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CT-P10 — Case-Booster 10 - Allies of Remembrance

Unofficial fan site, not affiliated with Takara Tomy. Card images and the Detective Conan Card Game belong to their respective owners. English text for this set (marked AI draft) is an unofficial AI-assisted translation and may contain mistakes.

166 cards

Hideo Akagi (B10001)

Hideo AkagiAI draft

B10001

Partner · Blue · C
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Hideo Akagi (B10001P)

Hideo AkagiAI draft

B10001P

Partner · Blue · CP
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Ryusuke Higo (B10002)

Ryusuke HigoAI draft

B10002

Partner · Blue · C
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Ryusuke Higo (B10002P)

Ryusuke HigoAI draft

B10002P

Partner · Blue · CP
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Shinichi Kudo (B10003)

Shinichi KudoAI draft

B10003

Character · Blue · SR
Cost 8 · AP 8000 · LP 2
Detective, High School Student

{Rush} (Can perform Actions even when declared.)
This Character on the Scene has the "Soccer Player" trait.
[Partner: Blue][When Played] Set the top card of your deck to this Character face-down.
[Once per Turn] When this Character finishes an Action, choose 1 of the following and do it.
- Add 1 card that is set face-down to this Character to your hand.
- Select up to 1 Character with the "Soccer Player" trait on your Scene that has no face-down card set to it, and move 1 face-down card set to this Character to it.

Shinichi Kudo (B10003P)

Shinichi KudoAI draft

B10003P

Character · Blue · SRP
Cost 8 · AP 8000 · LP 2
Detective, High School Student

{Rush}
This Character on your Scene has the "Soccer Player" trait.
[Partner: Blue][When Played] Set the top card of your deck to this Character face-down.
[Once per Turn] When this Character's Action ends, choose 1 of the following and do it.
- Add 1 card that is set to this Character face-down to your hand.
- Choose up to 1 Character with the "Soccer Player" trait on your Scene that has no face-down card set to it, and move 1 face-down card set to this Character to it.

Conan Edogawa (B10004)

Conan EdogawaAI draft

B10004

Character · Blue · R
Cost 8 · AP 7000 · LP 2
Detective, Mori Detective Agency, Detective Boys

This Character on the Scene has the "Soccer Player" trait.
[Partner: Blue][FILE: 5][Declare][3 Times per Turn] Remove 1 face-down card that is set to this Character: Choose up to 1 Character with AP 8000 or less and remove it. If this is the 3rd time this Character used this [Declare] Ability this Turn, you gain 1 Evidence. You can declare this Ability if there is a Character with the "Soccer Player" trait other than this Character on your Scene.

Conan Edogawa (B10004P)

Conan EdogawaAI draft

B10004P

Character · Blue · RP
Cost 8 · AP 7000 · LP 2
Detective, Mori Detective Agency, Detective Boys

This Character on the Scene has the "Soccer Player" trait.
[Partner: Blue][FILE: 5][Declare][3 Times per Turn] Remove 1 face-down card that is set to this Character: Choose up to 1 Character with AP 8000 or less and remove it. If this is the 3rd time this Character used this [Declare] Ability this Turn, you gain 1 Evidence. You can declare this Ability if there is a Character with the "Soccer Player" trait other than this Character on your Scene.

Ai Haibara (B10005)

Ai HaibaraAI draft

B10005

Character · Blue · R
Cost 7 · AP 5000 · LP 1
Detective Boys, Scientist

At the end of your Turn, if there are 3 or more Characters with the "Soccer Player" trait on your Scene, draw 1 card.
[When Played] You may put this Character to Sleep. If you do, play up to 1 Level 6 or lower Character with the "Soccer Player" trait from your hand. If you played a card named "Ryusuke Higo", draw 1 card.

Ai Haibara (B10005P)

Ai HaibaraAI draft

B10005P

Character · Blue · RP
Cost 7 · AP 5000 · LP 1
Detective Boys, Scientist

At the end of your Turn, if there are 3 or more Characters with the "Soccer Player" trait on your Scene, draw 1 card.
[When Played] You may put this Character to Sleep. If you do, play up to 1 Level 6 or lower Character with the "Soccer Player" trait from your hand. If you played a card named "Ryusuke Higo", draw 1 card.

Ran Mori (B10006)

Ran MoriAI draft

B10006

Character · Blue · R
Cost 7 · AP 6000 · LP 0
High School Student, Mori Detective Agency, Karateka

This Character enters play in Sleeping state.
This Character does not become Active during the Auto Phase.
[Partner: Blue] {Rush} (Can take Action even when declared)
[Case: Blue & Black][FILE: 5][During Your Turn][Twice per Turn] When you reveal a card named "Shinichi Kudo" or "Ran Mori" from your hand due to your Ability, Effect, or the cost of a [Declare] Ability, set this Character Active and it gains +1000 AP until the end of this Turn. (Set it Active after resolving the Effect)

Hideo Akagi (B10007)

Hideo AkagiAI draft

B10007

Character · Blue · C
Cost 7 · AP 6000 · LP 1
Soccer Player

[Partner: Blue][When Played] Set the top card of your deck to this Character face-down.
[Declare][Sleep]: Choose up to 1 Character with the "Soccer Player" trait on your Scene that has no face-down card set to it, and move 1 face-down card that is set to this Character to it.
[Declare][Sleep] Remove 1 face-down card that is set to this Character: Choose up to 1 Character with AP 6000 or less and remove it.

Hideo Akagi (B10007P)

Hideo AkagiAI draft

B10007P

Character · Blue · CP
Cost 7 · AP 6000 · LP 1
Soccer Player

[Partner: Blue][When Played] Set the top card of your deck to this Character face-down.
[Declare][Sleep]: Choose up to 1 Character with the "Soccer Player" trait on your Scene that has no face-down card set to it, and move 1 face-down card that is set to this Character to it.
[Declare][Sleep] Remove 1 face-down card that is set to this Character: Choose up to 1 Character with AP 6000 or less and remove it.

Naoki Uemura (B10008)

Naoki UemuraAI draft

B10008

Character · Blue · C
Cost 2 · AP 1000 · LP 1
Soccer Player

Shinichi Kudo (B10009)

Shinichi KudoAI draft

B10009

Character · Blue · C
Cost 5 · AP 5000 · LP 1
Detective, High School Student

[Partner: Blue][When Played] You may reveal 1 card named "Ran Mori" from your hand. If you do, this Character gains {Rush} (Can take Action even when declared) until the end of this Turn.
[When Played] When played by your Character's Ability, this Character gains +1000 AP until the end of this Turn.

Shinichi Kudo (B10010)

Shinichi KudoAI draft

B10010

Character · Blue · C
Cost 4 · AP 4000 · LP 1
Detective, High School Student

[Bond: Ran Mori] This Character cannot be removed by your opponent's Event effects.
[When Played] Look at the top 4 cards of your deck. Among those, reveal up to 1 card named "Shinichi Kudo" or "Ran Mori" and add it to your hand, then move the rest to the bottom of your deck in any order. If you added a card to your hand, remove 1 card from your hand.

Ran Mori (B10011)

Ran MoriAI draft

B10011

Character · Blue · C
Cost 2 · AP 1000 · LP 1
High School Student, Mori Detective Agency, Karateka

[Bond: Shinichi Kudo] This Character cannot be removed by your opponent's Event effects.

Takahiro Sanada (B10012)

Takahiro SanadaAI draft

B10012

Character · Blue · C
Cost 5 · AP 5000 · LP 0
Soccer Player

[Partner: Blue][When Played] Set the top card of your deck to this Character face-down.
[Declare][Sleep]: Choose up to 1 Character with the "Soccer Player" trait on your Scene that has no face-down card set to it, and move 1 face-down card set to this Character to it.
[Declare][Once per Turn] Remove 1 card that is set to this Character face-down: This Character gains {Rush} (Can take Action even when declared) until the end of this Turn.

Takahiro Sanada (B10012P)

Takahiro SanadaAI draft

B10012P

Character · Blue · CP
Cost 5 · AP 5000 · LP 0
Soccer Player

[Partner: Blue][When Played] Set the top card of your deck to this Character face-down.
[Declare][Sleep]: Choose up to 1 Character with the "Soccer Player" trait on your Scene that has no face-down card set to it, and move 1 face-down card set to this Character to it.
[Declare][Once per Turn] Remove 1 card that is set to this Character face-down: This Character gains {Rush} (Can take Action even when declared) until the end of this Turn.

Ryusuke Higo (B10013)

Ryusuke HigoAI draft

B10013

Character · Blue · C
Cost 6 · AP 6000 · LP 0
Soccer Player

[Partner: Blue][When Played] Set the top card of your deck to this Character face-down.
[Declare][Sleep]: Choose up to 1 Character with the "Soccer Player" trait on your Scene that has no face-down card set to it, and move 1 face-down card that is set to this Character to it.
[Declare][Twice per Turn] Remove 1 face-down card that is set to this Character: Choose 1 of the following.
- Until the end of this Turn, this Character gains {Rush}.
- Choose up to 1 Character and put it to Sleep.

