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CT-P05 — Case-Booster 05 - A New Mystery

Unofficial fan site, not affiliated with Takara Tomy. Card images and the Detective Conan Card Game belong to their respective owners. English text is an unofficial fan translation.

188 cards

Eri Kisaki (B05001)

Eri Kisaki

B05001

Partner · Blue · C
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Eri Kisaki (B05001P)

Eri Kisaki

B05001P

Partner · Blue · CP
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Genta Kojima (B05002)

Genta Kojima

B05002

Partner · Blue · C
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Genta Kojima (B05002P)

Genta Kojima

B05002P

Partner · Blue · CP
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Mitsuhiko Tsuburaya (B05003)

Mitsuhiko Tsuburaya

B05003

Partner · Blue · C
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Mitsuhiko Tsuburaya (B05003P)

Mitsuhiko Tsuburaya

B05003P

Partner · Blue · CP
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Ayumi Yoshida (B05004)

Ayumi Yoshida

B05004

Partner · Blue · C
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Ayumi Yoshida (B05004P)

Ayumi Yoshida

B05004P

Partner · Blue · CP
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Conan Edogawa & Shinichi Kudo (B05005)

Conan Edogawa & Shinichi Kudo

B05005

Character · Blue · MR
Cost 9 · AP 8000 · LP 2
Detective,Mori Detective Agency,Detective Boys,High School Student

[Partner: Blue][Once per Turn] When you use a Blue card through a Next Hint, choose up to 1 Character with AP8000 or less and return it to the bottom of deck.
[Declare][Once per Turn] Choose up to 1 Character on the opposing Scene, and give it "If this Character can guard, it must guard." until the end of turn. This ability can also be declared in the Partner Area.

Conan Edogawa & Shinichi Kudo (B05005P)

Conan Edogawa & Shinichi Kudo

B05005P

Character · Blue · MRP
Cost 9 · AP 8000 · LP 2
Detective,Mori Detective Agency,Detective Boys,High School Student

[Partner: Blue][Once per Turn] When you use a Blue card through a Next Hint, choose up to 1 Character with AP8000 or less and return it to the bottom of deck.
[Declare][Once per Turn] Choose up to 1 Character on the opposing Scene, and give it "If this Character can guard, it must guard." until the end of turn. This ability can also be declared in the Partner Area.

Conan Edogawa & Shinichi Kudo (B05005P2)

Conan Edogawa & Shinichi Kudo

B05005P2

Character · Blue · MRCP
Cost 9 · AP 8000 · LP 2
Detective,Mori Detective Agency,Detective Boys,High School Student

[Partner: Blue][Once per Turn] When you use a Blue card through a Next Hint, choose up to 1 Character with AP8000 or less and return it to the bottom of deck.
[Declare][Once per Turn] Choose up to 1 Character on the opposing Scene, and give it "If this Character can guard, it must guard." until the end of turn. This ability can also be declared in the Partner Area.

Kogoro Mori (B05006)

Kogoro Mori

B05006

Character · Blue · SR
Cost 8 · AP 8000 · LP 0
Detective,Mori Detective Agency

[Partner: Blue][Declare][Once per Turn] If this Character is in Active state, until the end of turn, this Character gains Rush (Can take action the turn it is played). If this Character is in Sleep state or Stun state, choose up to 1 Character with AP8000 or less and remove it, and draw 1 card. This ability can be declared if you have a Character named "Eri Kisaki" or another Character with the "Mori Detective Agency" trait on your Scene.

Kogoro Mori (B05006P)

Kogoro Mori

B05006P

Character · Blue · SRP
Cost 8 · AP 8000 · LP 0
Detective,Mori Detective Agency

[Partner: Blue][Declare][Once per Turn] If this Character is in Active state, until the end of turn, this Character gains Rush (Can take action the turn it is played). If this Character is in Sleep state or Stun state, choose up to 1 Character with AP8000 or less and remove it, and draw 1 card. This ability can be declared if you have a Character named "Eri Kisaki" or another Character with the "Mori Detective Agency" trait on your Scene.

Kogoro Mori (B05006P2)

Kogoro Mori

B05006P2

Character · Blue · SRCP
Cost 8 · AP 8000 · LP 0
Detective,Mori Detective Agency

[Partner: Blue][Declare][Once per Turn] If this Character is in Active state, until the end of turn, this Character gains Rush (Can take action the turn it is played). If this Character is in Sleep state or Stun state, choose up to 1 Character with AP8000 or less and remove it, and draw 1 card. This ability can be declared if you have a Character named "Eri Kisaki" or another Character with the "Mori Detective Agency" trait on your Scene.

Eri Kisaki (B05007)

Eri Kisaki

B05007

Character · Blue · R
Cost 7 · AP 5000 · LP 1
Lawyer

[When Played] You may sleep this Character. If you do, choose up to 1 level 6 or lower Character named "Shinichi Kudo" or level 6 or lower Character with the "Mori Detective Agency" trait from your hand and play it, then draw 1 card.
[Bond: Kogoro Mori][Declare][Once per Turn] Remove 1 card from hand: During this turn, when a Character with the "Mori Detective Agency" trait on your Scene takes action, the opponent can't use <Cut In> until the action ends.

Eri Kisaki (B05007P)

Eri Kisaki

B05007P

Character · Blue · RP
Cost 7 · AP 5000 · LP 1
Lawyer

[When Played] You may sleep this Character. If you do, choose up to 1 level 6 or lower Character named "Shinichi Kudo" or level 6 or lower Character with the "Mori Detective Agency" trait from your hand and play it, then draw 1 card.
[Bond: Kogoro Mori][Declare][Once per Turn] Remove 1 card from hand: During this turn, when a Character with the "Mori Detective Agency" trait on your Scene takes action, the opponent can't use <Cut In> until the action ends.

Ai Haibara (B05008)

Ai Haibara

B05008

Character · Blue · R
Cost 6 · AP 5000 · LP 1
Detective Boys,Scientist

[Bond: Conan Edogawa] This Character can't be chosen by your opponent's abilities or effects.
[Resolution Phase][Declare][Once per Turn] Choose up to 1 other Character with the "Detective Boys" trait and give it {Rush}[Character] until the end of turn.

Ai Haibara (B05008P)

Ai Haibara

B05008P

Character · Blue · RP
Cost 6 · AP 5000 · LP 1
Detective Boys,Scientist

[Bond: Conan Edogawa] This Character can't be chosen by your opponent's abilities or effects.
[Resolution Phase][Declare][Once per Turn] Choose up to 1 other Character with the "Detective Boys" trait and give it {Rush}[Character] until the end of turn.

Ran Mori (B05009)

Ran Mori

B05009

Character · Blue · R
Cost 5 · AP 5000 · LP 0
High School Student,Mori Detective Agency,Karateka

[When Played] If this Character was played by your Character's ability, this Character gains {Rush} until the end of turn.
[Bond: Shinichi Kudo][Once per Turn] When a Character on the opposing Scene is removed by a contact with this Character, draw 1 card.

Ran Mori (B05009P)

Ran Mori

B05009P

Character · Blue · RP
Cost 5 · AP 5000 · LP 0
High School Student,Mori Detective Agency,Karateka

[When Played] If this Character was played by your Character's ability, this Character gains {Rush} until the end of turn.
[Bond: Shinichi Kudo][Once per Turn] When a Character on the opposing Scene is removed by a contact with this Character, draw 1 card.

Conan Edogawa (B05010)

Conan Edogawa

B05010

Character · Blue · C
Cost 2 · AP 1000 · LP 1
Detective,Mori Detective Agency,Detective Boys

Ruri Ujo (B05011)

Ruri Ujo

B05011

Character · Blue · C
Cost 3 · AP 2000 · LP 1
Actress

[Once per Turn] When a card named "Kogoro Mori" on your Scene deduces, draw 1 card.

