 1 card from your hand.
Kansuke Yamato
B05088
Character · Yellow · SR Cost 7 · AP 6000 · LP 1 Police,Nagano Prefectural Police
[Bond: Yui Uehara][During Your Turn] AP+1000 [During Your Turn][Once per Turn] When a Character with the [Nagano Prefectural Police] trait in your Remove Area leaves your Remove Area, choose up to 1 Character and give it AP-1000 until the end of turn. [Partner: Yellow][Declare][Once per Turn] Return 1 Character with [Nagano Prefectural Police] trait in Remove Area to deck bottom: Until the end of turn, this Character gains Rush (Can take action the turn it is played).
Kansuke Yamato
B05088P
Character · Yellow · SRP Cost 7 · AP 6000 · LP 1 Police,Nagano Prefectural Police
[Bond: Yui Uehara][During Your Turn] AP+1000 [During Your Turn][Once per Turn] When a Character with the [Nagano Prefectural Police] trait in your Remove Area leaves your Remove Area, choose up to 1 Character and give it AP-1000 until the end of turn. [Partner: Yellow][Declare][Once per Turn] Return 1 Character with [Nagano Prefectural Police] trait in Remove Area to deck bottom: Until the end of turn, this Character gains Rush (Can take action the turn it is played).
Kansuke Yamato
B05088P2
Character · Yellow · SRP Cost 7 · AP 6000 · LP 1 Police,Nagano Prefectural Police
[Bond: Yui Uehara][During Your Turn] AP+1000 [During Your Turn][Once per Turn] When a Character with the [Nagano Prefectural Police] trait in your Remove Area leaves your Remove Area, choose up to 1 Character and give it AP-1000 until the end of turn. [Partner: Yellow][Declare][Once per Turn] Return 1 Character with [Nagano Prefectural Police] trait in Remove Area to deck bottom: Until the end of turn, this Character gains Rush (Can take action the turn it is played).
Yui Uehara
B05089
Character · Yellow · R Cost 6 · AP 5000 · LP 1 Police,Nagano Prefectural Police
[Case Phase][When Played] Draw 1 card. [Resolution Phase][When Played] Until the end of turn, this Character gains {Rush}[Character].
Yui Uehara
B05089P
Character · Yellow · RP Cost 6 · AP 5000 · LP 1 Police,Nagano Prefectural Police
[Case Phase][When Played] Draw 1 card. [Resolution Phase][When Played] Until the end of turn, this Character gains {Rush}[Character].
Yui Uehara
B05089P2
Character · Yellow · RP Cost 6 · AP 5000 · LP 1 Police,Nagano Prefectural Police
[Case Phase][When Played] Draw 1 card. [Resolution Phase][When Played] Until the end of turn, this Character gains {Rush}[Character].
Toru Amuro
B05090
Character · Yellow · R Cost 6 · AP 5000 · LP 1 Detective,Café Poirot
[When Played] Put it into play from your hand up to 1 Yellow character of level 4 or lower [Sleep]. If you put it into play a character with "Police" trait, draw a card. If you put it into play a character with the "Café Poirot" trait, make that character active.
Yuya Kazami
B05091
Character · Yellow · R Cost 7 · AP 6000 · LP 1 Police,Metropolitan Police Department,Public Security Bureau
[Bond: Rei Furuya] {Rush}[Character] [During Your Turn][When Removed From Scene] Select up to one Level 6 or lower card named "Rei Furuya" in your Remove Area and put it into play in Sleep.
Yuya Kazami
B05091P
Character · Yellow · RP Cost 7 · AP 6000 · LP 1 Police,Metropolitan Police Department,Public Security Bureau
[Bond: Rei Furuya] {Rush}[Character] [During Your Turn][When Removed From Scene] Select up to one Level 6 or lower card named "Rei Furuya" in your Remove Area and put it into play in Sleep.
Hiromitsu Morofushi
B05092
Character · Yellow · R Cost 8 · AP 7000 · LP 2 Police,Metropolitan Police Department,Public Security Bureau
[When Played] Move up to four cards from your hand to the bottom of the deck in any order, and shuffle the deck. Draw a number of cards equal to the number of cards you moved. [Once per Turn] When a character with "Police" trait in Your Scene acts, choose up to 1 character with 7000 AP or less and move it to the top of the deck.
Azusa Enomoto
B05093
Character · Yellow · C Cost 4 · AP 3000 · LP 1 Café Poirot
[When Played] Reveal the top 3 cards of your deck. Your opponent chooses one of them to be an Event or a character with "Café Poirot" trait, and you add it to your hand. Move the rest to the bottom of the deck in any order you wish.
Azusa Enomoto
B05093P
Character · Yellow · CP Cost 4 · AP 3000 · LP 1 Café Poirot
[When Played] Reveal the top 3 cards of your deck. Your opponent chooses one of them to be an Event or a character with "Café Poirot" trait, and you add it to your hand. Move the rest to the bottom of the deck in any order you wish.