Ryusuke Higo (B10013P)

Ryusuke HigoAI draft

B10013P

Character · Blue · CP
Cost 6 · AP 6000 · LP 0
Soccer Player

[Partner: Blue][When Played] Set the top card of your deck to this Character face-down.
[Declare][Sleep]: Choose up to 1 Character with the "Soccer Player" trait on your Scene that has no face-down card set to it, and move 1 face-down card that is set to this Character to it.
[Declare][Twice per Turn] Remove 1 face-down card that is set to this Character: Choose 1 of the following.
- Until the end of this Turn, this Character gains {Rush}.
- Choose up to 1 Character and put it to Sleep.

Eri Kisaki (B10014)

Eri KisakiAI draft

B10014

Character · Blue · C
Cost 6 · AP 5000 · LP 1
Lawyer

This Character on the Scene has the "Mori Detective Agency" trait.
If there are 4 or more Characters with the "Mori Detective Agency" trait with different card names on your Scene, this Character gains LP+1.

Eri Kisaki (B10014P)

Eri KisakiAI draft

B10014P

Character · Blue · CP
Cost 6 · AP 5000 · LP 1
Lawyer

This Character on the Scene has the "Mori Detective Agency" trait.
If there are 4 or more Characters with the "Mori Detective Agency" trait with different card names on your Scene, this Character gains LP+1.

Kogoro Mori (B10015)

Kogoro MoriAI draft

B10015

Character · Blue · C
Cost 6 · AP 5000 · LP 1
Detective, Mori Detective Agency

Characters named "Eri Kisaki" on your Scene have the "Mori Detective Agency" trait.
If there are 4 or more Characters with the "Mori Detective Agency" trait with different card names on your Scene, this Character has {Haste} (Can deduce or take Action even when declared).

Ray Curtis (B10016)

Ray CurtisAI draft

B10016

Character · Blue · C
Cost 3 · AP 3000 · LP 0
Soccer Player

{Mislead 1} (When your opponent deduces, put this card to Sleep to give LP-1.)
This Character can guard even when in Sleep state.

Kick-Boosting Shoes (B10017)

Kick-Boosting ShoesAI draft

B10017

Event · Blue · C
Cost 6
Gadget

[Partner: Blue] Choose up to 1 Character with AP 8000 or less and remove it. Set this Event to 1 card named "Conan Edogawa" on your Scene.
The Character this Event is set to gains "[Declare][Once per Turn] Remove 1 card named "Anywhere Ball Launch Belt" that is set to this Character: Choose up to 1 Character with AP 8000 or more and remove it."

Kick-Boosting Shoes (B10017P)

Kick-Boosting ShoesAI draft

B10017P

Event · Blue · CP
Cost 6
Gadget

[Partner: Blue] Choose up to 1 Character with AP 8000 or less and remove it. Set this Event to 1 card named "Conan Edogawa" on your Scene.
The Character this Event is set to gains "[Declare][Once per Turn] Remove 1 card named "Anywhere Ball Launch Belt" that is set to this Character: Choose up to 1 Character with AP 8000 or more and remove it."

Anywhere Ball-Launching Belt (B10018)

Anywhere Ball-Launching BeltAI draft

B10018

Event · Blue · C
Cost 1
Gadget

Set this Event to 1 Blue Character on your Scene.
When this Event is set to a Character with the "Soccer Player" trait that has no face-down card set to it, set the top card of your deck to that Character face-down and draw 1 card.
[FILE: 8][Declare] Set this Event from your hand to 1 card named "Conan Edogawa" on your Scene. You can declare this Ability if this card is in your hand, there is a card named "Conan Edogawa" on your Scene, and there is no card with the "Gadget" trait on your Scene.

Anywhere Ball-Launching Belt (B10018P)

Anywhere Ball-Launching BeltAI draft

B10018P

Event · Blue · CP
Cost 1
Gadget

Set this Event to 1 Blue Character on your Scene.
When this Event is set to a Character with the "Soccer Player" trait that has no face-down card set to it, set the top card of your deck to that Character face-down and draw 1 card.
[FILE: 8][Declare] Set this Event from your hand to 1 card named "Conan Edogawa" on your Scene. You can declare this Ability if this card is in your hand, there is a card named "Conan Edogawa" on your Scene, and there is no card with the "Gadget" trait on your Scene.

The Professional Soccer Player Threat Case (B10019)

The Professional Soccer Player Threat CaseAI draft

B10019

Case · Blue · R
Case Level 7 / 6

When this Case enters Resolution Phase, remove 1 card from your hand.
[Resolution Phase][Declare][Once per Turn] Turn 2 face-down Evidence face up: Select up to 1 Level 6 or lower Character with the "Soccer Player" trait or Level 6 or lower Event with the "Gadget" trait in your Remove Area and add it to your hand. You can declare this Ability if there is a Character with the "Soccer Player" trait on your Scene.

The Professional Soccer Player Threat Case (B10019P)

The Professional Soccer Player Threat CaseAI draft

B10019P

Case · Blue · RP
Case Level 7 / 6

When this Case enters Resolution Phase, remove 1 card from your hand.
[Resolution Phase][Declare][Once per Turn] Turn 2 face-down Evidence face up: Select up to 1 Level 6 or lower Character with the "Soccer Player" trait or Level 6 or lower Event with the "Gadget" trait in your Remove Area and add it to your hand. You can declare this Ability if there is a Character with the "Soccer Player" trait on your Scene.

Soshi Okita (B10020)

Soshi OkitaAI draft

B10020

Partner · Green · C
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Soshi Okita (B10020P)

Soshi OkitaAI draft

B10020P

Partner · Green · CP
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Heizo Hattori & Ginshiro Toyama (B10021)

Heizo Hattori & Ginshiro ToyamaAI draft

B10021

Character · Green · MR
Cost 9 · AP 8000 · LP 2
Police, Osaka Prefectural Police

[Partner: Green][Declare][Once per Turn] Choose up to 1 Character with Level 9 or lower and remove it. Choose up to 1 Character with the "Police" trait on your Scene and set the top card of your deck to it face-down. You can declare this Ability if there are 2 or more Characters with the "Police" trait on your Scene.
[Declare][Twice per Turn] Remove 1 face-down card that is set to a Character on the Scene: Draw 1 card and remove 1 card from your hand. You can declare this Ability in the Partner Area as well.

Heizo Hattori & Ginshiro Toyama (B10021P)

Heizo Hattori & Ginshiro ToyamaAI draft

B10021P

Character · Green · MRP
Cost 9 · AP 8000 · LP 2
Police, Osaka Prefectural Police

[Partner: Green][Declare][Once per Turn] Choose up to 1 Character with Level 9 or lower and remove it. Choose up to 1 Character with the "Police" trait on your Scene and set the top card of your deck to it face-down. You can declare this Ability if there are 2 or more Characters with the "Police" trait on your Scene.
[Declare][Twice per Turn] Remove 1 face-down card that is set to a Character on the Scene: Draw 1 card and remove 1 card from your hand. You can declare this Ability in the Partner Area as well.

Kazuha Toyama (B10022)

Kazuha ToyamaAI draft

B10022

Character · Green · SR
Cost 8 · AP 7000 · LP 1
High School Student

[Partner: Green][Declare][Sleep]: Select up to 1 Level 8 or lower Character and remove it.
[Declare][Once per Turn] Remove a total of 2 cards that are set face-down to a card named "Heiji Hattori" or a Green Character with the "Police" trait on the Scene: Select up to 1 Level 7 or lower Character in Sleep state and remove it.

Kazuha Toyama (B10022P)

Kazuha ToyamaAI draft

B10022P

Character · Green · SRP
Cost 8 · AP 7000 · LP 1
High School Student

[Partner: Green][Declare][Sleep]: Select up to 1 Level 8 or lower Character and remove it.
[Declare][Once per Turn] Remove a total of 2 cards that are set face-down to a card named "Heiji Hattori" or a Green Character with the "Police" trait on the Scene: Select up to 1 Level 7 or lower Character in Sleep state and remove it.

Heiji Hattori (B10023)

Heiji HattoriAI draft

B10023

Character · Green · R
Cost 7 · AP 5000 · LP 1
Detective, High School Student

[Partner: Green][Resolution Phase][When Played] You may put this Character to Sleep and remove 1 card from your hand. If you do, choose up to 1 Level 6 or lower Green Character with the "Police" trait in your Remove Area and play it.
[Declare][Once per Turn] Remove a total of 2 face-down cards set to Characters on your Scene: Draw 1 card.

Heiji Hattori (B10023P)

Heiji HattoriAI draft

B10023P

Character · Green · RP
Cost 7 · AP 5000 · LP 1
Detective, High School Student

[Partner: Green][Resolution Phase][When Played] You may put this Character to Sleep and remove 1 card from your hand. If you do, choose up to 1 Level 6 or lower Green Character with the "Police" trait in your Remove Area and play it.
[Declare][Once per Turn] Remove a total of 2 face-down cards set to Characters on your Scene: Draw 1 card.

Goro Otaki (B10024)

Goro OtakiAI draft

B10024

Character · Green · R
Cost 8 · AP 8000 · LP 1
Police, Osaka Prefectural Police

[Partner: Green][When Played] You may reveal 1 Character with the "Police" trait from your hand. If you do, choose up to 1 Character with AP 8000 or less and remove it.
[Declare][Sleep]: Choose up to 1 Character with the "Police" trait on your Scene and set the top card of your deck to it face-down.