Ryohei Onda (B05012)

Ryohei Onda

B05012

Character · Blue · C
Cost 3 · AP 3000 · LP 0
University Student

{Mislead 1}

This Character on your Scene is also treated as being named "Kogoro Mori", and gains the "Detective" trait.

Ai Haibara (B05013)

Ai Haibara

B05013

Character · Blue · C
Cost 5 · AP 5000 · LP 1
Detective Boys,Scientist

[When Played] Choose up to 2 of your face up Evidence and turn them face down.

Shinichi Kudo (B05014)

Shinichi Kudo

B05014

Character · Blue · C
Cost 7 · AP 5000 · LP 1
Detective,High School Student

{Rush}
At the end of your turn, if this Character is in Sleep State on your Scene, return this Character to your hand, and choose up to 1 level 3 or lower card named "Conan Edogawa" in your Remove Area and play it.

Genji Kojima (B05015)

Genji Kojima

B05015

Character · Blue · C
Cost 6 · AP 6000 · LP 0
Sake Dealer

When your opponent uses Mislead, this Character gains AP+3000 until the end of turn.

Genta Kojima (B05016)

Genta Kojima

B05016

Character · Blue · C
Cost 6 · AP 5000 · LP 1
Detective Boys

[When Played] Look at 3 cards from the top of your deck. Among those, select up to 1 character with "Detective Boys" trait and add it to your hand. Place the rest in your Remove Area.

Genta Kojima (B05016P)

Genta Kojima

B05016P

Character · Blue · CP
Cost 6 · AP 5000 · LP 1
Detective Boys

[When Played] Look at 3 cards from the top of your deck. Among those, select up to 1 character with "Detective Boys" trait and add it to your hand. Place the rest in your Remove Area.

Asami Tsuburaya (B05017)

Asami Tsuburaya

B05017

Character · Blue · C
Cost 6 · AP 5000 · LP 1

[When Played] Reveal a card from the top of your deck until you reveal a Blue event, then add that to your hand. Return the other revealed cards to the bottom of your deck, and shuffle your deck.

Mitsuhiko Tsuburaya (B05018)

Mitsuhiko Tsuburaya

B05018

Character · Blue · C
Cost 2 · AP 1000 · LP 1
Detective Boys

[Declare] Move to Remove Area: Choose up to 1 Character named "Ai Haibara" and give it AP+2000 until the end of this turn.

Mitsuhiko Tsuburaya (B05018P)

Mitsuhiko Tsuburaya

B05018P

Character · Blue · CP
Cost 2 · AP 1000 · LP 1
Detective Boys

[Declare] Move to Remove Area: Choose up to 1 Character named "Ai Haibara" and give it AP+2000 until the end of this turn.

Kazushi Nakamichi (B05019)

Kazushi Nakamichi

B05019

Character · Blue · C
Cost 4 · AP 4000 · LP 1
Police,Chiba Prefectural Police

When a card named "Kogoro Mori" deduces, you may remove this Character. If you do, choose up to 1 Character with LP0 and give it LP+1 until the end of turn.

Ayumi Yoshida (B05020)

Ayumi Yoshida

B05020

Character · Blue · C
Cost 3 · AP 2000 · LP 1
Detective Boys

[During Your Opponent's Turn][When Removed From Scene] Look at the top card of your deck. Choose up to 1 card named "Conan Edogawa", "Ai Haibara", "Genta Kojima", or "Mitsuhiko Tsuburaya" from among them to add to your hand, then return the rest to the deck bottom in any order.

Ayumi Yoshida (B05020P)

Ayumi Yoshida

B05020P

Character · Blue · CP
Cost 3 · AP 2000 · LP 1
Detective Boys

[During Your Opponent's Turn][When Removed From Scene] Look at the top card of your deck. Choose up to 1 card named "Conan Edogawa", "Ai Haibara", "Genta Kojima", or "Mitsuhiko Tsuburaya" from among them to add to your hand, then return the rest to the deck bottom in any order.

Tatsuo Mori (B05021)

Tatsuo Mori

B05021

Character · Blue · C
Cost 5 · AP 6000 · LP 0

[During Your Opponent's Turn][When Removed From Scene] Reveal a card from the top of your deck until you reveal card named "Kogoro Mori", then add that to your hand. Return the other revealed cards to the bottom of your deck, and shuffle your deck.

"I'm with you!!" (B05022)

"I'm with you!!"

B05022

Event · Blue · C
Cost 4

Choose any number of Characters on the opposing Scene; their original AP becomes 0 until the end of turn.

"I'm Kogoro Mori, a detective" (B05023)

"I'm Kogoro Mori, a detective"

B05023

Event · Blue · C
Cost 5

Choose 1 from the following. If there is a card named "Kogoro Mori" on your Scene, choose both instead (in order).
- Choose up to 1 Character with the "Mori Detective Agency" trait and give it {Rush} until the end of turn.
- Choose up to 1 Character and sleep it. Draw 1 card.

"I'm Kogoro Mori, a detective" (B05023P)

"I'm Kogoro Mori, a detective"

B05023P

Event · Blue · CP
Cost 5

Choose 1 from the following. If there is a card named "Kogoro Mori" on your Scene, choose both instead (in order).
- Choose up to 1 Character with the "Mori Detective Agency" trait and give it {Rush} until the end of turn.
- Choose up to 1 Character and sleep it. Draw 1 card.

Lawyer Kisaki's SOS (B05024)

Lawyer Kisaki's SOS

B05024

Case · Blue · C
Case Level 7 / 6

When this Case enters its Resolution Phase, remove 1 card from your hand.
[Resolution Phase][Declare][Once per Turn] Turn 3 face down Evidence face up: Choose up to 1 Level 5 or higher card named "Kogoro Mori" on your Scene and give it {Rush}[Character] and {Bullet} until the end of turn.

Lawyer Kisaki's SOS (B05024P)

Lawyer Kisaki's SOS

B05024P

Case · Blue · CP
Case Level 7 / 6

When this Case enters its Resolution Phase, remove 1 card from your hand.
[Resolution Phase][Declare][Once per Turn] Turn 3 face down Evidence face up: Choose up to 1 Level 5 or higher card named "Kogoro Mori" on your Scene and give it {Rush}[Character] and {Bullet} until the end of turn.

Momiji Ooka (B05025)

Momiji Ooka

B05025

Partner · Green · C
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Momiji Ooka (B05025P)

Momiji Ooka

B05025P

Partner · Green · CP
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Fumimaro Ayanokoji (B05026)

Fumimaro Ayanokoji

B05026

Partner · Green · C
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Fumimaro Ayanokoji (B05026P)

Fumimaro Ayanokoji

B05026P

Partner · Green · CP
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Heiji Hattori & Kazuha Toyama (B05027)

Heiji Hattori & Kazuha Toyama

B05027

Character · Green · MR
Cost 9 · AP 8000 · LP 2
Detective,High School Student

[Partner: Green][Declare][Once per Turn] Choose up to 1 Level 8 or lower Green Character, and either make it active, or give it Rush (Can take an action the turn it is played) until the end of turn.
[Once per Turn] When a Character named "Heiji Hattori" or "Kazuha Toyama" is played to your Scene, choose up to 1 Character and sleep it. This ability can also be activated in the Partner Area.

Heiji Hattori & Kazuha Toyama (B05027P)

Heiji Hattori & Kazuha Toyama

B05027P

Character · Green · MRP
Cost 9 · AP 8000 · LP 2
Detective,High School Student

[Partner: Green][Declare][Once per Turn] Choose up to 1 Level 8 or lower Green Character, and either make it active, or give it Rush (Can take an action the turn it is played) until the end of turn.
[Once per Turn] When a Character named "Heiji Hattori" or "Kazuha Toyama" is played to your Scene, choose up to 1 Character and sleep it. This ability can also be activated in the Partner Area.