Kai Gentaro
B05094
Character · Yellow · C Cost 4 · AP 3000 · LP 1 Police,Nagano Prefectural Police
[During Your Scene's Scene][When Removed From Scene] Reveal the cards in Your Scene's Deck one by one from the top until a character with "Nagano Prefectural Police" trait is revealed, and add it to your hand. Move the remaining revealed cards to the bottom of the deck and shuffle the deck.
Hyoue Kuroda
B05095
Character · Yellow · C Cost 2 · AP 1000 · LP 1 Police,Metropolitan Police Department
Miwako Sato
B05096
Character · Yellow · C Cost 3 · AP 2000 · LP 1 Police,Metropolitan Police Department
Miwako Sato
B05096P
Character · Yellow · CP Cost 3 · AP 2000 · LP 1 Police,Metropolitan Police Department
Shoji Samezaki
B05097
Character · Yellow · C Cost 6 · AP 6000 · LP 1
Opponent cannot gain evidence by refresh. [Once per Turn][Declare][Once per Turn] Remove up to 5 cards from the top of your deck. (Decide the number of cards and then remove them.)
Ninzaburo Shiratori
B05098
Character · Yellow · C Cost 2 · AP 1000 · LP 1 Police,Metropolitan Police Department
[Declare] [Move to the bottom of the deck]: Choose up to one Yellow event in your Remove Area and put it into your hand.
Wataru Takagi
B05099
Character · Yellow · C Cost 5 · AP 5000 · LP 1 Police,Metropolitan Police Department
[Partner Yellow][During Your Turn][Opponent's Scene][When Removed From Scene] Select up to one character of Level 4 or lower "Police" trait in Your Scene's Remove Area and put it into play in Sleep.
Wataru Takagi
B05099P
Character · Yellow · CP Cost 5 · AP 5000 · LP 1 Police,Metropolitan Police Department
[Partner Yellow][During Your Turn][Opponent's Scene][When Removed From Scene] Select up to one character of Level 4 or lower "Police" trait in Your Scene's Remove Area and put it into play in Sleep.
Kazunobu Chiba
B05100
Character · Yellow · C Cost 2 · AP 1000 · LP 1 Police,Metropolitan Police Department
Kogoro Mori
B05101
Character · Yellow · C Cost 6 · AP 6000 · LP 1 Police,Metropolitan Police Department
[During Opponent's Turn][When Removed From Scene] If this character has the "Police" trait, you may put it into play from the Remove Area in Sleep and draw a card. If you do so, this character loses the "Police" and "Metropolitan Police Department" trait and has the "Detective" trait. (This effect does not expire at end of turn.)
Kogoro's apprentice
B05102
Event · Yellow · C Cost 1
Partner: [Partner Yellow] Select up to 1 character in Opponent's Scene and make it -1 in level until the end of [Once per Turn]. Draw a card and put it into play from your hand up to 1 [Yellow] character of a level less than or equal to the number of cards in your FILE area.
"Precede in the battlefield and win by a thousand miles."
B05103
Event · Yellow · C Cost 7
[Partner: Yellow] Choose up to one character and remove. If the opponent's evidence is two or more than your evidence, you may remove one card from your hand. If you do so, choose up to one of your opponent's evidences and move it to the bottom of the deck, and you gain one evidence.
"Precede in the battlefield and win by a thousand miles."
B05103P
Event · Yellow · CP Cost 7
[Partner: Yellow] Choose up to one character and remove. If the opponent's evidence is two or more than your evidence, you may remove one card from your hand. If you do so, choose up to one of your opponent's evidences and move it to the bottom of the deck, and you gain one evidence.
Scotch
B05104
Partner · Black · C LP 1
[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game. [Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.
Scotch
B05104P
Partner · Black · CP LP 1
[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game. [Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.
Bourbon
B05105
Partner · Black · C LP 1
[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game. [Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.
Bourbon
B05105P
Partner · Black · CP LP 1
[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game. [Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.
Gin & Vodka
B05106
Character · Black · MR Cost 9 · AP 8000 · LP 2 Black Organization
[Partner: Black][During Your Turn][Once per Turn] When a Character on the opposing Scene is removed, choose up to 1 Level 8 or lower Character and remove it. [Declare][Once per Turn] You may remove 1 Level 8 or lower Character on your Scene. If you do, draw 1 card. This ability can also be declared in the Partner Area.
Gin & Vodka
B05106P
Character · Black · MRP Cost 9 · AP 8000 · LP 2 Black Organization
[Partner: Black][During Your Turn][Once per Turn] When a Character on the opposing Scene is removed, choose up to 1 Level 8 or lower Character and remove it. [Declare][Once per Turn] You may remove 1 Level 8 or lower Character on your Scene. If you do, draw 1 card. This ability can also be declared in the Partner Area.
Vodka
B05107
Character · Black · SR Cost 7 · AP 6000 · LP 0 Black Organization
{Rush} [Partner: Black][During Your Turn] When this character in Your Scene is Removed by your ability or effect, you may put it into play from the Remove Area.
Vodka
B05107P
Character · Black · SRP Cost 7 · AP 6000 · LP 0 Black Organization
{Rush} [Partner: Black][During Your Turn] When this character in Your Scene is Removed by your ability or effect, you may put it into play from the Remove Area.