Goro Otaki (B10024P)

Goro OtakiAI draft

B10024P

Character · Green · RP
Cost 8 · AP 8000 · LP 1
Police, Osaka Prefectural Police

[Partner: Green][When Played] You may reveal 1 Character with the "Police" trait from your hand. If you do, choose up to 1 Character with AP 8000 or less and remove it.
[Declare][Sleep]: Choose up to 1 Character with the "Police" trait on your Scene and set the top card of your deck to it face-down.

Takeshi Onimaru (B10025)

Takeshi OnimaruAI draft

B10025

Character · Green · R
Cost 8 · AP 8000 · LP 0
High School Student

[Partner: Green]{Rush} (Can perform Actions even when declared.)
[When Played] Reveal cards one by one from the top of your deck until a Level 7 Green Event with [Spark] appears, and add it to your hand. Move the remaining revealed cards to the bottom of your deck and shuffle your deck.
[Resolution Phase][During Your Turn][Once per Turn] When you gain Evidence, select up to 1 Character and put it to Sleep.

Kazuhisa Inao (B10026)

Kazuhisa InaoAI draft

B10026

Character · Green · C
Cost 6 · AP 6000 · LP 0
High School Student

[Declare][Sleep]: You may remove 1 face-down card that is set to a Character on your or your opponent's Scene. If you do, choose up to 1 Character with a Level equal to or lower than the Level of the removed card and remove it.

Kazuhisa Inao (B10026P)

Kazuhisa InaoAI draft

B10026P

Character · Green · CP
Cost 6 · AP 6000 · LP 0
High School Student

[Declare][Sleep]: You may remove 1 face-down card that is set to a Character on your or your opponent's Scene. If you do, choose up to 1 Character with a Level equal to or lower than the Level of the removed card and remove it.

Shigeo Nagashima (B10027)

Shigeo NagashimaAI draft

B10027

Character · Green · C
Cost 5 · AP 5000 · LP 0
High School Student

[Partner: Green][Declare][Once per Turn] You may remove 1 face-down card set to a Character on your or your opponent's Scene. If you do, this Character gains +1000 AP and {Rush} until the end of this Turn.

Shigeo Nagashima (B10027P)

Shigeo NagashimaAI draft

B10027P

Character · Green · CP
Cost 5 · AP 5000 · LP 0
High School Student

[Partner: Green][Declare][Once per Turn] You may remove 1 face-down card set to a Character on your or your opponent's Scene. If you do, this Character gains +1000 AP and {Rush} until the end of this Turn.

Soshi Okita (B10028)

Soshi OkitaAI draft

B10028

Character · Green · C
Cost 2 · AP 1000 · LP 1
High School Student

Teruaki Kunisue (B10029)

Teruaki KunisueAI draft

B10029

Character · Green · C
Cost 3 · AP 2000 · LP 1
University Student

[When Played] If there is a card named "Heiji Hattori" or "Kazuha Toyama" on your Scene, you may put this Character to Sleep. If you do, select up to 1 Green Event in your Remove Area and add it to your hand.

Yusuke Sakata (B10030)

Yusuke SakataAI draft

B10030

Character · Green · C
Cost 2 · AP 1000 · LP 1
Police, Osaka Prefectural Police

[Resolution Phase][When Played] Set the top card of your deck to this Character face-down.

Shohei Minowa (B10031)

Shohei MinowaAI draft

B10031

Character · Green · C
Cost 5 · AP 5000 · LP 0
Actor

At the end of your turn, if a Character on your opponent's Scene was removed this turn due to Contact with this Character and this Character is on the Scene, gain this Character face-up as Evidence.
[When Played] You may remove 1 Character from your hand. If you do, this Character gains {Rush}[Character] (Can take Action[Character] even when declared) until the end of this Turn.

"Surrender quietly and submit to arrest!!!" (B10032)

"Surrender quietly and submit to arrest!!!"AI draft

B10032

Event · Green · C
Cost 6

[Partner: Green] Select up to 1 Green Character with the "Police" trait on your Scene and give it {Rush}[Character] until the end of this Turn. Select up to 1 Level 3 or lower Green Character with the "Police" trait in your Remove Area and play it.

"Surrender quietly and submit to arrest!!!" (B10032P)

"Surrender quietly and submit to arrest!!!"AI draft

B10032P

Event · Green · CP
Cost 6

[Partner: Green] Select up to 1 Green Character with the "Police" trait on your Scene and give it {Rush}[Character] until the end of this Turn. Select up to 1 Level 3 or lower Green Character with the "Police" trait in your Remove Area and play it.

Dogo (B10033)

DogoAI draft

B10033

Event · Green · C
Cost 7

[Resolution Phase][During Your Turn] If there is a card named "Heizo Hattori" or "Ginshiro Toyama" on your Scene, this Event in your hand gets Level-3.
[Partner: Green] Choose up to 1 Character with AP 8000 or less and remove it. Choose up to 1 Character with the "Police" trait on your Scene and set the top card of your deck to it face-down.

Dogo (B10033P)

DogoAI draft

B10033P

Event · Green · CP
Cost 7

[Resolution Phase][During Your Turn] If there is a card named "Heizo Hattori" or "Ginshiro Toyama" on your Scene, this Event in your hand gets Level-3.
[Partner: Green] Choose up to 1 Character with AP 8000 or less and remove it. Choose up to 1 Character with the "Police" trait on your Scene and set the top card of your deck to it face-down.

Osaka Double Mystery: The Naniwa Swordsman and the Taiko's Castle (B10034)

Osaka Double Mystery: The Naniwa Swordsman and the Taiko's CastleAI draft

B10034

Case · Green · C
Case Level 7 / 6

When this Case enters Resolution Phase,
remove 1 card from your hand.
[Resolution Phase][Declare][Once per Turn] Turn 2 face-down Evidence face-up: Draw 1 card. You can declare this Ability if there are 2 or more Green Characters with the "Police" trait on your Scene.

Osaka Double Mystery: The Naniwa Swordsman and the Taiko's Castle (B10034P)

Osaka Double Mystery: The Naniwa Swordsman and the Taiko's CastleAI draft

B10034P

Case · Green · CP
Case Level 7 / 6

When this Case enters Resolution Phase, remove 1 card from your hand.
[Resolution Phase][Declare][Once per Turn] Turn 2 of your face-down Evidence face-up: Draw 1 card. You can declare this Ability if there are 2 or more Green Characters with the "Police" trait on your Scene.

Makoto Kyogoku (B10035)

Makoto KyogokuAI draft

B10035

Partner · White · C
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Makoto Kyogoku (B10035P)

Makoto KyogokuAI draft

B10035P

Partner · White · CP
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Sonoko Suzuki (B10036)

Sonoko SuzukiAI draft

B10036

Character · White · SR
Cost 6 · AP 5000 · LP 1
High School Student, Suzuki Group

At the end of your Turn, select up to 1 Level 8 or higher Character on your Scene and set it Active.
[Case: Green & White][Partner: White][Resolution Phase][Declare][Sleep]: Select up to 1 Character on the opposing Scene and cause a Contact between it and 1 Sleeping Character on your Scene other than this Character. (Your Character becomes the Character that performed the Action.)

Sonoko Suzuki (B10036P)

Sonoko SuzukiAI draft

B10036P

Character · White · SRP
Cost 6 · AP 5000 · LP 1
High School Student, Suzuki Group

At the end of your Turn, select up to 1 Level 8 or higher Character on your Scene and set it Active.
[Case: Green & White][Partner: White][Resolution Phase][Declare][Sleep]: Select up to 1 Character on the opposing Scene and cause a Contact between it and 1 Sleeping Character on your Scene other than this Character. (Your Character becomes the Character that performed the Action.)

Makoto Kyogoku (B10037)

Makoto KyogokuAI draft

B10037

Character · White · R
Cost 7 · AP 6000 · LP 0
High School Student, Karateka

{Rush}
When a Character on your opponent's Scene is removed due to Contact with a Character with 10000 AP or more on your Scene other than a card named "Makoto Kyogoku", you may remove 1 card from your hand. If you do, this Character gains +4000 AP until the end of this Turn.
[Case: Green & White][Declare][Once per Turn] Draw 1 card and set this Character Active. You can declare this Ability if this Character has 10000 AP or more and a Character on your opponent's Scene was removed this turn due to Contact with this Character.

Makoto Kyogoku (B10037P)

Makoto KyogokuAI draft

B10037P

Character · White · RP
Cost 7 · AP 6000 · LP 0
High School Student, Karateka

{Rush}
When a Character on your opponent's Scene is removed due to Contact with a Character with 10000 AP or more on your Scene other than a card named "Makoto Kyogoku", you may remove 1 card from your hand. If you do, this Character gains +4000 AP until the end of this Turn.
[Case: Green & White][Declare][Once per Turn] Draw 1 card and set this Character Active. You can declare this Ability if this Character has 10000 AP or more and a Character on your opponent's Scene was removed this turn due to Contact with this Character.