Heizo Hattori (B05028)

Heizo Hattori

B05028

Character · Green · SR
Cost 8 · AP 7000 · LP 2
Police,Osaka Prefectural Police

[Partner: Green][Declare][Once per Turn] You may remove a card set face down to a character in Your Scene or Opponent's Scene. If you do so, choose up to one character with 8000 AP or less and remove it.
[Declare][Sleep]: Choose up to 1 character with "Police" trait in Your Scene and 1 character in Opponent's Scene, and set 1 card from the owner's deck face-down from the top to the chosen character.

Heizo Hattori (B05028P)

Heizo Hattori

B05028P

Character · Green · SRP
Cost 8 · AP 7000 · LP 2
Police,Osaka Prefectural Police

[Partner: Green][Declare][Once per Turn] You may remove a card set face down to a character in Your Scene or Opponent's Scene. If you do so, choose up to one character with 8000 AP or less and remove it.
[Declare][Sleep]: Choose up to 1 character with "Police" trait in Your Scene and 1 character in Opponent's Scene, and set 1 card from the owner's deck face-down from the top to the chosen character.

Momiji Ooka (B05029)

Momiji Ooka

B05029

Character · Green · R
Cost 7 · AP 5000 · LP 1
High School Student

[Declare][Sleep]: Choose up to one character in Your Scene and set one card in Your Deck face down from the top.
[Partner: Green][Declare][Once per Turn]: You may remove a total of two cards set face down to a character in Your Scene or Opponent's Scene. (You and your opponent may remove one card each.) If you do so, choose up to one character of level 7 or lower and remove it.

Momiji Ooka (B05029P)

Momiji Ooka

B05029P

Character · Green · RP
Cost 7 · AP 5000 · LP 1
High School Student

[Declare][Sleep]: Choose up to one character in Your Scene and set one card in Your Deck face down from the top.
[Partner: Green][Declare][Once per Turn]: You may remove a total of two cards set face down to a character in Your Scene or Opponent's Scene. (You and your opponent may remove one card each.) If you do so, choose up to one character of level 7 or lower and remove it.

Ginshiro Toyama (B05030)

Ginshiro Toyama

B05030

Character · Green · R
Cost 6 · AP 5000 · LP 1
Police,Osaka Prefectural Police

{Rush}[Character]
[During Your Turn] For each card set to this character, this character gets AP+1000.
[When Played] Set 1 card from your deck face down from the top to this character.

Muga Iori (B05031)

Muga Iori

B05031

Character · Green · C
Cost 5 · AP 5000 · LP 1
Butler

[When Played] Select up to 1 character in Opponent's Scene, and set 1 card in Opponent's Deck face down from the top.
[Declare][Sleep][Place in Remove Area]: Select up to one level 6 or lower character named "Momiji Ooka" from your hand or choose up to one level 6 or lower card named "Momiji Ooka" in your Remove Area and put it into play.

Muga Iori (B05031P)

Muga Iori

B05031P

Character · Green · CP
Cost 5 · AP 5000 · LP 1
Butler

[When Played] Select up to 1 character in Opponent's Scene, and set 1 card in Opponent's Deck face down from the top.
[Declare][Sleep][Place in Remove Area]: Select up to one level 6 or lower character named "Momiji Ooka" from your hand or choose up to one level 6 or lower card named "Momiji Ooka" in your Remove Area and put it into play.

Goro Otaki (B05032)

Goro Otaki

B05032

Character · Green · C
Cost 4 · AP 4000 · LP 1
Police,Osaka Prefectural Police

[When Removed From Scene] If a character is Removed by Contact, select up to one Sleep character and Stun it. (If a stunned character is activated, it will be put to sleep instead.)

Detective Kusugawa (B05033)

Detective Kusugawa

B05033

Character · Green · C
Cost 4 · AP 4000 · LP 1
Detective

A character with the "Detective" trait on Your Scene can declare the [Declare] ability by removing this character from the scene instead of paying the cost (including [Sleep]).

Teruaki Kunisue (B05034)

Teruaki Kunisue

B05034

Character · Green · C
Cost 4 · AP 3000 · LP 1
University Student

[Once per Turn][When Removed From Scene] Select up to one Green Event in Your Scene's Scene area and add it to your hand.

Kazuha Toyama (B05035)

Kazuha Toyama

B05035

Character · Green · C
Cost 5 · AP 5000 · LP 0
High School Student

[When Played] Reveal a card in your deck from the top. If the revealed card is named "Heiji Hattori" or "Kazuha Toyama", you may add it to your hand. If the revealed card is not added to your hand, set it to this character face down.

Heiji Hattori (B05036)

Heiji Hattori

B05036

Character · Green · C
Cost 2 · AP 1000 · LP 1
Detective,High School Student

Hikaru Hibara (B05037)

Hikaru Hibara

B05037

Character · Green · C
Cost 2 · AP 1000 · LP 1
Maid

[Declare][Sleep] Remove one card from the top in the FILE area: Draw 2 cards.

Demon Dog (B05038)

Demon Dog

B05038

Character · Green · C
Cost 4 · AP 4000 · LP 0
Dog

[During Opponent's Turn] AP+2000

Matsuda Samonji (B05039)

Matsuda Samonji

B05039

Character · Green · C
Cost 4 · AP 3000 · LP 1
Detective

When this character guesses, choose up to 2 level 5 characters and 1 level 7 character and get AP+1000 until end of turn.

Robert Taylor (B05040)

Robert Taylor

B05040

Character · Green · C
Cost 3 · AP 3000 · LP 1
Camera Man

"Don't leave my side..." (B05041)

"Don't leave my side..."

B05041

Event · Green · C
Cost 8

Set this event to a Green character in Your Scene.
The character with this event set can not be Removed, Slept, or Stunned by your Opponent's abilities or effects.

"Don't leave my side..." (B05041P)

"Don't leave my side..."

B05041P

Event · Green · CP
Cost 8

Set this event to a Green character in Your Scene.
The character with this event set can not be Removed, Slept, or Stunned by your Opponent's abilities or effects.

Lovely Spot (B05042)

Lovely Spot

B05042

Event · Green · C
Cost 6

Reveal cards in your deck one by one from the top until an event is revealed, and add them to your hand. Move the remaining revealed cards to the bottom of your deck and shuffle your deck. Use up to one event from your hand that is level 6 or lower and is not a Green card named "Lovely Spot".

Kaito Kuroba (B05043)

Kaito Kuroba

B05043

Partner · White · C
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Kaito Kuroba (B05043P)

Kaito Kuroba

B05043P

Partner · White · CP
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Aoko Nakamori (B05044)

Aoko Nakamori

B05044

Partner · White · C
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Aoko Nakamori (B05044P)

Aoko Nakamori

B05044P

Partner · White · CP
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Kaitou Kid & Kaito Kuroba (B05045)

Kaitou Kid & Kaito Kuroba

B05045

Character · White · MR
Cost 9 · AP 8000 · LP 2
Phantom Thief,High School Student,Magician

[Partner: White][Declare][Once per Turn] Remove 5 cards from top of deck: Choose up to 1 Character with AP8000 or less and return it to the bottom of deck.
[Declare][Once per Turn] Add 1 card from the top of your File Area to your hand, then place 1 card from your hand face-up to the bottom of your File Area. This ability can also be activated in the Partner Area.

Kaitou Kid & Kaito Kuroba (B05045P)

Kaitou Kid & Kaito Kuroba

B05045P

Character · White · MRP
Cost 9 · AP 8000 · LP 2
Phantom Thief,High School Student,Magician

[Partner: White][Declare][Once per Turn] Remove 5 cards from top of deck: Choose up to 1 Character with AP8000 or less and return it to the bottom of deck.
[Declare][Once per Turn] Add 1 card from the top of your File Area to your hand, then place 1 card from your hand face-up to the bottom of your File Area. This ability can also be activated in the Partner Area.