Bourbon
B05108
Character · Black · R Cost 8 · AP 8000 · LP 1 Black Organization
[Partner: Black]{Rush} [FILE: 6] At the end of this character's action, you may remove this character from the scene. If you do so, put it into play up to one Black character of level 7 or lower from your hand.
Kir
B05109
Character · Black · R Cost 6 · AP 5000 · LP 1 Black Organization
[Partner: Black][Resolution Phase][When Played] You may remove a card from your hand. If you do so, choose up to 1 character of level 6 or lower and remove it.
Scotch
B05110
Character · Black · C Cost 5 · AP 5000 · LP 1 Black Organization
[Case Phase] {Rush}[Character]
Scotch
B05110P
Character · Black · CP Cost 5 · AP 5000 · LP 1 Black Organization
[Case Phase] {Rush}[Character]
Zombie
B05111
Character · Black · C Cost 6 · AP 6000 · LP 0 Black Organization,Monster
[During Opponent's Scene][When Removed From Scene] Choose up to 1 Level 5 or lower card named "Vodka" in Your Scene's Remove Area and put it into play.
Bourbon
B05112
Character · Black · C Cost 6 · AP 4000 · LP 1 Black Organization
[Declare][Sleep]: Put it into play up to one Black character of level 5 or lower with [Cut In] from your hand.
Vermouth
B05113
Character · Black · C Cost 2 · AP 1000 · LP 1 Black Organization
Vermouth
B05113P
Character · Black · CP Cost 2 · AP 1000 · LP 1 Black Organization
Tohei Benzaki
B05114
Character · Black · C Cost 3 · AP 3000 · LP 1 Black Organization,Cherry Blossom Viewer
[Declare][Move this card to the bottom of the deck]: Reveal the cards in your deck one by one from the top until a card named "Bourbon" appears, and add it to your hand. Move the remaining revealed cards to the bottom of your deck and shuffle your deck.
Motoe Benzaki
B05115
Character · Black · C Cost 5 · AP 5000 · LP 1 Black Organization,Cherry Blossom Viewer
[During Opponent's Turn] When this card is removed from your hand by an ability or effect of your opponent, you may put this character into play from the Remove Area.
Man the the Scar
B05116
Character · Black · C Cost 6 · AP 6000 · LP 1
Opponent must choose this character if he/she can choose this character by the effect of the event. [During Your Turn][When Removed From Scene] Select up to one Black character of Level 4 or lower in Your Scene's Scene's Remove Area and put it into play in Sleep.
Knock-knock
B05117
Event · Black · C Cost 7
Set this event to one Black character at Your Scene. The character with this event set says, "[Once per Turn] When this character leaves Your Scene, if there is no character at Your Scene, choose up to 1 character, remove it, and choose up to 2 level 6 or lower characters with [Cut In] in Your Scene's Remove Area and put it into play." with the following.
Knock-knock
B05117P
Event · Black · CP Cost 7
Set this event to one Black character at Your Scene. The character with this event set says, "[Once per Turn] When this character leaves Your Scene, if there is no character at Your Scene, choose up to 1 character, remove it, and choose up to 2 level 6 or lower characters with [Cut In] in Your Scene's Remove Area and put it into play." with the following.
Sanction of the Betrayal
B05118
Case · Red,,,Black · C Case Level 7 / 6
When this Case enters Resolution Phase, your opponent draws a card. Change your Black partner's Case Solving ability to the following abilities: [Resolution Phase][Evidence Destruction][Sleep] Remove evidence equal to the Case Level: Your opponent loses the game.
Sanction of the Betrayal
B05118P
Case · Red,,,Black · CP Case Level 7 / 6
When this Case enters Resolution Phase, your opponent draws a card. Change your Black partner's Case Solving ability to the following abilities: [Resolution Phase][Evidence Destruction][Sleep] Remove evidence equal to the Case Level: Your opponent loses the game.
Brunt of the Betrayal
B05119
Case · Yellow,,,Black · C Case Level 7 / 6
When this Case enters Resolution Phase, your opponent draws a card. Change your Black partner's Case Solving ability to the following abilities: [Resolution Phase][Evidence Destruction][Sleep] Remove evidence equal to the Case Level: Your opponent loses the game.
Brunt of the Betrayal
B05119P
Case · Yellow,,,Black · CP Case Level 7 / 6
When this Case enters Resolution Phase, your opponent draws a card. Change your Black partner's Case Solving ability to the following abilities: [Resolution Phase][Evidence Destruction][Sleep] Remove evidence equal to the Case Level: Your opponent loses the game.
The Gathering of the Detectives
B05120
Case · Blue,,,Green,,,White,,,Red,,,Yellow · C Case Level 7 / 6
When this Case enters Resolution Phase, your opponent draws a card. You cannot use any character other than "Detective" trait from your hand. (Use with Next Clue is also included in "use from hand.")
The Gathering of the Detectives
B05120P
Case · Blue,,,Green,,,White,,,Red,,,Yellow · CP Case Level 7 / 6
When this Case enters Resolution Phase, your opponent draws a card. You cannot use any character other than "Detective" trait from your hand. (Use with Next Clue is also included in "use from hand.")