Kaito Kuroba (B10038)

Kaito KurobaAI draft

B10038

Character · White · R
Cost 8 · AP 7000 · LP 2
High School Student, Magician

This Character in your deck or Remove Area is also treated as a card named "Kaitou Kid". (Not treated as such on the Scene)
{Rush} (Can perform Actions even while Declared)
[When Played] When played by your Character's Ability, until the end of this Turn, this Character gains "[Once per Turn] When your opponent's Character is removed due to Contact with this Character, choose up to 1 Level 3 or lower Character in your Remove Area and play it."

Kaito Kuroba (B10038P)

Kaito KurobaAI draft

B10038P

Character · White · RP
Cost 8 · AP 7000 · LP 2
High School Student, Magician

This Character in your deck or Remove Area is also treated as a card named "Kaitou Kid". (Not treated as such on the Scene)
{Rush} (Can perform Actions even while Declared)
[When Played] When played by your Character's Ability, until the end of this Turn, this Character gains "[Once per Turn] When your opponent's Character is removed due to Contact with this Character, choose up to 1 Level 3 or lower Character in your Remove Area and play it."

Saguru Hakuba (B10039)

Saguru HakubaAI draft

B10039

Character · White · R
Cost 4 · AP 3000 · LP 1
Detective, High School Student

[Resolution Phase][During Your Turn] When a Character on the opposing Scene is removed by Contact, that Character's [When Removed From Scene] does not activate.
[Case: Green & White][When Played] Look at 4 cards from the top of your deck. Among those, select up to 1 Green or White card, reveal it and add it to your hand, then move the remaining to the bottom of your deck in any order. If you added a card to your hand, remove 1 card from your hand.

Saguru Hakuba (B10039P)

Saguru HakubaAI draft

B10039P

Character · White · RP
Cost 4 · AP 3000 · LP 1
Detective, High School Student

[Resolution Phase][During Your Turn] When a Character on the opposing Scene is removed by Contact, that Character's [When Removed From Scene] does not activate.
[Case: Green & White][When Played] Look at 4 cards from the top of your deck. Among those, select up to 1 Green or White card, reveal it and add it to your hand, then move the remaining to the bottom of your deck in any order. If you added a card to your hand, remove 1 card from your hand.

Kunitomo Oda (B10040)

Kunitomo OdaAI draft

B10040

Character · White · C
Cost 4 · AP 3000 · LP 1
Firefighter

{Mislead 1}
[When Played] You may remove 1 face-down card that is set to a Character on your opponent's Scene. If you do, draw 1 card.

Yusaku Kudo (B10041)

Yusaku KudoAI draft

B10041

Character · White · C
Cost 2 · AP 1000 · LP 1
Novelist

Yukiko Kudo (B10042)

Yukiko KudoAI draft

B10042

Character · White · C
Cost 4 · AP 3000 · LP 1
Actress

[When Played] Select up to 1 White Character on your Scene other than this Character, set the top card of your deck to it face-down, and give it AP+1000 until the end of this Turn.
[Bond: Yusaku Kudo][When Disguised] Until the end of this Turn, this Character gains AP+2000.

Kazumi Sanada (B10043)

Kazumi SanadaAI draft

B10043

Character · White · C
Cost 6 · AP 6000 · LP 1
Magician

If there are 5 or more Characters with the "Magician" trait on your Scene, this Character gains LP+1.

Sharon Vineyard (B10044)

Sharon VineyardAI draft

B10044

Character · White · C
Cost 6 · AP 6000 · LP 1
Actress

[When Disguised] Choose up to 1 card named "Ran Mori" on your Scene; it gains +2000 AP until the end of this Turn.

Ginzo Nakamori (B10045)

Ginzo NakamoriAI draft

B10045

Character · White · C
Cost 3 · AP 3000 · LP 0
Police, Metropolitan Police Department

{Mislead 1}
[Bond: Aoko Nakamori][Resolution Phase] At the end of your Turn, set this Character Active.

Mona Yamamoto (B10046)

Mona YamamotoAI draft

B10046

Character · White · C
Cost 4 · AP 4000 · LP 1
Office Worker

At the end of your turn, if there is a card named "Kaitou Kid" on your Scene, choose up to 1 Event with the "Big Jewel" trait in your Remove Area and move it to your Partner Area or add it to your hand.

Radish Redwood (B10047)

Radish RedwoodAI draft

B10047

Character · White · C
Cost 5 · AP 5000 · LP 1
Police, New York City Police

If your Case is named "Shinichi Kudo's New York Case" and you use this Character from your hand, this Character can ignore the color of the Case card. (Use with Next Hint is also included in "use from hand.")
[When Played] Draw 1 card and remove 1 card from your hand.
[During Opponent's Turn][When Removed From Scene] Select up to 1 Level 6 or lower Character with [Disguise] in your Remove Area and add it to your hand.

"Go, Makoto! You can do it! ♡" (B10048)

"Go, Makoto! You can do it! ♡"AI draft

B10048

Event · White · C
Cost 5

Choose any number of Characters on your Scene and give them "When this Character makes Contact, draw 1 card and this Character gains +1000 AP during this Contact." until the end of this Turn.

"Go, Makoto! You can do it! ♡" (B10048P)

"Go, Makoto! You can do it! ♡"AI draft

B10048P

Event · White · CP
Cost 5

Choose any number of Characters on your Scene and give them "When this Character makes Contact, draw 1 card and this Character gains +1000 AP during this Contact." until the end of this Turn.

Tomoaki Araide (B10049)

Tomoaki AraideAI draft

B10049

Partner · Red · C
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Tomoaki Araide (B10049P)

Tomoaki AraideAI draft

B10049P

Partner · Red · CP
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Jodie Starling (B10050)

Jodie StarlingAI draft

B10050

Character · Red · SR
Cost 8 · AP 7000 · LP 2
FBI

[Partner: Red][When Played] Select up to 1 Level 7 or lower Character and remove it. Draw 1 card.
[Declare][Sleep] Move this Character to the Remove Area and remove 1 card from your hand: Select up to 1 Character and remove it. You can declare this Ability if there is a Level 5 or higher Character on your Scene that has no original Abilities other than [Cut In] and [Spark].

Jodie Starling (B10050P)

Jodie StarlingAI draft

B10050P

Character · Red · SRP
Cost 8 · AP 7000 · LP 2
FBI

[Partner: Red][When Played] Select up to 1 Level 7 or lower Character and remove it. Draw 1 card.
[Declare][Sleep] Move this Character to the Remove Area and remove 1 card from your hand: Select up to 1 Character and remove it. You can declare this Ability if there is a Level 5 or higher Character on your Scene that has no original Abilities other than [Cut In] and [Spark].

Subaru Okiya (B10051)

Subaru OkiyaAI draft

B10051

Character · Red · R
Cost 7 · AP 8000 · LP 1
Graduate University Student

Shukichi Haneda (B10052)

Shukichi HanedaAI draft

B10052

Character · Red · R
Cost 8 · AP 8000 · LP 2
Shogi Player, Akai Family

At the end of your turn, if there is a Character on your Scene with no original Abilities other than [Cut In] and [Spark], draw 1 card.
[During Your Turn] When a Character with no original Abilities other than [Cut In] and [Spark] is played to your Scene, choose up to 1 Character on your opponent's Scene; it gets Level -1 until the end of this Turn.
[Declare][Sleep] Remove 1 card from your hand: Choose up to 1 Level 9 or lower Character and remove it.

Shukichi Haneda (B10052P)

Shukichi HanedaAI draft

B10052P

Character · Red · RP
Cost 8 · AP 8000 · LP 2
Shogi Player, Akai Family

At the end of your turn, if there is a Character on your Scene with no original Abilities other than [Cut In] and [Spark], draw 1 card.
[During Your Turn] When a Character with no original Abilities other than [Cut In] and [Spark] is played to your Scene, choose up to 1 Character on your opponent's Scene; it gets Level -1 until the end of this Turn.
[Declare][Sleep] Remove 1 card from your hand: Choose up to 1 Level 9 or lower Character and remove it.

Elena Miyano (B10053)

Elena MiyanoAI draft

B10053

Character · Red · R
Cost 7 · AP 5000 · LP 1
Scientist, Doctor

[Declare][Once per Turn][Sleep]: Choose 1 of the following. You can declare this Ability if there is a Level 7 Character other than this Character on your Scene.
- Choose up to 1 Character with Level 7 or lower and remove it.
- Choose up to 1 Character with Level 7 or higher, until the end of this Turn it gains {Bullet} (this Character's Actions cannot be guarded).

Tomoaki Araide (B10054)

Tomoaki AraideAI draft

B10054

Character · Red · C
Cost 4 · AP 3000 · LP 1
Doctor

[Case: Red & Yellow][When Played] Look at 4 cards from the top of your deck. Among those, select up to 1 Red or Yellow card, reveal it and add it to your hand, then move the remaining to the bottom of your deck in any order. If you added a Level 6 or lower card to your hand, remove 1 card from your hand.

Tomoaki Araide (B10054P)

Tomoaki AraideAI draft

B10054P

Character · Red · CP
Cost 4 · AP 3000 · LP 1
Doctor

[Case: Red & Yellow][When Played] Look at 4 cards from the top of your deck. Among those, select up to 1 Red or Yellow card, reveal it and add it to your hand, then move the remaining to the bottom of your deck in any order. If you added a Level 6 or lower card to your hand, remove 1 card from your hand.