Sonoko Suzuki (B05046)

Sonoko Suzuki

B05046

Character · White · SR
Cost 8 · AP 7000 · LP 1
High School Student,Suzuki Group

At the end of your turn, if you have 4 or fewer cards in your hand, draw a card.
[When Played] Choose up to 1 character of level 7 or lower and remove it.
[Declare] Remove 1 character with the trait "Suzuki Group" from your hand: Choose up to 1 character and put it to sleep.

Sonoko Suzuki (B05046P)

Sonoko Suzuki

B05046P

Character · White · SRP
Cost 8 · AP 7000 · LP 1
High School Student,Suzuki Group

At the end of your turn, if you have 4 or fewer cards in your hand, draw a card.
[When Played] Choose up to 1 character of level 7 or lower and remove it.
[Declare] Remove 1 character with the trait "Suzuki Group" from your hand: Choose up to 1 character and put it to sleep.

Sonoko Suzuki (B05046P2)

Sonoko Suzuki

B05046P2

Character · White · SRP
Cost 8 · AP 7000 · LP 1
High School Student,Suzuki Group

At the end of your turn, if you have 4 or fewer cards in your hand, draw a card.
[When Played] Choose up to 1 character of level 7 or lower and remove it.
[Declare] Remove 1 character with the trait "Suzuki Group" from your hand: Choose up to 1 character and put it to sleep.

Kaitou Kid (B05047)

Kaitou Kid

B05047

Character · White · R
Cost 7 · AP 6000 · LP 1
Phantom Thief

[When Played][When Disguised] Look at the top two cards in your deck and move them to the top or bottom of your deck in any order. (You can move one card to the top and one to the bottom)

Kaito Kuroba (B05048)

Kaito Kuroba

B05048

Character · White · R
Cost 7 · AP 6000 · LP 1
High School Student,Magician

[Bond: Aoko Nakamori] Cards named "Aoko Nakamori" on Your Scene can not be selected by Opponent's Scene ability or effect.
[Once per Turn] When this character acts, choose up to one White character of level 5 or lower in your Remove Area to appear.

Aoko Nakamori (B05049)

Aoko Nakamori

B05049

Character · White · R
Cost 6 · AP 5000 · LP 1
High School Student

[Declare][Once per Turn][Reveal a card named "Kaito Kid" from your hand and place it the top of the deck]: Choose up to one character named "Kaito Kuroba" and give it {Rush} until end of turn.

Aoko Nakamori (B05049P)

Aoko Nakamori

B05049P

Character · White · RP
Cost 6 · AP 5000 · LP 1
High School Student

[Declare][Once per Turn][Reveal a card named "Kaito Kid" from your hand and place it the top of the deck]: Choose up to one character named "Kaito Kuroba" and give it {Rush} until end of turn.

Shukuzen Ogami (B05050)

Shukuzen Ogami

B05050

Character · White · C
Cost 3 · AP 3000 · LP 1
Detective

When you add a card in your FILE area to your hand, you may choose up to one character with the "Detective" trait in your REMOVE area and add it to your hand. If you add the card to your hand, remove this character. (If you added the card to your hand with the next clue, use the card and then resolve the effect.)

Makoto Kyogoku (B05051)

Makoto Kyogoku

B05051

Character · White · C
Cost 8 · AP 8000 · LP 0
High School Student,Karateka

{Rush}[Character]
This character cannot perform actions specifying incidents.
[Once per Turn][Bond: Sonoko Suzuki] At the end of your turn, draw a card.

Yusaku Kudo (B05052)

Yusaku Kudo

B05052

Character · White · C
Cost 6 · AP 3000 · LP 2
Novelist

[Bond: Yukiko Kudo][During Your Turn] AP+3000, {Rush}.
[Bond: Shinichi Kudo][Declare][Once per Turn] Remove a card in your hand or remove a card set to a character in Your Scene: Choose up to one character of Level 3 or lower in Your Scene's removal area and put it into play.

Yukiko Kudo (B05053)

Yukiko Kudo

B05053

Character · White · C
Cost 2 · AP 1000 · LP 1
Actress

Ayako Suzuki (B05054)

Ayako Suzuki

B05054

Character · White · C
Cost 2 · AP 1000 · LP 1
Graduate University Student,Suzuki Group

Shiro Suzuki (B05055)

Shiro Suzuki

B05055

Character · White · C
Cost 6 · AP 4000 · LP 1
Suzuki Group

[Declare][Sleep]: Bring up to 1 character of level 5 or lower with the trait "Suzuki Group" from your hand.

Jirokichi Suzuki (B05056)

Jirokichi Suzuki

B05056

Character · White · C
Cost 7 · AP 5000 · LP 1
Suzuki Group

[During Opponent's Turn][When Removed From Scene]: Draw a card.
[Declare][Sleep]: Bring up to 1 character with level 6 or lower and "Suzuki Group" trait from your hand into play.

Tomoko Suzuki (B05057)

Tomoko Suzuki

B05057

Character · White · C
Cost 4 · AP 3000 · LP 1
Suzuki Group

[When Played] Look at the top two cards of your deck. Reveal up to one of them with the trait "Suzuki Group" and add it to your hand, then move the rest to the bottom of your deck in any order you wish.

Yuzo Tomizawa (B05058)

Yuzo Tomizawa

B05058

Character · White · C
Cost 5 · AP 5000 · LP 1
Painter

This character has the "Suzuki Group" trait when it is on the Scene.
[During Your Scene's Scene][When Removed From Scene] Choose up to one character with the "Suzuki Group" trait in Your Scene's Scene area and put it into your hand.

Saguru Hakuba (B05059)

Saguru Hakuba

B05059

Character · White · C
Cost 8 · AP 7000 · LP 2
Detective,High School Student

[During Opponent's Turn][Once per Turn] When this character in Sleep or a Sleeping character with "Detective" trait in Your Scene is Removed, draw a card.
[Declare][Once per Turn][Sleep a character with "Detective" trait other than this character]: Choose up to one character with 8000 AP or less and remove it.

Saguru Hakuba (B05059P)

Saguru Hakuba

B05059P

Character · White · CP
Cost 8 · AP 7000 · LP 2
Detective,High School Student

[During Opponent's Turn][Once per Turn] When this character in Sleep or a Sleeping character with "Detective" trait in Your Scene is Removed, draw a card.
[Declare][Once per Turn][Sleep a character with "Detective" trait other than this character]: Choose up to one character with 8000 AP or less and remove it.

Phantom Lady (B05060)

Phantom Lady

B05060

Character · White · C
Cost 4 · AP 3000 · LP 1
Phantom Thief

[When Played] Look at the top two cards of your deck. Reveal up to one of them to be a Character with the "Phantom Thief" trait or "Magician" trait and add it to your hand, then move the rest to the bottom of your deck in any order you wish.

Finality (B05061)

Finality

B05061

Event · White · C
Cost 6

[Partner: White] You may remove 7 cards from the top of your deck. If you do so, choose up to one character in Opponent's Scene and move it to the bottom of your deck.

Finality (B05061P)

Finality

B05061P

Event · White · CP
Cost 6

[Partner: White] You may remove 7 cards from the top of your deck. If you do so, choose up to one character in Opponent's Scene and move it to the bottom of your deck.

The Suzuki Family and Makoto Kyogoku (B05062)

The Suzuki Family and Makoto Kyogoku

B05062

Event · White · C
Cost 7

Choose one of the following to do. If there are a total of 4 or more characters with named "Makoto Kyogoku" or with "Suzuki Group" trait in your Remove Area, do all three instead. (Do them in order from the top)
- Draw two cards and remove one card from your hand.
- Choose up to 1 character of level 7 or lower named "Makoto Kyogoku" or level 7 or lower Character with "Suzuki Group" trait in your Remove Area and put it into play.
- Select up to one character of level 7 or lower and put it to sleep.