Andre Camel (B10055)

Andre CamelAI draft

B10055

Character · Red · C
Cost 6 · AP 7000 · LP 0
FBI

Mizuna Katsumata (B10056)

Mizuna KatsumataAI draft

B10056

Character · Red · C
Cost 4 · AP 4000 · LP 1
Female Shogi Player

[During Your Turn] Characters with the "Female Professional Shogi Player" or "Professional Shogi Player" trait on your Scene other than this Character gain +1000 AP.

James Black (B10057)

James BlackAI draft

B10057

Character · Red · C
Cost 6 · AP 5000 · LP 1
FBI

If {Trace: Discovered} (your opponent refreshed during this game), this Character has {Rush}[Character] (Can perform Actions [Character] even when declared.).
[Partner: Red][When Played] If there is a Black Character on your Scene, remove 2 cards from the top of your opponent's deck, then select up to 1 Character and put it to Sleep.

Masumi Sera (B10058)

Masumi SeraAI draft

B10058

Character · Red · C
Cost 2 · AP 1000 · LP 1
Detective, High School Student, Akai Family

Akemi Miyano (B10059)

Akemi MiyanoAI draft

B10059

Character · Red · C
Cost 2 · AP 1000 · LP 1

[Resolution Phase] This Character on the Scene gets Level +5.

"A… Akai!?" (B10060)

"A… Akai!?"AI draft

B10060

Event · Red · C
Cost 7

[Case: Red & Yellow] Select up to 1 Red or Yellow Character in your Remove Area that has no original Abilities other than [Cut In] and [Spark] and play it. Choose 1 of the following and do it.
- You may put the played Character to Sleep. If you do, select up to 1 Character with a Level equal to or lower than that Character's Level and remove it.
- Give the played Character {Rush}[Case] until the end of this Turn.

"A… Akai!?" (B10060P)

"A… Akai!?"AI draft

B10060P

Event · Red · CP
Cost 7

[Case: Red & Yellow] Select up to 1 Red or Yellow Character in your Remove Area that has no original Abilities other than [Cut In] and [Spark] and play it. Choose 1 of the following and do it.
- You may put the played Character to Sleep. If you do, select up to 1 Character with a Level equal to or lower than that Character's Level and remove it.
- Give the played Character {Rush}[Case] until the end of this Turn.

The Antique Tray Can't Be Hidden (B10061)

The Antique Tray Can't Be HiddenAI draft

B10061

Case · Red · C
Case Level 7 / 6

When this Case enters Resolution Phase, remove 1 card from your hand.
[Resolution Phase][Declare][Once per Turn] Remove 1 card from your hand and remove 2 cards from the top of your deck: Choose 1 of the following.
- Choose up to 1 Character; until the end of this Turn it gains +2000 AP.
- If you have 2 or fewer cards in your hand, draw 1 card.

The Antique Tray Can't Be Hidden (B10061P)

The Antique Tray Can't Be HiddenAI draft

B10061P

Case · Red · CP
Case Level 7 / 6

When this Case enters Resolution Phase, remove 1 card from your hand.
[Resolution Phase][Declare][Once per Turn] Remove 1 card from your hand and remove 2 cards from the top of your deck: Choose 1 of the following.
- Choose up to 1 Character; until the end of this Turn it gains +2000 AP.
- If you have 2 or fewer cards in your hand, draw 1 card.

Jinpei Matsuda (B10062Sec1)

Jinpei MatsudaAI draft

B10062Sec1

Partner · Yellow · SEC
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Jinpei Matsuda (B10062Sec2)

Jinpei MatsudaAI draft

B10062Sec2

Partner · Yellow · SEC
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Kenji Hagiwara (B10063)

Kenji HagiwaraAI draft

B10063

Partner · Yellow · C
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Kenji Hagiwara (B10063P)

Kenji HagiwaraAI draft

B10063P

Partner · Yellow · CP
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Kenji Hagiwara (B10063Sec1)

Kenji HagiwaraAI draft

B10063Sec1

Partner · Yellow · SEC
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Kenji Hagiwara (B10063Sec2)

Kenji HagiwaraAI draft

B10063Sec2

Partner · Yellow · SEC
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Wataru Date (B10064)

Wataru DateAI draft

B10064

Partner · Yellow · C
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Wataru Date (B10064P)

Wataru DateAI draft

B10064P

Partner · Yellow · CP
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Jinpei Matsuda & Kenji Hagiwara (B10065)

Jinpei Matsuda & Kenji HagiwaraAI draft

B10065

Character · Yellow · MR
Cost 9 · AP 8000 · LP 2
Police, Metropolitan Police Department

[Partner: Yellow][During Your Turn][Once per Turn] When a card named "Rei Furuya", "Hiromitsu Morofushi", "Wataru Date", "Kenji Hagiwara" or "Jinpei Matsuda" other than this Character is played to your Scene, choose up to 1 Character with Level 9 or lower and remove it.
[Bond: Rei Furuya] At the end of your Turn, you may remove 1 card from your hand. If you do, choose up to 1 Level 3 or lower Character with the "Police" trait in your Remove Area and play it in Sleeping state.
[Declare][Once per Turn] Choose up to 1 card named "Rei Furuya", "Hiromitsu Morofushi" or "Wataru Date" on your Scene; until the end of this Turn it gains +2000 AP. You can declare this Ability in the Partner Area as well.

Jinpei Matsuda & Kenji Hagiwara (B10065P)

Jinpei Matsuda & Kenji HagiwaraAI draft

B10065P

Character · Yellow · MRP
Cost 9 · AP 8000 · LP 2
Police, Metropolitan Police Department

[Partner: Yellow][During Your Turn][Once per Turn] When a card named "Rei Furuya", "Hiromitsu Morofushi", "Wataru Date", "Kenji Hagiwara" or "Jinpei Matsuda" other than this Character is played to your Scene, choose up to 1 Character with Level 9 or lower and remove it.
[Bond: Rei Furuya] At the end of your Turn, you may remove 1 card from your hand. If you do, choose up to 1 Level 3 or lower Character with the "Police" trait in your Remove Area and play it in Sleeping state.
[Declare][Once per Turn] Choose up to 1 card named "Rei Furuya", "Hiromitsu Morofushi" or "Wataru Date" on your Scene; until the end of this Turn it gains +2000 AP. You can declare this Ability in the Partner Area as well.

Jinpei Matsuda & Kenji Hagiwara (B10065P2)

Jinpei Matsuda & Kenji HagiwaraAI draft

B10065P2

Character · Yellow · MRP
Cost 9 · AP 8000 · LP 2
Police, Metropolitan Police Department

[Partner: Yellow][During Your Turn][Once per Turn] When a card named "Rei Furuya", "Hiromitsu Morofushi", "Wataru Date", "Kenji Hagiwara" or "Jinpei Matsuda" other than this Character is played to your Scene, choose up to 1 Character with Level 9 or lower and remove it.
[Bond: Rei Furuya] At the end of your Turn, you may remove 1 card from your hand. If you do, choose up to 1 Level 3 or lower Character with the "Police" trait in your Remove Area and play it in Sleeping state.
[Declare][Once per Turn] Choose up to 1 card named "Rei Furuya", "Hiromitsu Morofushi" or "Wataru Date" on your Scene; until the end of this Turn it gains +2000 AP. You can declare this Ability in the Partner Area as well.

Wataru Date (B10066)

Wataru DateAI draft

B10066

Character · Yellow · SR
Cost 8 · AP 8000 · LP 2
Police, Metropolitan Police Department

[Partner: Yellow]{Rush}
[Bond: Rei Furuya][Once per Turn] When a Character on the opposing Scene is removed by Contact with this Character, you may remove 1 card named "Hiromitsu Morofushi", "Kenji Hagiwara" or "Jinpei Matsuda" from your hand. If you do, select up to 1 Level 7 or lower Character and remove it.

Wataru Date (B10066P)

Wataru DateAI draft

B10066P

Character · Yellow · SRP
Cost 8 · AP 8000 · LP 2
Police, Metropolitan Police Department

[Partner: Yellow]{Rush}
[Bond: Rei Furuya][Once per Turn] When a Character on the opposing Scene is removed by Contact with this Character, you may remove 1 card named "Hiromitsu Morofushi", "Kenji Hagiwara" or "Jinpei Matsuda" from your hand. If you do, select up to 1 Level 7 or lower Character and remove it.

Wataru Date (B10066P2)

Wataru DateAI draft

B10066P2

Character · Yellow · SRP
Cost 8 · AP 8000 · LP 2
Police, Metropolitan Police Department

[Partner: Yellow]{Rush}
[Bond: Rei Furuya][Once per Turn] When a Character on the opposing Scene is removed by Contact with this Character, you may remove 1 card named "Hiromitsu Morofushi", "Kenji Hagiwara" or "Jinpei Matsuda" from your hand. If you do, select up to 1 Level 7 or lower Character and remove it.