Sonoko's Abnormal Summer Stories (B05063)

Sonoko's Abnormal Summer Stories

B05063

Case · White · C
Case Level 7 / 6

When this Case enters Resolution Phase, remove a card from your hand.
[Resolution Phase][Declare][Once per Turn][Turn 3 pieces of face-down evidence face-up]: Choose up to 1 character of level 8 or lower named "Makoto Kyogoku" from your hand and put it into play. Until the end of the turn, give that character the ability "At the end of the turn, move this character from the scene to your hand.". You can declare this ability if you have 3 or more characters with the trait "Suzuki Group" on your scene..

Sonoko's Abnormal Summer Stories (B05063P)

Sonoko's Abnormal Summer Stories

B05063P

Case · White · CP
Case Level 7 / 6

When this Case enters Resolution Phase, remove a card from your hand.
[Resolution Phase][Declare][Once per Turn][Turn 3 pieces of face-down evidence face-up]: Choose up to 1 character of level 8 or lower named "Makoto Kyogoku" from your hand and put it into play. Until the end of the turn, give that character the ability "At the end of the turn, move this character from the scene to your hand.". You can declare this ability if you have 3 or more characters with the trait "Suzuki Group" on your scene..

James Black (B05064)

James Black

B05064

Partner · Red · C
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

James Black (B05064P)

James Black

B05064P

Partner · Red · CP
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Akemi Miyano (B05065)

Akemi Miyano

B05065

Partner · Red · C
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Akemi Miyano (B05065P)

Akemi Miyano

B05065P

Partner · Red · CP
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Shuichi Akai & Subaru Okiya (B05066)

Shuichi Akai & Subaru Okiya

B05066

Character · Red · MR
Cost 9 · AP 8000 · LP 2
FBI,Akai Family,Graduate University Student

[Partner: Red][During Your Turn][Once per Turn] When a Character on the opposing Scene is removed, choose up to 1 Level 8 or lower Character and remove it.
[Declare][Once per Turn] Choose up to 1 Character on the opposing Scene and give it Level -1 until the end of turn. This ability can also be activated in the Partner Area.

Shuichi Akai & Subaru Okiya (B05066P)

Shuichi Akai & Subaru Okiya

B05066P

Character · Red · MRP
Cost 9 · AP 8000 · LP 2
FBI,Akai Family,Graduate University Student

[Partner: Red][During Your Turn][Once per Turn] When a Character on the opposing Scene is removed, choose up to 1 Level 8 or lower Character and remove it.
[Declare][Once per Turn] Choose up to 1 Character on the opposing Scene and give it Level -1 until the end of turn. This ability can also be activated in the Partner Area.

Mary (B05067)

Mary

B05067

Character · Red · SR
Cost 8 · AP 7000 · LP 2
Akai Family

At the end of your turn, if you have 5 or less cards in your FILE area, choose up to 1 character of level 7 or lower and activate it.
[Partner: Red][Declare][Once per Turn] Choose up to one character and remove it. This ability can be declared if there are 5 or less cards in your FILE area.

Mary (B05067P)

Mary

B05067P

Character · Red · SRP
Cost 8 · AP 7000 · LP 2
Akai Family

At the end of your turn, if you have 5 or less cards in your FILE area, choose up to 1 character of level 7 or lower and activate it.
[Partner: Red][Declare][Once per Turn] Choose up to one character and remove it. This ability can be declared if there are 5 or less cards in your FILE area.

Tsutomu Akai (B05068)

Tsutomu Akai

B05068

Character · Red · R
Cost 5 · AP 5000 · LP 1
Akai Family

[Partner: Red][When Played] You may remove the top three cards from your deck. If this removes a character with "Akai Family" trait this character has {Rush} until end of turn.

James Black (B05069)

James Black

B05069

Character · Red · R
Cost 8 · AP 8000 · LP 2
FBI

[Partner: Red][Declare][Sleep]: Choose up to one character of level 8 or lower and remove it. This ability can be declared if there are 3 or more characters with "FBI" trait characters in Your Scene.

Shuichi Akai (B05070)

Shuichi Akai

B05070

Character · Red · C
Cost 2 · AP 1000 · LP 1
FBI,Akai Family

Andre Camel (B05071)

Andre Camel

B05071

Character · Red · C
Cost 6 · AP 6000 · LP 0
FBI

This character can target Active Characters at Opponent's Scene for action.

Subaru Okiya (B05072)

Subaru Okiya

B05072

Character · Red · C
Cost 5 · AP 5000 · LP 1
Graduate University Student

At the beginning of the Main Phase of your turn, you may remove a card from your hand. If you do so, choose up to one card named "Shuichi Akai" or "Rye" in your Remove Area and add it to your hand.

Sayo Ohashi (B05073)

Sayo Ohashi

B05073

Character · Red · C
Cost 4 · AP 4000 · LP 1
Ramen Ogura

{Mislead 1}
[Declare][Once per Turn] Choose up to one Blue or Red character other than this character and +1000 AP until end of turn.

Katsumasa Ogura (B05074)

Katsumasa Ogura

B05074

Character · Red · C
Cost 6 · AP 6000 · LP 0
Ramen Ogura

[Declare][Sleep]: Choose up to one character and AP +1000 until end of Turn.
[Declare][Sleep][Sleep a card named "Sayo Ohashi" at the scene]: Choose up to 1 character and LP+1 until end of turn or AP+3000 until end of turn.

Chikara Katsumata (B05075)

Chikara Katsumata

B05075

Character · Red · C
Cost 5 · AP 5000 · LP 1
Shogi Player

At the beginning of the Main Phase of your turn, you may remove a card set to this character. If you do so, gain 1 proof.
[Declare][Sleep]: Set one card from your deck face down from the top to this character.

Jodie Starling (B05076)

Jodie Starling

B05076

Character · Red · C
Cost 4 · AP 4000 · LP 1
FBI

[Resolution Phase] At the end of Opponent's Scene's turn, if there are 2 or less characters in Your Scene, Opponent removes 1 card from his hand.

Jodie Starling (B05076P)

Jodie Starling

B05076P

Character · Red · CP
Cost 4 · AP 4000 · LP 1
FBI

[Resolution Phase] At the end of Opponent's Scene's turn, if there are 2 or less characters in Your Scene, Opponent removes 1 card from his hand.

Jodie Saintemillion (B05077)

Jodie Saintemillion

B05077

Character · Red · C
Cost 5 · AP 5000 · LP 1
Teacher

[During Opponent's Scene][When Removed From Scene] Reveal the cards in your deck one by one from the top until there is a level 4 or lower card named "Jodie Starling" and put it into play. Move the remaining revealed cards to the bottom of the deck and shuffle the deck.

Masumi Sera (B05078)

Masumi Sera

B05078

Character · Red · C
Cost 4 · AP 4000 · LP 1
Detective,High School Student,Akai Family

[When Played] Look at the top 4 cards of your deck. Reveal up to one character of "Akai Family" or "Detective" trait from among them, add it to your hand, and move the rest to the bottom of your deck in any order you wish. If a card is added to the hand, remove one card from the hand.

Masumi Sera (B05078P)

Masumi Sera

B05078P

Character · Red · CP
Cost 4 · AP 4000 · LP 1
Detective,High School Student,Akai Family

[When Played] Look at the top 4 cards of your deck. Reveal up to one character of "Akai Family" or "Detective" trait from among them, add it to your hand, and move the rest to the bottom of your deck in any order you wish. If a card is added to the hand, remove one card from the hand.

Masumi Sera (B05079)

Masumi Sera

B05079

Character · Red · C
Cost 6 · AP 6000 · LP 1
Detective,High School Student,Akai Family

{Rush}[Case]
The opponent cannot activate [Spark].

Shukichi Haneda (B05080)

Shukichi Haneda

B05080

Character · Red · C
Cost 4 · AP 4000 · LP 1
Shogi Player,Akai Family

{Mislead 1}
[Once per Turn] When a character in Opponent's Scene guesses, you may remove a card from your hand. If you do so, LP-1 that character until end of turn.

warning shot (B05081)

warning shot

B05081

Event · Red · C
Cost 6

This event can be used when there are fewer characters in Your Scene than in Opponent's Scene.
Select up to one character and limbo.

"FBI..." (B05082)

"FBI..."

B05082

Event · Red · C
Cost 6

Look at the top five cards in your deck. Reveal up to 1 character with "FBI" among them, add it to your hand, and move the rest to the Remove Area. Put it into play up to 1 "FBI" trait character of level 6 or lower from your hand.

"FBI..." (B05082P)

"FBI..."

B05082P

Event · Red · CP
Cost 6

Look at the top five cards in your deck. Reveal up to 1 character with "FBI" among them, add it to your hand, and move the rest to the Remove Area. Put it into play up to 1 "FBI" trait character of level 6 or lower from your hand.

Shogi Board of the Taikoo Meijin (B05083)

Shogi Board of the Taikoo Meijin

B05083

Case · Red · C
Case Level 7 / 6

When this case is in the resolution section, I remove one card from my hand.
[Resolution Phase][Declare][Once per Turn][Turn 3 pieces of face-down evidence face up]: Choose up to 1 character with "Akai Family" trait in your Remove Area and put it in your hand. This ability can be declared if there are 5 or less cards in your FILE area and there are 3 or more "Akai Family" trait characters in Your Scene.

Shogi Board of the Taikoo Meijin (B05083P)

Shogi Board of the Taikoo Meijin

B05083P

Case · Red · CP
Case Level 7 / 6

When this case is in the resolution section, I remove one card from my hand.
[Resolution Phase][Declare][Once per Turn][Turn 3 pieces of face-down evidence face up]: Choose up to 1 character with "Akai Family" trait in your Remove Area and put it in your hand. This ability can be declared if there are 5 or less cards in your FILE area and there are 3 or more "Akai Family" trait characters in Your Scene.

Kansuke Yamato (B05084)

Kansuke Yamato

B05084

Partner · Yellow · C
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Kansuke Yamato (B05084P)

Kansuke Yamato

B05084P

Partner · Yellow · CP
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Kansuke Yamato (B05084Sec1)

Kansuke Yamato

B05084Sec1

Partner · Yellow · SEC
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Kansuke Yamato (B05084Sec2)

Kansuke Yamato

B05084Sec2

Partner · Yellow · SEC
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Takaaki Morofushi (B05085)

Takaaki Morofushi

B05085

Partner · Yellow · C
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Takaaki Morofushi (B05085P)

Takaaki Morofushi

B05085P

Partner · Yellow · CP
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Takaaki Morofushi (B05085Sec1)

Takaaki Morofushi

B05085Sec1

Partner · Yellow · SEC
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Takaaki Morofushi (B05085Sec2)

Takaaki Morofushi

B05085Sec2

Partner · Yellow · SEC
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Toru Amuro & Rei Furuya (B05086)

Toru Amuro & Rei Furuya

B05086

Character · Yellow · MR
Cost 9 · AP 8000 · LP 2
Detective,Police,Café Poirot,Public Security Bureau

[Partner: Yellow][Once per Turn] When a Yellow Character on your Scene takes action, choose up to 1 Level 8 or lower Character and remove it.
[Declare][Once per Turn] Choose up to 1 Yellow Character and give it AP+1000 until the end of turn. This ability can also be activated in the Partner Area.

Toru Amuro & Rei Furuya (B05086P)

Toru Amuro & Rei Furuya

B05086P

Character · Yellow · MRP
Cost 9 · AP 8000 · LP 2
Detective,Police,Café Poirot

[Partner: Yellow][Once per Turn] When a Yellow Character on your Scene takes action, choose up to 1 Level 8 or lower Character and remove it.
[Declare][Once per Turn] Choose up to 1 Yellow Character and give it AP+1000 until the end of turn. This ability can also be activated in the Partner Area.

Takaaki Morofushi (B05087)

Takaaki Morofushi

B05087

Character · Yellow · SR
Cost 8 · AP 7000 · LP 2
Police,Nagano Prefectural Police

[Partner: Yellow][During Your Turn][Once per Turn] When a Character with the "Nagano Prefectural Police" trait in your Remove Area leaves your Remove Area, choose up to 1 Character with AP7000 or less and remove it.
At the end of your turn, choose up to 1 Level 6 or lower Character with the "Nagano Prefectural Police" trait in your Remove Area and add it to hand. If a card was added and you have 6 or more cards in your hand, remove 1 card from your hand.

Takaaki Morofushi (B05087P)

Takaaki Morofushi

B05087P

Character · Yellow · SRP
Cost 8 · AP 7000 · LP 2
Police,Nagano Prefectural Police

[Partner: Yellow][During Your Turn][Once per Turn] When a Character with the "Nagano Prefectural Police" trait in your Remove Area leaves your Remove Area, choose up to 1 Character with AP7000 or less and remove it.
At the end of your turn, choose up to 1 Level 6 or lower Character with the "Nagano Prefectural Police" trait in your Remove Area and add it to hand. If a card was added and you have 6 or more cards in your hand, remove 1 card from your hand.

Takaaki Morofushi (B05087P2)

Takaaki Morofushi

B05087P2

Character · Yellow · SRP
Cost 8 · AP 7000 · LP 2
Police,Nagano Prefectural Police

[Partner: Yellow][During Your Turn][Once per Turn] When a Character with the "Nagano Prefectural Police" trait in your Remove Area leaves your Remove Area, choose up to 1 Character with AP7000 or less and remove it.
At the end of your turn, choose up to 1 Level 6 or lower Character with the "Nagano Prefectural Police" trait in your Remove Area and add it to hand. If a card was added and you have 6 or more cards in your hand, remove 1 card from your hand.

Kansuke Yamato (B05088)

Kansuke Yamato

B05088

Character · Yellow · SR
Cost 7 · AP 6000 · LP 1
Police,Nagano Prefectural Police

[Bond: Yui Uehara][During Your Turn] AP+1000
[During Your Turn][Once per Turn] When a Character with the [Nagano Prefectural Police] trait in your Remove Area leaves your Remove Area, choose up to 1 Character and give it AP-1000 until the end of turn.
[Partner: Yellow][Declare][Once per Turn] Return 1 Character with [Nagano Prefectural Police] trait in Remove Area to deck bottom: Until the end of turn, this Character gains Rush (Can take action the turn it is played).

Kansuke Yamato (B05088P)

Kansuke Yamato

B05088P

Character · Yellow · SRP
Cost 7 · AP 6000 · LP 1
Police,Nagano Prefectural Police

[Bond: Yui Uehara][During Your Turn] AP+1000
[During Your Turn][Once per Turn] When a Character with the [Nagano Prefectural Police] trait in your Remove Area leaves your Remove Area, choose up to 1 Character and give it AP-1000 until the end of turn.
[Partner: Yellow][Declare][Once per Turn] Return 1 Character with [Nagano Prefectural Police] trait in Remove Area to deck bottom: Until the end of turn, this Character gains Rush (Can take action the turn it is played).