Rei Furuya (B10067)

Rei FuruyaAI draft

B10067

Character · Yellow · SR
Cost 7 · AP 6000 · LP 1
Police, Public Security Bureau

{Rush} (Can take Action even when declared)
[Bond: Hiromitsu Morofushi] This Character can target Active Characters on your opponent's Scene for Action.
[Bond: Wataru Date] At the end of your turn, set this Character Active.
[Bond: Kenji Hagiwara][During Your Turn] AP+1000
[Bond: Jinpei Matsuda][During Your Turn] AP+1000

Rei Furuya (B10067P)

Rei FuruyaAI draft

B10067P

Character · Yellow · SRP
Cost 7 · AP 6000 · LP 1
Police, Public Security Bureau

{Rush}
[Bond: Hiromitsu Morofushi] This Character can perform Actions on Active Characters on your opponent's Scene.
[Bond: Wataru Date] At the end of your Turn, set this Character Active.
[Bond: Kenji Hagiwara][During Your Turn] AP+1000
[Bond: Jinpei Matsuda][During Your Turn] AP+1000

Rei Furuya (B10067P2)

Rei FuruyaAI draft

B10067P2

Character · Yellow · SRP
Cost 7 · AP 6000 · LP 1
Police, Public Security Bureau

{Rush}
[Bond: Hiromitsu Morofushi] This Character can perform Actions on Active Characters on your opponent's Scene.
[Bond: Wataru Date] At the end of your Turn, set this Character Active.
[Bond: Kenji Hagiwara][During Your Turn] AP+1000
[Bond: Jinpei Matsuda][During Your Turn] AP+1000

Rei Furuya (B10067P3)

Rei FuruyaAI draft

B10067P3

Character · Yellow · SRCP
Cost 7 · AP 6000 · LP 1
Police, Public Security Bureau

{Rush} (Can take Action even when declared)
[Bond: Hiromitsu Morofushi] This Character can target Active Characters on your opponent's Scene for Action.
[Bond: Wataru Date] At the end of your turn, set this Character Active.
[Bond: Kenji Hagiwara][During Your Turn] AP+1000
[Bond: Jinpei Matsuda][During Your Turn] AP+1000

Hiromitsu Morofushi (B10068)

Hiromitsu MorofushiAI draft

B10068

Character · Yellow · SR
Cost 8 · AP 7000 · LP 2
Police, Metropolitan Police Department, Public Security Bureau

[Partner: Yellow][When Played] Choose up to 1 Character with 8000 AP or less and remove it.
[Bond: Rei Furuya] At the end of your turn, look at the top 2 cards of your deck. Reveal up to 1 card named "Rei Furuya", "Hiromitsu Morofushi", "Wataru Date", "Kenji Hagiwara", or "Jinpei Matsuda" from among them and add it to your hand, and move the rest to your Remove Area.

Hiromitsu Morofushi (B10068P)

Hiromitsu MorofushiAI draft

B10068P

Character · Yellow · SRP
Cost 8 · AP 7000 · LP 2
Police, Metropolitan Police Department, Public Security Bureau

[Partner: Yellow][When Played] Choose up to 1 Character with 8000 AP or less and remove it.
[Bond: Rei Furuya] At the end of your turn, look at the top 2 cards of your deck. Reveal up to 1 card named "Rei Furuya", "Hiromitsu Morofushi", "Wataru Date", "Kenji Hagiwara", or "Jinpei Matsuda" from among them and add it to your hand, and move the rest to your Remove Area.

Hiromitsu Morofushi (B10068P2)

Hiromitsu MorofushiAI draft

B10068P2

Character · Yellow · SRP
Cost 8 · AP 7000 · LP 2
Police, Metropolitan Police Department, Public Security Bureau

[Partner: Yellow][When Played] Choose up to 1 Character with 8000 AP or less and remove it.
[Bond: Rei Furuya] At the end of your turn, look at the top 2 cards of your deck. Reveal up to 1 card named "Rei Furuya", "Hiromitsu Morofushi", "Wataru Date", "Kenji Hagiwara", or "Jinpei Matsuda" from among them and add it to your hand, and move the rest to your Remove Area.

Wataru Takagi (B10069)

Wataru TakagiAI draft

B10069

Character · Yellow · R
Cost 8 · AP 8000 · LP 1
Police, Metropolitan Police Department

[Partner: Yellow][Bond: Miwako Sato] LP+1
[Declare][Once per Turn] Remove 1 card named "Miwako Sato" or "Wataru Takagi" from your hand: Choose up to 1 Character with AP equal to or lower than this Character's AP and remove it. Draw 1 card.

Chihaya Hagiwara (B10070)

Chihaya HagiwaraAI draft

B10070

Character · Yellow · R
Cost 7 · AP 5000 · LP 1
Police, Kanagawa Prefectural Police

If there are 3 or more cards with [Gale] in your Remove Area, this Character has {Rush} (Can perform Actions even when declared.).
[Gale] You may put this Character to Sleep. If you do, select up to 1 Level 8 or lower Character and remove it. (Activates when this Character is the first to be played onto your Scene this Turn.)

Chihaya Hagiwara (B10070P)

Chihaya HagiwaraAI draft

B10070P

Character · Yellow · RP
Cost 7 · AP 5000 · LP 1
Police, Kanagawa Prefectural Police

If there are 3 or more cards with [Gale] in your Remove Area, this Character has {Rush} (Can perform Actions even when declared.).
[Gale] You may put this Character to Sleep. If you do, select up to 1 Level 8 or lower Character and remove it. (Activates when this Character is the first to be played onto your Scene this Turn.)

Misao Yamamura (B10071)

Misao YamamuraAI draft

B10071

Character · Yellow · R
Cost 8 · AP 7000 · LP 0
Police, Gunma Prefectural Police

{Mislead 3} (In response to your opponent's deduction, put this Character to Sleep to give LP-3)
[During Opponent's Turn][Once per Turn] When a Character on your opponent's Scene takes Action[Case], you may set this Character Active.
[Bond: Hiromitsu Morofushi][Declare][Once per Turn] Choose up to 1 Level 9 or lower Character on your opponent's Scene and return it to the hand.

Misao Yamamura (B10071P)

Misao YamamuraAI draft

B10071P

Character · Yellow · RP
Cost 8 · AP 7000 · LP 0
Police, Gunma Prefectural Police

{Mislead 3} (In response to your opponent's deduction, put this Character to Sleep to give LP-3)
[During Opponent's Turn][Once per Turn] When a Character on your opponent's Scene takes Action[Case], you may set this Character Active.
[Bond: Hiromitsu Morofushi][Declare][Once per Turn] Choose up to 1 Level 9 or lower Character on your opponent's Scene and return it to the hand.

Alan Kassel (B10072)

Alan KasselAI draft

B10072

Character · Yellow · C
Cost 3 · AP 3000 · LP 1

[Declare] Move this card to the bottom of your deck: Reveal cards one by one from the top of your deck until a Level 4 or 5 Character with the "Café Poirot", "Police" or "Detective Boys" trait appears, and add it to your hand. Move the remaining revealed cards to the bottom of your deck and shuffle your deck.

Hachizo Onizuka (B10073)

Hachizo OnizukaAI draft

B10073

Character · Yellow · C
Cost 3 · AP 2000 · LP 1
Police, Metropolitan Police Department

[Resolution Phase][When Played] When played by your Character's Ability, draw 1 card.

Yuya Kazami (B10074)

Yuya KazamiAI draft

B10074

Character · Yellow · C
Cost 7 · AP 5000 · LP 1
Police, Metropolitan Police Department, Public Security Bureau

[When Played] Select up to 1 Character in your Remove Area that has no original Abilities other than [Cut In] and [Spark] and play it.

Miwako Sato (B10075)

Miwako SatoAI draft

B10075

Character · Yellow · C
Cost 6 · AP 5000 · LP 1
Police, Metropolitan Police Department

{Rush} (Can take Action even when declared)
[Bond: Wataru Takagi][During Your Turn] Yellow Characters with the "Metropolitan Police Department" trait on your Scene other than this Character gain AP+1000.

Natalie Kuruma (B10076)

Natalie KurumaAI draft

B10076

Character · Yellow · C
Cost 2 · AP 1000 · LP 0
English Instructor

Kenji Hagiwara (B10077)

Kenji HagiwaraAI draft

B10077

Character · Yellow · C
Cost 4 · AP 3000 · LP 1
Police, Metropolitan Police Department

[Bond: Jinpei Matsuda][During Your Turn] AP+1000
[When Played] Look at 3 cards from the top of your deck. Among those, select up to 1 card named "Rei Furuya", "Hiromitsu Morofushi", "Wataru Date", "Kenji Hagiwara" or "Jinpei Matsuda", reveal it and add it to your hand, then move the remaining to the Remove Area.

Jinpei Matsuda (B10078)

Jinpei MatsudaAI draft

B10078

Character · Yellow · C
Cost 2 · AP 1000 · LP 1
Police, Metropolitan Police Department

Bomber (B10079)

BomberAI draft

B10079

Character · Yellow · C
Cost 5 · AP 0 · LP 0

This Character cannot Deduce, perform Actions or Guard.
At the end of your Turn, you may put this Character to Sleep. If you do, your opponent removes 1 card from their hand.

The Trio of the Haunted House (B10080)

The Trio of the Haunted HouseAI draft

B10080

Character · Yellow · C
Cost 3 · AP 5000 · LP 0

If there is a Character with the "Police" trait on your or your opponent's Scene, this Character gets AP-2000.