Kansuke Yamato (B05088P2)

Kansuke Yamato

B05088P2

Character · Yellow · SRP
Cost 7 · AP 6000 · LP 1
Police,Nagano Prefectural Police

[Bond: Yui Uehara][During Your Turn] AP+1000
[During Your Turn][Once per Turn] When a Character with the [Nagano Prefectural Police] trait in your Remove Area leaves your Remove Area, choose up to 1 Character and give it AP-1000 until the end of turn.
[Partner: Yellow][Declare][Once per Turn] Return 1 Character with [Nagano Prefectural Police] trait in Remove Area to deck bottom: Until the end of turn, this Character gains Rush (Can take action the turn it is played).

Yui Uehara (B05089)

Yui Uehara

B05089

Character · Yellow · R
Cost 6 · AP 5000 · LP 1
Police,Nagano Prefectural Police

[Case Phase][When Played] Draw 1 card.
[Resolution Phase][When Played] Until the end of turn, this Character gains {Rush}[Character].

Yui Uehara (B05089P)

Yui Uehara

B05089P

Character · Yellow · RP
Cost 6 · AP 5000 · LP 1
Police,Nagano Prefectural Police

[Case Phase][When Played] Draw 1 card.
[Resolution Phase][When Played] Until the end of turn, this Character gains {Rush}[Character].

Yui Uehara (B05089P2)

Yui Uehara

B05089P2

Character · Yellow · RP
Cost 6 · AP 5000 · LP 1
Police,Nagano Prefectural Police

[Case Phase][When Played] Draw 1 card.
[Resolution Phase][When Played] Until the end of turn, this Character gains {Rush}[Character].

Toru Amuro (B05090)

Toru Amuro

B05090

Character · Yellow · R
Cost 6 · AP 5000 · LP 1
Detective,Café Poirot

[When Played] Put it into play from your hand up to 1 Yellow character of level 4 or lower [Sleep]. If you put it into play a character with "Police" trait, draw a card. If you put it into play a character with the "Café Poirot" trait, make that character active.

Yuya Kazami (B05091)

Yuya Kazami

B05091

Character · Yellow · R
Cost 7 · AP 6000 · LP 1
Police,Metropolitan Police Department,Public Security Bureau

[Bond: Rei Furuya] {Rush}[Character]
[During Your Turn][When Removed From Scene] Select up to one Level 6 or lower card named "Rei Furuya" in your Remove Area and put it into play in Sleep.

Yuya Kazami (B05091P)

Yuya Kazami

B05091P

Character · Yellow · RP
Cost 7 · AP 6000 · LP 1
Police,Metropolitan Police Department,Public Security Bureau

[Bond: Rei Furuya] {Rush}[Character]
[During Your Turn][When Removed From Scene] Select up to one Level 6 or lower card named "Rei Furuya" in your Remove Area and put it into play in Sleep.

Hiromitsu Morofushi (B05092)

Hiromitsu Morofushi

B05092

Character · Yellow · R
Cost 8 · AP 7000 · LP 2
Police,Metropolitan Police Department,Public Security Bureau

[When Played] Move up to four cards from your hand to the bottom of the deck in any order, and shuffle the deck. Draw a number of cards equal to the number of cards you moved.
[Once per Turn] When a character with "Police" trait in Your Scene acts, choose up to 1 character with 7000 AP or less and move it to the top of the deck.

Azusa Enomoto (B05093)

Azusa Enomoto

B05093

Character · Yellow · C
Cost 4 · AP 3000 · LP 1
Café Poirot

[When Played] Reveal the top 3 cards of your deck. Your opponent chooses one of them to be an Event or a character with "Café Poirot" trait, and you add it to your hand. Move the rest to the bottom of the deck in any order you wish.

Azusa Enomoto (B05093P)

Azusa Enomoto

B05093P

Character · Yellow · CP
Cost 4 · AP 3000 · LP 1
Café Poirot

[When Played] Reveal the top 3 cards of your deck. Your opponent chooses one of them to be an Event or a character with "Café Poirot" trait, and you add it to your hand. Move the rest to the bottom of the deck in any order you wish.

Kai Gentaro (B05094)

Kai Gentaro

B05094

Character · Yellow · C
Cost 4 · AP 3000 · LP 1
Police,Nagano Prefectural Police

[During Your Scene's Scene][When Removed From Scene] Reveal the cards in Your Scene's Deck one by one from the top until a character with "Nagano Prefectural Police" trait is revealed, and add it to your hand. Move the remaining revealed cards to the bottom of the deck and shuffle the deck.

Hyoue Kuroda (B05095)

Hyoue Kuroda

B05095

Character · Yellow · C
Cost 2 · AP 1000 · LP 1
Police,Metropolitan Police Department

Miwako Sato (B05096)

Miwako Sato

B05096

Character · Yellow · C
Cost 3 · AP 2000 · LP 1
Police,Metropolitan Police Department

Miwako Sato (B05096P)

Miwako Sato

B05096P

Character · Yellow · CP
Cost 3 · AP 2000 · LP 1
Police,Metropolitan Police Department

Shoji Samezaki (B05097)

Shoji Samezaki

B05097

Character · Yellow · C
Cost 6 · AP 6000 · LP 1

Opponent cannot gain evidence by refresh.
[Once per Turn][Declare][Once per Turn] Remove up to 5 cards from the top of your deck. (Decide the number of cards and then remove them.)

Ninzaburo Shiratori (B05098)

Ninzaburo Shiratori

B05098

Character · Yellow · C
Cost 2 · AP 1000 · LP 1
Police,Metropolitan Police Department

[Declare] [Move to the bottom of the deck]: Choose up to one Yellow event in your Remove Area and put it into your hand.

Wataru Takagi (B05099)

Wataru Takagi

B05099

Character · Yellow · C
Cost 5 · AP 5000 · LP 1
Police,Metropolitan Police Department

[Partner Yellow][During Your Turn][Opponent's Scene][When Removed From Scene] Select up to one character of Level 4 or lower "Police" trait in Your Scene's Remove Area and put it into play in Sleep.

Wataru Takagi (B05099P)

Wataru Takagi

B05099P

Character · Yellow · CP
Cost 5 · AP 5000 · LP 1
Police,Metropolitan Police Department

[Partner Yellow][During Your Turn][Opponent's Scene][When Removed From Scene] Select up to one character of Level 4 or lower "Police" trait in Your Scene's Remove Area and put it into play in Sleep.

Kazunobu Chiba (B05100)

Kazunobu Chiba

B05100

Character · Yellow · C
Cost 2 · AP 1000 · LP 1
Police,Metropolitan Police Department

Kogoro Mori (B05101)

Kogoro Mori

B05101

Character · Yellow · C
Cost 6 · AP 6000 · LP 1
Police,Metropolitan Police Department

[During Opponent's Turn][When Removed From Scene] If this character has the "Police" trait, you may put it into play from the Remove Area in Sleep and draw a card. If you do so, this character loses the "Police" and "Metropolitan Police Department" trait and has the "Detective" trait. (This effect does not expire at end of turn.)

Kogoro's apprentice (B05102)

Kogoro's apprentice

B05102

Event · Yellow · C
Cost 1

Partner: [Partner Yellow] Select up to 1 character in Opponent's Scene and make it -1 in level until the end of [Once per Turn]. Draw a card and put it into play from your hand up to 1 [Yellow] character of a level less than or equal to the number of cards in your FILE area.

"Precede in the battlefield and win by a thousand miles." (B05103)

"Precede in the battlefield and win by a thousand miles."

B05103

Event · Yellow · C
Cost 7

[Partner: Yellow] Choose up to one character and remove. If the opponent's evidence is two or more than your evidence, you may remove one card from your hand. If you do so, choose up to one of your opponent's evidences and move it to the bottom of the deck, and you gain one evidence.

"Precede in the battlefield and win by a thousand miles." (B05103P)

"Precede in the battlefield and win by a thousand miles."