"A haunted house!?" (B10081)

"A haunted house!?"AI draft

B10081

Event · Yellow · C
Cost 6

Select up to 1 card named "Rei Furuya", "Hiromitsu Morofushi", "Wataru Date", "Kenji Hagiwara" or "Jinpei Matsuda" in your Remove Area and add it to your hand. If you added a card to your hand, select up to 1 Character with a Level equal to or higher than that card's Level and remove it.

"A haunted house!?" (B10081P)

"A haunted house!?"AI draft

B10081P

Event · Yellow · CP
Cost 6

Select up to 1 card named "Rei Furuya", "Hiromitsu Morofushi", "Wataru Date", "Kenji Hagiwara" or "Jinpei Matsuda" in your Remove Area and add it to your hand. If you added a card to your hand, select up to 1 Character with a Level equal to or higher than that card's Level and remove it.

The Five Who Had Met (B10082)

The Five Who Had MetAI draft

B10082

Case · Yellow · R
Case Level 7 / 6

When this Case enters Resolution Phase, remove 1 card from your hand.
[Resolution Phase][Declare][Once per Turn] Turn 2 of your face-down Evidence face-up: Look at the top 2 cards of your deck. Among those, reveal up to 1 card named "Rei Furuya", "Hiromitsu Morofushi", "Wataru Date", "Kenji Hagiwara" or "Jinpei Matsuda" and add it to your hand, then move the rest to the Remove Area. You can declare this Ability if there is a card named "Rei Furuya" on your Scene.

The Five Who Had Met (B10082P)

The Five Who Had MetAI draft

B10082P

Case · Yellow · RP
Case Level 7 / 6

When this Case enters Resolution Phase, remove 1 card from your hand.
[Resolution Phase][Declare][Once per Turn] Turn 2 of your face-down Evidence face-up: Look at the top 2 cards of your deck. Among those, reveal up to 1 card named "Rei Furuya", "Hiromitsu Morofushi", "Wataru Date", "Kenji Hagiwara" or "Jinpei Matsuda" and add it to your hand, then move the rest to the Remove Area. You can declare this Ability if there is a card named "Rei Furuya" on your Scene.

The Detective Who Never Returned (B10083)

The Detective Who Never ReturnedAI draft

B10083

Case · Yellow · C
Case Level 7 / 6

When this Case enters Resolution Phase, remove 1 card from your hand.
[Resolution Phase][FILE: 5][Declare][Once per Turn] Turn 3 face-down Evidence face-up: Choose up to 1 card named "Jinpei Matsuda" on your Scene and gain it face-up as Evidence.

The Detective Who Never Returned (B10083P)

The Detective Who Never ReturnedAI draft

B10083P

Case · Yellow · CP
Case Level 7 / 6

When this Case enters Resolution Phase, remove 1 card from your hand.
[Resolution Phase][FILE: 5][Declare][Once per Turn] Turn 3 face-down Evidence face-up: Choose up to 1 card named "Jinpei Matsuda" on your Scene and gain it face-up as Evidence.

Kir (B10084)

KirAI draft

B10084

Partner · Black · C
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Kir (B10084P)

KirAI draft

B10084P

Partner · Black · CP
LP 1

[Resolution Phase][Case Closed][Sleep]: If the number of your Evidence is equal to or greater than the Case Level of your Case card, you win the game.
[Assist][Sleep]: Move this card into the FILE area. If you have 7 or more cards in your FILE area, your Case enters the Resolution Phase.

Chianti & Korn (B10085)

Chianti & KornAI draft

B10085

Character · Black · MR
Cost 9 · AP 8000 · LP 1
Black Organization

[Partner: Black][Declare][Once per Turn] Remove 3 cards from the top of your deck: If 3 or more Black cards with [Cut In] were removed by the cost of this [Declare] Ability, select up to 1 Level 9 or lower Character, remove it and draw 1 card.
[During Your Turn] When you use [Cut In] during a Contact of a Character on your Scene, that Character gains AP+2000 during that Contact. This Ability also activates in the Partner Area.

Chianti & Korn (B10085P)

Chianti & KornAI draft

B10085P

Character · Black · MRP
Cost 9 · AP 8000 · LP 1
Black Organization

[Partner: Black][Declare][Once per Turn] Remove 3 cards from the top of your deck: If 3 or more Black cards with [Cut In] were removed by the cost of this [Declare] Ability, select up to 1 Level 9 or lower Character, remove it and draw 1 card.
[During Your Turn] When you use [Cut In] during a Contact of a Character on your Scene, that Character gains AP+2000 during that Contact. This Ability also activates in the Partner Area.

Scotch (B10086)

ScotchAI draft

B10086

Character · Black · SR
Cost 8 · AP 8000 · LP 2
Black Organization

{Rush} (Can perform Actions even while Declared)
[Partner: Black][During Your Turn][Once per Turn] When you use the [Cut In] of a card named "Bourbon" during this Character's Contact, set this Character Active and until the end of this Turn it gains "You cannot use [Cut In] during this Character's Contact."

Scotch (B10086P)

ScotchAI draft

B10086P

Character · Black · SRP
Cost 8 · AP 8000 · LP 2
Black Organization

{Rush}
[Partner: Black][During Your Turn][Once per Turn] When you use [Cut In] of a card named "Bourbon" during this Character's Contact, set this Character Active and until the end of this Turn, it gains "You cannot use [Cut In] during this Character's Contact."

Gin (B10087)

GinAI draft

B10087

Character · Black · R
Cost 8 · AP 8000 · LP 2
Black Organization

When you use a [Cut In] during this Character's Contact, draw 1 card.
[Partner: Black][When Played] You may remove the top 3 cards of your deck. If 3 or more Black cards with [Cut In] were removed by this Effect, choose up to 1 Character on your opponent's Scene and cause Contact with this Character. (This Character becomes the acting side)

Bourbon (B10088)

BourbonAI draft

B10088

Character · Black · R
Cost 7 · AP 6000 · LP 1
Black Organization

{Rush}
[Partner: Black][Bond: Scotch][Once per Turn] When your opponent's Character is removed due to Contact with this Character, you may remove 3 cards from the top of your deck. If 3 or more Black cards with [Cut In] were removed by this effect, choose up to 1 Level 3 or lower Black Character in your Remove Area and play it.

Bourbon (B10088P)

BourbonAI draft

B10088P

Character · Black · RP
Cost 7 · AP 6000 · LP 1
Black Organization

{Rush}
[Partner: Black][Bond: Scotch][Once per Turn] When your opponent's Character is removed due to Contact with this Character, you may remove 3 cards from the top of your deck. If 3 or more Black cards with [Cut In] were removed by this effect, choose up to 1 Level 3 or lower Black Character in your Remove Area and play it.

Hell Angel (B10089)

Hell AngelAI draft

B10089

Character · Black · R
Cost 6 · AP 5000 · LP 1
Black Organization

[Partner: Black][Declare][Once per Turn] Remove 3 cards from the top of your deck: If 3 or more Black cards with [Cut In] were removed by the cost of this [Declare] Ability, select up to 1 Level 8 or higher Black Character with [Cut In] and give it {Rush} (Can perform Actions even when declared.) until the end of this Turn.

Vodka (B10090)

VodkaAI draft

B10090

Character · Black · C
Cost 5 · AP 5000 · LP 0
Black Organization

[Partner: Black][When Played] You may remove the top 3 cards of your deck. If 3 or more Black cards with [Cut In] were removed by this Effect, this Character gains {Rush} (Can take Action even when declared) until the end of this Turn.

Calvados (B10091)

CalvadosAI draft

B10091

Character · Black · C
Cost 7 · AP 6000 · LP 0
Black Organization

If there are 4 or more Black Characters with [Cut In] on your Scene, this Character has {Rush}.
At the end of the Turn, if this Character was played by the effect of [Cut In] this Turn, select 1 Character on your Scene and move it to the bottom of your deck. (If you can select, you must select and move it.)

Kir (B10092)

KirAI draft

B10092

Character · Black · C
Cost 2 · AP 1000 · LP 1
Black Organization

The Silver-Haired Man (B10093)

The Silver-Haired ManAI draft

B10093

Character · Black · C
Cost 4 · AP 3000 · LP 1
Black Organization

[Case: Blue & Black][When Played] You may reveal 1 card named "Shinichi Kudo" or "Ran Mori" from your hand. If you do, draw 1 card.

Culprit (B10094)

CulpritAI draft

B10094

Character · Black · C
Cost 4 · AP 4000 · LP 0
Culprit

[Declare] Move this card to the Remove Area: Select up to 1 Character or Event in your opponent's Partner Area and remove it. You can declare this Ability even when this card is face up in the Evidence Area or FILE area.

Vermouth (B10095)

VermouthAI draft

B10095

Character · Black · C
Cost 6 · AP 5000 · LP 1
Black Organization

[Case: Blue & Black][Case Phase][When Played] If there is a card named "Shinichi Kudo" or "Ran Mori" on your Scene, choose up to 1 Character and put it to Sleep.
[Partner: Blue][Resolution Phase][FILE: 5][Declare][Sleep] Move this card to your Remove Area: Choose up to 1 Level 5 or lower card named "Shinichi Kudo" or "Ran Mori" in your Remove Area and play it. That Character gains +1000 AP until the end of this Turn.

"What do you think you're doing…" (B10096)

"What do you think you're doing…"AI draft

B10096

Event · Black · C
Cost 6

[Partner: Black] You may remove 3 cards from the top of your deck. If 1 or more Black cards with [Cut In] were removed by this effect, choose 1 of the following and do it. If 3 or more were removed, do both instead. (Do them in order.)
- Look at 4 cards from the top of your deck. Among those, select up to 1 Black card with [Cut In], reveal it and add it to your hand, then move the remaining to the bottom of your deck in any order.
- Play up to 1 Black Character with [Cut In] from your hand whose Level is equal to or lower than the number of cards in your FILE area.

"What do you think you're doing…" (B10096P)

"What do you think you're doing…"AI draft

B10096P

Event · Black · CP
Cost 6

[Partner: Black] You may remove 3 cards from the top of your deck. If 1 or more Black cards with [Cut In] were removed by this effect, choose 1 of the following and do it. If 3 or more were removed, do both instead. (Do them in order.)
- Look at 4 cards from the top of your deck. Among those, select up to 1 Black card with [Cut In], reveal it and add it to your hand, then move the remaining to the bottom of your deck in any order.
- Play up to 1 Black Character with [Cut In] from your hand whose Level is equal to or lower than the number of cards in your FILE area.

Ran Mori & Vermouth (B10097)

Ran Mori & VermouthAI draft

B10097

Character · Blue, Black · MR
Cost 9 · AP 8000 · LP 2
Mori Detective Agency, High School Student, Black Organization, Karateka

[Declare][Once per Turn] Reveal 1 card named "Shinichi Kudo" or "Ran Mori" from your hand: Choose up to 1 Character with AP 8000 or less and remove it. You can declare this Ability if there is a Blue or Black Character other than this Character on your Scene.
At the end of your Turn, look at the top 3 cards of your deck. Among those, reveal up to 1 card named "Shinichi Kudo" or "Ran Mori" and add it to your hand, then move the rest to the Remove Area. If you added a Level 5 or higher card to your hand, remove 1 card from your hand. This Ability also activates in the Partner Area.

Ran Mori & Vermouth (B10097P)

Ran Mori & VermouthAI draft

B10097P

Character · Blue, Black · MRP
Cost 9 · AP 8000 · LP 2
Mori Detective Agency, High School Student, Black Organization, Karateka

[Declare][Once per Turn] Reveal 1 card named "Shinichi Kudo" or "Ran Mori" from your hand: Choose up to 1 Character with AP 8000 or less and remove it. You can declare this Ability if there is a Blue or Black Character other than this Character on your Scene.
At the end of your Turn, look at the top 3 cards of your deck. Among those, reveal up to 1 card named "Shinichi Kudo" or "Ran Mori" and add it to your hand, then move the rest to the Remove Area. If you added a Level 5 or higher card to your hand, remove 1 card from your hand. This Ability also activates in the Partner Area.

Heiji Hattori & Kaitou Kid (B10098)

Heiji Hattori & Kaitou KidAI draft

B10098

Character · Green, White · MR
Cost 9 · AP 8000 · LP 2
Detective, High School Student, Phantom Thief

{Rush} (Can take Action even when declared)
[Declare][Sleep] Move this card to your Partner Area: Choose up to 1 Level 8 or lower card named "Heiji Hattori" or "Kaitou Kid" with {Rush} in your Remove Area and play it. Until the end of this Turn, that Character gains "This Character can target Active Characters on your opponent's Scene for Action."
When a Level 8 or higher Character on your Scene makes Contact, that Character gains +2000 AP during that Contact. This Ability also activates in the Partner Area.

Heiji Hattori & Kaitou Kid (B10098P)

Heiji Hattori & Kaitou KidAI draft

B10098P

Character · Green, White · MRP
Cost 9 · AP 8000 · LP 2
Detective, High School Student, Phantom Thief

{Rush} (Can take Action even when declared)
[Declare][Sleep] Move this card to your Partner Area: Choose up to 1 Level 8 or lower card named "Heiji Hattori" or "Kaitou Kid" with {Rush} in your Remove Area and play it. Until the end of this Turn, that Character gains "This Character can target Active Characters on your opponent's Scene for Action."
When a Level 8 or higher Character on your Scene makes Contact, that Character gains +2000 AP during that Contact. This Ability also activates in the Partner Area.

Shuichi Akai & Toru Amuro (B10099)

Shuichi Akai & Toru AmuroAI draft

B10099

Character · Red, Yellow · MR
Cost 9 · AP 8000 · LP 2
Detective, FBI, Akai Family, Café Poirot

[During Your Turn] Characters on the opposing Scene get Level-1.
[When Played] Select up to 1 Level 7 or lower Character and remove it.
[During Your Turn][Twice per Turn] When a Character that has no original Abilities other than [Cut In] and [Spark] is played onto your Scene, you may put that Character to Sleep. If you do, select up to 1 Character with a Level equal to or lower than that Character's Level and remove it. This Ability also activates in the Partner Area.

Shuichi Akai & Toru Amuro (B10099P)

Shuichi Akai & Toru AmuroAI draft

B10099P

Character · Red, Yellow · MRP
Cost 9 · AP 8000 · LP 2
Detective, FBI, Akai Family, Café Poirot

[During Your Turn] Characters on the opposing Scene get Level-1.
[When Played] Select up to 1 Level 7 or lower Character and remove it.
[During Your Turn][Twice per Turn] When a Character that has no original Abilities other than [Cut In] and [Spark] is played onto your Scene, you may put that Character to Sleep. If you do, select up to 1 Character with a Level equal to or lower than that Character's Level and remove it. This Ability also activates in the Partner Area.

Shinichi Kudo's New York Case (B10100)

Shinichi Kudo's New York CaseAI draft

B10100

Case · Blue, Black · R
Case Level 7 / 6

When this Case enters Resolution Phase, remove 1 card from your hand.
[Resolution Phase][Declare][Once per Turn] Turn 1 of your face-down Evidence face-up and remove 1 card from your hand: Choose up to 1 card named "Shinichi Kudo" or "Ran Mori" on your Scene and until the end of this Turn give it "This Character can perform Actions on Level 6 or higher Active Characters on your opponent's Scene." and "When your opponent's Character is removed due to Contact with this Character, draw 1 card."

Shinichi Kudo's New York Case (B10100P)

Shinichi Kudo's New York CaseAI draft

B10100P

Case · Blue, Black · RP
Case Level 7 / 6

When this Case enters Resolution Phase, remove 1 card from your hand.
[Resolution Phase][Declare][Once per Turn] Turn 1 of your face-down Evidence face-up and remove 1 card from your hand: Choose up to 1 card named "Shinichi Kudo" or "Ran Mori" on your Scene and until the end of this Turn give it "This Character can perform Actions on Level 6 or higher Active Characters on your opponent's Scene." and "When your opponent's Character is removed due to Contact with this Character, draw 1 card."

Targeted Lips (B10101)

Targeted LipsAI draft

B10101

Case · Green, White · C
Case Level 7 / 6

When this Case enters Resolution Phase, remove 1 card from your hand.
[Resolution Phase][Declare][Once per Turn] Turn 2 face-down Evidence face-up: Choose up to 1 Green or White Character on your Scene; until the end of this Turn it gains "[Once per Turn] When a Character on your opponent's Scene is removed due to Contact with this Character, look at the top 4 cards of your deck. Reveal up to 1 Character with {Rush} from among them and add it to your hand, and move the rest to the bottom of your deck in any order."

Targeted Lips (B10101P)

Targeted LipsAI draft

B10101P

Case · Green, White · CP
Case Level 7 / 6

When this Case enters Resolution Phase, remove 1 card from your hand.
[Resolution Phase][Declare][Once per Turn] Turn 2 face-down Evidence face-up: Choose up to 1 Green or White Character on your Scene; until the end of this Turn it gains "[Once per Turn] When a Character on your opponent's Scene is removed due to Contact with this Character, look at the top 4 cards of your deck. Reveal up to 1 Character with {Rush} from among them and add it to your hand, and move the rest to the bottom of your deck in any order."

The Truth of Scarlet (B10102)

The Truth of ScarletAI draft

B10102

Case · Red, Yellow · C
Case Level 7 / 6

When this Case enters Resolution Phase, remove 1 card from your hand.
[Resolution Phase][Declare][Once per Turn] Turn 2 face-down Evidence face up: For each Character on your Scene that has no original Abilities other than [Cut In] and [Spark], look at 1 card from the top of your deck. Among those, add up to 1 card to your hand and move the remaining to the bottom of your deck in any order.

The Truth of Scarlet (B10102P)

The Truth of ScarletAI draft

B10102P

Case · Red, Yellow · CP
Case Level 7 / 6

When this Case enters Resolution Phase, remove 1 card from your hand.
[Resolution Phase][Declare][Once per Turn] Turn 2 face-down Evidence face up: For each Character on your Scene that has no original Abilities other than [Cut In] and [Spark], look at 1 card from the top of your deck. Among those, add up to 1 card to your hand and move the remaining to the bottom of your deck in any order.