B05103P

Event · Yellow · CP
Cost 7

[Partner: Yellow] Choose up to one character and remove. If the opponent's evidence is two or more than your evidence, you may remove one card from your hand. If you do so, choose up to one of your opponent's evidences and move it to the bottom of the deck, and you gain one evidence.

Scotch (B05104)

Scotch

B05104

Partner · Black · C
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Scotch (B05104P)

Scotch

B05104P

Partner · Black · CP
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Bourbon (B05105)

Bourbon

B05105

Partner · Black · C
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Bourbon (B05105P)

Bourbon

B05105P

Partner · Black · CP
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Gin & Vodka (B05106)

Gin & Vodka

B05106

Character · Black · MR
Cost 9 · AP 8000 · LP 2
Black Organization

[Partner: Black][During Your Turn][Once per Turn] When a Character on the opposing Scene is removed, choose up to 1 Level 8 or lower Character and remove it.
[Declare][Once per Turn] You may remove 1 Level 8 or lower Character on your Scene. If you do, draw 1 card. This ability can also be declared in the Partner Area.

Gin & Vodka (B05106P)

Gin & Vodka

B05106P

Character · Black · MRP
Cost 9 · AP 8000 · LP 2
Black Organization

[Partner: Black][During Your Turn][Once per Turn] When a Character on the opposing Scene is removed, choose up to 1 Level 8 or lower Character and remove it.
[Declare][Once per Turn] You may remove 1 Level 8 or lower Character on your Scene. If you do, draw 1 card. This ability can also be declared in the Partner Area.

Vodka (B05107)

Vodka

B05107

Character · Black · SR
Cost 7 · AP 6000 · LP 0
Black Organization

{Rush}
[Partner: Black][During Your Turn] When this character in Your Scene is Removed by your ability or effect, you may put it into play from the Remove Area.

Vodka (B05107P)

Vodka

B05107P

Character · Black · SRP
Cost 7 · AP 6000 · LP 0
Black Organization

{Rush}
[Partner: Black][During Your Turn] When this character in Your Scene is Removed by your ability or effect, you may put it into play from the Remove Area.

Bourbon (B05108)

Bourbon

B05108

Character · Black · R
Cost 8 · AP 8000 · LP 1
Black Organization

[Partner: Black]{Rush}
[FILE: 6] At the end of this character's action, you may remove this character from the scene. If you do so, put it into play up to one Black character of level 7 or lower from your hand.

Kir (B05109)

Kir

B05109

Character · Black · R
Cost 6 · AP 5000 · LP 1
Black Organization

[Partner: Black][Resolution Phase][When Played] You may remove a card from your hand. If you do so, choose up to 1 character of level 6 or lower and remove it.

Scotch (B05110)

Scotch

B05110

Character · Black · C
Cost 5 · AP 5000 · LP 1
Black Organization

[Case Phase] {Rush}[Character]

Scotch (B05110P)

Scotch

B05110P

Character · Black · CP
Cost 5 · AP 5000 · LP 1
Black Organization

[Case Phase] {Rush}[Character]

Zombie (B05111)

Zombie

B05111

Character · Black · C
Cost 6 · AP 6000 · LP 0
Black Organization,Monster

[During Opponent's Scene][When Removed From Scene] Choose up to 1 Level 5 or lower card named "Vodka" in Your Scene's Remove Area and put it into play.

Bourbon (B05112)

Bourbon

B05112

Character · Black · C
Cost 6 · AP 4000 · LP 1
Black Organization

[Declare][Sleep]: Put it into play up to one Black character of level 5 or lower with [Cut In] from your hand.

Vermouth (B05113)

Vermouth

B05113

Character · Black · C
Cost 2 · AP 1000 · LP 1
Black Organization

Vermouth (B05113P)

Vermouth

B05113P

Character · Black · CP
Cost 2 · AP 1000 · LP 1
Black Organization

Tohei Benzaki (B05114)

Tohei Benzaki

B05114

Character · Black · C
Cost 3 · AP 3000 · LP 1
Black Organization,Cherry Blossom Viewer

[Declare][Move this card to the bottom of the deck]: Reveal the cards in your deck one by one from the top until a card named "Bourbon" appears, and add it to your hand. Move the remaining revealed cards to the bottom of your deck and shuffle your deck.

Motoe Benzaki (B05115)

Motoe Benzaki

B05115

Character · Black · C
Cost 5 · AP 5000 · LP 1
Black Organization,Cherry Blossom Viewer

[During Opponent's Turn] When this card is removed from your hand by an ability or effect of your opponent, you may put this character into play from the Remove Area.

Man the the Scar (B05116)

Man the the Scar

B05116

Character · Black · C
Cost 6 · AP 6000 · LP 1

Opponent must choose this character if he/she can choose this character by the effect of the event.
[During Your Turn][When Removed From Scene] Select up to one Black character of Level 4 or lower in Your Scene's Scene's Remove Area and put it into play in Sleep.

Knock-knock (B05117)

Knock-knock

B05117

Event · Black · C
Cost 7

Set this event to one Black character at Your Scene.
The character with this event set says, "[Once per Turn] When this character leaves Your Scene, if there is no character at Your Scene, choose up to 1 character, remove it, and choose up to 2 level 6 or lower characters with [Cut In] in Your Scene's Remove Area and put it into play." with the following.

Knock-knock (B05117P)

Knock-knock

B05117P

Event · Black · CP
Cost 7

Set this event to one Black character at Your Scene.
The character with this event set says, "[Once per Turn] When this character leaves Your Scene, if there is no character at Your Scene, choose up to 1 character, remove it, and choose up to 2 level 6 or lower characters with [Cut In] in Your Scene's Remove Area and put it into play." with the following.

Sanction of the Betrayal (B05118)

Sanction of the Betrayal

B05118

Case · Red,,,Black · C
Case Level 7 / 6

When this Case enters Resolution Phase, your opponent draws a card.
Change your Black partner's Case Solving ability to the following abilities:
[Resolution Phase][Evidence Destruction][Sleep] Remove evidence equal to the Case Level: Your opponent loses the game.

Sanction of the Betrayal (B05118P)

Sanction of the Betrayal

B05118P

Case · Red,,,Black · CP
Case Level 7 / 6

When this Case enters Resolution Phase, your opponent draws a card.
Change your Black partner's Case Solving ability to the following abilities:
[Resolution Phase][Evidence Destruction][Sleep] Remove evidence equal to the Case Level: Your opponent loses the game.

Brunt of the Betrayal (B05119)

Brunt of the Betrayal

B05119

Case · Yellow,,,Black · C
Case Level 7 / 6

When this Case enters Resolution Phase, your opponent draws a card.
Change your Black partner's Case Solving ability to the following abilities:
[Resolution Phase][Evidence Destruction][Sleep] Remove evidence equal to the Case Level: Your opponent loses the game.

Brunt of the Betrayal (B05119P)

Brunt of the Betrayal

B05119P

Case · Yellow,,,Black · CP
Case Level 7 / 6

When this Case enters Resolution Phase, your opponent draws a card.
Change your Black partner's Case Solving ability to the following abilities:
[Resolution Phase][Evidence Destruction][Sleep] Remove evidence equal to the Case Level: Your opponent loses the game.

The Gathering of the Detectives (B05120)

The Gathering of the Detectives

B05120

Case · Blue,,,Green,,,White,,,Red,,,Yellow · C
Case Level 7 / 6

When this Case enters Resolution Phase, your opponent draws a card.
You cannot use any character other than "Detective" trait from your hand. (Use with Next Clue is also included in "use from hand.")

The Gathering of the Detectives (B05120P)

The Gathering of the Detectives

B05120P

Case · Blue,,,Green,,,White,,,Red,,,Yellow · CP
Case Level 7 / 6

When this Case enters Resolution Phase, your opponent draws a card.
You cannot use any character other than "Detective" trait from your hand. (Use with Next Clue is also included in "use from hand.")